The death of [32 Guardian] Aggy The Empire (Barbarian)

in Passing Between Two Wagons

from the perspective of [35 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       the cap of storytelling (magic)
<worn on eyes>       a crude ivory eyepatch
<worn in ear>        a delicate enchanted snowflake [poor]
<worn in ear>        a dangling chain crucifix (glowing) [75%]
<worn on face>       an irridescent blue mask (magic)
<worn around neck>   an emerald amulet (magic)
<worn around neck>   a tribal necklace of royal authority [superior] (glowing)
<worn on body>       an imperceptable shroud of stars (magic) (glowing) (humming)
<worn about body>    a long fur [superior]
<worn on tail>       a sinister ivory tail protector
<worn as quiver>     a magical obsidian quiver
<worn about waist>   a soft leather belt
<worn on belt buckle>a glowing black tome with a bone splint spine (magic) (glowing)
<worn on arms>       a pair of orcish sleeves [superior] (magic)
<held as shield>     a chimaera scale [poor]
<worn around wrist>  some lily pads [89%]
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the golden staff of magic immunity (magic)
<worn on legs>       a flowing black skirt
<worn on feet>       some glittering bone shoes


< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E# -S -W
A very young Cimmerian toddles about the camp here.

< 408h/408H 151v/153V Pos: standing >
You quickly scan the area.
A Cimmerian warrior who is close by to your north.
A Cimmerian toddler who is not far off to your north.
A Cimmerian woman who is not far off to your north.
A Cimmerian warrior who is close by to your south.
An ancient Cimmerian who is not far off to your south.
A mature Cimmerian who is not far off to your south.
A Barbarian who is not far off to your south.
An ancient Cimmerian who is not far off to your west.

< 408h/408H 151v/153V Pos: standing >

< 408h/408H 151v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: An Enormous Bonfire
</map>
An Enormous Bonfire
Obvious exits: -N -E -S -W

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S# -W
A Cimmerian woman watches the surrounding bustle calmly.
An ancient Cimmerian walks about, instructing the others.
A young Cimmerian man stands here, practicing his kicks.

< 408h/408H 151v/153V Pos: standing >
The door seems to be closed.

< 408h/408H 151v/153V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Before a Dilapidated Wagon
Obvious exits: -N -E -S -W -SE#
A man stands here, focusing his martial energies.

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>
Before a Dilapidated Wagon
Obvious exits: -N -E -S -W -SE#
A man stands here, focusing his martial energies.

< 408h/408H 152v/153V Pos: standing >
Looks like an exit.
You extend your sights southward.
Passing Between Two Wagons
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Cimmerian of the Master's Path is lying here.
An ancient Cimmerian walks about, instructing the others.
A mature Cimmerian man is walking about- on his hands!
A Barbarian (large)  The Empire stands here.(Gold Aura)

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S# -W
A Cimmerian woman watches the surrounding bustle calmly.
An ancient Cimmerian walks about, instructing the others.
A young Cimmerian man stands here, practicing his kicks.

< 408h/408H 151v/153V Pos: standing >
A Cimmerian woman leaves north.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
Ok.

< 408h/408H 153v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Inside a Cimmerian Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Inside a Cimmerian Wagon
</map>
Inside a Cimmerian Wagon
Obvious exits: -N
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 152v/153V Pos: standing >
Ok.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >
You feel like you can smoke again.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 153v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 153v/153V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very evil)     
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 408h/408H 153v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 153v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
Ok.

< 408h/408H 153v/153V Pos: standing >
You quickly scan the area.
An ancient Cimmerian who is close by to your north.
An ancient Cimmerian who is not far off to your north.
A mature Cimmerian who is a brief walk away to your north.

< 408h/408H 153v/153V Pos: standing >
Ok.

< 408h/408H 153v/153V Pos: standing >
Ok.

< 408h/408H 153v/153V Pos: standing >
You quickly scan the area.
An ancient Cimmerian who is close by to your north.
An ancient Cimmerian who is not far off to your north.
A mature Cimmerian who is a brief walk away to your north.

< 408h/408H 153v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S -W
An ancient Cimmerian walks about, instructing the others.

