The death of [33 Guardian] Wernt The Empire (Barbarian)

in Along the Outer Wall of Sarmiz'Duul

from the perspective of [33 Guardian] Wernt The Empire (Barbarian)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a misshaped limestone skull
<worn on eyes>       a battle visor made of adamantium
<worn in ear>        a mithril and gold earring [superior]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   some lily pads (illuminating)
<worn on body>       a red spotted yellow loin cloth
<worn about body>    a black leather cloak with a spun silver lining
<worn on back>       an ermineskin backpack
<worn on arms>       a set of jagged blood crystal arm plates
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  an unique leather wristguard
<worn around wrist>  some lily pads (illuminating)
<worn on finger>     a ring of sand blasting [superior]
<primary weapon>     a silver longsword [superior]
<worn on legs>       a nice pair of crimson-hued leggings
<worn on feet>       some boots of forest running


Obvious exits: -N -E -S -W

< 904h/904H 246v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -E -S -W

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -E -S -W

< 904h/904H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -E -S -W

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -E -W

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -W

< 904h/904H 247v/249V Pos: standing >

< 904h/904H 248v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 904h/904H 249v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 248v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 247v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 247v/249V Pos: standing >

< 904h/904H 247v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 248v/249V Pos: standing >
You quickly scan the area.
An elite palace guard who is not far off to your north.
A palace servant who is not far off to your west.
A palace servant who is in the distance to your west.

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 247v/249V Pos: standing >
Servant's Quarters
Obvious exits: -E

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N -S -W

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -S -W
An elite guard stands here, eyeing visitors.

< 904h/904H 247v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -E -W
A palace servant runs on some errand.
A palace servant runs on some errand.

< 904h/904H 247v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -E -S -W

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N# -E -S -W
A palace servant runs on some errand.

< 904h/904H 247v/249V Pos: standing >
The portcullis seems to be closed.

< 904h/904H 248v/249V Pos: standing >

< 904h/904H 249v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -E -S -W

< 904h/904H 248v/249V Pos: standing >
You quickly scan the area.
A palace servant who is a brief walk away to your east.
A palace servant who is a brief walk away to your east.
An elite palace guard who is rather far off to your east.
A palace servant who is close by to your south.
A palace servant who is close by to your south.
An elite palace guard who is rather far off to your south.
A palace servant who is not far off to your west.

< 904h/904H 248v/249V Pos: standing >
Within Rodev Keep
Obvious exits: -N# -E -S -W
A palace servant runs on some errand.

< 904h/904H 247v/249V Pos: standing >
Ok.

< 904h/904H 249v/249V Pos: standing >
The Portcullis to Rodev Keep
Obvious exits: -N -S

< 904h/904H 248v/249V Pos: standing >
Ok.

< 904h/904H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 904h/904H 248v/249V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 904h/904H 247v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 904h/904H 247v/249V Pos: standing >

< 904h/904H 247v/249V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 904h/904H 247v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 904h/904H 249v/249V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 904h/904H 248v/249V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 904h/904H 247v/249V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 904h/904H 246v/249V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 904h/904H 246v/249V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#

< 904h/904H 246v/249V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 904h/904H 248v/249V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
A huge block of solid ice is here to the south.
Macom, the town shipwright, stands here ready to deal.

< 904h/904H 247v/249V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 884h/904H 249v/249V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 884h/904H 248v/249V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
A huge block of solid ice is here to the south.
Macom, the town shipwright, stands here ready to deal.

< 884h/904H 247v/249V Pos: standing >
A wall of ice crumbles to dust and blows away.
A Paved Obsidian Road
Obvious exits: -N -E -S

< 885h/904H 247v/249V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#

< 885h/904H 248v/249V Pos: standing >
The gate seems to be closed.

< 886h/904H 248v/249V Pos: standing >
The gate seems to be closed.

< 886h/904H 248v/249V Pos: standing >
The gate seems to be closed.

< 887h/904H 249v/249V Pos: standing >
A rakshasa tribesman suddenly attacks YOU!
A rakshasa tribesman's impressive slash wounds you.
A Kobold enters from the south.
An Ogre enters from the south.
An ice elemental enters from the south.
A Drow Elf enters from the south.
A Troll enters from the south.
A Kobold enters from the south.
An Orc enters from the south.
A deadly nightmare trots in from the south.
A Githyanki enters from the south.

