The death of [10 Ranger] Feq (Halfling)

in The Plaza of Statues

from the perspective of [22 Summoner] Matikai (Kobold)

<worn on head>       an unique steel cap
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a light blue scarf
<worn on body>       a skin-wrapped hemp robe
<worn about body>    a reptile skin cloak
<worn on back>       a pretty doll [superior]
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of worn leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<held>               a swirling wand of light
<worn on feet>       a pair of tight black slippers

A three-tailed zebra who is a brief walk away to your south.
A blue monkey who is a brief walk away to your south.
A blue monkey who is in the distance to your south.

< 188h/188H 134v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance can be seen in the ruined building to the east.
Obvious exits: -North -East  -South -West 
A deformed zebra with three tails stands here.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A hairless, translucent mammoth who is close by to your north.
A three-tailed zebra who is close by to your north.
A malformed vulture who is close by to your east.
A five-humped camel who is close by to your east.
A hairless, translucent mammoth who is close by to your east.
A five-humped camel who is rather far off to your east.
A three-tailed zebra who is rather far off to your east.
A three-tailed zebra who is rather far off to your east.
A five-humped camel who is in the distance to your east.
A five-humped camel who is close by to your south.
A blue monkey who is close by to your south.
A large blue monkey who is not far off to your south.
A three-tailed zebra who is not far off to your south.
A blue monkey who is not far off to your south.
A blue monkey who is rather far off to your south.
A three-tailed zebra who is in the distance to your south.
A sewer rat who is in the distance to your south.
A hairless, translucent mammoth who is in the distance to your south.
A three-tailed zebra who is close by to your west.
A blue monkey who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance can be seen in the ruined building to the north-
east.
Obvious exits: -North -East  -South -West 
A camel with five humps is wandering about.
A monkey with blue fur is scavenging about the area.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your north.
A hairless, translucent mammoth who is not far off to your north.
A three-tailed zebra who is not far off to your north.
A hairless, translucent mammoth who is close by to your east.
A large blue monkey who is close by to your south.
A three-tailed zebra who is close by to your south.
A blue monkey who is close by to your south.
A blue monkey who is a brief walk away to your south.
A five-humped camel who is rather far off to your south.
A three-tailed zebra who is rather far off to your south.
A sewer rat who is rather far off to your south.
A hairless, translucent mammoth who is rather far off to your south.
A large blue monkey who is in the distance to your south.
A hairless, translucent mammoth who is in the distance to your south.
A three-tailed zebra who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A broken gate is here in the southern wall of the enclosure.
It appears to have been trampled and a trail leads to the south.
Obvious exits: -North -East  -South -West 
A rather large blue monkey stands here.
A deformed zebra with three tails stands here.
A monkey with blue fur is scavenging about the area.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A five-humped camel who is close by to your north.
A blue monkey who is close by to your north.
A three-tailed zebra who is not far off to your north.
A hairless, translucent mammoth who is a brief walk away to your north.
A three-tailed zebra who is a brief walk away to your north.
A three-tailed zebra who is close by to your east.
A hairless, translucent mammoth who is close by to your east.
A blue monkey who is close by to your east.
A blue monkey who is not far off to your south.
A five-humped camel who is a brief walk away to your south.
A three-tailed zebra who is a brief walk away to your south.
A sewer rat who is a brief walk away to your south.
A hairless, translucent mammoth who is a brief walk away to your south.
A large blue monkey who is rather far off to your south.
A hairless, translucent mammoth who is rather far off to your south.
A malformed vulture who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
A Path of Cracked Stone
   This path of cracked stone and debris is all that remains of a building
that once stood in this spot. The path of debris continues to the south and
to the north and east, the standing remains of large buildings can be seen.
Obvious exits: -North -South

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A large blue monkey who is close by to your north.
A three-tailed zebra who is close by to your north.
A blue monkey who is close by to your north.
A five-humped camel who is not far off to your north.
A blue monkey who is not far off to your north.
A three-tailed zebra who is a brief walk away to your north.
A hairless, translucent mammoth who is rather far off to your north.
A blue monkey who is close by to your south.
A five-humped camel who is not far off to your south.
A three-tailed zebra who is not far off to your south.
A sewer rat who is not far off to your south.
A hairless, translucent mammoth who is not far off to your south.
A large blue monkey who is a brief walk away to your south.
A hairless, translucent mammoth who is a brief walk away to your south.

