The death of [28 Mercenary] Xaldon (Halfling)

in The Slave Markets

from the perspective of [31 Thief] Rex Anarchy (Goblin)

<worn on head>       the diamond crown of Winduin of dexterity (glowing)
<worn on eyes>       a dark-green eyepiece [poor] (glowing)
<worn on face>       a stony granite face (glowing)
<worn around neck>   a necklace of shimmering stars [superior]
<worn on body>       a suit of shiny black spiked armor [superior]
<worn about body>    the masters cloak (glowing) [83%]
<worn as quiver>     a silken backsheath of flight of precision
<worn about waist>   a mystical blue sash [poor] (glowing)
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a polished silver bracelet [superior] [81%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a jagged nightstone ring [superior] (glowing)
<worn on finger>     an obsidian circle of endurance
<primary weapon>     the dark rod named 'Punisher' [poor] (glowing)
<secondary weapon>   a splintbone dagger
<worn on legs>       some heavily-spiked blood crystal leg plates
<worn on feet>       some spurred blood crystal boots

A human slave who is not far off to your south.
A human slave who is not far off to your south.
A human slave who is not far off to your south.
A well dressed merchant who is a brief walk away to your south.
An orc slave who is a brief walk away to your south.
An orc slave who is a brief walk away to your south.
An orc slave who is a brief walk away to your south.
A tharnadian merchant who is rather far off to your south.
A plump merchant who is rather far off to your south.
A grey elf slave who is rather far off to your south.
A grey elf slave who is rather far off to your south.
A filthy peasant who is close by to your west.
A small child who is not far off to your west.
A cRaZy MaN who is not far off to your west.
A drinking patron who is rather far off to your west.
A mysterious white robed figure who is rather far off to your west.
Ungulato who is rather far off to your west.

< 389h/389H 197v/202V Pos: standing >
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Sandy Desert Bazaar
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Sandy Desert Bazaar
</map>
A Sandy Desert Bazaar
   Laid deep within the sand are stones that are able to support and stabilize
the weight of many caravans. These caravans house many merchants and
prospective buyers. Despite the city's devious nature, this is a somewhat
honest market. Those who buy, get what they pay for, whether or not that
merchandise is valuable is another question. Huge tents house many rich
bourgeoisie and many smaller tents house the commoners. A few stone buildings
shelter those who have been within the city long enough to amount a large
fortune and the time to construct their own dwelling. Sounds of merchants
dealing fill the air. The wind often picks up and blows the sand into the air,
creating a small sandstorm of sorts. During the day, when activity is at its
highest, the sun beats down all who are here to shop.
Obvious exits: -North -East  -South -West 
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A big bully has an angry look on his face.

< 389h/389H 198v/202V Pos: standing >
You quickly scan the area.
A camel who is close by to your north.
A keeper of the peace who is close by to your north.
A shady dealer who is not far off to your north.
A militia guard who is not far off to your north.
A brown dog who is not far off to your north.
A disheveled barbarian who is not far off to your north.
A filthy peasant who is a brief walk away to your north.
An elderly peasant who is a brief walk away to your north.
A gazing merchant who is close by to your east.
A desert merchant who is close by to your east.
A commoner who is not far off to your east.
A filthy peasant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A human slave who is close by to your south.
A human slave who is close by to your south.
A human slave who is close by to your south.
A well dressed merchant who is not far off to your south.
An orc slave who is not far off to your south.
An orc slave who is not far off to your south.
An orc slave who is not far off to your south.
A tharnadian merchant who is a brief walk away to your south.
A plump merchant who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.

< 389h/389H 198v/202V Pos: standing >
You quickly scan the area.
A camel who is close by to your north.
A keeper of the peace who is close by to your north.
A shady dealer who is not far off to your north.
A militia guard who is not far off to your north.
A brown dog who is not far off to your north.
A filthy peasant who is a brief walk away to your north.
An elderly peasant who is a brief walk away to your north.
A gazing merchant who is close by to your east.
A desert merchant who is close by to your east.
A commoner who is not far off to your east.
A brilliant sorcerer who is not far off to your east.
A filthy peasant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A human slave who is close by to your south.
A human slave who is close by to your south.
A well dressed merchant who is not far off to your south.
An orc slave who is not far off to your south.
An orc slave who is not far off to your south.
A tharnadian merchant who is a brief walk away to your south.
A plump merchant who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.
A grey elf slave who is a brief walk away to your south.

