The death of [25 Necromancer] Gek (Gnome)

in On Rapture Way

from the perspective of [28 Mercenary] Ka (Troll)

<worn as a badge>    a blood red tear insignia
<worn on head>       a helm of spiked rhemoraz-hide [superior]
<worn in ear>        a robin's tail feather (glowing)
<worn on face>       a leather bag with two little eye holes
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn around neck>   the service tags of the squad [poor] (glowing)
<worn about body>    a drow-made cured leather cloak
<worn on back>       a large leather backpack
<worn as quiver>     an embroidered illithid-hide backsheath
<worn around wrist>  some lily pads
<worn on hands>      a pair of thick hydra-hide gloves [poor]
<primary weapon>     a kau sin ke whipping chain
<secondary weapon>   a fine steel kryss [poor]
<worn on legs>       a pair of cotton-weave greaves [superior]
<worn on feet>       a pair of tiger fur boots

Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
A warder of Newhaven strolls about the area.
Ur rides in on a snarling warg from the west.
Nul enters from the west.

< 696h/696H 119v/148V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
A citizen who is close by to your north.
A small lizard who is not far off to your north.
A warder who is rather far off to your west.
A warder who is in the distance to your west.
A small lizard who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 119v/148V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
A citizen who is close by to your north.
A small lizard who is not far off to your north.
A cat who is not far off to your north.
A girl who is close by to your west.
A citizen who is close by to your west.
A warder who is rather far off to your west.
A warder who is in the distance to your west.
A small lizard who is close by above you.
A private who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
A citizen who is close by to your north.
A small lizard who is not far off to your north.
A cat who is not far off to your north.
A warder who is rather far off to your north.
A girl who is close by to your west.
A citizen who is close by to your west.
A warder who is rather far off to your west.
A warder who is in the distance to your west.
A small lizard who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 121v/148V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
A citizen who is close by to your north.
A small lizard who is not far off to your north.
A cat who is not far off to your north.
A warder who is rather far off to your north.
A citizen who is close by to your west.
A warder who is rather far off to your west.
A warder who is in the distance to your west.
A small lizard who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
A small boy is running about here.
A citizen of Newhaven stands here.
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 121v/148V Pos: standing >
A cat enters from the north.
You quickly scan the area.
A small lizard who is close by to your north.
A warder who is a brief walk away to your north.

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S -W#
A worn sign extends from the building to the west.
This lizard scampers about the area.
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
A warder who is not far off to your north.
A cat who is close by to your south.
The boy who is close by to your south.
A citizen who is close by to your south.

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 120v/148V Pos: standing >

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
A warder who is close by to your north.
A small lizard who is close by to your south.
A cat who is not far off to your south.
The boy who is not far off to your south.
A citizen who is not far off to your south.
Artos Chori, Avenger of Newhaven who is close by to your west.
The page who is not far off to your west.
The lawkeeper who is a brief walk away to your west.
A citizen who is a brief walk away to your west.
A stronghold knight who is a brief walk away to your west.

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
A warder of Newhaven strolls about the area.
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
A small lizard who is not far off to your south.
A cat who is a brief walk away to your south.
The boy who is a brief walk away to your south.
A citizen who is a brief walk away to your south.

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
A warder who is close by to your south.
A cat who is rather far off to your south.
The boy who is rather far off to your south.
A citizen who is rather far off to your south.

< 696h/696H 120v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Refuge Street
</map>
Intersection of Paradise Lane and Refuge Street
Obvious exits: -S -W -U
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 120v/148V Pos: standing >

< 696h/696H 120v/148V Pos: standing >
You quickly scan the area.
A small lizard who is rather far off to your south.
A cat who is in the distance to your south.
The boy who is in the distance to your south.
A citizen who is in the distance to your south.
A Gnome who is a brief walk away to your west.
A small lizard who is rather far off to your west.
A stronghold knight who is close by above you.
A member who is close by above you.
A member who is close by above you.
A member who is close by above you.
Riverlan Strom who is close by above you.

< 696h/696H 120v/148V Pos: standing >

< 696h/696H 121v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Ur rides in on a snarling warg from the north.
Nul enters from the north.

