The death of [27 Sorcerer] Kulks (Grey Elf)

in Upon the Tree-line

from the perspective of [42 Thief] Fuzz Dakhira (Goblin)

<worn as a badge>    a crystal shard [superior] (humming)
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a zanthium ear stud [superior] (magic)
<worn in ear>        a troglodyte earring [superior]
<worn on face>       a salamander scale mask
<worn around neck>   a pleasant necklace of flowers
<worn around neck>   a coil of darkness [78%]
<worn on body>       some platemail of colorless salamander scales (magic)[104h 15m 41s]
<worn about body>    a threadbare handmade cloak (magic)
<worn as quiver>     a silken backsheath of flight of constitution (magic)
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a chipped soulstone dagger (magic) [86%]
<worn on arms>       a set of gartham hide sleeves (magic)[101h 13m 1s]
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  a spiked zanthium bracer [superior] (magic)
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     the ring of the overfiend [83%]
<worn on finger>     the ring of the overfiend [83%]
<primary weapon>     a darksteel rapier (magic) (glowing)
<secondary weapon>   a drusus named 'Fade to Black' [superior] (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots of regeneration (magic) [78%]

  .....^^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 213v/221V Pos: standing >
  **^..M^^+   
 ***..^M^^+^  
 **..^..M^+^  
 *.^..@^S^+^  
 ..+++++MPP.  
 +++...P.^^^  
  .....^^.^   
  *^..M^^+^   
 **..^M^^+^M  
 *..^..M^+^M  
 .^...@S^+^^  
 .+++++MPP..  
 ++....P^^^.  
  ....^^.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 211v/221V Pos: standing >
  *^..M^^+^   
 **..^M^^+^M  
 *..^..M^+^M  
 .^...@S^+^^  
 .+++++MPP..  
 ++....P^^^.  
  ....^^.^.   
  ^..M^^+^M   
 *..^M^^+^M^  
 ..^..M^+^M^  
 ^...^@^+^^M  
 +++++MPP..^  
 +....P^^^.^  
  ...^^.^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The Dreadnought Cyric's Revenge floats here. (above you)

< 596h/596H 210v/221V Pos: standing >

< 596h/596H 210v/221V Pos: standing >
  ^..M^^+^M   
 *..^M^^+^M^  
 ..^..M^+^M^  
 ^...^@S+^^M  
 +++++MPP..^  
 +.....P^^.^  
  ...^^.^.^   

< 596h/596H 211v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..M^+^M^.  
 ...^^@+^^M^  
 ++++M+P..^^  
 .....P^^.^.  
  ..^^.^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The Dreadnought Cyric's Revenge floats here. (above you)

< 596h/596H 210v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..M^+^M^.  
 ...^^@+^^M^  
 ++++M+P..^^  
 .....P^^.^.  
  ..^^.^.^^   
Looks like an exit.
You extend your sights southward.
  .^M^^+^M^   
 .^..M^+^M^.  
 ...^^@+^^M^  
 ++++M+P..^^  
 .....P^^.^.  
 ...^^.^.^^^  
  ..^..^..^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 596h/596H 210v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..M^+^M^.  
 ...^^@P^^M^  
 ++++M++..^^  
 .....P^^.^.  
  ..^^.^.^^   

< 596h/596H 211v/221V Pos: standing >

< 596h/596H 212v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..MSP^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....P^^.^.  
  ..^^.^.^^   
Looks like an exit.
You extend your sights eastward.
  .M^^+^M^.   
 .^M^^P^M^.*  
 ^..MS+^M^..  
 ..^^@+^^M^.  
 +++M++..^^^  
 ....P^^.^.^  
  .^^.^.^^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 596h/596H 212v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^P^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....P^^.^.  
  ..^^.^.^^   

< 596h/596H 212v/221V Pos: standing >
  ..M^^P^M^   
 ..^M^^+^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....P^^.^.  
  ..^^.^.^^   

< 596h/596H 213v/221V Pos: standing >
  ..M^^P^M^   
 ..^M^^+^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....^P^.^.  
  ..^^.^.^^   

< 596h/596H 214v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....^P^.^.  
  ..^^.^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 214v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....^P^.^.  
  ..^^.^.^^   

< 596h/596H 215v/221V Pos: standing >
  ..M^^+^M^   
 ..^M^^+^M^.  
 .^..MS+^M^.  
 ...^^@+^^M^  
 ++++M++..^^  
 .....^P^.^.  
  ..^^.^.^^   
  ^M^^^+MM^   
 ^..M^^+^M^.  
 ..^M^^+^M^.  
 .^..M@+^M^.  
 ...^^^+^^M^  
 ++++M++..^^  
  ....^P^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The Dreadnought Cyric's Revenge floats here. (above you)

