The death of [27 Ethermancer] Giz (Grey Elf)

in An Old House

from the perspective of [32 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    a bloody cured leather badge
<worn on head>       the cap of storytelling
<worn in ear>        a shiny gold earring
<worn in ear>        a robin's tail feather (glowing)
<worn on face>       an irridescent blue mask
<worn around neck>   a lost token of the mines of Khul'Lor
<worn around neck>   a lost token of the mines of Khul'Lor
<worn on body>       an imperceptable shroud of stars (glowing) (humming)
<worn about body>    a long fur [superior]
<worn as quiver>     a magical obsidian quiver
<worn about waist>   a soft leather belt
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<attached to belt>   a rugged adventurers satchel
<attached to belt>   a scaly potion
<held as shield>     a crystalline tower shield (glowing)
<worn around wrist>  a well-crafted leather wristguard
<worn around wrist>  a wristband made of cameleon skin [85%]
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<primary weapon>     the golden staff of magic immunity
<worn on legs>       a flowing black skirt
<worn on feet>       a pair of forest sandals


< 406h/406H 162v/162V Pos: standing >
Ok.
You put 107 platinum, 2 gold, 2 silver, and 1 copper coins into a bottomless bag of the illithids.

< 406h/406H 162v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Hurrying along, a boat inspector makes sure things are in order.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.

< 406h/406H 160v/162V Pos: standing >

< 406h/406H 162v/162V Pos: standing >

< 406h/406H 162v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.

< 406h/406H 160v/162V Pos: standing >
You quickly scan the area.
An old seaman who is not far off to your east.
A young sailor who is not far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is in the distance to your east.
A young sailor who is in the distance to your east.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
A boat inspector who is a brief walk away to your west.
A boat merchant who is rather far off to your west.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -E -S -W

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 406h/406H 158v/162V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is in the distance to your west.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 406h/406H 158v/162V Pos: standing >

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W

< 406h/406H 159v/162V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
Elemak, captain of the guards who is a brief walk away to your east.
A young girl who is rather far off to your east.
An elven woman who is in the distance to your east.
A young guard who is in the distance to your east.
A retired sailor who is close by to your south.
Torrok's assistant who is close by to your south.
A young sailor who is rather far off to your west.
A young sailor who is rather far off to your west.
A young sailor who is in the distance to your west.
A young sailor who is in the distance to your west.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -W

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elite member of the city guard patrols the streets.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 406h/406H 158v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
A young girl runs around here carelessly.

< 406h/406H 158v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
A young member of the city guard strolls by here.

< 406h/406H 158v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 406h/406H 157v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A huge finely crafted fountain stands here.
A tall psychomia treant ambles around the forest.

< 406h/406H 157v/162V Pos: standing >
A tall psychomia treant leaves east.

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A tall psychomia treant ambles around the forest.

< 406h/406H 157v/162V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A smiling halfling who is close by to your north.
An elite guard who is close by to your east.
A retired sailor who is not far off to your east.
An elven woman who is rather far off to your east.
A gloomy looking human who is close by to your south.
An elven woman who is a brief walk away to your west.
A young guard who is a brief walk away to your west.
A young girl who is rather far off to your west.

< 406h/406H 158v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A huge finely crafted fountain stands here.

< 406h/406H 161v/162V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
A young guard who is in the distance to your north.
A young girl who is in the distance to your north.
A tall psychomia treant who is close by to your east.
An elite guard who is not far off to your east.
An elven woman who is in the distance to your east.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
An elven woman who is not far off to your west.
A young guard who is not far off to your west.
A young girl who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
Fresh blood covers everything in the area.

