The death of [27 Necromancer] Gelcro (Drow Elf)

in Before a Great Stairway

from the perspective of [27 Necromancer] Gelcro (Drow Elf)

<worn on body>       a dark black robe
<worn about body>    a soft skin cloak
<worn on back>       a large leather backpack
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<worn on arms>       some cracked cured leather vambraces
<worn on hands>      some unique emerald talons
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of dark black boots


< 126h/141H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 128h/141H 120v/120V Pos: sitting >
You have finished memorizing embalm.

< 129h/141H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - cone of cold
( 5th circle)  2 - teleport
               3 - heal undead
( 4th circle)  6 - life leech
( 3rd circle)  2 - dispel magic
               2 - embalm
               2 - sense follower
( 2nd circle)  4 - chill touch
               4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 3rd) animate dead

You can memorize no more spells.

< 130h/141H 120v/120V Pos: sitting >
You have finished memorizing animate dead.
Your studies are complete.

< 130h/141H 120v/120V Pos: sitting >
You clamber to your feet.

< 130h/141H 120v/120V Pos: standing >
You have just begun the trek to your next level!

< 130h/141H 120v/120V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
The zombie of a patrolling Mazzolin guard stands here. (minion) 

< 130h/141H 120v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is not far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A patrolling Mazzolin guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 130h/141H 120v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The zombie of a patrolling Mazzolin guard enters from the east.

< 131h/141H 118v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 131h/141H 118v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E
A piece of ancient obsidian has been left here.
The zombie of a patrolling Mazzolin guard enters from the east.

< 131h/141H 116v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your north.

< 131h/141H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 131h/141H 117v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your north.

< 131h/141H 117v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
A drow walks here with a blue longsword and armor.
The zombie of a patrolling Mazzolin guard enters from the south.

< 131h/141H 116v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E
A piece of ancient obsidian has been left here.
The zombie of a patrolling Mazzolin guard enters from the north.

< 132h/141H 114v/120V Pos: standing >
You start chanting...

< 132h/141H 116v/120V Pos: standing >
You complete your spell...
[Damage: 39 ] Your blast of cold strikes a patrolling Mazzolin guard dead on, who shudders from the pain.

< 132h/141H 118v/120V Pos: standing >
Your group consists of ( 2/20):
( Head)   132/141   hit,  119/120  move Gelcro
(Front)   236/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard

< 132h/141H 119v/120V Pos: standing >
A patrolling Mazzolin guard enters from the north.

< 133h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard suddenly attacks a patrolling Mazzolin guard!
The zombie of a patrolling Mazzolin guard misses a patrolling Mazzolin guard.

< 133h/141H 120v/120V Pos: standing >
The zombie of a patrolling Mazzolin guard dodges a patrolling Mazzolin guard's attack.
A patrolling Mazzolin guard's punch strikes the zombie of a patrolling Mazzolin guard.

< 133h/141H 120v/120V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 133h/141H 120v/120V Pos: standing >
You start chanting...

< 133h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard dodges the zombie of a patrolling Mazzolin guard's attack.

< 134h/141H 120v/120V Pos: standing >
You complete your spell...
Your spell flows around a patrolling Mazzolin guard, leaving him unharmed!
The chilling cold causes a patrolling Mazzolin guard to stammer, apparently weakened.

< 134h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard kicks the zombie of a patrolling Mazzolin guard causing parts of the zombie of a patrolling Mazzolin guard to cave in!

< 134h/141H 120v/120V Pos: standing >
You don't have that spell memorized.

< 134h/141H 120v/120V Pos: standing >
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's punch strikes a patrolling Mazzolin guard.
The zombie of a patrolling Mazzolin guard twitches slightly as a chunk of flesh falls off its arm.

< 134h/141H 120v/120V Pos: standing >
You start chanting...

< 135h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.

< 135h/141H 120v/120V Pos: standing >
You complete your spell...
[Damage: 13 ] You chill a patrolling Mazzolin guard.

< 135h/141H 120v/120V Pos: standing >
You start chanting...