< 596h/596H 213v/221V Pos: standing >
  MM^^.+M^^   
 ^^M^^^+MM^.  
 ^..M^^+^M^.  
 ..^M^@+^M^.  
 .^..MS+^M^.  
 ...^^^+^^M^  
  +++M++..^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 212v/221V Pos: standing >
  MM^^.+M^^   
 ^^M^^^+MM^.  
 ^..M^^+^M^.  
 ..^M^@+^M^.  
 .^..MS+^M^.  
 ...^^^+^^M^  
  +++M++..^   
  M.^.^PM^.   
 ^MM^^.+M^^^  
 ^^M^^^+MM^.  
 ^..M^@+^M^.  
 ..^M^^+^M^.  
 .^..MS+^M^.  
  ..^^^+^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 210v/221V Pos: standing >
  ^^.^^PM^.   
 MM.^.^+M^.^  
 ^MM^^.+M^^^  
 ^^M^^@+MM^.  
 ^..M^^+^M^.  
 ..^M^^+^M^.  
  ^..MS+^M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 209v/221V Pos: standing >
  ^^.^^PM^.   
 MM.^.^+M^.^  
 ^MM^^.+M^^^  
 ^^M^^@+MM^.  
 ^..M^^+^M^.  
 ..^M^^+^M^.  
  ^..MS+^M^   
  ..^^^+M^^   
 .^^.^^PM^..  
 MM.^.^+M^.^  
 ^MM^^@+M^^^  
 ^^M^^^+MM^.  
 ^..M^^+^M^.  
  .^M^^+^M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 207v/221V Pos: standing >
  ++++++MM^   
 ...^^^PM^^^  
 .^^.^^+M^..  
 MM.^.@+M^.^  
 ^MM^^.+M^^^  
 ^^M^^^+MM^.  
  ..M^^+^M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 205v/221V Pos: standing >
  ++++++MM^   
 ...^^^PM^^^  
 .^^.^^+M^..  
 MM.^.@+M^.^  
 ^MM^^.+M^^^  
 ^^M^^^+MM^.  
  ..M^^+^M^   
  ^...^+.M.   
 +++++++MM^^  
 ...^^^PM^^^  
 .^^.^@+M^..  
 MM.^.^+M^.^  
 ^MM^^.+M^^^  
  ^M^^^+MM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 204v/221V Pos: standing >
  ^^ .^M.MM   
 ^^...^+.M.^  
 +++++++MM^^  
 ...^^@PM^^^  
 .^^.^^+M^..  
 MM.^.^+M^.^  
  MM^^.+M^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 202v/221V Pos: standing >
   .MM**+^^.    
  MMM ^^+M.M.   
 M.^^ .^M.MM.M  
 ^^^...^+.M.^.  
 ++++++@PMM^^.  
 ....^^^+M^^^^  
 M.^^.^^+M^...  
  MM.^.^+M^.^   
   MM^^.+M^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 596h/596H 201v/221V Pos: standing >
   .MM**+^^.    
  MMM ^^+M.M.   
 M.^^ .^M.MM.M  
 ^^^...^+.M.^.  
 ++++++@PMM^^.  
 ....^^^+M^^^^  
 M.^^.^^+M^...  
  MM.^.^+M^.^   
   MM^^.+M^^    
You faintly hear A Grey Elf groupsay the words 'levs ho vo jughert'.

< 596h/596H 201v/221V Pos: standing >
You quickly scan the area.
A mountaineer who is rather far off to your north.
A Grey Elf who is close by to your east.
A Centaur who is close by to your east.

< 596h/596H 202v/221V Pos: standing >
  .MM**+^^.   
 MMM ^^+M.M.  
 .^^ .^M.MM.  
 ^^...@+.M.^  
 ++++++PMM^^  
 ...^^^+M^^^  
  ^^.^^+M^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 201v/221V Pos: standing >
  .MM**+^^.   
 MMM ^^+M.M.  
 .^^ .^+.MM.  
 ^^...@M.M.^  
 ++++++PMM^^  
 ...^^^+M^^^  
  ^^.^^+M^.   

< 596h/596H 202v/221V Pos: standing >
  .MM**+^^.   
 MMM ^^+M.M.  
 .^^ .^+.MM.  
 ^^...@M.M.^  
 +++++P+MM^^  
 ...^^^+M^^^  
  ^^.^^+M^.   
  .MM**+^^.   
 MMM ^^+M.M.  
 .^^ .^+.MM.  
 ^^...@M.M.^  
 +++++P+MM^^  
 ...^^^+M^^^  
  ^^.^^+M^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 204v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@^M.M.  
 ++++++P+MM^  
 ....^^^+M^^  
  .^^.^^+M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 204v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@^+.M.  
 ++++++PMMM^  
 ....^^^+M^^  
  .^^.^^+M^   

