The death of [34 Controller] Fez Anarchy (Drow Elf)

in On the Bridge of the Sloop Rapture

from the perspective of [34 Controller] Fez Anarchy (Drow Elf)

<worn as a badge>    the insignia of Lizizania [superior]
<worn on head>       the crown of dragons
<worn in ear>        a long dangling earring [superior]
<worn in ear>        an earring of bone
<worn on face>       a salamander scale mask
<worn around neck>   a necklace of Drow testicles
<worn on body>       a dark blue robe [superior]
<worn about body>    the shroud of hatred (glowing) (humming)
<worn on back>       a buckskin pack
<worn about waist>   an exquisite silk sash [superior]
<worn on belt buckle>a thick ledger with the frostmaiden insignia [poor]
<worn on arms>       a pair of troll-hide sleeves
<held as shield>     the shield of the Clavikord
<worn around wrist>  a humming flesh bracer from The City of Winterhaven
<worn around wrist>  a shriveled band of human flesh
<worn on hands>      some frost-rimed bronze claws from The Forest City of Aravne
<worn on finger>     a silver ring embossed with a cresent moon
<worn on finger>     a soft feathered ring
<held>               the bone wand of Berbrathus (glowing)
<worn on feet>       a pair of tiger fur boots


< 249h/249H 140v/145V Pos: standing >
Thanks for your business, it will take 0 hours for your ship to get here.

< 249h/249H 141v/145V Pos: standing >

< 249h/249H 143v/145V Pos: standing >
Ok.
You put 208 platinum, 130 gold, 7 silver, and 6 copper coins into a rugged adventurers satchel.

< 249h/249H 144v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
You board the Sloop IceFlow.
Aboard the Sloop IceFlow
Obvious exits: -North
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A small leather-bound book lies here.
A small raven totem lies here.
A leather shirt has been left upon the ground here.
A small limestone totem lies here.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
The Yacht Troll Ship floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
Fez  Anarchy (Drow Elf)(medium) stands in mid-air here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
The Yacht Troll Ship floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
An orcish merchant is standing here, busy with his own matters.
Fez  Anarchy (Drow Elf)(medium) stands in mid-air here, fighting an orcish merchant.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
Fez stops following you.
Fez is no longer in your group.

< 249h/249H 145v/145V Pos: standing >

		Score information for Fez

Level: 34   Race: Drow Elf   Class: Summoner / Controller Sex: Male
Hit points: 249(249)  Moves: 145(145)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Fly Haste Levitation Tower of Iron Will
Songs:          Song of Flight
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  342 

Active Spells:
--------------
detect invisibility (18 minutes)


< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Yacht Troll Ship floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
You start chanting...

< 249h/249H 145v/145V Pos: standing >
You complete your spell...
You feel your skin harden to stone.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Yacht Troll Ship floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
Autosaving...

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
You sense a lifeform nearby.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
Aboard the Sloop IceFlow
Obvious exits: -North
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A small leather-bound book lies here.
A small raven totem lies here.
A leather shirt has been left upon the ground here.
A small limestone totem lies here.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

		Score information for Fez

Level: 34   Race: Drow Elf   Class: Summoner / Controller Sex: Male
Hit points: 249(249)  Moves: 145(145)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Life
Enchantments:   Ultravision Farsee Fly Haste Levitation Tower of Iron Will
Songs:          Song of Flight
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  342 

Active Spells:
--------------
stone skin (4 minutes)
detect invisibility (18 minutes)


< 249h/249H 145v/145V Pos: standing >
You start chanting...

< 249h/249H 145v/145V Pos: standing >
Casting: coldshield *

< 249h/249H 145v/145V Pos: standing >
You complete your spell...
You are surrounded by freezing cold!

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
Aboard the Sloop IceFlow
Obvious exits: -North
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A small leather-bound book lies here.
A small raven totem lies here.
A leather shirt has been left upon the ground here.
A small limestone totem lies here.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
Aboard the Sloop IceFlow
Obvious exits: -North
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
A small leather-bound book lies here.
A small raven totem lies here.
A leather shirt has been left upon the ground here.
A small limestone totem lies here.

< 249h/249H 145v/145V Pos: standing >
You disembark this ship.
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
You board the Sloop Rapture.
Aboard the Sloop Rapture
Obvious exits: -North

< 249h/249H 145v/145V Pos: standing >
On the Bridge of the Sloop Rapture
Obvious exits: -South

< 249h/249H 144v/145V Pos: standing >
Your crew begins undocking procedures.

< 249h/249H 144v/145V Pos: standing >
Aboard the Sloop Rapture
Obvious exits: -North

< 249h/249H 143v/145V Pos: standing >
The crew begins raising the anchor.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
You sense a lifeform nearby.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
You sense a lifeform nearby.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The crew finishes raising the anchor.

< 249h/249H 145v/145V Pos: standing >

< 249h/249H 145v/145V Pos: standing >
An orcish merchant comes aboard.

< 249h/249H 145v/145V Pos: standing >
The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The Sloop Rapture floats here.
The Sloop Chicken Ship floats here.
The Sloop IceFlow floats here.
The Clipper Decimator floats here.
A stocky duergar patrols the docks.
An elderly orcish shipwright stands here selling boats.

< 249h/249H 145v/145V Pos: standing >
The crew scrambles to their stations.

