The death of [29 Summoner] Iona The Empire (Grey Elf)

in On Grision Street

from the perspective of [32 Thief] Tiu (Goblin)

<worn as a badge>    an insignia of a cresent moon
<worn on head>       a crown of light
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a glowing crystalline earring
<worn on face>       a serpentine mask
<worn around neck>   a twisted wolf pendant
<worn around neck>   a twisted wolf pendant
<worn on body>       a lost platemail of dwarven heroes
<worn about body>    an elven cloak
<worn as quiver>     a mystical serpent runed quiver
<worn about waist>   a red linen belt
<worn on belt buckle>a shield bearing the crest of Volgk
<worn on arms>       a pair of vicious looking armguards
<worn around wrist>  a pirate's parrot (humming)
<worn around wrist>  a brutal iron bracer
<worn on hands>      a pair of large claws
<worn on finger>     a ring of platinum leaf
<worn on finger>     a spiked electrum ring
<primary weapon>     a silver-bladed shortsword [poor] (glowing)
<secondary weapon>   a splintbone dagger
<worn on legs>       a pair of dragonscale leg plates
<worn on feet>       a pair of bear-hide mountain boots

You see nothing.

< 319h/319H 155v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Top of a Brief Gorge in the Mountain Passage
</map>
The Top of a Brief Gorge in the Mountain Passage
Obvious exits: -E -D

< 319h/319H 151v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 319h/319H 152v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Bottom of a Brief Gorge in the Mountain Passage
</map>
The Bottom of a Brief Gorge in the Mountain Passage
Obvious exits: -S -U

< 319h/319H 153v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Bend in the Narrow Mountain Passage
</map>
A Bend in the Narrow Mountain Passage
Obvious exits: -N -W

< 319h/319H 149v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Passage Through the Mountains
</map>
A Narrow Passage Through the Mountains
Obvious exits: -E -W

< 319h/319H 146v/161V Pos: standing >
   ....^^^MM    
    ....^MMM    
     ..^^MMM    
     .^.MMM     
    ..^@^MM     
     ..^MMM     
      .MMM      
    MMMMM       
   MMMM         
Along the Ragged Sylvan Bluffs
Obvious exits: -N -E -S -W

< 319h/319H 144v/161V Pos: standing >

< 319h/319H 145v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Passage Through the Mountains
</map>
A Narrow Passage Through the Mountains
Obvious exits: -E -W

< 319h/319H 146v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Bend in the Narrow Mountain Passage
</map>
A Bend in the Narrow Mountain Passage
Obvious exits: -N -W

< 319h/319H 143v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 319h/319H 144v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Bottom of a Brief Gorge in the Mountain Passage
</map>
The Bottom of a Brief Gorge in the Mountain Passage
Obvious exits: -S -U

< 319h/319H 142v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Top of a Brief Gorge in the Mountain Passage
</map>
The Top of a Brief Gorge in the Mountain Passage
Obvious exits: -E -D

< 319h/319H 137v/161V Pos: standing >

< 319h/319H 137v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Passage Through the Mountains
</map>
A Narrow Passage Through the Mountains
Obvious exits: -E -W

< 319h/319H 134v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 319h/319H 135v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Mountain Passage, West of a Clearing
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Mountain Passage, West of a Clearing
</map>
A Narrow Mountain Passage, West of a Clearing
Obvious exits: -E -W
A goat trots through the mountain pass.

< 319h/319H 134v/161V Pos: standing >

< 319h/319H 135v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 319h/319H 135v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -E -S -W

< 319h/319H 134v/161V Pos: standing >

< 319h/319H 134v/161V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your west.

< 319h/319H 135v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -S -W

< 319h/319H 135v/161V Pos: standing >

< 319h/319H 135v/161V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your west.

< 319h/319H 136v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -N -E -W

< 319h/319H 136v/161V Pos: standing >

< 319h/319H 136v/161V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is rather far off to your east.
A wandering human who is in the distance to your east.
A young zebra who is in the distance to your east.
A wandering human who is in the distance to your east.

< 319h/319H 137v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Crystal Gates of a Mountain Outpost
</map>
The Crystal Gates of a Mountain Outpost
Obvious exits: -E -W
[2] The corpse of a proud high elf sentry is lying here.

< 319h/319H 139v/161V Pos: standing >

< 319h/319H 140v/161V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is a brief walk away to your east.
A wandering human who is rather far off to your east.
A half-elf bard who is rather far off to your east.
A young zebra who is rather far off to your east.
A wandering human who is rather far off to your east.

< 319h/319H 140v/161V Pos: standing >

< 319h/319H 150v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>
Within the Inner Gates of the Outpost Shaledrieth
Obvious exits: -E -W

< 319h/319H 150v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.

< 319h/319H 150v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elven adventurer walks proudly through the mountain outpost.

