The death of [30 Druid] Zhan (Centaur)

in A Well Traveled Path

from the perspective of [35 Air Magus] Bisil Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [poor] (invis)
<worn on eyes>       an eyepatch of swirling shadows (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a small ruby earring with golden insets. [88%]
<worn on face>       a mask of beastkind [superior]
<worn around neck>   a silvery necklace with an obsidian pendant [superior] (glowing)
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       a moss-covered cloak [superior] (glowing)
<worn about body>    a moss-covered cloak (glowing)
<worn on tail>       a dented rubber tail protector
<worn about waist>   an exquisite silk sash [superior]
<worn on belt buckle>a thick tome of legendary lores
<attached to belt>   a mystical tome with glowing elemental glyphs
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a well-polished mithril body shield [superior] [84%]
<worn around wrist>  a bracelet of influence [poor]
<worn around wrist>  a silver band with blue stones
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a band of flowing water [poor]
<primary weapon>     a lunar sickle
<worn on legs>       some moss-covered leggings [superior] (glowing)
<worn on feet>       some boots of forest running [poor]

Obvious exits: -North -East 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
A jade bunny is here looking for something to eat.
A baby rabbit is here looking for her mother to feed her.
An air elemental enters from the east.

< 328h/328H 184v/195V Pos: standing >
A Centaur trots north.

< 328h/328H 185v/195V Pos: standing >
Liels leaves north.
You follow Liels.

Inside a Dark Burrow
   This burrow is very dark and damp, the walls are a dark brownish color and
the ceiling to match.  Many footprints are evident on the ground here, it looks
like many creatures dwell in this dark place.  Sounds of movement can be heard
coming from the south.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A rather odd looking hare hops about here in search of something.
A female bunny is here looking for something to mate with.
A vischacha walks around here in search of food.
A female bunny is here looking for something to mate with.
An air elemental enters from the south.

< 328h/328H 184v/195V Pos: standing >
Liels leaves up.
You follow Liels.

A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down 
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
An air elemental enters from below.

< 328h/328H 183v/195V Pos: standing >
A Centaur starts casting a spell.

< 328h/328H 184v/195V Pos: standing >
In his haste to slam a Centaur around, Liels slips and falls!
Liels is stunned!

< 328h/328H 185v/195V Pos: standing >
Nul enters from below.

< 328h/328H 185v/195V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 328h/328H 186v/195V Pos: standing >
You don't have that spell memorized.

< 328h/328H 186v/195V Pos: standing >
Nul starts casting an offensive spell.
A Centaur attempts to flee.
A Centaur trots north.

< 328h/328H 188v/195V Pos: standing >
Nul stops chanting abruptly!
You failed.

< 328h/328H 190v/195V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sounds fill this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West 
A Centaur (large) stands, floating here.
A wandering adventurer roams here looking for some excitement.
An air elemental enters from the south.

< 328h/328H 188v/195V Pos: standing >
A Centaur trots south.

< 328h/328H 188v/195V Pos: standing >
Nul enters from the south.

< 328h/328H 190v/195V Pos: standing >
Slay whom?

< 328h/328H 191v/195V Pos: standing >
A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down 
Liels  Anarchy (Troll)(large) is lying in mid-air here.(Red Aura)
An air elemental enters from the north.

< 328h/328H 189v/195V Pos: standing >
Slay whom?

< 328h/328H 191v/195V Pos: standing >
Liels clambers to his feet.

< 328h/328H 192v/195V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your north.

< 328h/328H 192v/195V Pos: standing >
A Well Traveled Path
Obvious exits: -North -Down 
*An air elemental is here looking like a small living tornado. (minion) 
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)

< 328h/328H 193v/195V Pos: standing >
The first rays of sunlight signal that day is approaching.
You sit down and relax.

< 328h/328H 195v/195V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - dimension door
               2 - cyclone
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  2 - conjure elemental
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  2 - shocking grasp
               2 - strength
               2 - dispel magic
               2 - agility
( 2nd circle)  3 - burning hands
               5 - sleep
               1 - mirror image
( 1st circle)  3 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) sense follower
   12 seconds:  ( 5th) wall of stone
   15 seconds:  ( 1st) magic missile
   21 seconds:  ( 5th) wall of stone
   27 seconds:  ( 5th) wall of stone
   35 seconds:  ( 7th) cyclone

You can memorize no more spells.
You continue your study.

