The death of [45 Shadowmage] Grutag Anarchy (Drider)

in A Stone Path Away from the Quay

from the perspective of [44 Holyman] Disc The Empire (Grey Elf)

<worn as a badge>    a elven rune of restoration of wisdom (magic) (glowing)
<worn on head>       the helm of light with a strange dark bloodstone
<worn on eyes>       a foggy visor of power (illuminating) [88%]
<worn in ear>        an earring of the pagans (magic)
<worn in ear>        a wyrmskin scale of charisma (magic)
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a token of allegiance to Thrym [79%]
<worn around neck>   the wooden amulet of the ancient tree spirit [superior] [83%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming)
<worn about body>    a long shadowy mane of charisma
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a holy bible scribbled with notes [88%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       the sleeves of sorcery (magic) (glowing) [86%]
<worn around wrist>  a bracelet of magical steel [superior] (magic) [88%]
<worn around wrist>  a glistening bracelet (illuminating)
<worn on hands>      the gloves of warding of charisma (magic)
<worn on finger>     a ring called 'Soulcatcher' of charisma
<worn on finger>     a ring called 'Soulcatcher' of charisma
<primary weapon>     Tsunami, the trident of storms (magic)[239h 58m 36s]
<held>               Utgard-Loki's crystal ball (magic)[239h 58m 36s]
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       a pair of blue-steel tharnadian boots



<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the west.

< 669h/669H 90v/135V Pos: standing >
The arcs of electricity surrounding a Drider ground out!

< 669h/669H 90v/135V Pos: standing >
Slay whom?

< 669h/669H 91v/135V Pos: standing >
Toyan sneaks west.
Sizan leaves west.
Wernt leaves west.
Xomop Tippist leaves west.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW -NE -SE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the east.

< 669h/669H 90v/135V Pos: standing >
The arcs of electricity surrounding a Drider ground out!
Sizan leaves west.
Wernt leaves west.
Xomop Tippist leaves west.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: At the Base of the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: At the Base of the Great Waterfall
</map>
At the Base of the Great Waterfall
Obvious exits: -N -E -S -W -U -NW -SW -NE -SE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the east.

< 669h/669H 89v/135V Pos: standing >

< 669h/669H 89v/135V Pos: standing >
Sizan leaves west.
Wernt leaves west.
Xomop Tippist leaves west.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -NE -SE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the east.

< 669h/669H 87v/135V Pos: standing >
Toyan sneaks west.
Sizan leaves west.
Wernt leaves west.
Xomop Tippist leaves west.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -NE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the east.
Slay whom?

< 669h/669H 86v/135V Pos: standing >

< 669h/669H 86v/135V Pos: standing >
Slay whom?

< 669h/669H 87v/135V Pos: standing >
You quickly scan the area.
Kaboom who is a brief walk away to your east.
A Drider who is close by to your northeast.

< 669h/669H 88v/135V Pos: standing >

< 669h/669H 88v/135V Pos: standing >
Wernt says in barbarian 'I have 1030 (1138) hits, and 9 (156) movement points.'
Slay whom?

< 669h/669H 89v/135V Pos: standing >
Toyan sneaks north.
Sizan leaves north.
Wernt leaves north.
Xomop Tippist leaves north.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the south.

< 669h/669H 88v/135V Pos: standing >
Slay whom?

< 669h/669H 88v/135V Pos: standing >
Toyan sneaks east.
Sizan leaves east.
Wernt leaves east.
Xomop Tippist leaves east.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -SE
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sizan  The Empire (Minotaur)(huge) stands here.
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Drider (large) Syndicalist Anarchy sits resting.(Red Aura)
Xomop Tippist enters from the west.

< 669h/669H 87v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
Sizan suddenly attacks a Drider!
A Drider, looking very frustrated, packs up his book.
Sizan misses a Drider.
A Drider clambers to his feet.
You miss a Drider.

< 669h/669H 87v/135V Pos: standing >
< T: Sizan TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 A Drider attempts to flee.
A Drider leaves west.
Toyan gives an order to her followers.

< 669h/669H 88v/135V Pos: standing >
A Drider skitters in from the west.

< 669h/669H 88v/135V Pos: standing >
A Drider leaves east.

< 669h/669H 88v/135V Pos: standing >
Kaboom trots in from the south.

< 669h/669H 88v/135V Pos: standing >

< 669h/669H 88v/135V Pos: standing >
Toyan gives an order to her followers.