< 249h/249H 145v/145V Pos: standing >
An orcish merchant attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
Out of nowhere, an orcish merchant stabs you in the back.

< 248h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC:few scratches E: an orcish merchant sta EP: excellent >
 You're in no position to disembark!

< 248h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC:few scratches E: an orcish merchant sta EP: excellent >
 An orcish merchant dances an amazing maneuver in battle, tripping you.
However, you take an orcish merchant down with you!

< 248h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC:few scratches E: an orcish merchant sit EP: excellent >
 An orcish merchant's powerful slash strikes you very hard.
OUCH!  That really did HURT!
[Damage: 14 ] An orcish merchant shivers from the unnatural cold as he hits you!
An orcish merchant misses you.
An orcish merchant misses you.
An orcish merchant misses you.
An orcish merchant's slash strikes you very hard.
OUCH!  That really did HURT!
[Damage: 14 ] An orcish merchant shivers from the unnatural cold as he hits you!

< 187h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: small wounds E: an orcish merchant sit EP: few scratches >
 You miss an orcish merchant.
You miss an orcish merchant.

< 187h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: small wounds E: an orcish merchant sit EP: few scratches >
 The crew readies the sails.

< 187h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: small wounds E: an orcish merchant sit EP: few scratches >
 An orcish merchant misses you.
An orcish merchant's slash strikes you.
[Damage:  7 ] An orcish merchant shivers from the unnatural cold as he hits you!
An orcish merchant misses you.
An orcish merchant's slash seriously wounds you.
OUCH!  That really did HURT!
[Damage: 18 ] An orcish merchant shivers from the unnatural cold as he hits you!

< 135h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: few wounds E: an orcish merchant sit EP:  small wounds >
 The first officer begins a checkup of all ship systems.

< 135h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: few wounds E: an orcish merchant sit EP:  small wounds >
 Sorry, you can't do that while laying around.

< 135h/249H 145v/145V Pos: on your ass >
< T: Fez TP: ass TC: few wounds E: an orcish merchant sit EP:  small wounds >
 You clamber to your feet.

< 135h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC: few wounds E: an orcish merchant sit EP:  small wounds >
 You start chanting...

< 135h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC: few wounds E: an orcish merchant sit EP:  small wounds >
 You complete your spell...
[Damage: 31 ] You get a good hold of an orcish merchant and shock him.
You dodge an orcish merchant's vicious attack.
You dodge an orcish merchant's vicious attack.
You dodge an orcish merchant's vicious attack.
An orcish merchant misses you.

< 135h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC: few wounds E: an orcish merchant sit EP:  small wounds >
 
< 135h/249H 145v/145V Pos: standing >
< T: Fez TP: sta TC: few wounds E: an orcish merchant sit EP:  small wounds >
 You attempt to flee...
On the Bridge of the Sloop Rapture
Obvious exits: -South
You flee northward!

< 135h/249H 123v/145V Pos: standing >
You start chanting...

< 135h/249H 123v/145V Pos: standing >
An orcish merchant dances an amazing maneuver in battle, tripping you.

< 135h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: few wounds E: an orcish merchant sta EP:  small wounds >
 Standing would be a good first step.
You abort your spell before it's done!

< 135h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: few wounds E: an orcish merchant sta EP:  small wounds >
 An orcish merchant's impressive pierce strikes you very hard.
[Damage:  8 ] An orcish merchant shivers from the unnatural cold as he hits you!
A Halfling's disguise falls apart!
A Halfling misses you.
A Halfling's impressive slash strikes you very hard.
[Damage:  7 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling's impressive slash strikes you very hard.
[Damage:  7 ] A Halfling shivers from the unnatural cold as he hits you!

< 88h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling parries your futile lunge at him.
You miss a Halfling.

< 88h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: nasty wounds E: A Halfling sta EP:  few wounds >
 The first officer reports everything is in order and the ship is ready to go.

< 88h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: nasty wounds E: A Halfling sta EP:  few wounds >
 A Halfling's impressive slash seriously wounds you.
[Damage:  8 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling's slash seriously wounds you.
[Damage:  8 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling's powerful pierce enshrouds you in a mist of blood.
[Damage:  8 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
[Damage:  6 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling misses you.

< 21h/249H 124v/145V Pos: on your ass >
< T: Fez TP: ass TC: awful E: A Halfling sta EP:  few wounds >
 You scramble madly to your feet!

< 21h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 You start chanting...

< 21h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 Casting: shocking grasp 

< 21h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 You complete your spell...
[Damage: 39 ] You get a good hold of a Halfling and shock him.

< 21h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 A Halfling's impressive pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
[Damage:  5 ] A Halfling shivers from the unnatural cold as he hits you!
You dodge a Halfling's vicious attack.
A Halfling's impressive pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
[Damage:  5 ] A Halfling shivers from the unnatural cold as he hits you!
A Halfling misses you.
A Halfling misses you.
You try to overcome your woozy feeling.

< 0h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 
< 0h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 You try to overcome your woozy feeling.

< 0h/249H 124v/145V Pos: standing >
< T: Fez TP: sta TC: awful E: A Halfling sta EP:  few wounds >
 With unbelievable speed, a Halfling's masters rapier [superior] intercepts your attack, and then a Halfling steps wide to deliver a graceful counter-attack!
A Halfling's impressive slash hits you.
Your psionicist locket of power was completely destroyed by the massive blow!