< 328h/328H 195v/195V Pos: sitting >
The gods ignore you.

< 328h/328H 195v/195V Pos: sitting >
You start meditating...

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing sense follower.

< 328h/328H 195v/195V Pos: sitting >
Nul enters from the north.

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing wall of stone.

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing magic missile.
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 328h/328H 195v/195V Pos: standing >
You start chanting...

< 328h/328H 195v/195V Pos: standing >
Casting: wall of stone **

< 328h/328H 195v/195V Pos: standing >

< 328h/328H 195v/195V Pos: standing >
Nul leaves down.
Liels leaves down.

< 328h/328H 195v/195V Pos: standing >
Casting: wall of stone *

< 328h/328H 195v/195V Pos: standing >
You complete your spell...

< 328h/328H 195v/195V Pos: standing >
A Well Traveled Path
Obvious exits: -North -Down 
A greyish stone wall is here to the north.
*An air elemental is here looking like a small living tornado. (minion) 

< 328h/328H 195v/195V Pos: standing >
You sit down and relax.

< 328h/328H 195v/195V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - dimension door
               2 - cyclone
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  2 - conjure elemental
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  2 - shocking grasp
               2 - strength
               2 - dispel magic
               2 - agility
( 2nd circle)  3 - burning hands
               5 - sleep
               1 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) wall of stone
   12 seconds:  ( 5th) wall of stone
   20 seconds:  ( 7th) cyclone
   26 seconds:  ( 5th) wall of stone

You can memorize no more spells.
You continue your study.

< 328h/328H 195v/195V Pos: sitting >
The gods ignore you.

< 328h/328H 195v/195V Pos: sitting >
You start meditating...

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing wall of stone.

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing wall of stone.

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing cyclone.
Hint: Trying to remember what someone said?  You can use the 'recall' command.  Use 'recall ?' for a list of options with descriptions.

< 328h/328H 195v/195V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 328h/328H 195v/195V Pos: sitting >
You clamber to your feet.

< 328h/328H 195v/195V Pos: standing >
Inside a Dark Burrow
   This burrow is very dark and damp, the walls are a dark brownish color and
the ceiling to match.  Many footprints are evident on the ground here, it looks
like many creatures dwell in this dark place.  Sounds of movement can be heard
coming from the south.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
A rather odd looking hare hops about here in search of something.
A female bunny is here looking for something to mate with.
An air elemental enters from above.

< 328h/328H 193v/195V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 328h/328H 193v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
east.
Obvious exits: -North -East 
Fresh blood splatters cover the area.
A vischacha walks around here in search of food.
A rather odd looking hare hops about here in search of something.
A female bunny is here looking for something to mate with.
An air elemental enters from the north.

< 328h/328H 191v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -South -West 
Fresh blood splatters cover the area.
A baby rabbit is here looking for her mother to feed her.
A fuzzy bunny is here looking for something to satisfy her hunger.
A jade bunny is here looking for something to eat.
An air elemental enters from the west.

< 328h/328H 189v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 328h/328H 190v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A vischacha walks around here in search of food.
A vischacha walks around here in search of food.
A baby rabbit is here looking for her mother to feed her.
A fuzzy bunny is here looking for something to satisfy her hunger.
An air elemental enters from the north.

< 328h/328H 189v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
west.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
A baby rabbit is here looking for her mother to feed her.
A female bunny is here looking for something to mate with.
A jade bunny is here looking for something to eat.
An air elemental enters from the north.

< 328h/328H 187v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 328h/328H 188v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -East  -South
A few drops of fresh blood are scattered around the area.
A fuzzy bunny is here looking for something to satisfy her hunger.
A fuzzy bunny is here looking for something to satisfy her hunger.
A jade bunny is here looking for something to eat.
A baby rabbit is here looking for her mother to feed her.
A jade bunny is here looking for something to eat.
An air elemental enters from the east.