< 596h/596H 205v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@^+.M.  
 ++++++PMMM^  
 ....^^^+M^^  
  .^^.^^+M^   

< 596h/596H 205v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@^+.M.  
 ++++++PMMM^  
 ....^^^+M^^  
  .^^.^^+M^   

< 596h/596H 206v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@^+.M.  
 ++++++PMMM^  
 ....^^^+M^^  
  .^^.^P+M^   

< 596h/596H 206v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@P+.M.  
 +++++++MMM^  
 ....^^P+M^^  
  .^^.^^+M^   
  ..MM**+^^   
 .MMM ^^+M.M  
 M.^^ .^+.MM  
 ^^^..@P+.M.  
 +++++++MMM^  
 ....^^P+M^^  
  .^^.^^+M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 206v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+..M  
 M.^^ .P+MMM  
 ^^^..@^+.M.  
 +++++++MMM^  
 ....^^P+M^^  
  .^^.^^+M^   

< 596h/596H 207v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+..M  
 M.^^ .P+MMM  
 ^^^..@^+.M.  
 ++++++PMMM^  
 ....^^^+M^^  
  .^^.^^+M^   

< 596h/596H 208v/221V Pos: standing >
  ..MM**+^^   
 .MMM ^^+..M  
 M.^^ .P+MMM  
 ^^^..@P+.M.  
 +++++++MMM^  
 ....^^^+M^^  
  .^^.^^+M^   

< 596h/596H 208v/221V Pos: standing >
  .MM**+^^.   
 MMM ^^+..M.  
 .^^ .P+MMM.  
 ^^...@+.M.^  
 ++++++MMM^^  
 ...^^^+M^^^  
  ^^.^^+M^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 207v/221V Pos: standing >
  .MM**+^^.   
 MMM ^^+..M.  
 .^^ .P+MMM.  
 ^^...@+.M.^  
 +++++++MM^^  
 ...^^^MM^^^  
  ^^.^^+M^.   
  ..MM*+^..   
 ..MM**+^^.M  
 MMM ^^+..M.  
 .^^ .@+MMM.  
 ^^...^+.M.^  
 +++++++MM^^  
  ..^^^MM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Grey Elf (medium) stands, floating here. (Non-Fraggable)
A Centaur (large)  The Empire stands here.

< 596h/596H 205v/221V Pos: standing >
A Centaur trots west.
A Grey Elf sneaks west.
  ^^.MM+^.^   
 ^..MM*+^...  
 ..MM**+^^.M  
 MMM ^@+..M.  
 .^^ PP+MMM.  
 ^^...^+.M.^  
  ++++++MM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 204v/221V Pos: standing >
  ^^.MM+^.^   
 ^..MM*+^...  
 ..MM**+^^.M  
 MMM ^@+..M.  
 .^^ PP+MMM.  
 ^^...^+.M.^  
  ++++++MM^   
Backstab who?

< 596h/596H 204v/221V Pos: standing >
  ..MM*+^..   
 ..MM**+^^.M  
 MMM ^^+..M.  
 .^^ .@+MMM.  
 ^^...^+.M.^  
 +++++++MM^^  
  ..^^^MM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 596h/596H 203v/221V Pos: standing >
Circle whom?

< 596h/596H 204v/221V Pos: standing >
  ^..MM*+^.   
 ^..MM**+^^.  
 .MMM ^^+..M  
 M.^^ @P+MMM  
 ^^^...^+.M.  
 ++++++++MM^  
  ...^^^MM^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 596h/596H 202v/221V Pos: standing >
Circle whom?

< 596h/596H 203v/221V Pos: standing >
Argh!!! The sun is too bright.

< 596h/596H 203v/221V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 596h/596H 202v/221V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
[2] A spellbook has been tossed aside here.
A bloody rubber torque lies here on the ground.
A blue-tailed butterfly floats about the room.(Red Aura)

< 596h/596H 200v/221V Pos: standing >
Circle whom?

< 596h/596H 200v/221V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
A Grey Elf (medium) stands, floating here. (Non-Fraggable)
A Centaur (large)  The Empire stands here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)

< 596h/596H 199v/221V Pos: standing >
Argh!!! The sun is too bright.

< 596h/596H 200v/221V Pos: standing >
A Grey Elf nods.

< 596h/596H 200v/221V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Grey Elf, circling him.

< 596h/596H 200v/221V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You play with a Grey Elf before lunging into an offensive routine!
You score a CRITICAL HIT!!!!!
[Damage: 47 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 25 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-

< 596h/596H 201v/221V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a Grey Elf.
[Damage: 25 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 23 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
A Grey Elf dodges your futile attack.

< 596h/596H 201v/221V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
You do a fancy maneuver, tripping a Grey Elf.

< 596h/596H 201v/221V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 26 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 21 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 27 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage:  7 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.