The death of [25 Mercenary] Wern (Halfling)

in The Eastern Entrance of the Shaledrieth Barracks

from the perspective of [31 Thief] Riq (Goblin)

<worn on head>       an imp-skull cap (humming)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a troglodyte earring [superior]
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       an irridescent blue mask
<worn around neck>   a necklace of pure obsidian
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn on body>       a suit of mithril and dragonscale platemail
<worn about body>    the masters cloak (glowing)
<worn as quiver>     a silken backsheath of flight [85%]
<worn about waist>   a red linen belt
<worn on belt buckle>a dagger of carved obsidian
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a barbed wrist bracer
<worn around wrist>  a bracelet of lights
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a glowing ruby ring
<worn on finger>     the ring of the overfiend
<primary weapon>     a masters rapier [poor]
<secondary weapon>   a dagger of carved obsidian [superior]
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       some spurred blood crystal boots


<map>
Zone: The Great Realm of Duris.
Room: The Top of a Brief Gorge in the Mountain Passage
</map>

<map>
Zone: The Great Realm of Duris.
Room: The Top of a Brief Gorge in the Mountain Passage
</map>
The Top of a Brief Gorge in the Mountain Passage
Obvious exits: -E -D
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 159v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 160v/171V Pos: standing >
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Narrow Passage Through the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Passage Through the Mountains
</map>
A Narrow Passage Through the Mountains
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 158v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Narrow Mountain Passage, West of a Clearing
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Narrow Mountain Passage, West of a Clearing
</map>
A Narrow Mountain Passage, West of a Clearing
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A goat trots through the mountain pass.

< 447h/447H 156v/171V Pos: standing >
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -E -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 153v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 152v/171V Pos: standing >

< 447h/447H 152v/171V Pos: standing >
A half-elf bard sneaks south riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Grassy Clearing in the Mountains
</map>
A Grassy Clearing in the Mountains
Obvious exits: -N -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 152v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: The Crystal Gates of a Mountain Outpost
</map>

<map>
Zone: The Great Realm of Duris.
Room: The Crystal Gates of a Mountain Outpost
</map>
The Crystal Gates of a Mountain Outpost
Obvious exits: -E -W
[2] The corpse of a proud high elf sentry is lying here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 150v/171V Pos: standing >
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>

<map>
Zone: The Great Realm of Duris.
Room: Within the Inner Gates of the Outpost Shaledrieth
</map>
Within the Inner Gates of the Outpost Shaledrieth
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 150v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 149v/171V Pos: standing >

< 447h/447H 150v/171V Pos: standing >
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elven adventurer walks proudly through the mountain outpost.

< 447h/447H 152v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 152v/171V Pos: standing >
A half-elf bard sneaks east riding on a young zebra.
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A wandering human walks calmly here, interested in the high elves.

< 447h/447H 153v/171V Pos: standing >
A wandering human enters from the north.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 154v/171V Pos: standing >
A half-elf bard dismounts a young zebra.

< 447h/447H 156v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 167v/171V Pos: standing >

		Score information for Riq

Level: 31   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 447(447)  Moves: 170(171)
Coins carried:    0 platinum    32 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +0.45   Deaths:   8
Disguised as: a half-elf bard (Excellent)
Detecting:      Invisible Evil Good Heat
Protected from: Low Circle spells
Enchantments:   Ultravision Fly Haste Waterbreathing Listen Sneaking
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  354 

Active Spells:
--------------
vitality (3 minutes)


< 447h/447H 170v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
You get a dark misty potion from a bottomless bag of the illithids.

< 447h/447H 171v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 171v/171V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
A half-elf guard waves happily.

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
You wave.

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
A young zebra leaves north.

< 447h/447H 171v/171V Pos: standing >
A half-elf bard now follows a half-elf guard.

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
A wandering human leaves south.

< 447h/447H 171v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Grision Street
</map>
On Grision Street
Obvious exits: -N -E# -S
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A young zebra runs through the Savannah here.

< 447h/447H 170v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 170v/171V Pos: standing >
A half-elf bard is ready to go!

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Intersection of Roads in Shaledrieth
</map>
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A half-elven adventurer walks proudly through the mountain outpost.
A wandering human walks calmly here, interested in the high elves.
A wandering human walks calmly here, interested in the high elves.

< 447h/447H 170v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 169v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 169v/171V Pos: standing >

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>

<map>
Zone: The Great Realm of Duris.
Room: On Beleth Street
</map>
On Beleth Street
Obvious exits: -N -E -W
A piece of ancient obsidian has been left here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 170v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: The Southern Entrance of the Shaledrieth Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: The Southern Entrance of the Shaledrieth Barracks
</map>
The Southern Entrance of the Shaledrieth Barracks
Obvious exits: -S -W
The corpse of a wandering human is lying here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 169v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 169v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -E
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 169v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 169v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -N -E -S
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
[2] The corpse of a guard in training is lying here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
Trip who?

< 447h/447H 169v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 169v/171V Pos: standing >
Trip who?

< 447h/447H 170v/171V Pos: standing >
Trip who?

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: Below a Platform
</map>

<map>
Zone: The Great Realm of Duris.
Room: Below a Platform
</map>
Below a Platform
Obvious exits: -E -S -U
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
Trip who?

< 447h/447H 170v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 170v/171V Pos: standing >
Trip who?

< 447h/447H 170v/171V Pos: standing >
Trip who?

< 447h/447H 170v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Preparation Lounge
</map>
A Preparation Lounge
Obvious exits: -E -S -W
[2] The corpse of a guard in training is lying here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 447h/447H 169v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Hallway Within the Barracks
</map>
A Hallway Within the Barracks
Obvious exits: -N -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 168v/171V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 168v/171V Pos: standing >
You follow a half-elf bard.