< 328h/328H 186v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A rather odd looking hare hops about here in search of something.
A rather daft looking bunny stands here looking lost.
A rather odd looking hare hops about here in search of something.
A rabid bunny is lying here, incapacitated.
An air elemental enters from the north.

< 328h/328H 185v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
west.
Obvious exits: -North -East  -West 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A vischacha walks around here in search of food.
A jade bunny is here looking for something to eat.
A female bunny is here looking for something to mate with.
A rather odd looking hare hops about here in search of something.
An air elemental enters from the north.

< 328h/328H 184v/195V Pos: standing >
Liels leaves east.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -South -West 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A baby rabbit is here looking for her mother to feed her.
A jade bunny is here looking for something to eat.
An air elemental enters from the west.

< 328h/328H 182v/195V Pos: standing >
Liels leaves south.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
east.
Obvious exits: -North -East 
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A female bunny is here looking for something to mate with.
A fuzzy bunny is here looking for something to satisfy her hunger.
An air elemental enters from the north.

< 328h/328H 181v/195V Pos: standing >
Liels leaves east.
You follow Liels.

Den of Aplon
   The burrow comes to a dead end here, this seems to be a den of some sort of
animal.  The walls here seem to be molded better then the other rooms of the
abode.  The air here is rich with the smell of many a bunnies horrible death.
The smell of rot and decay is nearly to much for mortal bodies to even try
to tolerate.  The moist ground here is littered with bones of those who thought
that they were strong enough to defeat the bunny master.  Tiny drops of water
fall from the earthen ceiling above.
Obvious exits: -West 
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Aplon, the bunny Master stands here.
An air elemental enters from the west.

< 328h/328H 181v/195V Pos: standing >
Liels leaves west.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
east.
Obvious exits: -North -East 
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A female bunny is here looking for something to mate with.
A fuzzy bunny is here looking for something to satisfy her hunger.
An air elemental enters from the east.

< 328h/328H 179v/195V Pos: standing >
Liels leaves north.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -South -West 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A baby rabbit is here looking for her mother to feed her.
A jade bunny is here looking for something to eat.
An air elemental enters from the south.

< 328h/328H 178v/195V Pos: standing >
Liels leaves west.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
west.
Obvious exits: -North -East  -West 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A vischacha walks around here in search of food.
A jade bunny is here looking for something to eat.
A female bunny is here looking for something to mate with.
A rather odd looking hare hops about here in search of something.
An air elemental enters from the east.

< 328h/328H 176v/195V Pos: standing >
Liels leaves west.
You follow Liels.

Den of Xertrath
   The burrow comes to a dead end here, this seems to be a den of some animal.
The walls here seem to be molded with better skill and precision then the other
parts of the burrow.  The air here is rather rich and refreshing.  The ground
is rather dry with only a small amount of moisture evident.  Tiny droplets of
water cascade down from the ceiling.  Faint sounds of movement can be heard
coming from above you.
Obvious exits: -East 
Fresh blood splatters cover the area.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Nul  Anarchy (Kobold)(small) stands in mid-air here, fighting a Centaur.
A Centaur (large) stands, floating here, fighting Nul.
An ice elemental stands here, fighting a Centaur. (Minion) 
Xertrath, the bunny of Wrath stands here, fighting an ice elemental.
An air elemental enters from the east.

< 328h/328H 174v/195V Pos: standing >
Liels suddenly looks a bit dumb, and madly slams at a Centaur!
A Centaur is stunned!

< 328h/328H 176v/195V Pos: standing >
An ice elemental misses a Centaur.
An ice elemental misses a Centaur.
Xertrath, the bunny of Wrath's fine bite enshrouds an ice elemental in a mist of blood.
Xertrath, the bunny of Wrath shivers as he hits an ice elemental.
Xertrath, the bunny of Wrath's bite hits an ice elemental.
An ice elemental is dead! R.I.P.
The last gasps of an ice elemental cause a sickening chill to run up your spine.
A blank look overcomes an ice elemental's face for a moment, before it shatters into tiny fragments!
An ice elemental stops following Nul.

< 328h/328H 176v/195V Pos: standing >
Nul misses a Centaur.
Nul misses a Centaur.