< 319h/319H 150v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.

< 319h/319H 150v/161V Pos: standing >

< 319h/319H 150v/161V Pos: standing >
You wave.

< 319h/319H 155v/161V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.

< 319h/319H 158v/161V Pos: standing >
You quickly scan the area.
A travelling merchant who is a brief walk away to your north.
A patrolling high elf guard who is in the distance to your north.
A patrolling high elf guard who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A proud high elf sentry who is in the distance to your north.
A half-elf adventurer who is close by to your west.

< 319h/319H 160v/161V Pos: standing >
A half-elf bard waves happily.

< 319h/319H 161v/161V Pos: standing >

< 319h/319H 161v/161V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A half-elf bard is standing here, busy with his own matters.
A young zebra runs through the Savannah here.
A wandering human walks calmly here, interested in the high elves.

< 319h/319H 161v/161V Pos: standing >

< 319h/319H 161v/161V Pos: standing >
A young zebra leaves north.

< 319h/319H 161v/161V Pos: standing >
A half-elf bard starts following you.

< 319h/319H 161v/161V Pos: standing >

< 319h/319H 161v/161V Pos: standing >
A wandering human leaves south.

< 319h/319H 161v/161V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A wandering human walks calmly here, interested in the high elves.
A half-elf bard is standing here, busy with his own matters.
A half-elf bard is standing here, busy with his own matters.

< 319h/319H 161v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -E# -S
A young zebra runs through the Savannah here.

< 319h/319H 160v/161V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 319h/319H 160v/161V Pos: standing >
You quickly scan the area.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is a brief walk away to your north.
A patrolling high elf guard who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A proud high elf sentry who is rather far off to your north.
A half-elf adventurer who is close by to your south.
A wandering human who is close by to your south.
A wandering human who is close by to your south.
A half-elf bard is ready to go!

< 319h/319H 160v/161V Pos: standing >
Your endurance fades away.

< 319h/319H 160v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elven adventurer walks proudly through the mountain outpost.
A wandering human walks calmly here, interested in the high elves.
A wandering human walks calmly here, interested in the high elves.

< 319h/319H 160v/161V Pos: standing >

< 319h/319H 160v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elf bard sneaks in from the east.
A half-elf bard sneaks in from the east.

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.
A half-elf bard sneaks in from the east.

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Southern Entrance of the Shaledrieth Barracks
</map>
The Southern Entrance of the Shaledrieth Barracks
Obvious exits: -S -W
The corpse of a wandering human is lying here.

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 160v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -E

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -N -E -S
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
[2] The corpse of a guard in training is lying here.

< 319h/319H 159v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: Below a Platform
</map>
Below a Platform
Obvious exits: -E -S -U

< 319h/319H 159v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -E -S -W
[2] The corpse of a guard in training is lying here.
A half-elf bard sneaks in from the west.

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -S -W

< 319h/319H 158v/161V Pos: standing >

< 319h/319H 159v/161V Pos: standing >
You quickly scan the area.
A lesser conjured being who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
A Halfling who is close by to your south.
A high elf sentinel who is close by to your south.

< 319h/319H 159v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a high elf sentinel is lying here.
[2] The corpse of a patrolling high elf guard is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 
A Grey Elf (medium)  The Empire stands here.
A Githzerai (medium)  The Empire stands, floating here.
A Halfling (small) stands here, fighting a high elf sentinel.
A high elf sentinel sits in mid-air here, fighting a Halfling.
A half-elf bard sneaks in from the north.
A half-elf bard sneaks in from the north.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a Halfling!

< 319h/319H 160v/161V Pos: standing >
A high elf sentinel misses a Halfling.
A high elf sentinel misses a Halfling.

< 319h/319H 160v/161V Pos: standing >
[Damage: 26 ] -=[A Grey Elf makes a strange sound as you place a silver-bladed shortsword [poor] in her back.]=-

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 You do an amazing maneuver, tripping a Grey Elf.
A half-elf bard attempts to stab a Halfling in the back, but a Halfling's stone skin quickly absorbs the impact before fading away!
A half-elf bard places a masters rapier [poor] in the back of a Halfling, resulting in some strange noises and some blood.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  small wounds >
 You play with a Grey Elf before lunging into an offensive routine!
[Damage: 13 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage: 13 ] -=[Your slash strikes a Grey Elf.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Grey Elf.]=-
You miss a Grey Elf.
[Damage: 14 ] -=[Your powerful slash strikes a Grey Elf hard.]=-

