The death of [43 Spiritualist] Grahk The Empire (Halfling)

in Rocky Foothills of the Black Mountains

from the perspective of [31 Thief] Rex Anarchy (Goblin)

<worn on head>       the diamond crown of Winduin of dexterity (glowing)
<worn around neck>   a necklace of shimmering stars [superior]
<worn on body>       a suit of shiny black spiked armor [superior]
<worn about body>    the masters cloak (glowing) [83%]
<worn as quiver>     the masters quiver [superior] (magic) (glowing)
<worn about waist>   a mystical blue sash [poor] (glowing)
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn on arms>       the sleeves of impskin
<worn around wrist>  a polished silver bracelet [superior] (magic) [81%]
<worn around wrist>  a chain-linked raider's bracelet
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     an obsidian circle of endurance (magic)
<worn on finger>     a jagged nightstone ring [superior] (glowing)
<primary weapon>     the dark rod named 'Punisher' [poor] (glowing)
<secondary weapon>   sharp spike of stone (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots named "Death Incarnate"

Master set granting:
*Stronger armor

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Backstab who?

< 338h/428H 48v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 338h/428H 47v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 45v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 44v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 42v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
A nightcrawler shadow floats in and out through the shadows here.(Red Aura)

< 339h/428H 40v/147V Pos: standing >
A nightcrawler suddenly attacks YOU!
A nightcrawler misses you.
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Sorry, you aren't allowed to do that in combat.

< 340h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
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Sorry, you aren't allowed to do that in combat.

< 340h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
    M^^MMMMMM.     
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Sorry, you aren't allowed to do that in combat.

< 340h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
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< 337h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
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< 337h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
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< 337h/428H 41v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: nightcrawler sta EP:  nasty wounds >
    M^^MMMMMM.     
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You attempt to flee...
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
You flee eastward!

< 334h/428H 28v/147V Pos: standing >
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< 334h/428H 28v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 335h/428H 27v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 335h/428H 26v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 335h/428H 24v/147V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 335h/428H 25v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 336h/428H 23v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 336h/428H 22v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 336h/428H 20v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 336h/428H 18v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 337h/428H 17v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 337h/428H 15v/147V Pos: standing >
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Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 337h/428H 14v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 337h/428H 12v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
A nightcrawler shadow floats in and out through the shadows here.(Red Aura)

< 338h/428H 11v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 338h/428H 9v/147V Pos: standing >
   ^MMMMM   ..    
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 338h/428H 8v/147V Pos: standing >
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The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
A hideous nightcrawler claw has been left here.

< 338h/428H 6v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 4v/147V Pos: standing >
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Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 3v/147V Pos: standing >
   M   .  ...M    
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   ....^MM        
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 339h/428H 1v/147V Pos: standing >
   MM   .  ...    
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Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
A Halfling (small)  The Empire stands, floating here. (Casting) (Gold Aura)
A torch floats near a Halfling's head. (Illuminating)

< 339h/428H 0v/147V Pos: standing >
A black rift in space opens next to you, and a nightcrawler steps out of it grinning.
   MM   .  ...    
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   .....^MM       

< 340h/428H 0v/147V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 14 ] A Halfling makes a strange sound as you place the dark rod named 'Punisher' [poor] in his back.

< 340h/428H 1v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling stops invoking abruptly!

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your impressive pierce strikes a Halfling very hard.
You miss a Halfling.
[Damage:  9 ] Your pierce strikes a Halfling very hard.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
You do a fancy maneuver, tripping a Halfling.

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sit EP:  awful >
 A Halfling misses you.

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sit EP:  awful >
    MM   .  ...    
  MM   .. ^^..M   
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   .....^MM       

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sit EP:  awful >
 A nightcrawler suddenly attacks a Halfling!
A nightcrawler's fine punch causes a Halfling to grimace in pain.

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sit EP:  awful >
    MM   .  ...    
  MM   .. ^^..M   
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  ^.M^^.^.MM  ^   
   .....^MM       

< 340h/428H 2v/147V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You miss a Halfling.
You miss a Halfling.
You score a CRITICAL HIT!!!!!
[Damage: 22 ] Your powerful pierce hits a Halfling.
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage:  4 ] Your pierce hits a Halfling.
A Halfling's sapphire ring was completely destroyed by the massive blow!
A Halfling's wisp of shimmering faerie light was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!