< 328h/328H 177v/195V Pos: standing >
Xertrath, the bunny of Wrath suddenly attacks Nul!
Xertrath, the bunny of Wrath's fine bite wounds Nul.
You don't know that spell!

< 328h/328H 179v/195V Pos: standing >
Liels's fine slash strikes a Centaur.
Liels misses a Centaur.
Liels misses a Centaur.
You start chanting...
The magic gathers, then fades away.

< 328h/328H 181v/195V Pos: standing >
Nul dodges a Centaur's attack.
Nul dodges a Centaur's attack.
Nul misses a Centaur.
Nul misses a Centaur.
Nul misses a Centaur.

< 328h/328H 181v/195V Pos: standing >
Nul dodges Xertrath, the bunny of Wrath's attack.
Xertrath, the bunny of Wrath's fine bite wounds Nul.
Xertrath, the bunny of Wrath turns to focus his attack on Liels!

< 328h/328H 185v/195V Pos: standing >
Nul misses a Centaur.
Nul misses a Centaur.
Nul misses a Centaur.

< 328h/328H 186v/195V Pos: standing >
Nul dodges a Centaur's attack.
Nul dodges a Centaur's attack.

< 328h/328H 188v/195V Pos: standing >
Liels's impressive slash strikes a Centaur hard.
Liels's slash strikes a Centaur.
Liels's fine slash strikes a Centaur hard.

< 328h/328H 188v/195V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental futilely tries to rescue Nul!

< 328h/328H 189v/195V Pos: standing >
Nul misses a Centaur.
Nul misses a Centaur.
Nul misses a Centaur.

< 328h/328H 190v/195V Pos: standing >
Xertrath, the bunny of Wrath misses Liels.
Xertrath, the bunny of Wrath misses Liels.
Xertrath, the bunny of Wrath almost sweeps Liels off of his feet with a well placed leg sweep.

< 328h/328H 191v/195V Pos: standing >
Looking panicked, a Centaur scrambles madly to his feet!

< 328h/328H 191v/195V Pos: standing >
A Centaur attempts to flee.
A Centaur trots east.

< 328h/328H 192v/195V Pos: standing >
Liels leaves east.

< 328h/328H 193v/195V Pos: standing >
Ok.

< 328h/328H 195v/195V Pos: standing >
Den of Xertrath
Obvious exits: -East 
Fresh blood splatters cover the area.
An air elemental is here looking like a small living tornado. (minion) 
Xertrath, the bunny of Wrath stands here, fighting someone who has already left.

< 328h/328H 195v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
west.
Obvious exits: -North -East  -West 
Fresh blood covers everything in the area.
A jade bunny is here looking for something to eat.
A female bunny is here looking for something to mate with.
A rather odd looking hare hops about here in search of something.
An air elemental enters from the west.

< 328h/328H 193v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A vischacha walks around here in search of food.
A jade bunny is here looking for something to eat.
A baby rabbit is here looking for her mother to feed her.
A rather odd looking hare hops about here in search of something.
A rather daft looking bunny stands here looking lost.
A rather odd looking hare hops about here in search of something.
A rabid bunny is lying here, incapacitated.
An air elemental enters from the south.

< 328h/328H 191v/195V Pos: standing >
An air elemental fades from your mortal viewing...
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -East  -South
Fresh blood covers everything in the area.
A baby rabbit is here looking for her mother to feed her.
A fuzzy bunny is here looking for something to satisfy her hunger.
A fuzzy bunny is here looking for something to satisfy her hunger.
A jade bunny is here looking for something to eat.
An air elemental enters from the south.

< 328h/328H 189v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 328h/328H 189v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 328h/328H 190v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
west.
Obvious exits: -North -West 
Fresh blood covers everything in the area.
A baby rabbit is here looking for her mother to feed her.
A jade bunny is here looking for something to eat.
An air elemental enters from the west.

< 328h/328H 188v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 328h/328H 188v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A female bunny is here looking for something to mate with.
A vischacha walks around here in search of food.
A vischacha walks around here in search of food.
A fuzzy bunny is here looking for something to satisfy her hunger.
An air elemental enters from the south.