< 135h/141H 120v/120V Pos: standing >
You complete your spell...
[Damage: 12 ] You chill a patrolling Mazzolin guard.
A patrolling Mazzolin guard dodges the zombie of a patrolling Mazzolin guard's attack.

< 135h/141H 120v/120V Pos: standing >
Your group consists of ( 2/20):
( Head)   136/141   hit,  120/120  move Gelcro
(Front)   192/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard

< 136h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
You start chanting...

< 136h/141H 120v/120V Pos: standing >
You complete your spell...
Your spell flows around a patrolling Mazzolin guard, leaving him unharmed!

< 136h/141H 120v/120V Pos: standing >
Your group consists of ( 2/20):
( Head)   136/141   hit,  120/120  move Gelcro
(Front)   173/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard

< 136h/141H 120v/120V Pos: standing >
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's punch strikes a patrolling Mazzolin guard.
A patrolling Mazzolin guard dodges the zombie of a patrolling Mazzolin guard's attack.
A piece of rotted flesh drops from the zombie of a patrolling Mazzolin guard's body.
You start chanting...

< 136h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.

< 137h/141H 120v/120V Pos: standing >
Casting: chill touch 

< 137h/141H 120v/120V Pos: standing >
You complete your spell...
[Damage: 12 ] You chill a patrolling Mazzolin guard.

< 137h/141H 120v/120V Pos: standing >
You don't have that spell memorized.

< 137h/141H 120v/120V Pos: standing >
You don't have that spell memorized.

< 137h/141H 120v/120V Pos: standing >
Your group consists of ( 2/20):
( Head)   137/141   hit,  120/120  move Gelcro
(Front)   163/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard

< 137h/141H 120v/120V Pos: standing >
   This drow has been given the dull task of protecting the hallways of
Mazzolin. He seems very serious about this his charge and is obviously
not someone to be trifled with.
A patrolling Mazzolin guard appears to be Drow Elf and looks pretty hurt.
He's medium in size.


< 137h/141H 120v/120V Pos: standing >
You have memorized the following spells:
( 5th circle)  2 - teleport
               3 - heal undead
( 4th circle)  6 - life leech
( 3rd circle)  1 - animate dead
               2 - dispel magic
               2 - embalm
               2 - sense follower
( 2nd circle)  4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
   11 seconds:  ( 6th) cone of cold
   23 seconds:  ( 6th) cone of cold
   30 seconds:  ( 2nd) chill touch
   37 seconds:  ( 2nd) chill touch
   43 seconds:  ( 2nd) chill touch
   50 seconds:  ( 2nd) chill touch

You can memorize no more spells.

< 137h/141H 120v/120V Pos: standing >
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's punch strikes a patrolling Mazzolin guard very hard.

< 137h/141H 120v/120V Pos: standing >
A patrolling Mazzolin guard's punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard kicks the zombie of a patrolling Mazzolin guard causing parts of the zombie of a patrolling Mazzolin guard to cave in!

< 137h/141H 120v/120V Pos: standing >
You start chanting...

< 137h/141H 120v/120V Pos: standing >
Casting: life leech *

< 138h/141H 120v/120V Pos: standing >
You complete your spell...
[Damage: 30 ] You reach out and touch a patrolling Mazzolin guard, leeching some of his lifeforce.
A patrolling Mazzolin guard is mortally wounded, and will die soon, if not aided.

< 141h/141H 120v/120V Pos: standing >
Your group consists of ( 2/20):
( Head)   141/141   hit,  120/120  move Gelcro
(Front)   139/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard

< 141h/141H 120v/120V Pos: standing >
You start chanting...

< 141h/141H 120v/120V Pos: standing >
Casting: life leech *

< 141h/141H 120v/120V Pos: standing >
Casting: life leech 

< 141h/141H 120v/120V Pos: standing >
You complete your spell...
[Damage:  3 ] You reach out and touch a patrolling Mazzolin guard, leeching some of his lifeforce.
A patrolling Mazzolin guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A patrolling Mazzolin guard's death cry reverberates in your head as he falls to the ground.