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 A high elf sentinel clambers to his feet.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 A lesser conjured being suddenly attacks YOU!
A lesser conjured being misses you.
A half-elf bard's slash strikes a Halfling.
A half-elf bard's impressive pierce strikes a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
A Halfling misses a high elf sentinel.
A high elf sentinel dodges a Halfling's attack.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 A high elf sentinel's fine punch strikes a Halfling.
A high elf sentinel's fine punch strikes a Halfling.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard's impressive slash strikes a Halfling.
A half-elf bard misses a Halfling.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 You miss a Grey Elf.
[Damage: 14 ] -=[Your powerful pierce strikes a Grey Elf hard.]=-
[Damage: 14 ] -=[Your powerful slash strikes a Grey Elf hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your slash enshrouds a Grey Elf in a mist of blood.]=-

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 A half-elf bard's impressive slash strikes a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard misses a Halfling.
A half-elf bard's impressive slash strikes a Halfling.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 A Halfling misses a high elf sentinel.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 You dodge a lesser conjured being's vicious attack.
A lesser conjured being misses you.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 A half-elf bard's powerful slash seriously wounds a Halfling.
A half-elf bard's impressive pierce strikes a Halfling hard.
A half-elf bard's slash strikes a Halfling very hard.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 A high elf sentinel's punch strikes a Halfling very hard.
A high elf sentinel's fine punch seriously wounds a Halfling.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 A Grey Elf clambers to her feet.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A lesser conjured being futilely tries to rescue a Grey Elf!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your powerful slash seriously wounds a Grey Elf.]=-
A Grey Elf dodges your futile attack.
[Damage:  8 ] -=[Your slash strikes a Grey Elf very hard.]=-
A Grey Elf attempts to flee.
A Grey Elf leaves east.

< 319h/319H 160v/161V Pos: standing >
Looking panicked, a Halfling scrambles madly to his feet!

< 319h/319H 160v/161V Pos: standing >
A Halfling parries a half-elf bard's lunge at him.
A half-elf bard's fine slash strikes a Halfling very hard.
A Halfling parries a half-elf bard's lunge at him.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a Halfling!

< 319h/319H 160v/161V Pos: standing >
A Halfling misses a high elf sentinel.
A Halfling misses a high elf sentinel.
A Githzerai starts casting a spell.

< 319h/319H 160v/161V Pos: standing >
A half-elf bard's slash seriously wounds a Halfling.
A half-elf bard's slash causes a Halfling to grimace in pain.
A half-elf bard misses a Halfling.
Trip who?

< 319h/319H 161v/161V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S -W
A Grey Elf (medium)  The Empire stands here. (Casting) 

< 319h/319H 160v/161V Pos: standing >
You do a fancy maneuver, tripping a Grey Elf.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf stops invoking abruptly!

< 319h/319H 160v/161V Pos: standing >
You parry a Grey Elf's lunge at you.

< 319h/319H 160v/161V Pos: standing >
A Halfling enters from the west.

< 319h/319H 161v/161V Pos: standing >
A Halfling leaves west.
A Grey Elf clambers to her feet.

< 319h/319H 161v/161V Pos: standing >
You dodge a Grey Elf's vicious attack.

< 319h/319H 161v/161V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 319h/319H 161v/161V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.

< 319h/319H 161v/161V Pos: standing >
Backstab who?

< 319h/319H 161v/161V Pos: standing >
Trip who?

< 319h/319H 161v/161V Pos: standing >
A Githzerai enters from the west.

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A Grey Elf (medium)  The Empire stands here. (Casting) 
A merchant travels through the mountain outpost, smiling happily.

< 319h/319H 160v/161V Pos: standing >
You do an amazing maneuver, tripping a Grey Elf.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 A Grey Elf stops invoking abruptly!

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 You parry a Grey Elf's lunge at you.
A Githzerai enters from the south.

< 319h/319H 160v/161V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 [Damage: 14 ] -=[Your slash seriously wounds a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 24 ] -=[Your powerful pierce causes a Grey Elf to grimace in pain.]=-
[Damage: 14 ] -=[Your slash grievously wounds a Grey Elf.]=-
A Grey Elf is incapacitated and will slowly die, if not aided.

< 319h/319H 160v/161V Pos: standing >
A Githzerai leaves north.

< 319h/319H 160v/161V Pos: standing >
A Grey Elf stops following a Halfling.

< 319h/319H 160v/161V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by to your north.
A patrolling high elf guard who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A proud high elf sentry who is not far off to your north.
A young zebra who is not far off to your south.
A half-elf adventurer who is rather far off to your south.

< 319h/319H 161v/161V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  8 ] -=[A Grey Elf makes a strange sound as you place a silver-bladed shortsword [poor] in her back.]=-
A Grey Elf's shimmering wooden tiara was completely destroyed by the massive blow!
A Grey Elf's some tarnished hide vambraces was completely destroyed by the massive blow!
A Grey Elf's tarnished bronze ring was completely destroyed by the massive blow!
A Grey Elf's coconut kilt was completely destroyed by the massive blow!
A Grey Elf's robin's tail feather was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!