< 328h/328H 187v/195V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -South -West 
Fresh blood covers everything in the area.
Nul  Anarchy (Kobold)(small) stands in mid-air here.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A fuzzy bunny is here looking for something to satisfy her hunger.
A vischacha walks around here in search of food.
A baby rabbit is here looking for her mother to feed her.
An air elemental enters from the south.

< 328h/328H 185v/195V Pos: standing >
Liels leaves west.
You follow Liels.

A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
east.
Obvious exits: -North -East 
Puddles of fresh blood cover the ground.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A jade bunny is here looking for something to eat.
A rather odd looking hare hops about here in search of something.
An air elemental enters from the east.

< 328h/328H 184v/195V Pos: standing >
Liels leaves north.
You follow Liels.

Inside a Dark Burrow
   This burrow is very dark and damp, the walls are a dark brownish color and
the ceiling to match.  Many footprints are evident on the ground here, it looks
like many creatures dwell in this dark place.  Sounds of movement can be heard
coming from the south.
Obvious exits: -South -Up   
Fresh blood covers everything in the area.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A female bunny is here looking for something to mate with.
A rather odd looking hare hops about here in search of something.
A female bunny is here looking for something to mate with.
An air elemental enters from the south.

< 328h/328H 182v/195V Pos: standing >
Liels leaves up.
You follow Liels.

A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down 
A greyish stone wall is here to the north.
Liels  Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
An air elemental enters from below.

< 328h/328H 182v/195V Pos: standing >
Oof! a Centaur bumps into a greyish stone wall...
In his haste to slam a Centaur around, Liels slips and falls!

< 328h/328H 182v/195V Pos: standing >
Nul enters from below.

< 328h/328H 183v/195V Pos: standing >
A Centaur starts casting a spell.

< 328h/328H 185v/195V Pos: standing >
A Well Traveled Path
Obvious exits: -North -Down 
A greyish stone wall is here to the north.
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Liels  Anarchy (Troll)(large) sits in mid-air here.(Red Aura)
A Centaur (large) stands, floating here. (Casting) 

< 328h/328H 186v/195V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
You start chanting...

< 328h/328H 188v/195V Pos: standing >
Casting: cyclone 

< 328h/328H 190v/195V Pos: standing >
You complete your spell...
[Damage: 98 ] -=[The cyclone whirls and rips about, sending a Centaur reeling!]=-
Nul suddenly attacks a Centaur!
Nul misses a Centaur.
A Centaur starts casting a spell.

< 328h/328H 190v/195V Pos: standing >
You start chanting...

< 328h/328H 192v/195V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 328h/328H 193v/195V Pos: standing >
Liels clambers to his feet.

< 328h/328H 193v/195V Pos: standing >
Casting: cyclone 

< 328h/328H 193v/195V Pos: standing >
You complete your spell...
[Damage: 52 ] -=[The cyclone whirls and rips about, sending a Centaur reeling!]=-

< 328h/328H 193v/195V Pos: standing >
Liels suddenly looks a bit dumb, and madly slams at a Centaur!
A Centaur is stunned!

< 328h/328H 194v/195V Pos: standing >
Nul misses a Centaur.
Nul misses a Centaur.
Nul misses a Centaur.

< 328h/328H 194v/195V Pos: standing >
You start chanting...

< 328h/328H 195v/195V Pos: standing >
Nul starts casting an offensive spell.

< 328h/328H 195v/195V Pos: standing >
A Centaur misses Nul.

< 328h/328H 195v/195V Pos: standing >
You complete your spell...
[Damage: 102 ] -=[The cyclone whirls and rips about, sending a Centaur reeling!]=-

< 328h/328H 195v/195V Pos: standing >
Nul completes his spell...
Nul utters the word 'yfaghbuhz'
A Centaur wails in agony as Nul's biting cold freezes his exposed skin!
A Centaur is incapacitated and will slowly die, if not aided.

< 328h/328H 195v/195V Pos: standing >
You start chanting...

< 328h/328H 195v/195V Pos: standing >
You complete your spell...
[Damage:  7 ] -=[The lightning bolt hits a Centaur with full impact.]=-
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!