< 188h/188H 134v/134V Pos: standing >
A Path of Debris
   This path of cracked stone and debris is all that remains of a building
that once stood in this spot. The path of debris continues to the south and
to the north and east, the standing remains of large buildings can be seen.
Obvious exits: -North -South
A monkey with blue fur is scavenging about the area.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A large blue monkey who is not far off to your north.
A three-tailed zebra who is not far off to your north.
A blue monkey who is not far off to your north.
A five-humped camel who is a brief walk away to your north.
A blue monkey who is a brief walk away to your north.
A three-tailed zebra who is rather far off to your north.
A hairless, translucent mammoth who is in the distance to your north.
A three-tailed zebra who is in the distance to your north.
A five-humped camel who is close by to your south.
A three-tailed zebra who is close by to your south.
A sewer rat who is close by to your south.
A hairless, translucent mammoth who is close by to your south.
A large blue monkey who is not far off to your south.
A hairless, translucent mammoth who is not far off to your south.

< 188h/188H 134v/134V Pos: standing >
An Overgrown Field of Debris
   A large, overgrown field of debris stretches off to the south. It appears
that this was once a very large building, and due to the amount of broken
glass that litters the ground, it may have been a large greenhouse. All that
remains of the building are wall and column remnants no larger than a gnome.
Obvious exits: -North -East  -South -West 
A camel with five humps is wandering about.
A deformed zebra with three tails stands here.
One of the rats has climbed up from the sewers.
A bald, translucent mammoth is here.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A blue monkey who is close by to your north.
A three-tailed zebra who is a brief walk away to your north.
A blue monkey who is a brief walk away to your north.
A large blue monkey who is rather far off to your north.
A five-humped camel who is rather far off to your north.
A blue monkey who is rather far off to your north.
A three-tailed zebra who is in the distance to your north.
A large blue monkey who is close by to your east.
A large blue monkey who is close by to your south.

< 188h/188H 134v/134V Pos: standing >
An Overgrown Field of Debris
   A large, overgrown field of debris stretches off in all directions. It seems
that this was once a very large building, and due to the amount of broken glass
that litters the ground, it may have been a large greenhouse. All that remains
of the building are wall and column remnants no larger than a gnome. A strange
wall of thorns blocks further passage to the south.
Obvious exits: -North -East  -West 

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A five-humped camel who is close by to your north.
A three-tailed zebra who is close by to your north.
A sewer rat who is close by to your north.
A hairless, translucent mammoth who is close by to your north.
A blue monkey who is not far off to your north.
A three-tailed zebra who is rather far off to your north.
A blue monkey who is rather far off to your north.
A large blue monkey who is in the distance to your north.
A five-humped camel who is in the distance to your north.
A blue monkey who is in the distance to your north.
A large blue monkey who is close by to your east.
A three-tailed zebra who is close by to your east.
A hairless, translucent mammoth who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
Autosaving...

< 188h/188H 134v/134V Pos: standing >
You dismount the mount.

< 188h/188H 134v/134V Pos: standing >
An Overgrown Field of Debris
Obvious exits: -North -East  -West 
A sturdy looking mount is here, all saddled up and ready to ride.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your north.
A sewer rat who is close by to your north.
A hairless, translucent mammoth who is close by to your north.
A blue monkey who is not far off to your north.
A five-humped camel who is rather far off to your north.
A three-tailed zebra who is rather far off to your north.
A blue monkey who is rather far off to your north.
A blue monkey who is in the distance to your north.
A large blue monkey who is close by to your east.
A three-tailed zebra who is close by to your east.
A hairless, translucent mammoth who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your north.
A sewer rat who is close by to your north.
A hairless, translucent mammoth who is close by to your north.
A blue monkey who is not far off to your north.
A five-humped camel who is rather far off to your north.
A three-tailed zebra who is rather far off to your north.
A blue monkey who is in the distance to your north.
A large blue monkey who is close by to your east.
A three-tailed zebra who is close by to your east.
A hairless, translucent mammoth who is close by to your west.