< 141h/141H 120v/120V Pos: standing >
You failed.

< 141h/141H 120v/120V Pos: standing >
You start chanting...

< 141h/141H 120v/120V Pos: standing >
Casting: heal undead 

< 141h/141H 120v/120V Pos: standing >
You complete your spell...
You reach out at the zombie of a patrolling Mazzolin guard and touch it.
The zombie of a patrolling Mazzolin guard appears to gain power from the sudden deadly chill around it.

< 141h/141H 120v/120V Pos: standing >
You get a small pile of coins from the corpse of a patrolling Mazzolin guard.
There were: 15 gold coins, 8 silver coins, 19 copper coins. 

< 141h/141H 120v/120V Pos: standing >
Ok.
You put 0 platinum, 15 gold, 8 silver, and 19 copper coins into a small black velvet bag.

< 141h/141H 120v/120V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of a patrolling Mazzolin guard is made of flesh and appears to be of average quality.
The corpse of a patrolling Mazzolin guard has an item value of 1.
It appears to be the corpse of a patrolling Mazzolin guard.
Nothing.

< 141h/141H 120v/120V Pos: standing >
You start chanting...

< 141h/141H 120v/120V Pos: standing >
Casting: embalm ****

< 141h/141H 120v/120V Pos: standing >
Casting: embalm ***

< 141h/141H 120v/120V Pos: standing >
Casting: embalm **

< 141h/141H 120v/120V Pos: standing >
You complete your spell...
The corpse of a patrolling Mazzolin guard is preserved for an additional 54 hours.

< 141h/141H 120v/120V Pos: standing >
You start chanting...

< 141h/141H 120v/120V Pos: standing >
You complete your spell...
You breathe life into the corpse of a patrolling Mazzolin guard with the awesome power of your art.
The zombie of a patrolling Mazzolin guard starts following you.

< 141h/141H 120v/120V Pos: standing >
The zombie of a patrolling Mazzolin guard is now a member of your group.
The zombie of a patrolling Mazzolin guard already grouped by you.

< 141h/141H 120v/120V Pos: standing >
You sit down and relax.

< 141h/141H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - teleport
               2 - heal undead
( 4th circle)  4 - life leech
( 3rd circle)  2 - dispel magic
               1 - embalm
               2 - sense follower
( 2nd circle)  4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
   11 seconds:  ( 6th) cone of cold
   23 seconds:  ( 6th) cone of cold
   30 seconds:  ( 2nd) chill touch
   37 seconds:  ( 2nd) chill touch
   43 seconds:  ( 2nd) chill touch
   50 seconds:  ( 2nd) chill touch
   60 seconds:  ( 4th) life leech
   69 seconds:  ( 4th) life leech
   80 seconds:  ( 5th) heal undead
   88 seconds:  ( 3rd) embalm
   96 seconds:  ( 3rd) animate dead

You can memorize no more spells.
You continue your study.

< 141h/141H 120v/120V Pos: sitting >
You start meditating...

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.
You stop meditating.
You are already resting.

< 141h/141H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - cone of cold
( 5th circle)  2 - teleport
               2 - heal undead
( 4th circle)  4 - life leech
( 3rd circle)  2 - dispel magic
               1 - embalm
               2 - sense follower
( 2nd circle)  4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 2nd) chill touch
   12 seconds:  ( 2nd) chill touch
   19 seconds:  ( 2nd) chill touch
   26 seconds:  ( 2nd) chill touch
   35 seconds:  ( 4th) life leech
   45 seconds:  ( 4th) life leech
   55 seconds:  ( 5th) heal undead
   64 seconds:  ( 3rd) embalm
   72 seconds:  ( 3rd) animate dead

You can memorize no more spells.

< 141h/141H 120v/120V Pos: sitting >
You start meditating...

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 141h/141H 120v/120V Pos: sitting >

< 141h/141H 120v/120V Pos: sitting >
You stop meditating.
You are already resting.

