The death of [35 Controller] Clorin The Empire (Grey Elf)

in A Guest's Quarters

from the perspective of [35 Controller] Clorin The Empire (Grey Elf)

<held>               a quill
<held>               a spellbook


Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 57v/120V Pos: standing >
 
    ..^..MM.MM.     
   +.^^MMM..^MM.    
  .+^^.M..^^^^.^.   
 ..+^MMM.^^..^..^.  
 ..+.MM.^^......^.  
 ..+.M.^^@......^.  
 ..+.....M.^^..^^M  
 ..+......M....^M.  
  ++..M........^.   
   .....^.......    
    .....    ..     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 56v/120V Pos: standing >
 
    .^..MM.MM.M     
   .^^MMM..^MM.M    
  +^^.M..^^^^.^.M   
 .+^MMM.^^..^..^.M  
 .+.MM.^^......^.M  
 .+.M.^^M@.....^.M  
 .+.......^^..^^MM  
 .+......M....^M.M  
  +..M........^.M   
   ....^........    
    ....    ...     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 54v/120V Pos: standing >
 
    ^..MM.MM.MM     
   ^^MMM..^MM.M^    
  ^^.M..^^^^.^.MM   
 +^MMM.^^..^..^.M^  
 +.MM.^^......^.M^  
 +.M.^^.M@....^.M^  
 +.......^^..^^MM^  
 +......M....^M.M^  
  ..M........^.MM   
   ...^........M    
    ...    ....     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 53v/120V Pos: standing >
 
    ..MM.MM.MM^     
   ^MMM..^MM.M^^    
  ^.M..^^^^.^.MM^   
 M.MM.^^..^..^.M^^  
 .MM.^^......^.M^^  
 .M.^^..M@...^.M^^  
 ......M^^..^^MM^^  
 ...........^M.M^^  
  .M........^.MM^   
   ..^........M.    
    ..    .....     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 59v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!
 
    ^^^MMMMM^^^     
   ^..MM.MM.MM^^    
  ^^MMM..^MM.M^^.   
 ^^.M..^^^^.^.MM^.  
 M.MM.^^..^..^.M^^  
 .MM.^^..@...^.M^^  
 .M.^^...M...^.M^^  
 ......M^^..^^MM^^  
  ..........^M.M^   
   M........^.MM    
    .^........M     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 58v/120V Pos: standing >
 
    ^^^^.M^^^.^     
   ^^^^MMMMM^^^.    
  .^..MM.MM.MM^^.   
 .^^MMM..^MM.M^^..  
 ^^.M..^^^^.^.MM^.  
 M.MM.^^.@^..^.M^^  
 .MM.^^..M...^.M^^  
 .M.^^.......^.M^^  
  .....M^^..^^MM^   
   .........^M.M    
    ........^.M     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 57v/120V Pos: standing >
 
    .^^.^^^....     
   .^^^^.M^^^.^.    
  .^^^^MMMMM^^^..   
 ..^..MM.MM.MM^^.^  
 .^^MMM..^MM.M^^..  
 ^^.M..^^@^.^.MM^.  
 M.MM.^^.M^..^.M^^  
 .MM.^^......^.M^^  
  M.^^.......^.M^   
   ....M^^..^^MM    
    ........^M.     
Rocky Hills at the Base of a Mountain
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 55v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.
A Rocky Trail
   This rocky trail cuts through a small wooded area towards the
center of the valley where a fairly nice settlement has been
established this far away from the powerful kingdoms of Tharnadia.
There are many sounds in the area, including those of people hard
at work and children playing. The village can be seen just off
to the north here.
Obvious exits: -North -South
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 54v/120V Pos: standing >
Outside Some Flimsy Wooden Gates
  This seems to be where the town starts, where these poorly
constructed gates stand approximately fifteen feet high. The gates
are made out of only timber, and not the best timber at that.
The mountains seem to have made this area a little bit colder
than the rest of the area. There is much snowfall during the year,
however, the peasants seem to have been able to grow quit a
plentiful crop.
Obvious exits: -North# -South
A village guard scans the horizon for signs of trouble.
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 53v/120V Pos: standing >
The gates seems to be closed.

