The death of [34 Forest Druid] Krotheg The Empire (Centaur)

in A Wide Swath of Plain

from the perspective of [35 Earth Magus] Bisil Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [poor] (invis) (magic)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a small ruby earring with golden insets. (magic) [88%]
<worn on face>       a mask of beastkind [superior] (magic)
<worn around neck>   a silvery necklace with an obsidian pendant [superior] (glowing)
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       a moss-covered cloak [superior] (glowing)
<worn about body>    a moss-covered cloak [superior] (glowing)
<worn on tail>       a dented rubber tail protector
<worn about waist>   an exquisite silk sash [superior] (magic)
<worn on belt buckle>a thick tome of legendary lores (magic)
<attached to belt>   a mystical tome with glowing elemental glyphs (magic)
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a chimaera scale [superior]
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a silver band with blue stones
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a band of flowing water [poor]
<primary weapon>     a lunar sickle (magic)
<worn on legs>       some moss-covered leggings [superior] (glowing)
<worn on feet>       some boots of forest running [poor]


Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Both sides of
the wall are simply teeming with wildlife.
Obvious exits: -East  -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 202v/274V Pos: standing >
A cheetah leaves south.

< 432h/432H 202v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 201v/274V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 432h/432H 201v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. For just a
moment, the sounds of distant drumming can be heard.
Obvious exits: -North -South -West 
[2] The corpse of a giraffe is lying here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 200v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
The corpse of a giraffe is lying here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 199v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A tiny bird skims just above the grasses here.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 198v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Travel even ten
feet into the jungle would be impossible without a razor-sharp machete and
about three weeks.
Obvious exits: -North -South -West 
The corpse of a giraffe is lying here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 197v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
The corpse of a Githzerai is lying here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 197v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

A Calming Clearing in The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
A soothing aura fills the area.
A bright light fills this area.
Obvious exits: -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 196v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. This boundary
separating the Savannah from the outside is far too well organized to have
been natural.
Obvious exits: -North -East  -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 195v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 194v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. A sudden gust of
wind ripples the grasses in an east-west pattern, creating waves several
thousand feet wide.
Obvious exits: -North -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A large zebra looks around for predators.
A thorn-root tree stands amidst the grasses here, looking out of place.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 193v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 192v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Could the
grazing animals be responsible for this startlingly well-maintained boundary?
Obvious exits: -North -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 191v/274V Pos: standing >
Riudel leaves south.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 432h/432H 190v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. A sudden gust of
wind creates an odd whistling noise through the few spaces within the jungle.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 189v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

A Trail Leading Into the Jungle
   Here the boundary between veldt and jungle is broken. The aperture is only
about fifteen feet wide, but it is the only break in the wall of brambles
that can be seen for miles. There are obvious signs of traffic through the
opening, which leads to the south. Not far to the north sits a truly enor-
mous baobab tree.
Obvious exits: -North -East  -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 188v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
A powerful Butsu warrior stands, apparently asleep.(Red Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 186v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
A tiny bird skims just above the grasses here.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 185v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. There are some
who say that M'Bele himself created these walls to form an arena in which he
could watch his followers slaughter one another.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A large lion stalks here, wondering what to get for dinner.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 184v/274V Pos: standing >
A proud lion leaves east.

< 432h/432H 184v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. There are some
who say that M'Bele himself created these walls to shield his tribes from
the outside world.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 183v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A small gazelle follows the others in the herd.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A large gazelle leads its fellows to a new area.
*(Q)The Watcher of the Contest roams the Savannah, overseeing the tribal wars.(Gold Aura)
A giraffe looks about for a nearby tree.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 181v/274V Pos: standing >

< 432h/432H 182v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Southwest Corner of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Along the 'wall'
are several broad depressions, about four feet long and bare of the savannah
grasses. The natives refer to these unusual spots as "M'Bele's Footprints."
Obvious exits: -North -East 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 180v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A small gazelle follows the others in the herd.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A large gazelle leads its fellows to a new area.
*(Q)The Watcher of the Contest roams the Savannah, overseeing the tribal wars.(Gold Aura)
A giraffe looks about for a nearby tree.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 181v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