< 188h/188H 134v/134V Pos: standing >
An Overgrown Field of Debris
   A large, overgrown field of debris stretches off to the south. It appears
that this was once a very large building, and due to the amount of broken
glass that litters the ground, it may have been a large greenhouse. All that
remains of the building are wall and column remnants no larger than a gnome.
Obvious exits: -North -East  -South -West 
A deformed zebra with three tails stands here.
One of the rats has climbed up from the sewers.
A bald, translucent mammoth is here.

< 188h/188H 133v/134V Pos: standing >
You climb up and ride a three-tailed zebra.
You feel your skill in mount improving.

< 188h/188H 127v/134V Pos: standing >
A Path of Debris
   This path of cracked stone and debris is all that remains of a building
that once stood in this spot. The path of debris continues to the south and
to the north and east, the standing remains of large buildings can be seen.
Obvious exits: -North -South
A monkey with blue fur is scavenging about the area.

< 188h/188H 127v/134V Pos: standing >
A Path of Cracked Stone
   This path of cracked stone and debris is all that remains of a building
that once stood in this spot. The path of debris continues to the south and
to the north and east, the standing remains of large buildings can be seen.
Obvious exits: -North -South

< 188h/188H 128v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. A broken gate is here in the southern wall of the enclosure.
It appears to have been trampled and a trail leads to the south.
Obvious exits: -North -East  -South -West 
A camel with five humps is wandering about.
A deformed zebra with three tails stands here.
A monkey with blue fur is scavenging about the area.

< 188h/188H 128v/134V Pos: standing >
A blue monkey enters from the north.

< 188h/188H 128v/134V Pos: standing >
A blue monkey leaves south.

< 188h/188H 129v/134V Pos: standing >
You quickly scan the area.
A hairless, translucent mammoth who is a brief walk away to your north.
A three-tailed zebra who is a brief walk away to your north.
A three-tailed zebra who is close by to your east.
A blue monkey who is close by to your east.
A blue monkey who is close by to your south.
A blue monkey who is not far off to your south.
A sewer rat who is a brief walk away to your south.
A hairless, translucent mammoth who is a brief walk away to your south.
The mount who is rather far off to your south.
A malformed vulture who is close by to your west.

< 188h/188H 130v/134V Pos: standing >
Corner of A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. The wall of the ruined building blocks passage to the east
and a crumbling, red brick wall lies to the south.
Obvious exits: -North -West 
A deformed zebra with three tails stands here.
A monkey with blue fur is scavenging about the area.

< 188h/188H 130v/134V Pos: standing >
You quickly scan the area.
A hairless, translucent mammoth who is close by to your north.
A hairless, translucent mammoth who is close by to your north.
A malformed vulture who is not far off to your north.
A five-humped camel who is not far off to your north.
A three-tailed zebra who is a brief walk away to your north.
A three-tailed zebra who is a brief walk away to your north.
A large blue monkey who is rather far off to your north.
A hairless, translucent mammoth who is rather far off to your north.
A blue monkey who is close by to your west.
A five-humped camel who is close by to your west.
A three-tailed zebra who is close by to your west.
A malformed vulture who is not far off to your west.

< 188h/188H 131v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance into the ruined building lies to the north.
Obvious exits: -North -South -West 
A bald, translucent mammoth is here.
A bald, translucent mammoth is here.

< 188h/188H 132v/134V Pos: standing >
You quickly scan the area.
A malformed vulture who is close by to your north.
A five-humped camel who is close by to your north.
A three-tailed zebra who is not far off to your north.
A three-tailed zebra who is not far off to your north.
A large blue monkey who is a brief walk away to your north.
A hairless, translucent mammoth who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
A blue monkey who is close by to your south.
A blue monkey who is not far off to your west.
A three-tailed zebra who is not far off to your west.