< 164h/164H 53v/120V Pos: standing >
The gates seems to be closed.

< 164h/164H 54v/120V Pos: standing >
The gates seems to be closed.

< 164h/164H 55v/120V Pos: standing >

< 164h/164H 56v/120V Pos: standing >

< 164h/164H 60v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 68v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 70v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 86v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 88v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 104v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 106v/120V Pos: standing >
Ok.
An art instructor starts casting a spell.
An art instructor starts casting a spell called 'dimension door'.

< 164h/164H 113v/120V Pos: standing >
An art instructor completes her spell...
An art instructor utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to an art instructor, who steps into it and vanishes along with the door.

< 164h/164H 116v/120V Pos: standing >
An art instructor completes her spell...
An art instructor utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to an art instructor, who steps into it and vanishes along with the door.

< 164h/164H 119v/120V Pos: standing >
You start chanting...

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
An art instructor, arranging flowers in a vase. (minion) 
An art instructor, arranging flowers in a vase. (minion) 
(Q)Nonstros, the cloud giant bard entertains here.
A cloud giant guard patrols here.

< 164h/164H 120v/120V Pos: standing >
Nonstros, the cloud giant bard sings a song to make your heart swell with pride.

< 164h/164H 120v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
Nonstros, the cloud giant bard sings a song to make your heart swell with pride.

< 164h/164H 120v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
The door seems to be closed.

< 164h/164H 120v/120V Pos: standing >
Ok.

< 164h/164H 120v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 119v/120V Pos: standing >
Ok.

< 164h/164H 119v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South -West 
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.
A halfling merchant sells his wares here.
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 118v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West #
An elven merchant sells his goods here.
A cloud giant guard patrols here.
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 119v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East 
An elven merchant sells his goods here.
A cloud giant guard patrols here.
An art instructor enters from the north.
An art instructor enters from the north.

< 164h/164H 118v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 118v/120V Pos: standing >

< 164h/164H 119v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South# -West 
A halfling merchant sells his wares here.
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 119v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 119v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East 
An elven merchant sells his goods here.
A cloud giant guard patrols here.
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/164H 119v/120V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West #
An elven merchant sells his goods here.
A cloud giant guard patrols here.
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 118v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!
Ok.

< 164h/164H 120v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 119v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.
A cloud giant guard flies through the air, free as a bird!

< 164h/164H 119v/120V Pos: standing >
Ok.

< 164h/164H 119v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 118v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 117v/120V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
A guest of the cloud giants paces back and forth here.
An art instructor enters from the north.
An art instructor enters from the north.

< 164h/164H 116v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 119v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 118v/120V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
A guest of the cloud giant stands here.
An art instructor enters from the north.
An art instructor enters from the north.

< 164h/164H 117v/120V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 164h/164H 120v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 119v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 118v/120V Pos: standing >
The door seems to be closed.

< 164h/164H 118v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the west.
An art instructor enters from the west.

< 164h/164H 119v/120V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
A guest of the cloud giant stands here.
An art instructor enters from the north.
An art instructor enters from the north.

< 164h/164H 118v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 119v/120V Pos: standing >
Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 118v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An art instructor enters from the north.
An art instructor enters from the north.

< 164h/164H 119v/120V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
An art instructor enters from the east.
An art instructor enters from the east.

< 164h/164H 118v/120V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
The corpse of a guest of the cloud giants is lying here.
The corpse of a Grey Elf is lying here.
A guest of the cloud giant stands here.
An art instructor enters from the south.
An art instructor enters from the south.

< 164h/164H 118v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.
A guest of the cloud giants flies through the air, free as a bird!

< 164h/164H 120v/120V Pos: standing >
Pardon?

< 164h/164H 120v/120V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a guest of the cloud giants is made of flesh and appears to be of average quality.
The corpse of a guest of the cloud giants has an item value of 1.
It appears to be the corpse of a guest of the cloud giants.
Nothing.

< 164h/164H 120v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >
An art instructor plays a song to lift her spirit off the ground.

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
The corpse of Clorin appears to be empty.

