The death of [34 Dark Dreamer] Glima The Empire (Grey Elf)

in On the Bridge of the Caravel Revelations

from the perspective of [35 Thief] Tiu Anarchy (Goblin)

<worn as a badge>    an insignia of a cresent moon
<worn on head>       a crown of light
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a glowing crystalline earring
<worn on face>       a serpentine mask
<worn around neck>   a necklace of jade (invis)
<worn around neck>   a twisted wolf pendant
<worn on body>       a lost platemail of dwarven heroes
<worn about body>    an elven cloak
<worn on back>       a storm-crested quiver
<worn as quiver>     a mystical serpent runed quiver
<worn about waist>   a belt adorned by shrunken heads
<worn on belt buckle>a shield bearing the crest of Volgk
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a burnished couatl-hide bracer
<worn around wrist>  a whitestone bracer [superior]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     a spiked electrum ring
<primary weapon>     a masters rapier
<secondary weapon>   a sewing needle [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates [82%]
<worn on feet>       some spurred blood crystal boots

Zone: Darkfall Forest.
Room: Deeper Into the Jungle
</map>

<map>
Zone: Darkfall Forest.
Room: Deeper Into the Jungle
</map>
Deeper Into the Jungle
Obvious exits: -E -W
A su-monster stands here.

< 417h/417H 144v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 145v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is a brief walk away to your east.

< 417h/417H 146v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.

< 417h/417H 145v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 145v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your east.
A su-monster who is close by to your west.

< 417h/417H 146v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W

< 417h/417H 145v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 146v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.

< 417h/417H 146v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.

< 417h/417H 145v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 146v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
A su-monster who is close by to your north.
A su-monster who is a brief walk away to your north.
The su-elder who is a brief walk away to your north.
A su-monster who is close by to your south.
A su-monster who is not far off to your west.
A su-monster who is a brief walk away to your west.

< 417h/417H 147v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
A su-monster stands here.

< 417h/417H 150v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 150v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your south.
A su-monster who is not far off to your south.

< 417h/417H 151v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>
The Path of the Su
Obvious exits: -N -E -S -W -U

< 417h/417H 151v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 152v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
The su-elder who is close by to your north.
A su-monster who is close by to your east.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
A su-monster who is not far off to your south.
A su-monster who is a brief walk away to your south.
A su-monster who is close by above you.

< 417h/417H 152v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>

<map>
Zone: Darkfall Forest.
Room: The Path of the Su
</map>
The Path of the Su
Obvious exits: -N -E -S -W -U
A su-monster stands here.
A su-monster stands here.

< 417h/417H 154v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>

<map>
Zone: Darkfall Forest.
Room: A Split in a Tribal Path
</map>
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.

< 417h/417H 152v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W

< 417h/417H 151v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>

<map>
Zone: Darkfall Forest.
Room: A Tribal Path
</map>
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.

< 417h/417H 150v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: Deeper Into the Jungle
</map>

<map>
Zone: Darkfall Forest.
Room: Deeper Into the Jungle
</map>
Deeper Into the Jungle
Obvious exits: -E -W
A su-monster stands here.

< 417h/417H 149v/172V Pos: standing >

<map>
Zone: Darkfall Forest.
Room: A Path Through a Jungle
</map>
A Path Through a Jungle
Obvious exits: -E -W

< 417h/417H 148v/172V Pos: standing >
 ..^**  
 ..@^*  
 .****  
A Dark Jungle
Obvious exits: -N -E -S -W

< 417h/417H 146v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 147v/172V Pos: standing >
   MMMMMS^      
  MMMM^....MM   
 MMM..^M.^^MMM  
 ...^....^MMM^  
 ..^...@**MMM^  
 ...^..*^*MM^^  
 ^..^.****M^*^  
  ^^^^^^*MM^*   
   MMMMMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 417h/417H 147v/172V Pos: standing >
                
   MMMMMS^  M   
 MMMMM^....MMM  
 MMM..^M.^^MMM  
 ...^..@.^MMM^  
 ..^...^**MMM^  
 ...^..*^*MM^^  
  ..^.****M^*   
   ^^^^^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 417h/417H 146v/172V Pos: standing >
                
                
   MMMMMS^  MM  
 MMMMM^....MMM  
 MMM..^@.^^MMM  
 ...^....^MMM^  
 ..^...^**MMM^  
  ..^..*^*MM^   
   .^.****M^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.

< 417h/417H 145v/172V Pos: standing >
                
                
                
   MMMMMS^  MM  
 MMMMM^@...MMM  
 MMM..^M.^^MMM  
 ...^....^MMM^  
  .^...^**MMM   
   .^..*^*MM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 417h/417H 144v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 145v/172V Pos: standing >
                
                
             M  
  MMMMMS^  MMM  
 MMMM^.@..MMM^  
 MM..^M.^^MMM^  
 ..^....^MMM^.  
  ^...^**MMM^   
   ^..*^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 417h/417H 145v/172V Pos: standing >
                
                
                
             M  
  MMMMM@^  MMM  
 MMMM^....MMM^  
 MM..^M.^^MMM^  
  .^....^MMM^   
   ...^**MMM    
A Sandy Myrabolan Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Tjuven floats here.
The Yacht Spriiiiing! floats here.
The Clipper Thanks Gu floats here.
The Sloop BayCityRoller floats here.
The Yacht Spriiiiiiing!  floats here.
The Sloop ship floats here.
The Sloop shipp floats here.