< 188h/188H 132v/134V Pos: standing >
A Grassy Field
   This open grassy area appears to have been a holding pen of some kind in
the distant past. A red brick wall outlines the field along its northern,
western, and southern edges. The shell of a large building lines the eastern
edge of the field. An entrance leads into the ruined building to the east.
Obvious exits: -North -East  -South -West 
A misshapen vulture is standing here, cracking bones.
A camel with five humps is wandering about.

< 188h/188H 132v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your north.
A large blue monkey who is not far off to your north.
A hairless, translucent mammoth who is not far off to your north.
A hairless, translucent mammoth who is close by to your east.
A three-tailed zebra who is not far off to your east.
A five-humped camel who is rather far off to your east.
A hairless, translucent mammoth who is close by to your south.
A hairless, translucent mammoth who is close by to your south.
A three-tailed zebra who is not far off to your south.
A blue monkey who is not far off to your south.
A large blue monkey who is not far off to your west.
A three-tailed zebra who is not far off to your west.

< 188h/188H 133v/134V Pos: standing >
Within A Ruined Building
   This building is the largest one still standing in this area and it is also
the most intact. A wide walkway of cracked marble runs east and west through
this building and cages line its length. The base of a broken statue lies here
near the rear exit, but the statue itself is nowhere to be seen.
Obvious exits: -North -East  -South# -West 
A bald, translucent mammoth is here.

< 188h/188H 133v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your east.
A five-humped camel who is a brief walk away to your east.
A malformed vulture who is close by to your west.
A five-humped camel who is close by to your west.
A large blue monkey who is a brief walk away to your west.
A three-tailed zebra who is a brief walk away to your west.

< 188h/188H 134v/134V Pos: standing >
Within A Ruined Building
   This building is the largest one still standing in this area and it is also
the most intact. A wide walkway of cracked marble runs east and west through
this building and cages line its length. An exit to what appears to be a field
lies close by to the west, and cages lie to the north and south.
Obvious exits: -North -East  -South -West 
A deformed zebra with three tails stands here.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your north.
A five-humped camel who is close by to your north.
A five-humped camel who is not far off to your east.
A three-tailed zebra who is close by to your south.
A hairless, translucent mammoth who is close by to your west.
A malformed vulture who is not far off to your west.
A five-humped camel who is not far off to your west.
A large blue monkey who is rather far off to your west.
A three-tailed zebra who is rather far off to your west.

< 188h/188H 134v/134V Pos: standing >
Within A Ruined Building
   This building is the largest one still standing in this area and it is also
the most intact. A wide walkway of cracked marble runs east and west through
this building and cages line its length. A doorway lies close by to the east
and cages lie to the north and south.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A five-humped camel who is close by to your east.
A large blue monkey who is close by to your south.
A three-tailed zebra who is close by to your west.
A hairless, translucent mammoth who is not far off to your west.
A malformed vulture who is a brief walk away to your west.
A five-humped camel who is a brief walk away to your west.
A large blue monkey who is in the distance to your west.
A three-tailed zebra who is in the distance to your west.

< 188h/188H 134v/134V Pos: standing >
Within A Ruined Building
   This building is the largest one still standing in this area and it is also
the most intact. A wide walkway of cracked marble runs east and west through
this building and cages line its length. A doorway lies to the east and cages
lie to the north and south.
Obvious exits: -North -East # -South -West 
A camel with five humps is wandering about.

< 188h/188H 134v/134V Pos: standing >
The door seems to be closed.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A blue monkey who is close by to your north.
A five-humped camel who is close by to your north.
A five-humped camel who is close by to your south.
A five-humped camel who is close by to your south.
A three-tailed zebra who is not far off to your west.
A hairless, translucent mammoth who is a brief walk away to your west.
A malformed vulture who is rather far off to your west.
A five-humped camel who is rather far off to your west.

< 188h/188H 134v/134V Pos: standing >
Ok.