< 389h/389H 198v/202V Pos: standing >
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. IT gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -East  -South -West 
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A human is shackled to the ground.(Red Aura)
A human is shackled to the ground.(Red Aura)
A human is shackled to the ground.(Red Aura)

< 389h/389H 199v/202V Pos: standing >

< 389h/389H 199v/202V Pos: standing >
You quickly scan the area.
A big bully who is close by to your north.
A camel who is not far off to your north.
A keeper of the peace who is not far off to your north.
A shady dealer who is a brief walk away to your north.
A brown dog who is a brief walk away to your north.
A disheveled barbarian who is a brief walk away to your north.
A filthy peasant who is rather far off to your north.
An elderly peasant who is rather far off to your north.
A tall mountain dwarf who is close by to your east.
A three-eyed rabbit who is close by to your east.
A one-armed githyanki who is close by to your east.
A filthy peasant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A well dressed merchant who is close by to your south.
An orc slave who is close by to your south.
An orc slave who is close by to your south.
An orc slave who is close by to your south.
A tharnadian merchant who is not far off to your south.
A grey elf slave who is not far off to your south.
A grey elf slave who is not far off to your south.
A grey elf slave who is not far off to your south.
A well dressed merchant who is close by to your west.
An ogre slave who is close by to your west.
An ogre slave who is close by to your west.
An ogre slave who is close by to your west.
A plump merchant who is not far off to your west.
A duergar slave who is not far off to your west.
A duergar slave who is not far off to your west.
A duergar slave who is not far off to your west.

< 389h/389H 200v/202V Pos: standing >
You quickly scan the area.
A big bully who is close by to your north.
A camel who is not far off to your north.
A keeper of the peace who is not far off to your north.
A shady dealer who is a brief walk away to your north.
A brown dog who is a brief walk away to your north.
A disheveled barbarian who is a brief walk away to your north.
A filthy peasant who is rather far off to your north.
An elderly peasant who is rather far off to your north.
A tall mountain dwarf who is close by to your east.
A three-eyed rabbit who is close by to your east.
A one-armed githyanki who is close by to your east.
A filthy peasant who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A well dressed merchant who is close by to your south.
An orc slave who is close by to your south.
An orc slave who is close by to your south.
An orc slave who is close by to your south.
A grey elf slave who is not far off to your south.
A grey elf slave who is not far off to your south.
A grey elf slave who is not far off to your south.
A well dressed merchant who is close by to your west.
An ogre slave who is close by to your west.
An ogre slave who is close by to your west.
An ogre slave who is close by to your west.
A plump merchant who is not far off to your west.
A duergar slave who is not far off to your west.
A duergar slave who is not far off to your west.
A duergar slave who is not far off to your west.

< 389h/389H 200v/202V Pos: standing >
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. IT gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -South -West 
The corpse of a burly guard is lying here.
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A well dressed merchant searches for some fine slaves.
An orc is chained to the street.(Red Aura)
An orc is chained to the street.(Red Aura)
An orc is chained to the street.(Red Aura)

< 389h/389H 200v/202V Pos: standing >

< 389h/389H 200v/202V Pos: standing >
You quickly scan the area.
A human slave who is close by to your north.
A human slave who is close by to your north.
A human slave who is close by to your north.
A big bully who is not far off to your north.
A camel who is a brief walk away to your north.
A keeper of the peace who is a brief walk away to your north.
A shady dealer who is rather far off to your north.
A militia guard who is rather far off to your north.
A brown dog who is rather far off to your north.
A filthy peasant who is in the distance to your north.
An elderly peasant who is in the distance to your north.
A tharnadian merchant who is close by to your south.
A plump merchant who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A tharnadian merchant who is not far off to your west.
A mercenary who is not far off to your west.
A rich merchant who is not far off to your west.
A goblin slave who is not far off to your west.
A goblin slave who is not far off to your west.
A goblin slave who is not far off to your west.

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
A human slave who is close by to your north.
A human slave who is close by to your north.
A human slave who is close by to your north.
A big bully who is not far off to your north.
A camel who is a brief walk away to your north.
A keeper of the peace who is a brief walk away to your north.
A shady dealer who is rather far off to your north.
A militia guard who is rather far off to your north.
A brown dog who is rather far off to your north.
A disheveled barbarian who is rather far off to your north.
A filthy peasant who is in the distance to your north.
An elderly peasant who is in the distance to your north.
A tharnadian merchant who is close by to your south.
A plump merchant who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A tharnadian merchant who is not far off to your west.
A mercenary who is not far off to your west.
A rich merchant who is not far off to your west.
A goblin slave who is not far off to your west.
A goblin slave who is not far off to your west.

