The death of [26 Summoner] Vrell (Grey Elf)

in Tharnadian Bank

from the perspective of [45 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    an emblem of Shanatar royalty (magic) [87%]
<worn on head>       a golden crown set with diamonds of endurance (magic)
<worn on eyes>       a worn pair of sandstorm goggles of endurance [87%]
<worn in ear>        a sparkling golden hoop earring (magic) [86%]
<worn in ear>        a scale of pulsating darkness [68%]
<worn on face>       a mask of hades [superior] with a strange dark bloodstone (magic) (glowing) [88%]
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   a silvery amulet (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the robes of the maelstrom bearing the soul of Riudel
<worn on back>       a large leather backpack
<worn on tail>       a superior flesh tail protector from The Valoisian Castle [75%]
<worn as quiver>     a burnt rubber quiver from Valley of Crushk
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic) [57%]
<attached to belt>   a scaly potion
<attached to belt>   an obsidian hookah [77%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  some ivory bracers (glowing)
<worn on hands>      the claws of a wyvern [poor] (magic)
<worn on finger>     a ring pure nature [superior]
<worn on finger>     a ring of twisted gray mist of health
<held>               the head of a giant termite queen [86%]
<worn on legs>       some pantaloons covered in runes of health (magic)
<worn on feet>       boots of brain golem skin of regeneration (magic)

A wild horse of the sylvan woodlands trots about here briskly.
A tharnadian thief-hunter stands, apparently asleep.

< 608h/608H 253v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 608h/608H 252v/263V Pos: standing >

< 608h/608H 254v/263V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A religious zealot who is close by to your north.
A wild horse who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A homeless peasant who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 608h/608H 255v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 608h/608H 255v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 608h/608H 254v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W#
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 608h/608H 254v/263V Pos: standing >
The gates seems to be closed.

< 608h/608H 255v/263V Pos: standing >
The gates seems to be closed.

< 608h/608H 257v/263V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your east.

< 608h/608H 260v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
Ok.

< 608h/608H 263v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 608h/608H 261v/263V Pos: standing >

< 608h/608H 261v/263V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The shady youth who is not far off to your north.
A Grey Elf who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 608h/608H 261v/263V Pos: standing >

< 608h/608H 261v/263V Pos: standing >
Ok.

< 608h/608H 261v/263V Pos: standing >

< 608h/608H 261v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 608h/608H 260v/263V Pos: standing >

< 608h/608H 260v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 608h/608H 262v/263V Pos: standing >

< 608h/608H 262v/263V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 608h/608H 262v/263V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 608h/608H 262v/263V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 608h/608H 262v/263V Pos: standing >
The shady youth spits in your direction.

< 608h/608H 262v/263V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 608h/608H 261v/263V Pos: standing >
You start chanting...

< 608h/608H 261v/263V Pos: standing >
You complete your spell...

< 608h/608H 263v/263V Pos: standing >
Ok.

< 608h/608H 263v/263V Pos: standing >
You don't have that spell memorized.

< 608h/608H 263v/263V Pos: standing >
You sit down and relax.

< 608h/608H 263v/263V Pos: sitting >
Sarn, the banker suddenly attacks YOU!
You snap into visibility.
Sarn, the banker's feeble punch grazes you.
You have memorized the following spells:
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
( 7th circle)  6 - hammer
( 6th circle)  6 - reflection
( 5th circle)  3 - boulder
               4 - shadow travel
( 4th circle)  5 - sleep
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) vanish
    5 seconds:  ( 8th) vanish

You can memorize no more spells.

< 605h/608H 263v/263V Pos: sitting >
< T: Riudel TP: sit TC:few scratches E: sarn sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 605h/608H 263v/263V Pos: sitting >
< T: Riudel TP: sit TC:few scratches E: sarn sta EP: excellent >
 You clamber to your feet.

< 605h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: excellent >
 You start chanting...

< 605h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: excellent >
 You complete your spell...
You sssppllliiitttsss into many images!
Riudel misses Sarn, the banker.
Sarn, the banker dodges Riudel's attack.