< 188h/188H 134v/134V Pos: standing >
Outside A Ruined Building
   The ruined shell of a building lies to the west and miraculously, the door
to the building has remained intact. A sign that was hanging over the door
has crumbled into bits and is unreadable. Off to the north and south, other
buildings can be seen standing.
Obvious exits: -East  -West 

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A four-winged raven who is rather far off to your east.
A squirrel who is in the distance to your east.
A five-humped camel who is close by to your west.
A three-tailed zebra who is a brief walk away to your west.
A hairless, translucent mammoth who is rather far off to your west.
A malformed vulture who is in the distance to your west.
A five-humped camel who is in the distance to your west.

< 188h/188H 134v/134V Pos: standing >
A Crosspath
   Four paths intersect here amidst the ruins of a large water fountain. The
fountain was once carved with creatures of all kinds, but time has eroded the
figures into unrecognizable lumps. Ruins of large buildings can be seen to
the north, west, and south. A broken sign lies here buried in some rubble.
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A fairly large toadstool is here.
A rather large leather backpack lies here.
A spellbook has been tossed aside here.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A four-winged raven who is a brief walk away to your east.
A squirrel who is rather far off to your east.
A twelve-legged spider who is in the distance to your east.
A four-winged raven who is in the distance to your east.
A five-humped camel who is not far off to your west.
A five-humped camel who is not far off to your west.
A three-tailed zebra who is rather far off to your west.
A hairless, translucent mammoth who is in the distance to your west.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A four-winged raven who is a brief walk away to your east.
A squirrel who is rather far off to your east.
A twelve-legged spider who is in the distance to your east.
A four-winged raven who is in the distance to your east.
A five-humped camel who is not far off to your west.
A five-humped camel who is not far off to your west.
A three-tailed zebra who is rather far off to your west.
A hairless, translucent mammoth who is in the distance to your west.

< 188h/188H 134v/134V Pos: standing >
Outside A Building
   The stone path comes to and end here at the entrance to a large building
that has somehow survived the destruction that has been brought upon this city.
There are several cracks in the building's walls, but it otherwise looks to
be in a decent condition. A large sign, hanging over the door can barely be
be made out.
Obvious exits: -North -South#

< 188h/188H 134v/134V Pos: standing >
Ok.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 188h/188H 134v/134V Pos: standing >
A Dark Building
   This building is very dark and only the tiniest amount of light is filtering
through the many cracks in the building. Upon closer examination, it appears
that someone has been placing mud over the cracks from the inside. The main
walkway continues to the south and is lined by cages.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 188h/188H 134v/134V Pos: standing >
Outside A Building
   The stone path comes to and end here at the entrance to a large building
that has somehow survived the destruction that has been brought upon this city.
There are several cracks in the building's walls, but it otherwise looks to
be in a decent condition. A large sign, hanging over the door can barely be
be made out.
Obvious exits: -North -South

< 188h/188H 134v/134V Pos: standing >
A Crosspath
   Four paths intersect here amidst the ruins of a large water fountain. The
fountain was once carved with creatures of all kinds, but time has eroded the
figures into unrecognizable lumps. Ruins of large buildings can be seen to
the north, west, and south. A broken sign lies here buried in some rubble.
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A fairly large toadstool is here.
A rather large leather backpack lies here.
A spellbook has been tossed aside here.

< 188h/188H 134v/134V Pos: standing >
A Path Through The Debris
   A path of sorts exists through the debris field here running roughly in an
east-west direction. A red brick wall and a smashed gate can be seen close by
to the east and a small clearing can be seen to the west.
Obvious exits: -East  -West 

< 188h/188H 134v/134V Pos: standing >
A Shattered Gate
   Standing in the middle of the field of debris is a shattered metal gate
alongside a crumbling red brick wall that stretches to the north and south.
The gate had been shut and locked with a very large iron chain, but something
bashed the gate open from the inside, shattering the chain into a thousand
rusted pieces that now lie at your feet. A small metal plaque is set into the
wall on the right side of the gate.
Obvious exits: -East  -West 

< 188h/188H 134v/134V Pos: standing >
A Quiet Corner in the City Park
   Perhaps 'park' isn't the best way to describe this chaotic rash of
competing trees, shrubs, and weeds. This place does, however, look like a
park might be expected to look if left untended for a century or two. At
least the surroundings are drunk with life, and not death, as is the case
in the city proper.
   The park is bounded by a short, crumbling wall of red brick on the
north and west, but paths through the vegetation can be taken to the south
and east.
Obvious exits: -East  -South -West 
A dark bird with too many wings flies from tree to tree.

