The death of [37 Shadowmage] Kulks Night Raven's Watch (Grey Elf)

in Tharnadian Bank

from the perspective of [42 Thief] Tiu Anarchy (Goblin)

<worn as a badge>    emblem of the maelstrom [82%]
<worn on head>       a sun halo (magic) (glowing) [69%]
<worn on eyes>       a pair of protective eyelets [75%]
<worn in ear>        an anti-matter earring
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn on face>       a serpentine mask of endurance (magic) [59%]
<worn around neck>   a pleasant necklace of flowers [83%]
<worn around neck>   a pendant of fire
<worn on body>       a full suit of elven chainmail [superior] (magic)
<worn about body>    a tangle of magical vine (magic) (humming)
<worn as quiver>     a mystical serpent runed quiver (magic)
<worn about waist>   a belt adorned by shrunken heads [89%]
<worn on belt buckle>a shield bearing the crest of Volgk (magic) [69%]
<worn on arms>       a set of jagged blood crystal arm plates (magic) [68%]
<worn around wrist>  a burnished couatl-hide bracer (magic) [64%]
<worn around wrist>  a whitestone bracer [superior] (magic) [56%]
<worn on hands>      some razor-knuckled blood crystal gloves (magic) [70%]
<worn on finger>     a ring of despair [superior] (magic)
<worn on finger>     a tarnished bronze ring (glowing) [89%]
<primary weapon>     a darksteel rapier [superior] (magic) (glowing)
<secondary weapon>   a sewing needle [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic) [78%]
<worn on feet>       some spurred blood crystal boots (magic) [83%]

Obvious exits: -N -E -S -W

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W

< 571h/571H 250v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W -U
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A small leather-bound book lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.

< 571h/571H 253v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A small leather-bound book lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[24] A small bandage rests upon the ground here.
[10] A large wooden torch has been discarded here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[24] A small bandage rests upon the ground here.
[10] A large wooden torch has been discarded here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[17] A crafting recipe lies here collecting dust.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(holy) (casting) (Gold Aura)
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
A large rat is scurrying about here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 571h/571H 252v/253V Pos: standing >
The town crier wipes snot from his nose.

< 571h/571H 252v/253V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'epabrawa'

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A religious zealot who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray dog who is in the distance to your south.
A stray dog who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A young cleric who is close by to your west.
A large rat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is not far off to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.

< 571h/571H 251v/253V Pos: standing >
A large rat enters from the west.

< 571h/571H 253v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
A large wooden torch has been discarded here.
A small leather-bound book lies here.

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A religious zealot who is a brief walk away to your north.
A human merchant who is close by to your east.
A human merchant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A large rat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A stray dog who is rather far off to your south.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
A large rat who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is close by to your south.
A peddler who is close by to your south.

< 571h/571H 251v/253V Pos: standing >
A human merchant leaves east.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A militia guard who is close by to your north.
A street sweeper who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
The commoner who is close by to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A large rat who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian thief-hunter who is close by to your south.
A human alchemist who is close by to your south.
A street sweeper who is close by to your west.

< 571h/571H 252v/253V Pos: standing >
A militia guard enters from the east.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human merchant who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An old lady who is close by to your south.
A militia guard who is close by to your west.
A human merchant who is close by to your west.
A street sweeper who is not far off to your west.

< 571h/571H 251v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
A human merchant who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A honor guard who is not far off to your north.
A militia guard who is not far off to your north.
A Grey Elf who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
A stray dog who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.

< 571h/571H 251v/253V Pos: standing >

< 571h/571H 253v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A large rat is scurrying about here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.

< 571h/571H 252v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 252v/253V Pos: standing >
A street sweeper leaves south.

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
[13] A small bandage rests upon the ground here.
A Tharnadian honor guard is resting here after having worked a long shift.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.

< 571h/571H 251v/253V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 571h/571H 251v/253V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
The recently-skinned leather of a great beast has been dropped here.
A thin, yet sharp, steel dagger lies here.
A sturdy looking wooden club has been left here.
A warhammer with a sturdy-looking steel head lies here.
A piece of rune covered granite lies here.
A large black leather whip lies coiled here.
A great flail has been carelessly left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
[2] A stout cudgel carved from oak wood lies here.
A purple leather spellbook has been dropped here.
[2] A spellbook lies here, discarded.
[4] A spellbook rests upon the gloomy ground here.
[3] A spellbook has been tossed aside here.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A small leather-bound book lies here.
An iron key lays here.
A small pouch of glassteel dust has been left here.
[12] A set of bone picks have been dropped here.
[6] A large wooden torch has been discarded here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
A large wooden counter is here, with a sign posted on it.
A Grey Elf (medium) Crusader Night Raven's Watch stands, floating here.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 571h/571H 252v/253V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
The recently-skinned leather of a great beast has been dropped here.
A thin, yet sharp, steel dagger lies here.
A sturdy looking wooden club has been left here.
A warhammer with a sturdy-looking steel head lies here.
A piece of rune covered granite lies here.
A large black leather whip lies coiled here.
A great flail has been carelessly left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
[2] A stout cudgel carved from oak wood lies here.
A purple leather spellbook has been dropped here.
[2] A spellbook lies here, discarded.
[4] A spellbook rests upon the gloomy ground here.
[3] A spellbook has been tossed aside here.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A small leather-bound book lies here.
An iron key lays here.
A small pouch of glassteel dust has been left here.
[12] A set of bone picks have been dropped here.
[6] A large wooden torch has been discarded here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
A large wooden counter is here, with a sign posted on it.
A Grey Elf (medium) Crusader Night Raven's Watch stands, floating here.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 571h/571H 252v/253V Pos: standing >
Ok.

< 571h/571H 252v/253V Pos: standing >
[Damage: 62 ] -=[A Grey Elf makes a strange sound as you place a darksteel rapier [superior] in his back.]=-

< 571h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 -=[A Grey Elf's decent bludgeon grazes you.]=-

< 568h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 
< 568h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 You do a fancy maneuver, tripping a Grey Elf.

< 568h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:few scratches E: A Grey Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 23 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 23 ] -=[Your powerful slash seriously wounds a Grey Elf.]=-

< 568h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 Sarn, the banker suddenly attacks YOU!
-=[Sarn, the banker's punch strikes you.]=-
With superb grace and ease, you intercept a Grey Elf's attack with darksteel rapier [superior] and counter-attack!
[Damage: 24 ] -=[Your powerful slash seriously wounds a Grey Elf.]=-
[Damage: 24 ] -=[Your powerful slash enshrouds a Grey Elf in a mist of blood.]=-

< 532h/571H 252v/253V Pos: standing >
< T: Tiu TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 22 ] -=[Your powerful slash enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 24 ] -=[Your powerful slash grievously wounds a Grey Elf.]=-
A Grey Elf is stunned!
[Damage: 12 ] -=[Your impressive pierce hits a Grey Elf.]=-
A Grey Elf's glowing white stone circlet was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tiu by 4200000.
The smell of fresh blood enters your body, infusing you with power!