The death of [39 Controller] Thios (Grey Elf)

in A Guest's Quarters

from the perspective of [42 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds (invis) (magic)
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider [poor] (glowing)
<worn around neck>   a necklace of the Emissary [poor] (magic)
<worn on body>       the robe of sorcery
<worn about body>    a fine rubber mantle [82%]
<worn on back>       a large leather backpack
<worn as quiver>     a burnt rubber quiver from Valley of Crushk
<worn about waist>   a long flowing sash of woven spidersilk
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     an unearthly ivory tower shield
<worn around wrist>  some lily pads
<worn around wrist>  a diamond bracelet (magic)
<worn on hands>      some masterly-crafted silver gloves
<worn on finger>     a ring of shimmering faerie fire (glowing)
<worn on finger>     a ring of the purple eye
<held>               the head of a giant termite queen
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       some boots of forest running

 ..^^^^MMMMM^^^.  
 ..^..MM.MM.MM^^  
  ^^MMM..^MM.M^   
   .M..^^^M.^.    

< 423h/423H 142v/233V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.

<map>
Zone: Cloud Giant Kingdom.
Room: The Grand Foyer of Castle Selanis
</map>
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
A servant of the castle brings drinks to the guests.
(Q)Nonstros, the cloud giant bard entertains here.

< 423h/423H 144v/233V Pos: standing >
You sit down and relax.

< 423h/423H 150v/233V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - vanish
( 7th circle)  5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  5 - boulder
( 4th circle)  3 - sleep
               1 - farsee
               1 - infravision
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) shadow shield
    9 seconds:  ( 5th) shadow travel
   13 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 423h/423H 151v/233V Pos: sitting >
You start meditating...

< 423h/423H 153v/233V Pos: sitting >
Nonstros, the cloud giant bard sings a song to make your heart swell with pride.

< 423h/423H 166v/233V Pos: sitting >
You have finished memorizing shadow shield.

< 423h/423H 169v/233V Pos: sitting >
Nonstros, the cloud giant bard says 'The secrets of true beauty are
contained within each and every one of us. Some of us simply need to
spend time exploring the world, until we can unleash our inner beauty.'
Nonstros casts a broad smile upon you, and you feel as peaceful as
you ever have.

You have finished memorizing shadow travel.

< 423h/423H 182v/233V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 423h/423H 196v/233V Pos: sitting >
You clamber to your feet.

< 423h/423H 197v/233V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
A servant of the castle brings drinks to the guests.
(Q)Nonstros, the cloud giant bard entertains here.

< 423h/423H 199v/233V Pos: standing >
Nonstros, the cloud giant bard sings a song to make your heart swell with pride.

< 423h/423H 203v/233V Pos: standing >
The door seems to be closed.

< 423h/423H 205v/233V Pos: standing >
The door seems to be closed.

< 423h/423H 206v/233V Pos: standing >
Ok.

< 423h/423H 211v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)

< 423h/423H 211v/233V Pos: standing >
Ok.

< 423h/423H 213v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -S
A guest of the cloud giants reads a book in his room.

< 423h/423H 213v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W#
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)

< 423h/423H 216v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -N
The corpse of a guest of the cloud giants is lying here.

< 423h/423H 216v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S -W#
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)

< 423h/423H 217v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S# -W

< 423h/423H 216v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.

< 423h/423H 216v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E -S# -W

< 423h/423H 217v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E# -S -W

< 423h/423H 217v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -N
The corpse of a guest of the cloud giants is lying here.

< 423h/423H 217v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E# -S -W

< 423h/423H 219v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.

< 423h/423H 219v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The East Hall
</map>
The East Hall
Obvious exits: -N -E# -S -W

< 423h/423H 221v/233V Pos: standing >
The door seems to be closed.

< 423h/423H 221v/233V Pos: standing >
Ok.

< 423h/423H 223v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -W
A cloud giant guard patrols here.(Gold Aura)

< 423h/423H 223v/233V Pos: standing >
Ok.