Southwest Corner of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Along the 'wall'
are several broad depressions, about four feet long and bare of the savannah
grasses. The natives refer to these unusual spots as "M'Bele's Footprints."
Obvious exits: -North -East 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 181v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 181v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. This corner of
the savannah is where the Bozimbe tribe once lived. They were wiped out long
ago by the Butsus, every man, woman and child put to the spear.
Obvious exits: -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 180v/274V Pos: standing >

< 432h/432H 180v/274V Pos: standing >

< 432h/432H 181v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name. Several of the long, bare depressions in the earth
can be seen here, the markings known to the local tribes as "M'Bele's
Footprints."
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a giraffe is lying here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Centaur (large)  The Empire stands in mid-air here.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 179v/274V Pos: standing >
A Centaur trots north.

< 432h/432H 181v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 180v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. The 'wall' is
broken at one point, where loose branches seem to have been piled over some
sort of opening.
Obvious exits: -North -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A tiny bird skims just above the grasses here.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 178v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins.
Obvious exits: -North -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 177v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. A skeletonized
zebra is sprawled out along the 'wall,' the result of a recent lions' feast.
Obvious exits: -North -East  -South
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A zebra grazes here, utterly failing to blend in.
A zebra grazes here, utterly failing to blend in.
A tiny bird skims just above the grasses here.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 175v/274V Pos: standing >
Riudel leaves north.
You follow Riudel.

Entrance to The Savannah of Broken Trusts
   The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East  -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.

< 432h/432H 175v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

A Wide Swath of Plain
   The plains extend lazily east-to-west here, bounded to the north and south
by extremely dense jungle. The corridor is quite wide, perhaps five hundred
paces. To the east, the grasses take on an unusual blond tint, and the shapes
of distant animals can be seen roaming the veldt.
   There seems to be a strange pattern in the grass here, a change in
coloration that is too regular to be the product of chance.
Obvious exits: -East  -West 
A greyish stone wall is here to the west. (magic)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 173v/274V Pos: standing >
Oof! Riudel bumps into a greyish stone wall...

< 432h/432H 173v/274V Pos: standing >
Ok.

< 432h/432H 174v/274V Pos: standing >
A Wide Swath of Plain
Obvious exits: -East  -West 
A greyish stone wall is here to the west. (magic)
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 432h/432H 178v/274V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to The Savannah of Broken Trusts
   The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East  -South -West 

< 432h/432H 180v/274V Pos: standing >
Riudel leaves east.
You follow Riudel.

Entrance to The Savannah of Broken Trusts
   The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East  -South -West 
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Centaur (large)  The Empire stands in mid-air here.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 432h/432H 179v/274V Pos: standing >
A Centaur trots west.

< 432h/432H 179v/274V Pos: standing >
Riudel leaves west.
You follow Riudel.

A Wide Swath of Plain
   The plains extend lazily east-to-west here, bounded to the north and south
by extremely dense jungle. The corridor is quite wide, perhaps five hundred
paces. To the east, the grasses take on an unusual blond tint, and the shapes
of distant animals can be seen roaming the veldt.
   There seems to be a strange pattern in the grass here, a change in
coloration that is too regular to be the product of chance.
Obvious exits: -East  -West 
A greyish stone wall is here to the west. (magic)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Centaur (large)  The Empire stands in mid-air here.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.

< 432h/432H 178v/274V Pos: standing >
Riudel suddenly attacks a Centaur!
Riudel misses a Centaur.

< 432h/432H 178v/274V Pos: standing >
You start chanting...

< 432h/432H 180v/274V Pos: standing >
Casting: wall of stone **

< 432h/432H 181v/274V Pos: standing >
Riudel misses a Centaur.