< 605h/608H 263v/263V Pos: standing >
You sit down and relax.

< 607h/608H 263v/263V Pos: sitting >
Sarn, the banker's fine punch strikes Riudel hard.
Sarn, the banker's fine punch strikes Riudel very hard.
Riudel dodges Sarn, the banker's attack.
Sarn, the banker's fine punch strikes Riudel very hard.
Riudel's eyes roll as Sarn, the banker plants a foot in his face.
You have memorized the following spells:
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
( 7th circle)  6 - hammer
( 6th circle)  5 - reflection
( 5th circle)  3 - boulder
               4 - shadow travel
( 4th circle)  5 - sleep
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) vanish
    5 seconds:  ( 8th) vanish
    8 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 607h/608H 263v/263V Pos: sitting >
You start meditating...

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing vanish.

< 608h/608H 263v/263V Pos: sitting >
Sarn, the banker dodges Riudel's attack.

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing vanish.

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing reflection.
Your studies are complete.

< 608h/608H 263v/263V Pos: sitting >
Sarn, the banker's fine punch seriously wounds Riudel.
Sarn, the banker's fine punch seriously wounds Riudel.
Sarn, the banker's impressive punch causes Riudel to grimace in pain.
You clamber to your feet.

< 608h/608H 263v/263V Pos: standing >
You start chanting...

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks Sarn, the banker!
[Damage:  7 ] A shadow monster's crude punch grazes Sarn, the banker.
Riudel misses Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
You make a magical gesture, sending Riudel back to the nether plane.
Riudel stops following you.
You make a magical gesture, sending Riudel back to the nether plane.
Riudel stops following you.
You make a magical gesture, sending Riudel back to the nether plane.
Riudel stops following you.

< 608h/608H 263v/263V Pos: standing >
You start chanting...

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker suddenly attacks YOU!
Sarn, the banker's feeble punch grazes you.
Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 606h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: few scratches >
 This being a hometown, you receive fewer exps...
Tharnadian Bank
Obvious exits: -S#
Fresh blood covers everything in the area.
A large wooden counter is here, with a sign posted on it.
A shadow monster stands in mid-air here, fighting Sarn, the banker. (Minion) 
Sarn, the banker stands here, fighting YOU!

< 606h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: few scratches >
 [Damage:  9 ] A shadow monster's crude punch wounds Sarn, the banker.

< 606h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: few scratches >
 Sarn, the banker dodges your futile attack.
Sarn, the banker dodges your futile attack.
You start chanting...

< 606h/608H 263v/263V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: sarn sta EP: few scratches >
 You complete your spell...
You sssppllliiitttsss into many images!
Militia forces muster to bolster the town's defenses against the invaders!!!
Riudel misses Sarn, the banker.
Sarn, the banker dodges Riudel's attack.

< 606h/608H 263v/263V Pos: standing >
Sarn, the banker's fine punch strikes Riudel very hard.
Sarn, the banker's punch strikes Riudel very hard.
Sarn, the banker's fine punch seriously wounds Riudel.

< 606h/608H 263v/263V Pos: standing >
[Damage:  6 ] A shadow monster's weak punch grazes Sarn, the banker.
Sarn, the banker dodges a shadow monster's attack.
You start chanting...

< 607h/608H 263v/263V Pos: standing >
You complete your spell...
You completely vanish.

< 608h/608H 263v/263V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Fresh blood covers everything in the area.
A large wooden counter is here, with a sign posted on it.
A shadow monster stands in mid-air here, fighting Sarn, the banker. (Minion) 
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Illusion)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Illusion)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here, fighting Sarn, the banker.(Illusion)
Sarn, the banker stands here, fighting Riudel.

< 608h/608H 263v/263V Pos: standing >
Riudel misses Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker misses Riudel.
Sarn, the banker's punch seriously wounds Riudel.
Riudel dodges Sarn, the banker's attack.
Sarn, the banker tackles Riudel square in the chest knocking the wind out of him!