< 874h/904H 249v/249V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 In his haste to slam you around, an Ogre slips and falls!
An Ogre is stunned!

< 875h/904H 249v/249V Pos: standing >
< T: Wernt TP: sta TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 Grrrrrrrrrrrr... A deadly nightmare growls at you.
A deadly nightmare suddenly attacks YOU!

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Troll starts casting an offensive spell.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 
< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Kobold starts casting a spell.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 The snow is coming down faster now.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
A Kobold enters from the south.
A Kobold enters from the south.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 872h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:few scratches E: a rakshasa tribesman sta EP: excellent >
 A Githyanki creates a boulder, striking you solidly!
A Troll completes his spell...
A Troll utters the word 'yufzraiqz'
As a Troll completes his spell, he launches a massive firelance at you, scorching your skin!
An Orc's impressive slash strikes you.
A rakshasa tribesman's impressive pierce wounds you.
A rakshasa tribesman's impressive slash wounds you.
You block a rakshasa tribesman's lunge at you.

< 739h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: small wounds E: a rakshasa tribesman sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects misses you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects misses you.
A Kobold completes her spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!

< 654h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'xarr ay uqz'
You miss a rakshasa tribesman.
You miss a rakshasa tribesman.
A Kobold starts casting an offensive spell.
A Troll starts casting an offensive spell.

< 654h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 654h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP: excellent >
 A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 654h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP: few scratches >
 A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 654h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP: few scratches >
 Tiny explosions wrack your body with pain!
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 588h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP:  small wounds >
 A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 588h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: few wounds E: a rakshasa tribesman sta EP:  small wounds >
 A Kobold completes her spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold's mighty magic fist slams into you!
OUCH!  That really did HURT!
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 412h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: nasty wounds E: a rakshasa tribesman sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into you!
You block a Drow Elf's lunge at you.
You block a rakshasa tribesman's lunge at you.
A rakshasa tribesman's impressive slash strikes you.
A rakshasa tribesman's impressive pierce strikes you.
You block a rakshasa tribesman's lunge at you.
A rakshasa tribesman's slash strikes you.
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 282h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: nasty wounds E: a rakshasa tribesman sta EP:  few wounds >
 A rakshasa tribesman's body appears to recover from the affects of the potion.
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 282h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC: nasty wounds E: a rakshasa tribesman sta EP:  few wounds >
 A Troll completes his spell...
A Troll utters the word 'yufzraiqz'
As a Troll completes his spell, he launches a massive firelance at you, scorching your skin!
Hint: Type 'spells' to see what spells your class is able to use.
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!

< 194h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:pretty hurt E: a rakshasa tribesman sta EP:  few wounds >
 You dodge a swarm of insects's vicious attack.
A swarm of insects misses you.
You block a swarm of insects's lunge at you.
A swarm of insects's fine sting strikes you.
A swarm of insects's decent sting wounds you.
You dodge a swarm of insects's vicious attack.
An Orc's fine slash strikes you.
An Orc's fine slash strikes you hard.
A rakshasa tribesman attempts to flee.
Oof! a rakshasa tribesman bumps into a wall of ice...
A rakshasa tribesman tries to flee, but can't make it out of here!
A Drow Elf looks at you.

< 158h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:pretty hurt E: a rakshasa tribesman sta EP:  few wounds >
 A Drow Elf starts casting an offensive spell.
A Kobold gives an order to his followers.
A rakshasa tribesman is knocked to the ground by an ice elemental's mighty bash!

< 158h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:pretty hurt E: a rakshasa tribesman sit EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 158h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:pretty hurt E: a rakshasa tribesman sit EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 158h/904H 249v/249V Pos: sitting >
< T: Wernt TP: sit TC:pretty hurt E: a rakshasa tribesman sit EP:  few wounds >
 An Ogre clambers to his feet.
You clamber to your feet.