< 408h/408H 152v/153V Pos: standing >
You quickly scan the area.
An ancient Cimmerian who is close by to your north.
A mature Cimmerian who is not far off to your north.
A Cimmerian warrior who is close by to your east.
A youthful Cimmerian who is close by to your east.
A mature Cimmerian who is not far off to your east.
An ancient Cimmerian who is not far off to your east.
A venerable Cimmerian who is close by to your south.
A Cimmerian toddler who is not far off to your west.
A Barbarian who is not far off to your west.
A Cimmerian of the Master's Path who is not far off to your west.
A youthful Cimmerian who is not far off to your west.
A young Cimmerian woman who is a brief walk away to your west.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>
Before a Dilapidated Wagon
Obvious exits: -N -E -S -W -SE#
A man stands here, focusing his martial energies.
A young Cimmerian man stands here, practicing his kicks.

< 408h/408H 151v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S -W
An ancient Cimmerian walks about, instructing the others.

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Inside a Cimmerian Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Inside a Cimmerian Wagon
</map>
Inside a Cimmerian Wagon
Obvious exits: -N
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 151v/153V Pos: standing >
Ok.

< 408h/408H 151v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 153v/153V Pos: standing >
Inside a Cimmerian Wagon
Obvious exits: -N#
An extremely aged Cimmerian watches the camp's goods.

< 408h/408H 153v/153V Pos: standing >

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Casting: shadow travel 

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
   MMMM^^^..^.    
  MMM^^.......^   
 MMM^^.......MMM  
 MM^^......^MMM   
 MM^^^.^@^^^^     
 MM^^^^^^^        
 MMM              
                  
                  
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W
Liels  Anarchy (Troll)(large) stands in mid-air here.

< 408h/408H 153v/153V Pos: standing >
You sit down and relax.

< 408h/408H 153v/153V Pos: sitting >
You have memorized the following spells:
( 7th circle)  4 - hammer
( 6th circle)  6 - reflection
( 5th circle)  5 - boulder
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               1 - infravision
               2 - insects
( 3rd circle)  2 - blindness
               1 - concealment
               2 - mirror image
               3 - shadow monster
( 2nd circle)  6 - burning hands
               2 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 408h/408H 153v/153V Pos: sitting >
You start meditating...

< 408h/408H 153v/153V Pos: sitting >
Liels starts following you.

< 408h/408H 153v/153V Pos: sitting >
Liels has just given you his consent.

< 408h/408H 153v/153V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 408h/408H 153v/153V Pos: sitting >
Liels is now a member of your group.

< 408h/408H 153v/153V Pos: sitting >
You clamber to your feet.

< 408h/408H 153v/153V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
    ^^MM^^^.M.^     
   ^MMMM^^^..^..    
  ^MMM^^.......^^   
 ^MMM^^.......MMMM  
 MMM^^......^MMM    
 MMM^^^.^@^^^^      
 MMM^^^^^^^         
 MMMM               
  M                 
                    
                    

< 408h/408H 153v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: East Side of the Wagon Camp
</map>
East Side of the Wagon Camp
Obvious exits: -N -E -S
Liels enters from the east.

< 408h/408H 151v/153V Pos: standing >

< 408h/408H 151v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Near a Nomads' Wagon Camp
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Near a Nomads' Wagon Camp
</map>
Near a Nomads' Wagon Camp
Obvious exits: -N -S -W
A mature Cimmerian man is walking about- on his hands!
Liels enters from the north.

< 408h/408H 149v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Passing Between Two Wagons
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Passing Between Two Wagons
</map>
Passing Between Two Wagons
Obvious exits: -E -W
A brutal brass hat lies here on the ground.
A young Cimmerian man stands here, practicing his kicks.
An ancient Cimmerian walks about, instructing the others.
Liels enters from the east.

< 408h/408H 147v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Dilapidated Wagon
</map>
Before a Dilapidated Wagon
Obvious exits: -N -E -S -W -SE#
A very young Cimmerian toddles about the camp here.
A man stands here, focusing his martial energies.
Liels enters from the east.

< 408h/408H 146v/153V Pos: standing >

< 408h/408H 147v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S# -W
An ancient Cimmerian walks about, instructing the others.
An ancient Cimmerian walks about, instructing the others.
Liels enters from the east.

