The death of [38 Scoundrel] Berrit (Halfling)

in A Tower of Undead Minions

from the perspective of [41 Necrolyte] Dakar Dakhira (Drow Elf)

<floating about head>a dark purple ioun stone[208h 32m 47s]
<worn as a badge>    a wisp of living wind
<worn on head>       a ghastly dragonscale coif from Lost Temple of Tikitzopl
<worn on eyes>       a pair of protective goggles
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a steel hoop earring [superior] [83%]
<worn on face>       an etched mithral faceguard [superior] (magic) (glowing) [84%]
<worn around neck>   a tribal necklace of royal authority [poor] (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body>       a suit of mithril and dragonscale platemail (magic)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a silken backsheath of flight (magic) [72%]
<worn about waist>   a belt of swirling shadows [superior] (magic) [82%]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic) [29%]
<worn on arms>       some mithril and dragonscale arm plates (magic) [77%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of influence [poor] (magic) [85%]
<worn on hands>      a pair of crystalized gloves [poor] (glowing) (humming)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a ring of fire protection (magic)
<primary weapon>     the twisted spine and skull of the Lich Lord (magic)[208h 32m 46s]
<worn on legs>       some mithril and dragonscale leg plates (magic) [82%]
<worn on feet>       boots of endurance of regeneration [71%]


< 562h/562H 189v/203V Pos: standing >
Riudel starts casting a spell.

< 562h/562H 190v/203V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'zaiugp'
Riudel instantly vanishes out of existence.

< 562h/562H 193v/203V Pos: standing >
Bisil closes his book and grins malevolently.

< 562h/562H 199v/203V Pos: standing >
Riudel enters a strange pool.

< 562h/562H 200v/203V Pos: standing >
Bisil clambers to his feet.

< 562h/562H 203v/203V Pos: standing >
Bisil starts casting a spell called 'improved invisibility'.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Ka slowly fades out of existence.

< 562h/562H 203v/203V Pos: standing >
Bisil sits down in a comfortable spot.

< 562h/562H 203v/203V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Bisil's body appears to recover from the affects of the potion.
Ka's body appears to recover from the affects of the potion.

< 562h/562H 203v/203V Pos: standing >
Bisil closes his book and grins malevolently.

< 562h/562H 203v/203V Pos: standing >
Bisil clambers to his feet.

< 562h/562H 203v/203V Pos: standing >
Bisil starts casting a spell.
You start chanting...

< 562h/562H 203v/203V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Bisil slowly fades out of existence.

< 562h/562H 203v/203V Pos: standing >
Casting: protect undead 

< 562h/562H 203v/203V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 562h/562H 203v/203V Pos: standing >
You sit down and relax.

< 562h/562H 203v/203V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
( 8th circle)  2 - improved invisibility
               2 - negative concussion blast
( 7th circle)  2 - protect undead
               1 - wall of bones
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  8 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  1 - minor creation
               2 - detect magic
               7 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 562h/562H 203v/203V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 562h/562H 203v/203V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.
Bisil sits down in a comfortable spot.

< 562h/562H 203v/203V Pos: sitting >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 562h/562H 203v/203V Pos: sitting >
You clamber to your feet.

< 562h/562H 203v/203V Pos: standing >
Liels enters a strange pool.

< 562h/562H 203v/203V Pos: standing >
Bisil closes his book and grins malevolently.

< 562h/562H 203v/203V Pos: standing >
Ka enters a strange pool.

< 562h/562H 203v/203V Pos: standing >
Bisil clambers to his feet.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Thuruz enters a strange pool.

< 562h/562H 203v/203V Pos: standing >
Bisil enters a strange pool.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
You enter a strange pool.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here. (magic)
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Thuruz  Dakhira (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Ka  Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
A rabid raccoon stands here in attack stance.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Riudel stops following Liels.

< 562h/562H 203v/203V Pos: standing >
Bisil stops following Liels.
Bisil now follows Liels.

< 562h/562H 203v/203V Pos: standing >
A rabid raccoon suddenly attacks YOU!
Liels now follows Riudel.

< 562h/562H 203v/203V Pos: standing >
< T: Dakar TP: sta TC:excellent E: raccoon sta EP: excellent >
 Riudel starts casting an offensive spell.
Riudel snaps into visibility.

< 562h/562H 203v/203V Pos: standing >
< T: Dakar TP: sta TC:excellent E: raccoon sta EP: excellent >
 [Damage:  9 ] [Damage:  7 ] You attack a rabid raccoon. [2 Hits]

< 562h/562H 203v/203V Pos: standing >
< T: Dakar TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 A rabid raccoon attacks you. [0 Hits]

< 562h/562H 203v/203V Pos: standing >
< T: Dakar TP: sta TC:excellent E: raccoon sta EP:  small wounds >
 Riudel completes his spell...
Riudel utters the word 'grzzs'
A rabid raccoon goes to sleep.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here. (magic)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Thuruz  Dakhira (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Ka  Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
A rabid raccoon stands, apparently asleep.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Bisil starts casting a spell called 'improved invisibility'.