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
A human slave who is close by to your north.
A human slave who is close by to your north.
A human slave who is close by to your north.
A big bully who is not far off to your north.
A camel who is a brief walk away to your north.
A keeper of the peace who is a brief walk away to your north.
A shady dealer who is rather far off to your north.
A militia guard who is rather far off to your north.
A brown dog who is rather far off to your north.
A disheveled barbarian who is rather far off to your north.
A tharnadian merchant who is close by to your south.
A plump merchant who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A grey elf slave who is close by to your south.
A tharnadian merchant who is not far off to your west.
A mercenary who is not far off to your west.
A rich merchant who is not far off to your west.
A goblin slave who is not far off to your west.
A goblin slave who is not far off to your west.
A goblin slave who is not far off to your west.

< 389h/389H 202v/202V Pos: standing >
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Masters Podium
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Masters Podium
</map>
The Slave Masters Podium
   A huge podium constructed of the strongest lumber in these parts holds
valuable merchandise to the slave traders. This merchandise is neither jewels,
clothing, or even gold. This merchandise is beings of different natures and
backrounds. All types of beings of the land stand up on the podium to be
auctioned off to the highest bidder. Human, minotaurs, elves, and orcs alike.
They are all either war prisoners or captured villagers from villages long
since plundered. The auctioneers shout out the deals to the crowd and in turn
are answered swiftly. All around the podium, sand envelopes the area, for this
is a desert city.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of an auctioneer is lying here.
A human street sweeper is standing here, busy with his own matters.(Red Aura)

< 389h/389H 201v/202V Pos: standing >

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
A filthy peasant who is a brief walk away to your north.
A ragged gypsy who is rather far off to your north.
A ragged gypsy who is rather far off to your north.
A gypsy king who is rather far off to your north.
Ruffus who is in the distance to your north.
A well dressed merchant who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A small child who is in the distance to your south.
A tharnadian merchant who is close by to your west.
A mercenary who is close by to your west.
A rich merchant who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
A filthy peasant who is a brief walk away to your north.
A ragged gypsy who is rather far off to your north.
A gypsy king who is rather far off to your north.
Ruffus who is in the distance to your north.
A well dressed merchant who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A small child who is in the distance to your south.
A tharnadian merchant who is close by to your west.
A mercenary who is close by to your west.
A rich merchant who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
A ragged gypsy who is rather far off to your north.
A ragged gypsy who is rather far off to your north.
A gypsy king who is rather far off to your north.
Ruffus who is in the distance to your north.
A well dressed merchant who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A small child who is in the distance to your south.
A tharnadian merchant who is close by to your west.
A mercenary who is close by to your west.
A rich merchant who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. IT gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -East  -South -West 
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)

< 389h/389H 200v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
A filthy peasant who is rather far off to your north.
A ragged gypsy who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A gypsy king who is in the distance to your north.
A tharnadian merchant who is close by to your east.
A plump merchant who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A small child who is rather far off to your south.
A Halfling who is close by to your west.
A rich merchant who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.

< 389h/389H 200v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
A filthy peasant who is rather far off to your north.
A ragged gypsy who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A gypsy king who is in the distance to your north.
A tharnadian merchant who is close by to your east.
A plump merchant who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A small child who is rather far off to your south.
A Human who is close by to your west.
A Halfling who is close by to your west.
A rich merchant who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.

< 389h/389H 201v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
A filthy peasant who is rather far off to your north.
A ragged gypsy who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A gypsy king who is in the distance to your north.
A tharnadian merchant who is close by to your east.
A plump merchant who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A small child who is rather far off to your south.
A Human who is close by to your west.
A Halfling who is close by to your west.
A rich merchant who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.

< 389h/389H 201v/202V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 389h/389H 202v/202V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 389h/389H 202v/202V Pos: standing >

< 389h/389H 202v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
A filthy peasant who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A plump merchant who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A small child who is rather far off to your south.
A Human who is close by to your west.
A Halfling who is close by to your west.
A rich merchant who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.

< 389h/389H 202v/202V Pos: standing >
You quickly scan the area.
A well dressed merchant who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
An ogre slave who is not far off to your north.
A filthy peasant who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A ragged gypsy who is in the distance to your north.
A gypsy king who is in the distance to your north.
A plump merchant who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A grey elf slave who is close by to your east.
A small child who is rather far off to your south.
A Human who is close by to your west.
A Halfling who is close by to your west.
A rich merchant who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.
A flind slave who is close by to your west.

< 389h/389H 202v/202V Pos: standing >
You follow a human street sweeper.


