The death of [17 Sorcerer] Ri (Drow Elf)

in On the Reflecting Pool

from the perspective of [17 Sorcerer] Ri (Drow Elf)

<worn around neck>   a light blue scarf
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (evil)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
  *Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
Sakana reels in a sparkling large bass on his slender fishing pole.

< 106h/106H 114v/120V Pos: standing >
Sakana puts a sparkling large bass into a large leather backpack.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 108v/120V Pos: standing >
You're already fishing!

< 106h/106H 111v/120V Pos: standing >
You continue fishing.

< 106h/106H 109v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You reel in a sparkling medium sized cod on your slender fishing pole!

< 106h/106H 120v/120V Pos: standing >
Ok.

< 106h/106H 120v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 120v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 106h/106H 118v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.
You're already fishing!

< 106h/106H 114v/120V Pos: standing >
Sakana reels in a sparkling medium sized cod on his slender fishing pole.

< 106h/106H 114v/120V Pos: standing >
Sakana puts a sparkling medium sized cod into a large leather backpack.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 108v/120V Pos: standing >
You continue fishing.

< 106h/106H 106v/120V Pos: standing >
You continue fishing.

< 106h/106H 104v/120V Pos: standing >
You continue fishing.

< 106h/106H 102v/120V Pos: standing >
You continue fishing.

< 106h/106H 100v/120V Pos: standing >
You're already fishing!

< 106h/106H 100v/120V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling large shrimp on your slender fishing pole!

< 106h/106H 100v/120V Pos: standing >
Ok.

< 106h/106H 100v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 100v/120V Pos: standing >
You continue fishing.

< 106h/106H 102v/120V Pos: standing >
You continue fishing.

< 106h/106H 104v/120V Pos: standing >
You continue fishing.

< 106h/106H 107v/120V Pos: standing >
Sakana reels in a sparkling speckled perch on his slender fishing pole.

< 106h/106H 107v/120V Pos: standing >
Sakana puts a sparkling speckled perch into a large leather backpack.

< 106h/106H 108v/120V Pos: standing >
You continue fishing.

< 106h/106H 109v/120V Pos: standing >
You continue fishing.

< 106h/106H 111v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 106h/106H 113v/120V Pos: standing >
You're already fishing!

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You reel in a sparkling impressive lobster on your slender fishing pole!

< 106h/106H 114v/120V Pos: standing >
Ok.

< 106h/106H 114v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 114v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You're already fishing!

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
Sakana's slender fishing pole cracks from the strain.
Sakana reels in a sparkling speckled perch on his slender fishing pole.

< 106h/106H 116v/120V Pos: standing >
Sakana puts a sparkling speckled perch into a large leather backpack.

< 106h/106H 116v/120V Pos: standing >
The sun starts to set in the south.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 108v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 106v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 104v/120V Pos: standing >
You continue fishing.

< 106h/106H 102v/120V Pos: standing >
You're already fishing!

< 106h/106H 102v/120V Pos: standing >
You reel in a sparkling rainbow trout on your slender fishing pole!

< 106h/106H 106v/120V Pos: standing >
Ok.

< 106h/106H 106v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 106v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 109v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 106h/106H 111v/120V Pos: standing >
You continue fishing.

< 106h/106H 113v/120V Pos: standing >
Sakana reels in a sparkling piranha on his slender fishing pole.

< 106h/106H 114v/120V Pos: standing >
Sakana puts a sparkling piranha into a large leather backpack.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You're already fishing!

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
A zarbon enters from the east.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 108v/120V Pos: standing >
You reel in a sparkling large shrimp on your slender fishing pole!

< 106h/106H 108v/120V Pos: standing >
Ok.

< 106h/106H 108v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 108v/120V Pos: standing >
A zarbon leaves east.

< 106h/106H 108v/120V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 106h/106H 108v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
A zarbon enters from the east.

< 106h/106H 113v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 112v/120V Pos: standing >
You're already fishing!

< 106h/106H 115v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 115v/120V Pos: standing >
Sakana's slender fishing pole cracks from the strain.
Sakana reels in a sparkling large bass on his slender fishing pole.

< 106h/106H 115v/120V Pos: standing >
Sakana puts a sparkling large bass into a large leather backpack.

< 106h/106H 115v/120V Pos: standing >
A zarbon leaves north.

< 106h/106H 117v/120V Pos: standing >
You continue fishing.

< 106h/106H 117v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You're already fishing!

< 106h/106H 114v/120V Pos: standing >
You reel in a sparkling speckled perch on your slender fishing pole!

< 106h/106H 114v/120V Pos: standing >
Ok.

< 106h/106H 114v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 114v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.
Sakana reels in a sparkling large pike fish on his slender fishing pole.

< 106h/106H 116v/120V Pos: standing >
Autosaving...
Sakana puts a sparkling large pike fish into a large leather backpack.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 117v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You spit into the water as you wait.

< 106h/106H 116v/120V Pos: standing >
You're already fishing!

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
The sun vanishes behind the southern horizon.

< 106h/106H 114v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 112v/120V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (good)          
  *Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly evil) 
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (good)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (very evil)     
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (evil)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
  *Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 108v/120V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling large hairy crab on your slender fishing pole!

< 106h/106H 108v/120V Pos: standing >
Ok.

< 106h/106H 108v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 108v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You're already fishing!

< 106h/106H 115v/120V Pos: standing >
You adjust your slender fishing pole in the water.
Sakana reels in a sparkling large mussel on his slender fishing pole.

< 106h/106H 115v/120V Pos: standing >
Sakana puts a sparkling large mussel into a large leather backpack.

< 106h/106H 115v/120V Pos: standing >
You continue fishing.