< 696h/696H 121v/148V Pos: standing >

< 696h/696H 121v/148V Pos: standing >

< 696h/696H 125v/148V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Ur (Orc)(medium) in mid-air sits atop a snarling warg.

< 696h/696H 125v/148V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
Nul (Kobold)(small) stands in mid-air here (Newbie).
Ur (Orc)(medium) in mid-air sits atop a snarling warg.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Refuge Street
</map>
Intersection of Paradise Lane and Refuge Street
Obvious exits: -S -W -U
Ur rides in on a snarling warg from the south.
Nul enters from the south.

< 696h/696H 127v/148V Pos: standing >

< 696h/696H 127v/148V Pos: standing >
You quickly scan the area.
A warder who is not far off to your south.
A small lizard who is rather far off to your south.
The boy who is in the distance to your south.
A citizen who is in the distance to your south.
A Gnome who is rather far off to your west.
A stronghold knight who is close by above you.
A member who is close by above you.
A member who is close by above you.
Riverlan Strom who is close by above you.

< 696h/696H 128v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Top of the Northeast Tower of Newhaven
</map>

<map>
Zone: The City of Newhaven.
Room: On Top of the Northeast Tower of Newhaven
</map>
On Top of the Northeast Tower of Newhaven
Obvious exits: -D
A stronghold knight stands watch here.
A member in the Dagger of Newhaven stalks the area.
A member in the Dagger of Newhaven stalks the area.
A member in the Dagger of Newhaven stalks the area.
Captain Strom of the Dagger of Newhaven scans the area.
Ur rides in on a snarling warg from below.
Nul enters from below.

< 696h/696H 127v/148V Pos: standing >

< 696h/696H 127v/148V Pos: standing >
You are not riding anything!

< 696h/696H 128v/148V Pos: standing >
Bodyslam who?

< 696h/696H 128v/148V Pos: standing >
Riverlan Strom suddenly attacks Nul!
Riverlan Strom misses Nul.

< 696h/696H 129v/148V Pos: standing >
You quickly scan the area.
You see nothing.

< 696h/696H 129v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Refuge Street
</map>
Intersection of Paradise Lane and Refuge Street
Obvious exits: -S -W -U
Ur rides in on a snarling warg from above.
Ur dismounts a snarling warg.

< 696h/696H 129v/148V Pos: standing >
You quickly scan the area.
A warder who is close by to your south.
A small lizard who is rather far off to your south.
A cat who is in the distance to your south.
The boy who is in the distance to your south.
A citizen who is in the distance to your south.
A small lizard who is a brief walk away to your west.
Nul who is close by above you.
A member who is close by above you.
A member who is close by above you.
Riverlan Strom who is close by above you.

< 696h/696H 129v/148V Pos: standing >
Nul enters from above.

< 696h/696H 130v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
A warder of Newhaven strolls about the area.
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 129v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 129v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 128v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S -W#
A worn sign extends from the building to the west.
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
This lizard scampers about the area.
A large furry cat is prowling the area.
A small boy is running about here.
A citizen of Newhaven stands here.
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
This lizard climbs upon the walls.
Ur enters from the north.
A snarling warg enters from the north.
Nul enters from the north.

< 696h/696H 126v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/696H 126v/148V Pos: standing >
A cat enters from the north.
You quickly scan the area.
The boy who is close by to your north.
A citizen who is close by to your north.
A warder who is in the distance to your north.
A girl who is close by to your west.
A citizen who is close by to your west.
A warder who is rather far off to your west.
A warder who is in the distance to your west.
A warder who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A small girl is playing here.
A citizen of Newhaven stands here.
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 126v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A teakwood sign extends from the building to the north.
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 125v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Before the Main Gate of Newhaven
</map>
Before the Main Gate of Newhaven
Obvious exits: -E -S# -W
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 125v/148V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
A citizen who is not far off to your east.
A cat who is a brief walk away to your east.
A small lizard who is a brief walk away to your east.
A warder who is close by to your west.
A warder who is not far off to your west.