< 164h/164H 120v/120V Pos: standing >

< 164h/164H 120v/120V Pos: standing >
A Guest's Quarters
Obvious exits: -South
The corpse of a guest of the cloud giants is lying here.
The corpse of a Grey Elf is lying here.
An art instructor, arranging flowers in a vase. (minion) 
An art instructor, arranging flowers in a vase. (minion) 
A guest of the cloud giant stands here.

< 164h/164H 120v/120V Pos: standing >
An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!
Someone gives an order to his followers.
A Kobold snaps into visibility.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into you, knocking you to the ground!

< 163h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC:few scratches E: air kne EP: excellent >
 An air elemental snaps into visibility.
An air elemental's decent crush strikes you.
An air elemental's decent crush wounds you.
An air elemental's decent crush strikes you.
An air elemental's crush strikes you.

< 142h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 An art instructor plays a song to lift her spirit off the ground.

< 142h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 A Kobold starts casting a spell.

< 142h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: someone kne EP: excellent >
 An air elemental snaps into visibility.
An air elemental's decent crush strikes you.
An air elemental's decent crush strikes you.
Someone blocks your futile lunge at it.
Someone blocks your futile lunge at it.
An air elemental snaps into visibility.
An air elemental's decent crush strikes you.

< 127h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!

< 140h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 An art instructor plays a song to lift her spirit off the ground.
An art instructor suddenly attacks someone!
An art instructor misses someone.

< 140h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay ghaiz'

< 140h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air kne EP: excellent >
 You clamber to your feet.

< 140h/164H 120v/120V Pos: standing >
< T: Clorin TP: sta TC: small wounds E: air kne EP: excellent >
 You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 140h/164H 120v/120V Pos: standing >
< T: Clorin TP: sta TC: small wounds E: air kne EP: excellent >
 An air elemental snaps into visibility.
An air elemental's crush wounds you.
You dodge an air elemental's vicious attack.
An air elemental's crude crush wounds you.
An air elemental's crude crush wounds you.
You dodge an air elemental's vicious attack.
An air elemental rises to its feet.

< 128h/164H 120v/120V Pos: standing >
< T: Clorin TP: sta TC: small wounds E: air sta EP: excellent >
 An air elemental blocks your futile lunge at it.
An air elemental dodges your futile attack.

< 128h/164H 120v/120V Pos: standing >
< T: Clorin TP: sta TC: small wounds E: air sta EP: excellent >
 An air elemental dodges an art instructor's attack.
An air elemental blocks an art instructor's lunge at it.
[Damage:  7 ] An art instructor's punch wounds an air elemental.

< 128h/164H 120v/120V Pos: standing >
< T: Clorin TP: sta TC: small wounds E: air sta EP: excellent >
 A Kobold gives an order to his followers.
An air elemental's mass slams into you, knocking you to the ground!
You dodge a bash from an air elemental, who loses its balance and falls.

< 127h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: air sta EP: excellent >
 An art instructor sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of an art instructor's soothing song!
An art instructor finishes her song.

< 141h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: small wounds E: someone sta EP: excellent >
 An air elemental misses you.
An air elemental's decent crush strikes you.
An air elemental's crush strikes you.
An air elemental snaps into visibility.
An air elemental's decent crush strikes you.
An air elemental's fine crush strikes you hard.
An air elemental's decent crush strikes you.

< 108h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: few wounds E: air sta EP: excellent >
 An art instructor plays a song to lift her spirit off the ground.
An art instructor finishes her song.

< 108h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: few wounds E: air sta EP: excellent >
 An air elemental blocks your futile lunge at it.
An air elemental blocks your futile lunge at it.

< 108h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: few wounds E: air sta EP: excellent >
 An art instructor misses an air elemental.
An art instructor misses an air elemental.

< 108h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: few wounds E: air sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 108h/164H 120v/120V Pos: sitting >
< T: Clorin TP: sit TC: few wounds E: air sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a green ray of light coming .. Straight towards YOU!
A quill turns red hot and burns you!
A quill cracks from the heat.
Your body quivers and shakes as a Kobold hits you with a disintegration ray, but you manage to stay together.