< 423h/423H 224v/233V Pos: standing >
You appear to be Kobold and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 423h/423H 229v/233V Pos: standing >

		Score information for Riudel

Level: 42   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 423(423)  Moves: 230(233)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +19.03   Deaths:   39
Detecting:      Illusions Invisible Evil Good Magic Heat
Protected from: Fire Lightning
Enchantments:   Ultravision Farsee Fly Armor Haste Invisibility
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 2439 

Active Spells:
--------------
shadow shield (3 minutes)
improved invisibility (19 minutes)
phantom armor (less than a minute remaining)
detect illusion (27 minutes)
farsee (69 minutes)
detect magic (27 minutes)
fly (69 minutes)
elephantstrength (3 minutes)
infravision (15 minutes)


< 423h/423H 230v/233V Pos: standing >

< 423h/423H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -S -W

< 423h/423H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -E
The corpse of a guest of the cloud giants is lying here.

< 423h/423H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -S -W

< 423h/423H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -S -W

< 423h/423H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -E
A guest of the cloud giants reads a book in his room.

< 423h/423H 231v/233V Pos: standing >
You get a dark misty potion from a bottomless bag of the illithids.

< 423h/423H 233v/233V Pos: standing >

< 423h/423H 233v/233V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel vitalized.

< 423h/423H 233v/233V Pos: standing >

< 527h/527H 233v/233V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (evil)          
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly good) 
   Jotunheim                                     (evil)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 527h/527H 233v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -S -W

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -S -W
A cloud giant guard patrols here.(Gold Aura)

< 527h/527H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -E -S -W

< 527h/527H 230v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -E -S -W

< 527h/527H 230v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -E -S -W
A cloud giant guard patrols here.(Gold Aura)

< 527h/527H 230v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -E -S -W

< 527h/527H 230v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -E -S
A cloud giant guard patrols here.(Gold Aura)

< 527h/527H 232v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -E -S

< 527h/527H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -W
The corpse of a guest of the cloud giants is lying here.

< 527h/527H 230v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -E -S

< 527h/527H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -E -S

< 527h/527H 231v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -W
The corpse of a guest of the cloud giants is lying here.

< 527h/527H 231v/233V Pos: standing >

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -E -S

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Rugged Back Hallway
</map>
A Rugged Back Hallway
Obvious exits: -N -E#
A cloud giant guard patrols here.(Gold Aura)

< 527h/527H 231v/233V Pos: standing >
The door seems to be closed.

< 527h/527H 231v/233V Pos: standing >
Ok.

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
Obvious exits: -N -E -S -W

< 527h/527H 232v/233V Pos: standing >
Ok.

< 527h/527H 232v/233V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of a guest of the cloud giants is lying here.
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
The driver of the wagon stands here, looking frustrated and upset. (minion) (Gold Aura)
A travelling merchant stands here, trying to sell his wares. (minion) 
A Grey Elf (medium) sits resting.(Gold Aura)

< 527h/527H 231v/233V Pos: standing >
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.
You start chanting...
You snap into visibility.

< 527h/527H 233v/233V Pos: standing >
Riudel stops following you.

< 527h/527H 233v/233V Pos: standing >
Casting: asphyxiate 

< 527h/527H 233v/233V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 39 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
[Damage: 22 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
You start chanting...

< 527h/527H 233v/233V Pos: standing >
Autosaving...

< 527h/527H 233v/233V Pos: standing >
Casting: asphyxiate 

< 527h/527H 233v/233V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 37 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
[Damage: 22 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
[Damage: 39 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 527h/527H 233v/233V Pos: standing >
You start chanting...

< 527h/527H 233v/233V Pos: standing >
A travelling merchant sings a song so well you feel your pain and suffering ebbing away.

< 527h/527H 233v/233V Pos: standing >
You complete your spell...
[Damage: 64 ] Your massive hammer causes a Grey Elf to double over in pain!

< 527h/527H 233v/233V Pos: standing >
You start chanting...

< 527h/527H 233v/233V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 527h/527H 233v/233V Pos: standing >
You start chanting...

< 527h/527H 233v/233V Pos: standing >
A Grey Elf starts casting a spell called 'teleport'.

< 527h/527H 233v/233V Pos: standing >
You complete your spell...
[Damage: 17 ] Your massive hammer causes a Grey Elf to double over in pain!
A Grey Elf's some knight's leather moccasins was completely destroyed by the massive blow!
A Grey Elf's skin-wrapped granite visor from Caves of Mt. Skelenak was completely destroyed by the massive blow!
A Grey Elf's badge of purity was completely destroyed by the massive blow!
A travelling merchant stops following a Grey Elf.
The wagon driver stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!