< 608h/608H 263v/263V Pos: standing >
[Damage:  8 ] A shadow monster's crude punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker dodges Riudel's attack.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's punch enshrouds Riudel in a mist of blood.
Sarn, the banker's punch critically injures Riudel.
Upon being struck, Riudel disappears into thin air.
Riudel stops following you.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker dodges a shadow monster's attack.

< 608h/608H 263v/263V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Fresh blood splatters cover the area.
A large wooden counter is here, with a sign posted on it.
A shadow monster stands in mid-air here, fighting Sarn, the banker. (Minion) 
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Illusion)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Illusion)
A greedy looking banker stands behind the counter, eyeing you curiously.

< 608h/608H 263v/263V Pos: standing >
You feel the swirling shadows around your body dissipate.

< 608h/608H 263v/263V Pos: standing >
[Damage:  6 ] A shadow monster's weak punch grazes Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
The town crier shouts 'We can use all the warriors and fighters there is!'
The town crier shouts 'Force those evils back into the Underdark where they belong.'

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
[Damage:  7 ] A shadow monster's crude punch wounds Sarn, the banker.
[Damage:  7 ] A shadow monster's crude punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's punch strikes a shadow monster very hard.
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker's punch strikes a shadow monster very hard.

< 608h/608H 263v/263V Pos: standing >
[Damage:  5 ] A shadow monster's weak punch grazes Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker's decent punch strikes a shadow monster very hard.
Sarn, the banker makes a valiant attempt to tackle a shadow monster, but simply falls through it.
Sarn, the banker tries to tackle a shadow monster and misses completely, making a nice dent in his forehead and the ground!

< 608h/608H 263v/263V Pos: standing >
[Damage: 10 ] A shadow monster's decent punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's punch enshrouds a shadow monster in a mist of blood.
Sarn, the banker's impressive punch grievously wounds a shadow monster.

< 608h/608H 263v/263V Pos: standing >
You make a magical gesture, sending Riudel back to the nether plane.
Riudel stops following you.
You make a magical gesture, sending Riudel back to the nether plane.
Riudel stops following you.

< 608h/608H 263v/263V Pos: standing >
You appear to be Human and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.
He seems to be moving much faster than normal..
He has little gills in his neck!
He does not wholly occupy this plane of existence.


< 608h/608H 263v/263V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
[Damage:  8 ] A shadow monster's crude punch wounds Sarn, the banker.
[Damage: 10 ] A shadow monster's decent punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
You sit down and relax.

< 608h/608H 263v/263V Pos: sitting >
You have memorized the following spells:
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               1 - vanish
( 7th circle)  6 - hammer
( 6th circle)  5 - reflection
( 5th circle)  3 - boulder
               4 - shadow travel
( 4th circle)  5 - sleep
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               3 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 3rd) shadow monster
    4 seconds:  ( 6th) reflection
    7 seconds:  ( 8th) vanish

You can memorize no more spells.
You continue your study.

< 608h/608H 263v/263V Pos: sitting >
You start meditating...

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing shadow monster.

< 608h/608H 263v/263V Pos: sitting >
Sarn, the banker's fine punch critically injures a shadow monster.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker rises to his feet.
Sarn, the banker makes a valiant attempt to tackle a shadow monster, but simply falls through it.
Sarn, the banker tries to tackle a shadow monster and misses completely, making a nice dent in his forehead and the ground!

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing reflection.

< 608h/608H 263v/263V Pos: sitting >
[Damage:  6 ] A shadow monster's punch grazes Sarn, the banker.
[Damage: 19 ] A shadow monster's fine punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: sitting >
You have finished memorizing vanish.
Your studies are complete.

< 608h/608H 263v/263V Pos: sitting >
You clamber to your feet.

< 608h/608H 263v/263V Pos: standing >
You start chanting...
You snap into visibility.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker misses a shadow monster.
Sarn, the banker's punch hits a shadow monster.
A shadow monster is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a shadow monster.
A shadow monster dissolves into thin air.
a shadow monster is no longer in your group.
A Grey Elf enters from elsewhere.

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
A shadow monster appears from nowhere!
A shadow monster suddenly attacks Sarn, the banker!
[Damage:  7 ] A shadow monster's crude punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
You start chanting...