< 141h/141H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - cone of cold
( 5th circle)  2 - teleport
               2 - heal undead
( 4th circle)  4 - life leech
( 3rd circle)  2 - dispel magic
               1 - embalm
               2 - sense follower
( 2nd circle)  2 - chill touch
               4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    3 seconds:  ( 2nd) chill touch
   10 seconds:  ( 2nd) chill touch
   19 seconds:  ( 4th) life leech
   29 seconds:  ( 4th) life leech
   39 seconds:  ( 5th) heal undead
   48 seconds:  ( 3rd) embalm
   56 seconds:  ( 3rd) animate dead

You can memorize no more spells.

< 141h/141H 120v/120V Pos: sitting >
You start meditating...

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing life leech.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing life leech.

< 141h/141H 120v/120V Pos: sitting >
Bard Skills - Last Edited: 2014-07-31 22:33:56 by lohrr
=======================================================
The following is a list of all skills and spells available of the Bard class.

==See also==
* Bard
* Memorize
* Play
* Songs

==Innate abilities==
None.

==Skills==
1st Level: 1h piercing, 1h slashing, awareness, backstab, bandage, carve, climb, concentration, double attack, fishing, hide, kick, meditate, mount, parry, quick chant, retreat, salvage, scribe, shield block, sneak, swim, unarmed damage
10th Level: appraise, lore, sorcerous spell knowledge
15th Level: listen

==Spells==
2nd Circle: mirror image
3rd Circle: magic missile
4th Circle: burning hands, minor creation
5th Circle: concealment
6th Circle: dispel magic, infravision, lightning bolt, ray of enfeeblement
7th Circle: dimension door, fireball, slowness
8th Circle: bigbys clenched fist
9th Circle: feeblemind
10th Circle: detect invisibility
11th Circle: rope trick
12th Circle: enlarge, sirens song

==Songs==
6th Level: song of sleep
16th Level: song of calming, song of discord, song of harmony
21st Level: song of cowardice, song of forgetfulness, song of protection
26th Level: song of dissonance, song of peace
31st Level: song of flight, song of healing
36th Level: song of charming, song of dragons, song of harming
41st Level: song of heroism, song of storms
46th Level: song of chaos, song of revelation

==Instruments==
5th Level: drums, flute, harp, horn, lyre, mandolin

< 141h/141H 120v/120V Pos: sitting >
Saving Gelcro.

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing heal undead.

< 141h/141H 120v/120V Pos: sitting >
You stop meditating.
You are already resting.

< 141h/141H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  2 - cone of cold
( 5th circle)  2 - teleport
               3 - heal undead
( 4th circle)  6 - life leech
( 3rd circle)  2 - dispel magic
               1 - embalm
               2 - sense follower
( 2nd circle)  4 - chill touch
               4 - sleep
( 1st circle)  2 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 3rd) embalm
   12 seconds:  ( 3rd) animate dead

You can memorize no more spells.

< 141h/141H 120v/120V Pos: sitting >
You start meditating...

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing embalm.

< 141h/141H 120v/120V Pos: sitting >

< 141h/141H 120v/120V Pos: sitting >
You have finished memorizing animate dead.
Your studies are complete.

< 141h/141H 120v/120V Pos: sitting >
You clamber to your feet.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E
A piece of ancient obsidian has been left here.
The zombie of a patrolling Mazzolin guard stands here. (minion) 
The zombie of a patrolling Mazzolin guard stands here. (minion) 

< 141h/141H 120v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.

< 141h/141H 120v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
The zombie of a patrolling Mazzolin guard enters from the south.
The zombie of a patrolling Mazzolin guard enters from the south.

< 141h/141H 118v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
The zombie of a patrolling Mazzolin guard enters from the south.
The zombie of a patrolling Mazzolin guard enters from the south.

< 141h/141H 116v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
The zombie of a patrolling Mazzolin guard enters from the south.
The zombie of a patrolling Mazzolin guard enters from the south.

< 141h/141H 114v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 141h/141H 115v/120V Pos: standing >
Obvious exits:
    North- A Lavish Hallway
    East - A Barracks
    South- A Lavish Hallway
    West - A Barracks

< 141h/141H 116v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
The zombie of a patrolling Mazzolin guard enters from the north.
The zombie of a patrolling Mazzolin guard enters from the north.