< 432h/432H 182v/274V Pos: standing >
Casting: wall of stone *

< 432h/432H 182v/274V Pos: standing >
A Centaur starts casting an offensive spell called 'dispel magic'.

< 432h/432H 183v/274V Pos: standing >
You complete your spell...
Riudel starts casting an offensive spell.

< 432h/432H 183v/274V Pos: standing >
Kylian Brightstar watches the area, making sure the battle does not get out of hand.

< 432h/432H 185v/274V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'eugszr waouq'

< 432h/432H 186v/274V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!

< 432h/432H 187v/274V Pos: standing >
You start chanting...

< 432h/432H 187v/274V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a greyish stone wall...
A Centaur tries to flee, but can't make it out of here!
Riudel starts casting an offensive spell.

< 432h/432H 188v/274V Pos: standing >
Casting: wall of stone **

< 432h/432H 188v/274V Pos: standing >
A Centaur misses Riudel.
A Centaur misses Riudel.

< 432h/432H 189v/274V Pos: standing >
Casting: wall of stone *

< 432h/432H 189v/274V Pos: standing >
You complete your spell...
There's already a magical wall there!

< 432h/432H 190v/274V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!

< 432h/432H 191v/274V Pos: standing >
A Centaur barely blocks Riudel's lunge at him.
A Centaur starts casting an offensive spell called 'dispel magic'.

< 432h/432H 191v/274V Pos: standing >
Riudel starts casting an offensive spell.

< 432h/432H 192v/274V Pos: standing >
A Centaur stops chanting abruptly!

< 432h/432H 192v/274V Pos: standing >
Kylian Brightstar frowns in boredom at the obviously one-sided struggle.

< 432h/432H 193v/274V Pos: standing >
Ange de Morte watches the battle in amusement.
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!

< 432h/432H 194v/274V Pos: standing >
You start chanting...

< 432h/432H 194v/274V Pos: standing >
A Centaur stumbles with his attack, sending his weapon flying!
A Centaur barely blocks Riudel's lunge at him.

< 432h/432H 194v/274V Pos: standing >
Casting: earthen maul 
Riudel starts casting an offensive spell.

< 432h/432H 195v/274V Pos: standing >
You complete your spell...
[Damage: 62 ] -=[You cause the earth to reach up and maul your opponent!]=-

< 432h/432H 195v/274V Pos: standing >
A Centaur starts casting an offensive spell.

< 432h/432H 196v/274V Pos: standing >
You start chanting...

< 432h/432H 197v/274V Pos: standing >
Casting: earthen maul 

< 432h/432H 198v/274V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into a Centaur, bits of flesh and bone fly everywhere!
You complete your spell...
[Damage: 120 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Centaur's triceratops frill cracks from the bombardment of earth.

< 432h/432H 198v/274V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 432h/432H 199v/274V Pos: standing >
Riudel starts casting an offensive spell.

< 432h/432H 199v/274V Pos: standing >
Riudel dodges a Centaur's attack.
You start chanting...

< 432h/432H 200v/274V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 432h/432H 200v/274V Pos: standing >
Casting: earthen maul 
Riudel completes his spell...
Riudel utters the word 'bajroculof'
A huge boulder created by Riudel hits a Centaur causing him to scream out in agony!

< 432h/432H 201v/274V Pos: standing >
You complete your spell...
[Damage: 62 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Centaur is incapacitated and will slowly die, if not aided.

< 432h/432H 201v/274V Pos: standing >
Riudel starts casting an offensive spell.

< 432h/432H 203v/274V Pos: standing >
A Centaur slumps to the ground.

< 432h/432H 203v/274V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'bajroculof'
A huge boulder created by Riudel hits a Centaur causing him to scream out in agony!
A Centaur's sand visor was completely destroyed by the massive blow!
A Centaur's pair of silver earrings with red rubies was completely destroyed by the massive blow!
A Centaur's insignia of swirling feathers and flowing water was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!