< 188h/188H 134v/134V Pos: standing >
A Sprawling Public Park
   Perhaps 'park' isn't the best way to describe this chaotic rash of
competing trees, shrubs, and weeds. This place does, however, look like a
park might be expected to look if left untended for a century or two. At
least the surroundings are drunk with life, and not death, as is the case
in the city proper.
   The park is bounded by a short, crumbling wall of red brick on the
north, but paths through the vegetation can be taken in the other
directions.
Obvious exits: -East  -South -West 
A squirrel stands here, blinking at you with its one eye.

< 188h/188H 134v/134V Pos: standing >
Within a Public Park
   Perhaps 'park' isn't the best way to describe this chaotic rash of
competing trees, shrubs, and weeds. This place does, however, look like a
park might be expected to look if left untended for a century or two. At
least the surroundings are drunk with life, and not death, as is the case
in the city proper.
   Although the flora extends crazily in all directions, there is
enough space for movement in all directions as well.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A four-winged raven who is close by to your east.
A twelve-legged spider who is not far off to your east.
A twelve-legged spider who is not far off to your south.
A sewer rat who is not far off to your south.
A rhagodessa who is not far off to your west.
A rhagodessa who is rather far off to your west.

< 188h/188H 134v/134V Pos: standing >
Just Inside a Large Park
   Perhaps 'park' isn't the best way to describe this chaotic rash of
competing trees, shrubs, and weeds. This place does, however, look like a
park might be expected to look if left untended for a century or two. At
least the surroundings are drunk with life, and not death, as is the case
in the city proper.
   Although the flora extends crazily in all directions, there is
enough space for movement in all directions as well.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
An Intersection of Ruined Streets
   This street threads north and south between twin rows of devastated
buildings. From the amount of rubble in the street, indicating buildings of
several stories, and the gaping spaces where large picture-windows used to
be, it can be surmised that this street used to house many of the city's
shops. A ways to the north a grand building, most improbably, still stands
erect. To the west lies another street, and to the east is a wild burst of
growth that may have once been a city park.
Obvious exits: -North -East  -South -West 
A ten-foot spider picks its way across the rubble here.

< 188h/188H 134v/134V Pos: standing >
A Narrow Side Street
   This short road was very small, even when the city was still whole;
now, with the buildings that once lined it having collapsed, the road is
all but impossible to navigate. Mounds of chipped stone are as high as
eight feet off the ground, and progress down the street in either direction
is very, very slow.
   Not far to the west lies a strange series of five gigantic statues.
To the north a small building might be in good enough shape to explore.
Obvious exits: -North# -East  -West 

< 188h/188H 134v/134V Pos: standing >
A Narrow Side Street
   This short road was very small, even when the city was still whole;
now, with the buildings that once lined it having collapsed, the road is
all but impossible to navigate. Mounds of chipped stone are as high as
eight feet off the ground, and progress down the street in either direction
is very, very slow.
   Close by to the west lies a strange series of five gigantic statues.
Obvious exits: -East  -West 
A ten-foot spider picks its way across the rubble here.

< 188h/188H 134v/134V Pos: standing >
The Plaza of Statues
   When the city was new this must have been a breathtaking sight. The
ground is still cracked and uneven, but there is a definite scarcity of
debris that indicates that there were never any buildings for hundreds of
yards around. This is the east side of the plaza; directly to the west
there stand a series of five statues, towering at least eighty feet into
the air.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
The Center of the Plaza of Statues
   This is the center of the strange statue-plaza. Now, of course,the
pavement is cracked, the footing treacherous- but there was obviously a
time when this was one of the largest agoras on Duris. The sea of stone
stretches for a hundred yards to the east and west, and much farther to
the north and south.
Obvious exits: -North -East  -South -West 
A brilliant marble statue overlooks the plaza here.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A blue ooze who is close by to your north.
A blue ooze who is not far off to your north.
A rhagodessa who is not far off to your east.
A Halfling who is not far off to your south.
A rhagodessa who is in the distance to your south.
Orvalus who is rather far off to your west.