< 408h/408H 148v/153V Pos: standing >

< 408h/408H 149v/153V Pos: standing >
You quickly scan the area.
A Cimmerian of the Master's Path who is not far off to your north.
A Cimmerian toddler who is close by to your east.
A Cimmerian warrior who is close by to your east.
A youthful Cimmerian who is not far off to your east.
An ancient Cimmerian who is not far off to your east.
A mature Cimmerian who is a brief walk away to your east.
A Cimmerian toddler who is close by to your west.
A Barbarian who is not far off to your west.
A youthful Cimmerian who is not far off to your west.
A young Cimmerian woman who is a brief walk away to your west.

< 408h/408H 150v/153V Pos: standing >

< 408h/408H 151v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Before a Nomad's Wagon
</map>
Before a Nomad's Wagon
Obvious exits: -N -E -S -W -SW#
A very young Cimmerian toddles about the camp here.
Liels enters from the east.

< 408h/408H 152v/153V Pos: standing >

< 408h/408H 152v/153V Pos: standing >

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Passing Between Two Wagons
</map>

<map>
Zone: The Cimmerian Nomad Encampment.
Room: Passing Between Two Wagons
</map>
Passing Between Two Wagons
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a Cimmerian of the Master's Path is lying here.
A Barbarian (large)  The Empire stands here.(Gold Aura)
A young Cimmerian man stands here, practicing his kicks.
Liels enters from the east.

< 408h/408H 151v/153V Pos: standing >
Liels suddenly looks a bit dumb, and madly slams at a Barbarian!
You start chanting...

< 408h/408H 151v/153V Pos: standing >
Casting: hammer 
Liels's fine slash wounds a Barbarian.
Liels's slash wounds a Barbarian.
Liels's impressive slash wounds a Barbarian.

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 75 ] Your massive hammer causes a Barbarian to double over in pain!

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 76 ] Your massive hammer causes a Barbarian to double over in pain!

< 408h/408H 153v/153V Pos: standing >
A Barbarian misses Liels.
Liels barely blocks a Barbarian's lunge at him.

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Liels's fine slash wounds a Barbarian.
Liels's fine slash wounds a Barbarian.
Liels's fine slash wounds a Barbarian.

< 408h/408H 153v/153V Pos: standing >
Casting: hammer 

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 83 ] Your massive hammer causes a Barbarian to double over in pain!

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Casting: hammer 

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 74 ] Your massive hammer causes a Barbarian to double over in pain!
A Barbarian misses Liels.
A Barbarian misses Liels.

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Liels's fine slash strikes a Barbarian.
Liels's fine slash strikes a Barbarian.
Liels misses a Barbarian.
A Barbarian clambers to his feet.

< 408h/408H 153v/153V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves west.

< 408h/408H 153v/153V Pos: standing >
A Barbarian enters from the west.

< 408h/408H 153v/153V Pos: standing >
Liels suddenly looks a bit dumb, and madly slams at a Barbarian!

< 408h/408H 153v/153V Pos: standing >
Casting: boulder 

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 39 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Casting: boulder 
Liels dodges a Barbarian's attack.
A Barbarian misses Liels.

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 75 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Liels misses a Barbarian.
Liels misses a Barbarian.
Liels's fine slash strikes a Barbarian very hard.

< 408h/408H 153v/153V Pos: standing >
Casting: boulder 
Liels's pupils dialate and return to normal.

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 40 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!

< 408h/408H 153v/153V Pos: standing >
You start chanting...

< 408h/408H 153v/153V Pos: standing >
Liels dodges a Barbarian's attack.
Liels dodges a Barbarian's attack.

< 408h/408H 153v/153V Pos: standing >
Casting: boulder 

< 408h/408H 153v/153V Pos: standing >
You complete your spell...
[Damage: 15 ] Your huge illusional boulder hits a Barbarian causing him to scream out in agony!
A Barbarian's some spiked leather armor bearing the insignia of Tharnadia [poor] was completely destroyed by the massive blow!
A Barbarian's finely-woven mesh eyepatch was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!