< 696h/696H 125v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A sign hangs off the northern building.
A warder of Newhaven roams the streets.
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 125v/148V Pos: standing >
You quickly scan the area.
A girl who is a brief walk away to your east.
A citizen who is a brief walk away to your east.
A cat who is rather far off to your east.
A small lizard who is rather far off to your east.
A warder who is close by to your west.

< 696h/696H 125v/148V Pos: standing >
You quickly scan the area.
A girl who is a brief walk away to your east.
A citizen who is a brief walk away to your east.
A cat who is rather far off to your east.
A small lizard who is rather far off to your east.
A warder who is close by to your west.

< 696h/696H 126v/148V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A sign hangs off the northern building.
Nul (Kobold)(small) stands in mid-air here (Newbie).
A warg prowls here looking for things to eat. (minion) 
Ur (Orc)(medium) stands in mid-air here.
A warder of Newhaven roams the streets.

< 696h/696H 126v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A warder of Newhaven strolls about the area.
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 126v/148V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
A girl who is rather far off to your east.
A citizen who is rather far off to your east.
A small lizard who is in the distance to your east.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: The Corner of Rapture Way and Bliss Boulevard
</map>
The Corner of Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U
Ur enters from the east.
A snarling warg enters from the east.
Nul enters from the east.

< 696h/696H 127v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/696H 127v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/696H 127v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/696H 128v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/696H 128v/148V Pos: standing >
You quickly scan the area.
A girl who is close by to your north.
The boy who is close by to your north.
A citizen who is close by to your north.
A citizen who is not far off to your north.
A warder who is not far off to your north.
A Gnome who is in the distance to your north.
A grand knight who is in the distance to your north.
A grand knight who is in the distance to your north.
A warder who is close by to your east.
A warder who is not far off to your east.
A girl who is in the distance to your east.
A citizen who is in the distance to your east.
A cat who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.
A private who is close by above you.

< 696h/696H 128v/148V Pos: standing >

< 696h/696H 129v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>
On Rapture Way
Obvious exits: -N -E# -S
A brass placard hangs off the eastern building.
A small girl is playing here.
A small boy is running about here.
A citizen of Newhaven is walking here.
Ur enters from the south.
A snarling warg enters from the south.
Nul enters from the south.

< 696h/696H 129v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>
On Rapture Way
Obvious exits: -N -E# -S
A citizen of Newhaven is walking here.
A warder of Newhaven roams the streets.
Ur enters from the south.
A snarling warg enters from the south.
Nul enters from the south.

< 696h/696H 128v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Rapture Way and Sanctuary Place
</map>
Intersection of Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
Ur enters from the south.
A snarling warg enters from the south.
Nul enters from the south.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>
On Rapture Way
Obvious exits: -N -S
Ur enters from the south.
A snarling warg enters from the south.
Nul enters from the south.

< 696h/696H 127v/148V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>

<map>
Zone: The City of Newhaven.
Room: On Rapture Way
</map>
On Rapture Way
Obvious exits: -N -S
A Gnome (small) stands here, fighting a grand knight. (Casting) 
A grand knight stands here, fighting a Gnome.
A grand knight stands here, fighting a Gnome.
Ur enters from the south.
A snarling warg enters from the south.
Nul enters from the south.
Ur starts casting an offensive spell.

< 696h/696H 126v/148V Pos: standing >
You are not riding anything!

< 696h/696H 126v/148V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'qpurr hajqp'
A Gnome chills a grand knight, who suddenly seems less lively.
A Gnome dodges a grand knight's attack.
A grand knight starts casting a spell.
You mindlessly slam him with your mass!

[Damage:  7 ] A Gnome is stunned!

< 696h/696H 97v/148V Pos: standing >
<Nul starts casting an offensive spell.

< 696h/696H 97v/148V Pos: standing >
<Nul completes his spell...
Nul utters the words 'qaiz ay qare'
Nul fires a blast of cold at a Gnome, who screams out in pain!
A Gnome is incapacitated and will slowly die, if not aided.

< 696h/696H 97v/148V Pos: standing >
Ur completes his spell...
Ur utters the word 'yufzraiqz'
As Ur completes his spell, he launches a massive firelance at a Gnome, scorching his skin!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!