< 141h/141H 115v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E -S -W
The zombie of a patrolling Mazzolin guard enters from the north.
The zombie of a patrolling Mazzolin guard enters from the north.

< 141h/141H 113v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -N -E
A piece of ancient obsidian has been left here.
The zombie of a patrolling Mazzolin guard enters from the north.
The zombie of a patrolling Mazzolin guard enters from the north.

< 141h/141H 111v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
A drow walks here with a blue longsword and armor.
The zombie of a patrolling Mazzolin guard enters from the west.
The zombie of a patrolling Mazzolin guard enters from the west.

< 141h/141H 110v/120V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U
The zombie of a patrolling Mazzolin guard enters from the west.
The zombie of a patrolling Mazzolin guard enters from the west.

< 141h/141H 109v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
A drow walks here with a blue longsword and armor.
The zombie of a patrolling Mazzolin guard enters from the east.
The zombie of a patrolling Mazzolin guard enters from the east.

< 141h/141H 107v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is a brief walk away to your east.

< 141h/141H 108v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  108/120  move Gelcro
(Front)   236/236   hit,  179/182  move the zombie of a patrolling Mazzolin guard
(Front)   241/241   hit,  178/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 108v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard suddenly attacks the zombie of a patrolling Mazzolin guard!
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's punch wounds the zombie of a patrolling Mazzolin guard.

< 141h/141H 110v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard seems a bit busy at the moment, try later.

< 141h/141H 115v/120V Pos: standing >
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's fine punch wounds the zombie of a patrolling Mazzolin guard.
The zombie of a patrolling Mazzolin guard throws back its head and cackles with insane glee!
The zombie of a patrolling Mazzolin guard's face cracks a bit more.

< 141h/141H 115v/120V Pos: standing >
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's fine punch wounds the zombie of a patrolling Mazzolin guard.
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's punch wounds the zombie of a patrolling Mazzolin guard.

< 141h/141H 116v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard seems a bit busy at the moment, try later.

< 141h/141H 119v/120V Pos: standing >
A patrolling Mazzolin guard frowns in boredom at the obviously one-sided struggle.
A patrolling Mazzolin guard leaves east.

< 141h/141H 120v/120V Pos: standing >
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's punch wounds the zombie of a patrolling Mazzolin guard.
The zombie of a patrolling Mazzolin guard misses the zombie of a patrolling Mazzolin guard.

< 141h/141H 120v/120V Pos: standing >
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's punch wounds the zombie of a patrolling Mazzolin guard.
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's fine punch wounds the zombie of a patrolling Mazzolin guard.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard seems a bit busy at the moment, try later.

< 141h/141H 120v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's punch wounds the zombie of a patrolling Mazzolin guard.

< 141h/141H 120v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  120/120  move Gelcro
(Front)   217/236   hit,  182/182  move the zombie of a patrolling Mazzolin guard
(Front)   222/241   hit,  181/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 120v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The zombie of a patrolling Mazzolin guard stands here, fighting the zombie of a patrolling Mazzolin guard. (Minion) 
The zombie of a patrolling Mazzolin guard stands here, fighting the zombie of a patrolling Mazzolin guard. (Minion) 

< 141h/141H 120v/120V Pos: standing >
Ok.
The unmistakable scent of fresh blood can be smelled as the zombie of a patrolling Mazzolin guard dies in agony.
The zombie of a patrolling Mazzolin guard is dead! R.I.P.

< 141h/141H 120v/120V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 141h/141H 120v/120V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 141h/141H 120v/120V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 141h/141H 120v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  120/120  move Gelcro
(Front)   217/236   hit,  182/182  move Someone
(Front)   222/241   hit,  181/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 120v/120V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.