< 417h/417H 144v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 145v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: A Well Worn Path
</map>
A Well Worn Path
Obvious exits: -N -E -S -W

< 417h/417H 143v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 144v/172V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A pigeon who is not far off to your north.
A minotaur townsperson who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A minotaur townsperson who is rather far off to your north.
A pretty woman who is in the distance to your north.
A myrabolan commoner who is not far off to your east.
A centaur guardsman who is not far off to your east.
A small doe who is a brief walk away to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.

< 417h/417H 145v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: A Newly Built Road
</map>
A Newly Built Road
Obvious exits: -E -W

< 417h/417H 149v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: A Wagon Stop
</map>

<map>
Zone: Myrabolus.
Room: A Wagon Stop
</map>
A Wagon Stop
Obvious exits: -N -E -S# -W
A small doe stands on the road here, wary of travellers.
A common resident of the city travels down the road.
A centaur guardsman stands, apparently asleep.

< 417h/417H 147v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -S
A small doe stands on the road here, wary of travellers.

< 417h/417H 146v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -S
A playful squirrel hops down the road here.

< 417h/417H 145v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -S
A woman shopper travels the city.

< 417h/417H 144v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W

< 417h/417H 143v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -E -W

< 417h/417H 141v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -S -W

< 417h/417H 140v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -N -E
A young Half-Elf wanders the road here.
A playful squirrel hops down the road here.
An elite hunter guard looks to the south intently.(Gold Aura)

< 417h/417H 139v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W
A playful squirrel hops down the road here.

< 417h/417H 138v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Myrabolan Dock Road
</map>
The Myrabolan Dock Road
Obvious exits: -E -W

< 417h/417H 136v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: Before the Myrabolan Docks
</map>

<map>
Zone: Myrabolus.
Room: Before the Myrabolan Docks
</map>
Before the Myrabolan Docks
Obvious exits: -N -E -W
A young Half-Elf wanders the road here.

< 417h/417H 135v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Gates of the Myrabolan Docks
</map>

<map>
Zone: Myrabolus.
Room: The Gates of the Myrabolan Docks
</map>
The Gates of the Myrabolan Docks
Obvious exits: -N# -S
A young Half-Elf wanders the road here.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.

< 417h/417H 134v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 135v/172V Pos: standing >
Ok.

< 417h/417H 136v/172V Pos: standing >
Pardon?

< 417h/417H 138v/172V Pos: standing >
You quickly scan the area.
Balance who is not far off to your north.
The dock master who is a brief walk away to your north.
A wandering half-elf who is close by to your south.

< 417h/417H 139v/172V Pos: standing >
That's absurd.

< 417h/417H 141v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 143v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: Before the Pier
</map>
Before the Pier
Obvious exits: -N -E# -S

< 417h/417H 144v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 145v/172V Pos: standing >
You quickly scan the area.
Balance who is close by to your north.
The dock master who is not far off to your north.
A wandering half-elf who is close by to your south.
A myrabolan gate guard who is close by to your south.
A myrabolan gate guard who is close by to your south.
A myrabolan gate guard who is close by to your south.
A wandering half-elf who is not far off to your south.

< 417h/417H 146v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Pier
</map>

<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)

< 417h/417H 147v/172V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Pier
</map>

<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
The Caravel Revelations floats here.
The Ketch Tzlcltpzzst floats here.
The Ketch *--[DYNAMITE] floats here.
The Sloop Righteousness floats here.
The Yacht *--[firecracker] floats here.
The Caravel Go Away! floats here.
The Sloop Not a Threat floats here.
The Yacht bussysniffer floats here.
The Ketch The GodFather! floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 417h/417H 147v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 148v/172V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 74 platinum coins, 73 gold coins, 2 silver coins, 9 copper coins. 

< 417h/417H 151v/172V Pos: standing >
Thanks for your business, it will take 1 hours for your ship to get here.

< 417h/417H 152v/172V Pos: standing >
Ok.
You put 74 platinum, 18 gold, 2 silver, and 9 copper coins into a rugged adventurers satchel.

< 417h/417H 152v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 153v/172V Pos: standing >
You board the Caravel Revelations.
Aboard the Caravel Revelations
Obvious exits: -N -E -W

< 417h/417H 155v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 156v/172V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A Grey Elf who is close by to your north.
A Grey Elf who is close by to your north.

< 417h/417H 158v/172V Pos: standing >
On the Bridge of the Caravel Revelations
Obvious exits: -N -E -S -W
A Grey Elf (medium)  The Empire sits resting.(Gold Aura)
A Grey Elf (medium)  The Empire stands in mid-air here.
A Grey Elf (medium)  The Empire stands in mid-air here.(Gold Aura)

< 417h/417H 171v/172V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 417h/417H 171v/172V Pos: standing >
This Grey Elf is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..


< 417h/417H 171v/172V Pos: standing >
This Grey Elf is in excellent condition.
He's medium in size.
He is in the front rank.


< 417h/417H 171v/172V Pos: standing >
This Grey Elf is in excellent condition.
He's medium in size.
He is in the front rank.


< 417h/417H 171v/172V Pos: standing >
This Grey Elf is in excellent condition.
He's medium in size.
He is in the front rank.


< 417h/417H 171v/172V Pos: standing >
You stealthily position yourself behind a Grey Elf, circling him.

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP: excellent >
 You parry a Grey Elf's lunge at you.

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP: excellent >
 [Damage: 23 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 26 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 23 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 You do a fancy maneuver, tripping a Grey Elf.

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 You parry a Grey Elf's lunge at you.

< 417h/417H 171v/172V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 27 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 23 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 27 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
[Damage: 22 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 417h/417H 171v/172V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage:  1 ] -=[A Grey Elf screams in pain as your slash tears into his flesh]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!