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
You completely vanish.

< 608h/608H 263v/263V Pos: standing >
A member of the Storage Locker Safety Commission escorts a Grey Elf to a private room.

< 608h/608H 263v/263V Pos: standing >
You failed.

< 608h/608H 263v/263V Pos: standing >
[Damage:  7 ] A shadow monster's crude punch wounds Sarn, the banker.
Sarn, the banker rises to his feet.

< 608h/608H 263v/263V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Fresh blood splatters cover the area.
A large wooden counter is here, with a sign posted on it.
A shadow monster stands in mid-air here, fighting Sarn, the banker. (Minion) 
Sarn, the banker stands here, fighting a shadow monster.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's fine punch strikes a shadow monster very hard.
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker's decent punch strikes a shadow monster very hard.
Sarn, the banker makes a valiant attempt to tackle a shadow monster, but simply falls through it.
Sarn, the banker tries to tackle a shadow monster and misses completely, making a nice dent in his forehead and the ground!

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
[Damage:  8 ] A shadow monster's crude punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's punch seriously wounds a shadow monster.
Sarn, the banker's punch seriously wounds a shadow monster.

< 608h/608H 263v/263V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Fresh blood splatters cover the area.
A large wooden counter is here, with a sign posted on it.
A shadow monster stands in mid-air here, fighting Sarn, the banker. (Minion) 
Sarn, the banker crouches here, fighting a shadow monster.

< 608h/608H 263v/263V Pos: standing >
[Damage:  7 ] A shadow monster's crude punch wounds Sarn, the banker.
[Damage: 19 ] A shadow monster's fine punch strikes Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker rises to his feet.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker's fine punch seriously wounds a shadow monster.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker's impressive punch grievously wounds a shadow monster.
A shadow monster dodges Sarn, the banker's attack.

< 608h/608H 263v/263V Pos: standing >
A Grey Elf enters from elsewhere.

< 608h/608H 263v/263V Pos: standing >

< 608h/608H 263v/263V Pos: standing >
[Damage:  6 ] A shadow monster's weak punch wounds Sarn, the banker.
[Damage:  7 ] A shadow monster's punch wounds Sarn, the banker.

< 608h/608H 263v/263V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  1 ] A swarm of insects's feeble sting grazes a Grey Elf.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  1 ] A swarm of insects's feeble sting grazes a Grey Elf.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  1 ] A swarm of insects's feeble sting grazes a Grey Elf.

< 608h/608H 263v/263V Pos: standing >
Sarn, the banker misses a shadow monster.
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
A shadow monster dodges Sarn, the banker's attack.
Sarn, the banker makes a valiant attempt to tackle a shadow monster, but simply falls through it.
Sarn, the banker tries to tackle a shadow monster and misses completely, making a nice dent in his forehead and the ground!
Sarn, the banker is stunned!

< 608h/608H 263v/263V Pos: standing >
A Grey Elf looks at a shadow monster.
You start chanting...

< 608h/608H 263v/263V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
Casting: asphyxiate 
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
[Damage: 11 ] A shadow monster's punch wounds Sarn, the banker.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
[Damage: 30 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
A Grey Elf dodges a swarm of insects's attack.
A swarm of insects misses a Grey Elf.
[Damage:  1 ] A swarm of insects's feeble sting wounds a Grey Elf.
A Grey Elf dodges a swarm of insects's attack.
A Grey Elf dodges a swarm of insects's attack.
[Damage:  1 ] A swarm of insects's sting wounds a Grey Elf.
[Damage:  4 ] A swarm of insects's crude sting strikes a Grey Elf.
[Damage:  4 ] A swarm of insects's crude sting strikes a Grey Elf.
A Grey Elf dodges a swarm of insects's attack.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 608h/608H 263v/263V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
A swarm of insects dodges a Grey Elf's attack.

< 608h/608H 263v/263V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 25 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 608h/608H 263v/263V Pos: standing >
[Damage: 39 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 608h/608H 263v/263V Pos: standing >
[Damage: 11 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf's soft skin cloak was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.