< 406h/406H 161v/162V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A young girl who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is rather far off to your north.
A young guard who is close by to your east.
Riralin, the innkeeper who is close by to your east.
An elven woman who is a brief walk away to your south.
A retired sailor who is rather far off to your south.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Inn of Oceans
</map>

<map>
Zone: City of Torrhan.
Room: Inn of Oceans
</map>
Inn of Oceans
Obvious exits: -W
A young member of the city guard strolls by here.
Riralin, the innkeeper, shows people to their rooms.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
Fresh blood covers everything in the area.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 406h/406H 160v/162V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
An elven woman who is a brief walk away to your north.
An elven woman who is rather far off to your south.
A retired sailor who is in the distance to your south.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 406h/406H 161v/162V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A young guard who is close by to your north.
A young girl who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is not far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is not far off to your east.
A retired sailor who is not far off to your east.
An elven woman who is a brief walk away to your east.
A young guard who is in the distance to your south.
An elven woman who is in the distance to your south.
A retired sailor who is not far off to your west.
A young guard who is not far off to your west.
A crazy man who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S# -W
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>
A Bend in Chipane Street
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A man with an insane spark in his eye darts about.
An old sailor looks uneasy on land here.

< 406h/406H 160v/162V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A young guard who is close by to your east.
A young guard who is in the distance to your east.
A retired sailor who is in the distance to your east.

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>
A Bend in Chipane Street
Obvious exits: -N# -S -W
Fresh blood covers everything in the area.

< 406h/406H 161v/162V Pos: standing >
You quickly scan the area.
A crazy man who is close by to your south.
A retired sailor who is close by to your south.

< 406h/406H 161v/162V Pos: standing >
The door seems to be closed.

< 406h/406H 161v/162V Pos: standing >
Ok.

< 406h/406H 162v/162V Pos: standing >
The door is open.
You extend your sights northward.
A Small Brick House
Obvious exits: -S
(Q)An aging woman sits quietly in the corner, worry across her face.

< 406h/406H 162v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E

< 406h/406H 161v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>
A Bend in Chipane Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: A Bend in Chipane Street
</map>
A Bend in Chipane Street
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A man with an insane spark in his eye darts about.
An old sailor looks uneasy on land here.

< 406h/406H 159v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 159v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.

< 406h/406H 160v/162V Pos: standing >

<map>
Zone: City of Torrhan.
Room: An Old House
</map>

<map>
Zone: City of Torrhan.
Room: An Old House
</map>
An Old House
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
A Grey Elf (medium) stands in mid-air here.
A man of wealth stands about doing nothing.

< 406h/406H 159v/162V Pos: standing >
Ok.

< 406h/406H 162v/162V Pos: standing >
You start chanting...

< 406h/406H 162v/162V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  3 ] A swarm of insects's decent sting strikes a Grey Elf.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  7 ] A swarm of insects's fine sting strikes a Grey Elf hard.

< 406h/406H 162v/162V Pos: standing >
You start chanting...

< 406h/406H 162v/162V Pos: standing >
Casting: hammer 

< 406h/406H 162v/162V Pos: standing >
You complete your spell...
[Damage: 50 ] Your massive hammer causes a Grey Elf to double over in pain!

< 406h/406H 162v/162V Pos: standing >
A Grey Elf dodges a swarm of insects's attack.
A Grey Elf blocks a swarm of insects's lunge at him.
A Grey Elf dodges a swarm of insects's attack.
[Damage:  3 ] A swarm of insects's decent sting strikes a Grey Elf very hard.
A swarm of insects misses a Grey Elf.
A Grey Elf dodges a swarm of insects's attack.

< 406h/406H 162v/162V Pos: standing >
A Grey Elf misses a swarm of insects.
A Grey Elf's weak punch wounds a swarm of insects.

< 406h/406H 162v/162V Pos: standing >
You start chanting...

< 406h/406H 162v/162V Pos: standing >
You complete your spell...
[Damage: 24 ] Your massive hammer causes a Grey Elf to double over in pain!
A Grey Elf's some tight silk pants [superior] was completely destroyed by the massive blow!
A Grey Elf's elfskin belt was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!