<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. It gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -East 
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A Human (medium) stands here.(Gold Aura)
A Halfling (small) (HardCore) stands, floating here, fighting a rich merchant.(Gold Aura)
A rich merchant stands here, fighting a Halfling.
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)

< 389h/389H 201v/202V Pos: standing >

< 389h/389H 201v/202V Pos: standing >
A human street sweeper moves in the shadows, suddenly reappearing behind a Halfling!

< 389h/389H 201v/202V Pos: standing >
A rich merchant dodges a Halfling's attack.
A Halfling's fine pierce wounds a rich merchant.
A Halfling's slash wounds a rich merchant.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your impressive pierce wounds a human street sweeper.

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 
< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A Human sits down in a comfortable spot.

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A Halfling's pitted cured leather switchblade flashes into the path of a rich merchant's attack, then a Halfling delivers a graceful counter-attack!
A Halfling's impressive slash wounds a rich merchant.
A Halfling misses a rich merchant.
A Halfling's intercepts a rich merchant's attack with drow longsword with eloquent ease.
A Halfling's slash wounds a rich merchant.
A Halfling's impressive slash wounds a rich merchant.

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A Halfling dodges a human street sweeper's attack.
A Halfling screams in pain as a human street sweeper's slash tears into his flesh.
A Halfling screams in pain as a human street sweeper's pierce tears into his flesh.
A Halfling parries a human street sweeper's lunge at him.
A human street sweeper dances an acrobatic maneuver in battle, and trips up a Halfling!

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sit TC: few wounds E: a human street sweeper sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your impressive pierce wounds a human street sweeper.
A human street sweeper dodges your futile attack.
A human street sweeper dodges your futile attack.
You attempt to flee...
PANIC!  You couldn't escape!

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sit TC: few wounds E: a human street sweeper sta EP: few scratches >
 A rich merchant dodges a Halfling's attack.
A Halfling's fine pierce wounds a rich merchant.
A Halfling's fine slash wounds a rich merchant.

< 389h/389H 201v/202V Pos: standing >
< T: A Halfling TP: sit TC: few wounds E: a human street sweeper sta EP: few scratches >
 You attempt to flee...

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. IT gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -East  -South
A tharnadian merchant looks for a slave.
A mercenary keeps an eye on slaves.
A rich merchant inspects a slave.
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)
You flee northward!

< 389h/389H 191v/202V Pos: standing >

< 389h/389H 191v/202V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
   Slaves are pinned down by chains that are nailed into the street. These
nails are huge in size and must weigh a couple hundred pounds each. These
slaves range from minotaurs, humans, elves, flinds, and even drows. Crowded
around these slaves are possible purchasers. The slaves are known to growl and
possibly seriously injure a prospective buyer who gets too close. Tents of are
lined up all along these slave markets for this is one of the busiest centers
of the city. The sultan enjoys the commerce in this sector, it brings a lot of
people to the city to an otherwise largely vacant section at that. It gets
real lonely during the nights for the slaves, and is very much depressing, as
they're being auctioned off for a life of hard labor.
Obvious exits: -North -East 
A human street sweeper is standing here, busy with his own matters.(Red Aura)
A Human (medium) sits resting.(Gold Aura)
A Halfling (small) (HardCore) sits, floating here, fighting a rich merchant.(Gold Aura)
A rich merchant stands here, fighting a Halfling.
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)
A flind is in chains and shackles.(Red Aura)

< 389h/389H 192v/202V Pos: standing >
[Damage:  9 ] Your fine pierce strikes a Halfling very hard.

< 389h/389H 192v/202V Pos: standing >
< T: rich TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
 A Halfling's slash wounds a rich merchant.
A Halfling's impressive slash strikes a rich merchant.
A Halfling's fine pierce wounds a rich merchant.
A Halfling's fine slash wounds a rich merchant.

< 389h/389H 192v/202V Pos: standing >
< T: rich TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
 Looking panicked, a Halfling scrambles madly to his feet!
You do a fancy maneuver, tripping a Halfling.

< 389h/389H 192v/202V Pos: standing >
< T: rich TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
 The sun hangs low on the southern sky.

< 389h/389H 192v/202V Pos: standing >
< T: rich TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your impressive pierce strikes a Halfling very hard.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your impressive pierce enshrouds a Halfling in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your powerful pierce causes a Halfling to grimace in pain.
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your impressive pierce hits a Halfling.
A Halfling's robe of pine needles was completely destroyed by the massive blow!
A Halfling's mask made of leaves was completely destroyed by the massive blow!
A Halfling's crucifix marbled earring [superior] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!