< 669h/669H 88v/135V Pos: standing >
Toyan sneaks east.
Wernt leaves east.
Xomop Tippist leaves east.
Kaboom trots east.
Xomop Tippist leaves east.

< 669h/669H 88v/135V Pos: standing >
Slay whom?

< 669h/669H 88v/135V Pos: standing >
Slay whom?

< 669h/669H 88v/135V Pos: standing >
You quickly scan the area.
Xomop Tippist who is a brief walk away to your east.
Kaboom who is a brief walk away to your east.
Xomop Tippist who is a brief walk away to your east.
Wernt who is a brief walk away to your east.
Toyan who is a brief walk away to your east.

< 669h/669H 88v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -SE

< 669h/669H 86v/135V Pos: standing >

< 669h/669H 86v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -NE -SE

< 669h/669H 85v/135V Pos: standing >

< 669h/669H 85v/135V Pos: standing >
You quickly scan the area.
A Drider who is close by to your south.
Sizan who is not far off to your west.
Xomop Tippist who is close by to your southeast.
Kaboom who is close by to your southeast.
Xomop Tippist who is close by to your southeast.
Wernt who is close by to your southeast.
Toyan who is close by to your southeast.

< 669h/669H 86v/135V Pos: standing >

< 669h/669H 86v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW -NE -SE

< 669h/669H 87v/135V Pos: standing >

< 669h/669H 88v/135V Pos: standing >
You quickly scan the area.
Sizan who is close by to your north.
Xomop Tippist who is a brief walk away to your east.
Kaboom who is a brief walk away to your east.
Xomop Tippist who is a brief walk away to your east.
Wernt who is a brief walk away to your east.
Toyan who is a brief walk away to your east.

< 669h/669H 90v/135V Pos: standing >
Sizan enters from the northwest.

< 669h/669H 91v/135V Pos: standing >

< 669h/669H 92v/135V Pos: standing >

< 669h/669H 93v/135V Pos: standing >
You are already standing.

< 669h/669H 95v/135V Pos: standing >
Sizan stops following Toyan.
Sizan starts following you.

< 669h/669H 95v/135V Pos: standing >
You sit down and relax.

< 669h/669H 96v/135V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - word of recall
               1 - resurrect
( 8th circle)  4 - mass heal
               1 - virtue
( 7th circle)  5 - full heal
( 6th circle)  1 - continual light
               5 - flame strike
( 5th circle)  2 - vitality
               4 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               2 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - earthquake
               1 - remove poison
               2 - sense life
               3 - cause critical
( 2nd circle)  6 - blindness
               3 - protection from fire
               1 - protection from cold
( 1st circle)  5 - armor
               4 - bless
               2 - detect magic

And you are currently praying for the following spells:
    1 seconds:  ( 7th) full heal

You can pray no more spells.
You continue your praying.

< 669h/669H 96v/135V Pos: sitting >
You start meditating...

< 669h/669H 97v/135V Pos: sitting >
You have finished praying for full heal.
Your prayers are complete.

< 669h/669H 100v/135V Pos: sitting >
You clamber to your feet.

< 669h/669H 113v/135V Pos: standing >
You are already standing.

< 669h/669H 113v/135V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 114v/135V Pos: standing >

< 669h/669H 117v/135V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 118v/135V Pos: standing >
Looks like an exit.
You extend your sights westward.
At the Base of the Great Waterfall
Obvious exits: -N -E -S -W -U -NW -SW -NE -SE

< 669h/669H 120v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: At the Base of the Great Waterfall
</map>
At the Base of the Great Waterfall
Obvious exits: -N -E -S -W -U -NW -SW -NE -SE
Sizan enters from the east.

< 669h/669H 119v/135V Pos: standing >

< 669h/669H 120v/135V Pos: standing >
Looks like an exit.
You extend your sights westward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -NE -SE

< 669h/669H 121v/135V Pos: standing >
Looks like an exit.
You extend your sights northward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -SE

< 669h/669H 122v/135V Pos: standing >
Looks like an exit.
You extend your sights southward.
Something seems to be blocking your line of sight.

< 669h/669H 123v/135V Pos: standing >
Looks like an exit.
You extend your sights northwestward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -SE

< 669h/669H 124v/135V Pos: standing >
Looks like an exit.
You extend your sights southward.
Something seems to be blocking your line of sight.