< 141h/141H 120v/120V Pos: standing >
Ok.
Someone seems a bit busy at the moment, try later.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The zombie of a patrolling Mazzolin guard stands here. (minion) 

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  120/120  move Gelcro
(Front)   217/236   hit,  182/182  move the zombie of a patrolling Mazzolin guard
(Front)   222/241   hit,  181/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard hops around on one foot.
The zombie of a patrolling Mazzolin guard hops around on one foot.

< 141h/141H 120v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  120/120  move Gelcro
(Front)   217/236   hit,  182/182  move the zombie of a patrolling Mazzolin guard
(Front)   222/241   hit,  181/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 120v/120V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U
A drow walks here with a blue longsword and armor.
The zombie of a patrolling Mazzolin guard enters from the west.
The zombie of a patrolling Mazzolin guard enters from the west.

< 141h/141H 118v/120V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 141h/141H 118v/120V Pos: standing >
Your group consists of ( 3/20):
( Head)   141/141   hit,  118/120  move Gelcro
(Front)   217/236   hit,  181/182  move the zombie of a patrolling Mazzolin guard
(Front)   222/241   hit,  180/181  move the zombie of a patrolling Mazzolin guard

< 141h/141H 118v/120V Pos: standing >
Looks like an exit.

< 141h/141H 118v/120V Pos: standing >
A Lavish Hallway
Obvious exits: -E -W
The zombie of a patrolling Mazzolin guard enters from the east.
The zombie of a patrolling Mazzolin guard enters from the east.

< 141h/141H 116v/120V Pos: standing >
Looks like an exit.

< 141h/141H 116v/120V Pos: standing >
Before a Great Stairway
Obvious exits: -E -S -W -U
A drow walks here with a blue longsword and armor.
The zombie of a patrolling Mazzolin guard enters from the west.
The zombie of a patrolling Mazzolin guard enters from the west.

< 141h/141H 116v/120V Pos: standing >
Ok.
The zombie of a patrolling Mazzolin guard suddenly attacks a patrolling Mazzolin guard!
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's fine punch strikes a patrolling Mazzolin guard.
The zombie of a patrolling Mazzolin guard suddenly attacks a patrolling Mazzolin guard!
[Damage:  4 ] The zombie of a patrolling Mazzolin guard's fine punch strikes a patrolling Mazzolin guard.

< 141h/141H 118v/120V Pos: standing >
Out of nowhere, a Halfling stabs you in the back.
OUCH!  That really did HURT!

< 113h/141H 120v/120V Pos: standing >
< T: Gelcro TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
A patrolling Mazzolin guard's fine punch strikes the zombie of a patrolling Mazzolin guard.
The zombie of a patrolling Mazzolin guard avoids being bashed by a patrolling Mazzolin guard, who loses his balance and falls.

< 113h/141H 120v/120V Pos: standing >
< T: Gelcro TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 A Halfling dodges your futile attack.
You start chanting...

< 113h/141H 120v/120V Pos: standing >
< T: Gelcro TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 You dodge a Halfling's vicious attack.
A Halfling's powerful slash seriously wounds you.
OUCH!  That really did HURT!
A Halfling's impressive pierce strikes you very hard.
A Halfling's impressive slash strikes you very hard.
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's fine punch strikes a patrolling Mazzolin guard.
[Damage:  5 ] The zombie of a patrolling Mazzolin guard's fine punch strikes a patrolling Mazzolin guard.
A piece of rotted flesh drops from the zombie of a patrolling Mazzolin guard's body.
A Halfling dances an acrobatic maneuver in battle, tripping you.

< 64h/141H 120v/120V Pos: sitting >
< T: Gelcro TP: sit TC: nasty wounds E: A Halfling sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!

< 64h/141H 120v/120V Pos: sitting >
< T: Gelcro TP: sit TC: nasty wounds E: A Halfling sta EP: excellent >
 A patrolling Mazzolin guard enters from above.
A Halfling's impressive slash seriously wounds you.
A Halfling's pierce enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Halfling's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Halfling's impressive pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Halfling's impressive slash hits you.
Your steel dagger was completely destroyed by the massive blow!
Your small round wooden shield was completely destroyed by the massive blow!
Your evil looking helm was completely destroyed by the massive blow!