< 106h/106H 117v/120V Pos: standing >
A baby aboleth looks physically stronger.

< 106h/106H 120v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 106h/106H 114v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 106h/106H 112v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 106h/106H 110v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!
You're already fishing!

< 106h/106H 108v/120V Pos: standing >
You reel in a sparkling rainbow trout on your slender fishing pole!

< 106h/106H 108v/120V Pos: standing >
Ok.

< 106h/106H 108v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 108v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
Sakana's slender fishing pole cracks from the strain.
Sakana reels in a sparkling large pike fish on his slender fishing pole.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.
Sakana puts a sparkling large pike fish into a large leather backpack.

< 106h/106H 115v/120V Pos: standing >
The night has begun.

< 106h/106H 118v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 117v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You're already fishing!

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You continue fishing.

< 106h/106H 110v/120V Pos: standing >
You continue fishing.

< 106h/106H 108v/120V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling rainbow trout on your slender fishing pole!

< 106h/106H 111v/120V Pos: standing >
Ok.

< 106h/106H 112v/120V Pos: standing >
With a magnificent flourish, you cast the lure of your slender fishing pole into the water.

< 106h/106H 112v/120V Pos: standing >
A zarbon enters from the south.

< 106h/106H 115v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 106h/106H 117v/120V Pos: standing >
You're already fishing!

< 106h/106H 118v/120V Pos: standing >
Sakana's slender fishing pole cracks from the strain.
Sakana reels in a sparkling rainbow trout on his slender fishing pole.

< 106h/106H 120v/120V Pos: standing >
You continue fishing.
Sakana puts a sparkling rainbow trout into a large leather backpack.

< 106h/106H 118v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
You reel in a rainbow trout on your slender fishing pole!

< 106h/106H 112v/120V Pos: standing >
Ok.

< 106h/106H 112v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 106h/106H 112v/120V Pos: standing >
You spit into the water as you wait.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 116v/120V Pos: standing >
A zarbon leaves west.

< 106h/106H 119v/120V Pos: standing >
You're already fishing!

< 106h/106H 119v/120V Pos: standing >
You continue fishing.

< 106h/106H 118v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 106h/106H 116v/120V Pos: standing >
You continue fishing.

< 106h/106H 114v/120V Pos: standing >
You continue fishing.

< 106h/106H 112v/120V Pos: standing >
Sakana reels in a sparkling large hairy crab on his slender fishing pole.

< 106h/106H 112v/120V Pos: standing >
Sakana puts a sparkling large hairy crab into a large leather backpack.

< 106h/106H 112v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 106h/106H 110v/120V Pos: standing >
You spit into the water as you wait.

< 106h/106H 108v/120V Pos: standing >
You continue fishing.

< 106h/106H 106v/120V Pos: standing >
A duergar merchant snaps into visibility.
A duergar merchant places a masters rapier [superior] with a strange black stone in the back of Sakana, resulting in some strange noises and some blood.

< 106h/106H 106v/120V Pos: standing >
Someone parries Sakana's lunge at him.
A duergar merchant snaps into visibility.

< 106h/106H 106v/120V Pos: standing >
A duergar merchant snaps into visibility.
A duergar merchant's pierce seriously wounds Sakana.
A duergar merchant's gladius called 'Backstabber' begins to hum.
A duergar merchant quickly vanishes and reappears behind Sakana!
A duergar merchant places a masters rapier [superior] with a strange black stone in the back of Sakana, resulting in some strange noises and some blood.
A duergar merchant's impressive slash enshrouds Sakana in a mist of blood.
A duergar merchant's impressive pierce grievously wounds Sakana.
Sakana is incapacitated and will slowly die, if not aided.
A duergar merchant's fine slash hits Sakana.
Sakana's shabby alligator skin jerkin was completely destroyed by the massive blow!
Sakana's soft skin cloak was completely destroyed by the massive blow!
Sakana's light blue scarf was completely destroyed by the massive blow!
Sakana's pair of studded leather sleeves was completely destroyed by the massive blow!
Sakana's elfskin belt was completely destroyed by the massive blow!
Sakana is dead! R.I.P.
Sakana's death cry reverberates in your head as he falls to the ground.
The corpse of Sakana splashes into the water and begins to float.

< 106h/106H 106v/120V Pos: standing >
You continue fishing.
A duergar merchant snaps into visibility.
Out of nowhere, a duergar merchant stabs you in the back.
OUCH!  That really did HURT!

< 67h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC: few wounds E: a duergar merchant sta EP: excellent >
 You feel your skill in 1h bludgeon improving.
You miss someone.
A duergar merchant snaps into visibility.

< 67h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC: few wounds E: a duergar merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 67h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC: few wounds E: someone sta EP: excellent >
 A zarbon enters from the north.

< 67h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC: few wounds E: someone sta EP: excellent >
 Someone misses you.
A duergar merchant snaps into visibility.
A duergar merchant's impressive pierce seriously wounds you.
OUCH!  That really did HURT!
A duergar merchant's impressive slash seriously wounds you.
OUCH!  That really did HURT!
A duergar merchant's pierce enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A duergar merchant misses you.
You dodge a duergar merchant's vicious attack.

< 21h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC:pretty hurt E: a duergar merchant sta EP: excellent >
 You stop fishing.

< 21h/106H 104v/120V Pos: standing >
< T: Ri TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A duergar merchant snaps into visibility.
A duergar merchant's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A masters rapier [superior] with a strange black stone slices through the air with incredible ease!
A duergar merchant's powerful slash hits you.
Your shabby alligator skin jerkin was completely destroyed by the massive blow!
Your light blue scarf was completely destroyed by the massive blow!