< 669h/669H 125v/135V Pos: standing >
Looks like an exit.
You extend your sights westward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -NE -SE

< 669h/669H 126v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -NE -SE
Sizan enters from the east.

< 669h/669H 126v/135V Pos: standing >

< 669h/669H 126v/135V Pos: standing >
Looks like an exit.
You extend your sights northward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -S -W -SW -SE

< 669h/669H 127v/135V Pos: standing >
Looks like an exit.
You extend your sights southward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -NE

< 669h/669H 127v/135V Pos: standing >
Looks like an exit.
You extend your sights westward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -NE

< 669h/669H 128v/135V Pos: standing >
Looks like an exit.
You extend your sights eastward.
At the Base of the Great Waterfall
Obvious exits: -N -E -S -W -U -NW -SW -NE -SE

< 669h/669H 129v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: At the Base of the Great Waterfall
</map>
At the Base of the Great Waterfall
Obvious exits: -N -E -S -W -U -NW -SW -NE -SE
Sizan enters from the west.

< 669h/669H 128v/135V Pos: standing >
You are carrying: (11/11)
a well-polished mithril body shield [superior]
a glistening bracelet
a glistening bracelet [superior]
the globe of stars (glowing) (humming)
a glowing jade earring (glowing)
a messenger bag embroidered with mystical sigils (magic) (glowing)
a potion of bloodrage (magic)
a faded dragonscale quiver of charisma (magic)
[3] a collar of elven bones [superior]

< 669h/669H 128v/135V Pos: standing >
You quickly scan the area.
You see nothing.

< 669h/669H 130v/135V Pos: standing >
Sizan sits down in a comfortable spot.

< 669h/669H 133v/135V Pos: standing >
Sizan opens a spellbook bearing the insignia of Sizan and begins studying it intently.

< 669h/669H 134v/135V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW -NE -SE

< 669h/669H 134v/135V Pos: standing >
You put 7 items into a messenger bag embroidered with mystical sigils.

< 669h/669H 135v/135V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW -NE -SE

< 669h/669H 135v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW -NE -SE

< 669h/669H 133v/135V Pos: standing >

< 669h/669H 133v/135V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 669h/669H 133v/135V Pos: standing >
You quickly scan the area.
Xomop Tippist who is a brief walk away to your east.
Kaboom who is a brief walk away to your east.
Xomop Tippist who is a brief walk away to your east.
Wernt who is a brief walk away to your east.
Toyan who is a brief walk away to your east.
Sizan who is close by to your west.

< 669h/669H 133v/135V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW

< 669h/669H 133v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -N -E -S -W -NW -SW

< 669h/669H 131v/135V Pos: standing >

< 669h/669H 131v/135V Pos: standing >

< 669h/669H 131v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: In a Small Lake Beside the Great Waterfall
</map>
In a Small Lake Beside the Great Waterfall
Obvious exits: -E -W -SW

< 669h/669H 130v/135V Pos: standing >

< 669h/669H 130v/135V Pos: standing >

<map>
Zone: The Hall of the Ancients.
Room: A Stone Quay Beside a Small Village.
</map>

<map>
Zone: The Hall of the Ancients.
Room: A Stone Quay Beside a Small Village.
</map>
A Stone Quay Beside a Small Village.
Obvious exits: -W -NE -SE
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Kaboom  The Empire (Centaur)(large) stands in mid-air here.(Gold Aura)
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Wernt  The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 669h/669H 128v/135V Pos: standing >

< 669h/669H 129v/135V Pos: standing >
You quickly scan the area.
Sizan who is rather far off to your west.
A Drider who is close by to your northeast.

< 669h/669H 130v/135V Pos: standing >

< 669h/669H 130v/135V Pos: standing >
A Drider skitters in from the northeast.

< 669h/669H 130v/135V Pos: standing >
Wernt suddenly attacks a Drider!
Wernt misses a Drider.

< 669h/669H 131v/135V Pos: standing >
It appears to be the corpse of Wizcy.
the gloves of the storm
some mantis leggings
a mithril-plated gnomish brain force enhancer (humming)
a set of snakeskin holy garments (glowing)
some kharma mind beads (magic)
an icy marble visor
a dwarven-made gem belt from Ixarkon
some crude diamond shoes
a decent electrum torque
a blood-red ring [superior]
[2] a bubbling brown potion
a large hairy crab
a slender adamantite dagger (magic)
a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
a black leather tome with an embossed dracolich (magic)

< 669h/669H 132v/135V Pos: standing >
A Drider attempts to flee.
A Drider leaves southeast.