< 158h/904H 249v/249V Pos: standing >
< T: Wernt TP: sta TC:pretty hurt E: a rakshasa tribesman sit EP:  few wounds >
 Tiny explosions wrack your body with pain!
You wish that your wounds would stop BLEEDING so much!
In his haste to slam you around, an Ogre slips and falls!
An Ogre is stunned!
Ok.

< 96h/904H 249v/249V Pos: standing >
< T: Wernt TP: sta TC: awful E: a rakshasa tribesman sit EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 96h/904H 249v/249V Pos: standing >
< T: Wernt TP: sta TC: awful E: a rakshasa tribesman sit EP:  few wounds >
 You attempt to flee...
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
You flee northward!

< 96h/904H 220v/249V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W

< 96h/904H 220v/249V Pos: standing >
The red aura around you flashes blue and is gone.

< 96h/904H 221v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 96h/904H 222v/249V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 96h/904H 221v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 96h/904H 221v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 97h/904H 221v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
An orcish adventurer stands here.

< 97h/904H 220v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A half-orc shaman stands here, lost in contemplation.

< 97h/904H 220v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
An orcish adventurer stands here.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.

< 97h/904H 220v/249V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A male commoner stands here.

< 97h/904H 219v/249V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 98h/904H 219v/249V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A double-headed dragonfly is lying here, mortally wounded.

< 98h/904H 218v/249V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 98h/904H 218v/249V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An aging but brawny half-orc stands here enjoying life.

< 98h/904H 218v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W

< 98h/904H 217v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/904H 218v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/904H 219v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/904H 219v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/904H 220v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/904H 221v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/904H 221v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/904H 222v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/904H 222v/249V Pos: standing >
A Githyanki enters from the south.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W

< 100h/904H 222v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/904H 223v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A Githyanki (medium) Hansel Dakhira stands in mid-air here.

< 101h/904H 224v/249V Pos: standing >
A Troll enters from the south.
A Githyanki leaves south.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W

< 101h/904H 224v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 102h/904H 225v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S

< 102h/904H 224v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 102h/904H 226v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 102h/904H 226v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W

< 103h/904H 226v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S

< 103h/904H 225v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/904H 226v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/904H 227v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/904H 227v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 104h/904H 228v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W

< 104h/904H 228v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S

< 104h/904H 227v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 104h/904H 228v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 104h/904H 229v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 105h/904H 229v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 105h/904H 230v/249V Pos: standing >
A Troll enters from the south.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
Fresh blood covers everything in the area.
A male commoner stands here.

< 105h/904H 229v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 105h/904H 230v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 105h/904H 231v/249V Pos: standing >
A Troll enters from the west.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W

< 106h/904H 230v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 106h/904H 231v/249V Pos: standing >
A Troll enters from the west.

< 106h/904H 232v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 106h/904H 232v/249V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W

< 106h/904H 232v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 107h/904H 233v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 107h/904H 234v/249V Pos: standing >
A Troll enters from the west.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W

< 107h/904H 234v/249V Pos: standing >
A Troll enters from the west.

< 107h/904H 234v/249V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
You wish that your wounds would stop BLEEDING so much!
Wow that smarts... but you manage to recover quickly!

< 101h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 You miss a Troll.
You miss a Troll.
A Troll's impressive slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
You block a Troll's lunge at you.
You block a Troll's lunge at you.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold enters from the west.
A Kobold enters from the west.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold leaves east.
A Kobold leaves east.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 The world stops spinning.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold enters from the east.
A Kobold enters from the east.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold suddenly attacks YOU!
A Kobold misses you.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold enters from the west.
A Drow Elf enters from the west.
A Kobold enters from the west.
An Orc enters from the west.
A deadly nightmare trots in from the west.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 You dodge a bash from an Orc, who loses his balance and falls.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: excellent >
 A Kobold misses you.
You miss a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your impressive slash wounds a Troll.

< 87h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
A Troll's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!

< 71h/904H 235v/249V Pos: on your ass >
< T: Wernt TP: ass TC: awful E: A Troll sta EP: few scratches >
 A Kobold completes her spell...
A Kobold utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Kobold.  OUCH!
Your necklace of dangling rat skulls melted from the intense heat!
Your sapphire ring melted from the intense heat!
Your belt of desert sands melted from the intense heat!