<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>

<map>
Zone: The Great Realm of Duris.
Room: The Eastern Entrance of the Shaledrieth Barracks
</map>
The Eastern Entrance of the Shaledrieth Barracks
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
The corpse of a high elf sentinel is lying here.
[2] The corpse of a patrolling high elf guard is lying here.
A half-elf bard is standing here, busy with his own matters.(Red Aura)
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A being formed from crystalized magic awaits orders from their master. (minion) 
A Grey Elf (medium)  The Empire stands here.
A Githzerai (medium)  The Empire stands, floating here.
A Halfling (small) stands here, fighting a high elf sentinel.(Gold Aura)
A high elf sentinel sits in mid-air here, fighting a Halfling.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a Halfling!

< 447h/447H 170v/171V Pos: standing >
A high elf sentinel attacks a Halfling. [0 Hits]
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
A half-elf guard places a silver-bladed shortsword [poor] in the back of a Grey Elf, resulting in some strange noises and some blood.
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
Backstab who?

< 447h/447H 170v/171V Pos: standing >
A half-elf guard dances an amazing maneuver in battle, and trips up a Grey Elf!
You feel your skill in backstab improving.
You attempt to stab a Halfling in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage:  1 ] A Halfling makes a strange sound as you place a masters rapier [poor] in his back.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
 A half-elf guard's intercepts a Grey Elf's attack with silver-bladed shortsword [poor] with eloquent ease.
A Grey Elf attacks a half-elf guard. [0 Hits]
A half-elf guard attacks a Grey Elf. [3 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sit TC: nasty wounds E: A Halfling sit EP: few scratches >
 A high elf sentinel clambers to his feet.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: few scratches >
 A lesser conjured being suddenly attacks a half-elf guard!
A half-elf bard attacks a Halfling. [2 Hits]
A Halfling attacks a high elf sentinel. [0 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  small wounds >
 A high elf sentinel attacks a Halfling. [2 Hits]
You have no idea how to even begin.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  small wounds >
 
< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  small wounds >
 [Damage: 11 ] You attack a Halfling. [1 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 A half-elf guard attacks a Grey Elf. [3 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 A half-elf bard attacks a Halfling. [2 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 A Halfling attacks a high elf sentinel. [0 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 A Grey Elf attacks a half-elf guard. [0 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 A lesser conjured being attacks a half-elf guard. [0 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  few wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 23 ] [Damage: 10 ] [Damage: 11 ] You attack a Halfling. [3 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 A high elf sentinel attacks a Halfling. [2 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A Grey Elf clambers to her feet.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A lesser conjured being futilely tries to rescue a Grey Elf!
A half-elf guard attacks a Grey Elf. [2 Hits]
A Grey Elf attempts to flee.
A Grey Elf leaves east.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 Looking panicked, a Halfling scrambles madly to his feet!

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sta EP: pretty hurt >
 A half-elf bard attacks a Halfling. [1 Hits]
You do a fancy maneuver, tripping a Halfling.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A Halfling attacks a high elf sentinel. [0 Hits]
A Githzerai starts casting a spell.

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 [Damage: 11 ] You score a CRITICAL HIT!!!!!
[Damage: 18 ] You attack a Halfling. [2 Hits]

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  awful >
 A Githzerai completes his spell...
A Githzerai utters the words 'iahjcandusg hajqp'
A Githzerai gently touches a Halfling's body, and his wounds begin to heal!

< 447h/447H 170v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  awful >
 A Halfling is stunned!
A high elf sentinel kicks a Halfling in the stomach, rendering him breathless.
A Halfling is mortally wounded, and will die soon, if not aided.
A high elf sentinel attacks a Halfling. [1 Hits]

< 447h/447H 170v/171V Pos: standing >
A half-elf bard gets past a Halfling's defenses and strikes with a mighty blow.

< 447h/447H 170v/171V Pos: standing >
A half-elf bard attacks a Halfling. [3 Hits]

< 447h/447H 170v/171V Pos: standing >
A Halfling attacks a half-elf bard. [0 Hits]

< 447h/447H 171v/171V Pos: standing >
A Githzerai starts casting a spell.

< 447h/447H 171v/171V Pos: standing >
A Halfling seems to be trying to shake off his woozy feeling.

< 447h/447H 171v/171V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'iahjcandusg hajqp'
A Githzerai gently touches a Halfling's body, and his wounds begin to heal!
Looking panicked, a Halfling scrambles madly to his feet!

< 447h/447H 171v/171V Pos: standing >
A half-elf bard, in a show of awesome skill, manages to trip up himself!

< 447h/447H 171v/171V Pos: standing >
A half-elf bard attacks a Halfling. [0 Hits]
A Halfling attempts to flee.
A Halfling leaves east.

< 447h/447H 171v/171V Pos: standing >
A Halfling enters from the east.

< 447h/447H 171v/171V Pos: standing >
A Halfling is knocked to the ground by a high elf sentinel's mighty bash!
You have no idea how to even begin.

< 447h/447H 171v/171V Pos: standing >

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 A Halfling attacks a high elf sentinel. [0 Hits]

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 You have no idea how to even begin.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 You are now Vicious and will kill mortally wounded victims.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 11 ] [Damage: 11 ] You attack a Halfling. [2 Hits]
You have no idea how to even begin.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A Githzerai leaves east.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A high elf sentinel attacks a Halfling. [2 Hits]

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 A Halfling attacks a high elf sentinel. [0 Hits]

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 11 ] [Damage: 11 ] You attack a Halfling. [2 Hits]
A half-elf bard clambers to his feet.

< 447h/447H 171v/171V Pos: standing >
< T: high TP: sta TC: nasty wounds E: A Halfling sit EP:  awful >
 A Halfling's tigerbone necklace was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.