< 562h/562H 203v/203V Pos: standing >
Liels stops following Riudel.
Liels now follows Riudel.

< 562h/562H 203v/203V Pos: standing >
Riudel sits down in a comfortable spot.

< 562h/562H 203v/203V Pos: standing >
Riudel opens a midnight blue tome with silver bindings and begins studying it intently.

< 562h/562H 203v/203V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
You vanish.

< 562h/562H 203v/203V Pos: standing >
Bisil sits down in a comfortable spot.

< 562h/562H 203v/203V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.
You purge 'negative concussion blast' from your thoughts.

< 562h/562H 203v/203V Pos: standing >
Riudel closes his book and grins malevolently.
You sit down and relax.

< 562h/562H 203v/203V Pos: sitting >
Bisil closes his book and grins malevolently.
Riudel clambers to his feet.
You are memorizing improved invisibility, which will take about 2 seconds.

< 562h/562H 203v/203V Pos: sitting >
Riudel starts casting a spell.

< 562h/562H 203v/203V Pos: sitting >
Riudel completes his spell...
Riudel instantly vanishes out of existence.

< 562h/562H 203v/203V Pos: sitting >
Bisil clambers to his feet.
You have memorized the following spells:
( 9th circle)  1 - energy drain
( 8th circle)  2 - improved invisibility
               1 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - wall of bones
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  8 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  1 - minor creation
               2 - detect magic
               7 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) improved invisibility

You can memorize no more spells.

< 562h/562H 203v/203V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 562h/562H 203v/203V Pos: sitting >
You clamber to your feet.

< 562h/562H 203v/203V Pos: standing >
Riudel nods.

< 562h/562H 203v/203V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here. (magic)
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Thuruz  Dakhira (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Ka  Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
A rabid raccoon stands, apparently asleep.

< 562h/562H 203v/203V Pos: standing >
You start chanting...

< 562h/562H 203v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
Ka leaves east.
Thuruz leaves east.

< 562h/562H 203v/203V Pos: standing >
You complete your spell...
Riudel enters from the east.
Liels enters from the east.
Bisil enters from the east.
Ka enters from the east.
Thuruz enters from the east.

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >

< 562h/562H 203v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 201v/203V Pos: standing >

< 562h/562H 201v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 200v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 199v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E# -S -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A rabid raccoon stands here in attack stance.
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 198v/203V Pos: standing >

< 562h/562H 199v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 199v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 198v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.(Red Aura)
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 197v/203V Pos: standing >

< 562h/562H 198v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 198v/203V Pos: standing >

< 562h/562H 199v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 199v/203V Pos: standing >

< 562h/562H 200v/203V Pos: standing >

< 562h/562H 201v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A hostile fish swims by here trying to bite You!
A hostile fish swims by here trying to bite You!
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 201v/203V Pos: standing >

< 562h/562H 201v/203V Pos: standing >
Riudel leaves south.
Liels leaves south.
Bisil leaves south.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A hostile fish swims by here trying to bite You!
Ka enters from the north.
Thuruz enters from the north.

< 562h/562H 199v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 197v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 195v/203V Pos: standing >

< 562h/562H 196v/203V Pos: standing >

< 562h/562H 202v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 201v/203V Pos: standing >

< 562h/562H 201v/203V Pos: standing >
Riudel leaves north.
Liels leaves north.
Bisil leaves north.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ka enters from the south.
Thuruz enters from the south.

< 562h/562H 200v/203V Pos: standing >

< 562h/562H 200v/203V Pos: standing >
Riudel leaves east.
Liels leaves east.
Bisil leaves east.
You follow Bisil.


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
*Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Halfling (small) stands here, fighting an undead royal maid.(Gold Aura)
An undead royal maid stands here, fighting a Halfling.(Red Aura)
Ka enters from the west.
Thuruz enters from the west.

< 562h/562H 202v/203V Pos: standing >

< 562h/562H 202v/203V Pos: standing >
Riudel starts casting an offensive spell.
Riudel snaps into visibility.

< 562h/562H 202v/203V Pos: standing >
Liels starts casting a spell.
Liels snaps into visibility.

< 562h/562H 202v/203V Pos: standing >
A Halfling attacks an undead royal maid. [2 Hits]

< 562h/562H 202v/203V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
Ka snaps into visibility.
In his haste to slam a Halfling around, Ka slips and falls!
Ka is stunned!

< 562h/562H 202v/203V Pos: standing >
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 562h/562H 202v/203V Pos: standing >
Liels completes his spell...
Liels utters the words 'paffue xurhuio'
A Halfling begins to dry and wilt.
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 562h/562H 202v/203V Pos: standing >
Thuruz suddenly attacks a Halfling!
Thuruz snaps into visibility.
A Halfling is mortally wounded, and will die soon, if not aided.

< 562h/562H 202v/203V Pos: standing >
Riudel starts casting an offensive spell.

< 562h/562H 202v/203V Pos: standing >
You failed.

< 562h/562H 202v/203V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Halfling, bits of flesh and bone fly everywhere!
A Halfling's crude copper necklace was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dakar by 1979999.
The smell of fresh blood enters your body, infusing you with power!