< 188h/188H 134v/134V Pos: standing >
The Plaza of Statues
   Now, of course, the pavement is cracked, the footing treacherous.
There was obviously a time, though, when this was one of the largest agoras
on Duris. The sea of stone stretches for a hundred yards to the east and
west, and much farther to the north and south.
Obvious exits: -North -East  -South -West 
A shining marble statue of a cloaked figure stands here.

< 188h/188H 134v/134V Pos: standing >
The Plaza of Statues
   Now, of course, the pavement is cracked, the footing treacherous.
There was obviously a time, though, when this was one of the largest agoras
on Duris. The sea of stone stretches for a hundred yards to the east and
west, and much farther to the north and south.
Obvious exits: -North -East  -South -West 
A gleaming marble statue of a beautiful woman towers here.
A rhagodessa stands here, fighting a Halfling.
A Halfling (small) stands here, fighting a rhagodessa. (Non-Fraggable)

< 188h/188H 134v/134V Pos: standing >
A rhagodessa enters from the south.
The South End of the Plaza of Statues
   When the city was new this must have been a breathtaking sight. The
ground is still cracked and uneven, but there is a definite scarcity of
debris that indicates that there were never any buildings for hundreds of
yards around. To the north there stand a series of five statues, towering
at least eighty feet into the air.
Obvious exits: -North -East  -South -West 

< 188h/188H 134v/134V Pos: standing >
You must be the leader of a group to disband it.

< 188h/188H 134v/134V Pos: standing >
You quickly scan the area.
A rhagodessa who is close by to your north.
A rhagodessa who is close by to your north.
A Halfling who is close by to your north.
A green ooze who is rather far off to your north.
A crimson ooze who is rather far off to your north.
A blue ooze who is in the distance to your north.
A blue ooze who is in the distance to your north.
A rhagodessa who is not far off to your south.
A rhagodessa who is rather far off to your south.

< 188h/188H 134v/134V Pos: standing >
You dismount a three-tailed zebra.

< 188h/188H 134v/134V Pos: standing >
You failed.

< 188h/188H 134v/134V Pos: standing >
The Plaza of Statues
   Now, of course, the pavement is cracked, the footing treacherous.
There was obviously a time, though, when this was one of the largest agoras
on Duris. The sea of stone stretches for a hundred yards to the east and
west, and much farther to the north and south.
Obvious exits: -North -East  -South -West 
A gleaming marble statue of a beautiful woman towers here.
A ten-foot spider picks its way across the rubble here.
A rhagodessa stands here, fighting a Halfling.
A Halfling (small) stands here, fighting a rhagodessa. (Non-Fraggable)

< 188h/188H 133v/134V Pos: standing >
A Halfling dodges a rhagodessa's attack.
A rhagodessa misses a Halfling.

< 188h/188H 133v/134V Pos: standing >
A rhagodessa dodges a Halfling's attack.
A rhagodessa dodges a Halfling's attack.

< 188h/188H 133v/134V Pos: standing >
You start chanting...
A Halfling pets you lovingly.

< 188h/188H 133v/134V Pos: standing >
You complete your spell...
[Damage: 35 ] -=[The lightning bolt hits a Halfling with full impact.]=-
A Halfling is mortally wounded, and will die soon, if not aided.

< 188h/188H 133v/134V Pos: standing >
You start chanting...

< 188h/188H 133v/134V Pos: standing >
You complete your spell...
[Damage:  2 ] -=[The lightning bolt hits a Halfling with full impact.]=-
A Halfling is dead! R.I.P.
You receive your share of experience.