< 669h/669H 133v/135V Pos: standing >
Toyan gives an order to her followers.

< 669h/669H 134v/135V Pos: standing >
Xomop Tippist leaves southeast.
You follow Toyan.


<map>
Zone: The Hall of the Ancients.
Room: A Stone Path Away from the Quay
</map>

<map>
Zone: The Hall of the Ancients.
Room: A Stone Path Away from the Quay
</map>
A Stone Path Away from the Quay
Obvious exits: -N -NW
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
Toyan  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Drider (large) Syndicalist Anarchy stands in mid-air here.(Red Aura)
Kaboom trots in from the northwest.
Xomop Tippist enters from the northwest.
You miss a Drider.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 
< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Toyan gives an order to her followers.
Xomop Tippist starts casting an offensive spell.
Xomop Tippist starts casting an offensive spell.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
A Drider is engulfed by a shower of arcing electricity sent by Xomop Tippist.
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
A Drider is engulfed by a shower of arcing electricity sent by Xomop Tippist.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 A Drider dodges Xomop Tippist's attack.
A Drider dodges Xomop Tippist's attack.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 A Drider starts casting an offensive spell.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Wernt enters from the northwest.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 A Drider dodges your futile attack.
You miss a Drider.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Electrical arcs continue to blacken and pincushion a Drider.
Electrical arcs continue to blacken and pincushion a Drider.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Wernt suddenly attacks a Drider!
Wernt misses a Drider.
You start chanting...

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Xomop Tippist's decent punch strikes a Drider.
Xomop Tippist misses a Drider.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Sizan enters from the northwest.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Toyan gives an order to her followers.
Xomop Tippist starts casting an offensive spell.
Xomop Tippist starts casting an offensive spell.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Casting: flame strike 

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drider.
Electrical arcs continue to blacken and pincushion a Drider.
You complete your spell...
Your spell flows around a Drider, leaving him unharmed!

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
A Drider is engulfed by a shower of arcing electricity sent by Xomop Tippist.
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
A Drider is engulfed by a shower of arcing electricity sent by Xomop Tippist.
A Drider dodges Xomop Tippist's attack.
A Drider dodges Xomop Tippist's attack.
Sizan starts casting an offensive spell.

< 669h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 A Drider completes his spell...
A Drider utters the word 'uwwarahz'
A flaming conflagration spews from a Drider striking you full on!

< 636h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:few scratches E: A Drider sta EP:  nasty wounds >
 You start chanting...

< 636h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:few scratches E: A Drider sta EP:  nasty wounds >
 A Drider starts casting an offensive spell.

< 636h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:few scratches E: A Drider sta EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drider.
Electrical arcs continue to blacken and pincushion a Drider.
A Drider dodges Xomop Tippist's attack.
Xomop Tippist's decent punch strikes a Drider.

< 636h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:few scratches E: A Drider sta EP: pretty hurt >
 Electrical arcs continue to blacken and pincushion a Drider.
Xomop Tippist's spell flows around a Drider, leaving him unharmed!
Casting: flame strike 

< 636h/669H 133v/135V Pos: standing >
< T: Disc TP: sta TC:few scratches E: A Drider sta EP: pretty hurt >
 Sizan completes his spell...
Sizan utters the words 'buoblg qrunsoqpze yugh'
Sizan's fist beats the life out of a Drider, blood pours from his body!
A Drider is mortally wounded, and will die soon, if not aided.

< 636h/669H 133v/135V Pos: standing >
You complete your spell...
A Drider is mortally wounded, and will die soon, if not aided.
Your spell flows around a Drider, leaving him unharmed!

< 636h/669H 133v/135V Pos: standing >
A Drider stops invoking abruptly!

< 636h/669H 133v/135V Pos: standing >
Toyan gives an order to her followers.
Xomop Tippist starts casting an offensive spell.
Xomop Tippist starts casting an offensive spell.

< 636h/669H 133v/135V Pos: standing >
Wernt suddenly attacks a Drider!
Wernt's punch hits a Drider.
A Drider's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Drider's cloak of multi-colored beads was completely destroyed by the massive blow!
A Drider's soldier's bone band was completely destroyed by the massive blow!
A Drider's eyepatch of swirling shadows [poor] was completely destroyed by the massive blow!
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Disc by 4200000.
The smell of fresh blood enters your body, infusing you with power!