The death of [56 Swordsman] Verado Mutinous Legions (Thri-Kreen)

in Fertile Grasslands of the Hearth Valley

from the perspective of [56 Swordsman] Verado Mutinous Legions (Thri-Kreen)

<worn on head>       a black executioner's hood
<worn on eyes>       the black eyepiece of Menzellon
<worn around neck>   a silver necklace of black diamonds (glowing)
<worn around neck>   an amulet of Nine Hells (glowing)
<worn about waist>   a black leather belt fastened by golden buckles
<worn on belt buckle>a golden engraved dragon statue (glowing)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of faded skullstone sleeves
<worn around wrist>  a bracer bearing the Longhollow symbol
<worn around wrist>  the combat brace of the maelstrom
<worn on lower wrist>a bracelet made from leaves of nightshade
<worn on lower wrist>a pitch-black mindstone bracelet
<worn on hands>      a pair of taut dwarfhide gloves
<worn on lower hands>a pair of cold granite gauntlets [superior]
<primary weapon>     an unholy sword named 'Betrayal' (glowing)
<secondary weapon>   a basalt scimitar (humming)
<third weapon>       a spectral short sword


< 657h/657H 2v/171V Pos: standing >
An elite highwayman enters from the north.
  ..^.+****   
 ....*+****.  
 .^..*+*****  
 ....*@*****  
 ...**+****.  
 .^..*+.*...  
  ...*+....   
  ...*+****   
 .^..*+*****  
 ....*M*****  
 ...**@****.  
 .^..*+.*...  
 ....*+.....  
  ....+...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 1v/171V Pos: standing >
  ^..*+****   
 ....*M*****  
 ...**+****.  
 .^..*@.*...  
 ....*+.....  
 .....+...    
  ....+...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 1v/171V Pos: standing >
  ...*M****   
 ...**+****.  
 .^..*+.*...  
 ....*@.....  
 .....+...    
 M....+... M  
  ^...M...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 0v/171V Pos: standing >
You're too exhausted.

< 657h/657H 0v/171V Pos: standing >
You're too exhausted.

< 657h/657H 0v/171V Pos: standing >
  ...*M****   
 ...**+****.  
 .^..*+.*...  
 ....*@.....  
 .....+...    
 M....+... M  
  ^...M...    
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M....+... M  
 M^...M...    
  M^..+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 0v/171V Pos: standing >
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M....+... M  
 M^...+...    
  M^..M....   

< 657h/657H 0v/171V Pos: standing >
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M....+... M  
 M^...+...    
  M^..M....   
You're too exhausted.

< 657h/657H 0v/171V Pos: standing >
  ..**+****   
 .^..*+.*...  
 ....*+.....  
 .....@...    
 M....+... M  
 M^...+...    
  M^..M....   
  ^..*+.*..   
 ....*+.....  
 .....+...    
 M....@... M  
 M^...+...    
 .M^..M.....  
  ..M.+..^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 0v/171V Pos: standing >
You're too exhausted.

< 657h/657H 0v/171V Pos: standing >
  ^..*+.*..   
 ....*+.....  
 .....+...    
 M....@... M  
 M^...+...    
 .M^..M.....  
  ..M.+..^.   

< 657h/657H 0v/171V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (very evil)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (slightly evil) 
   Pits of Cerberus                              (very evil)     
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (neutral)       
   Nizari                                        (pure good)     
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly evil) 
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (evil)          
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
  *The Prisons of Carthapia                      (evil)          
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (pure good)     
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (extremely evil)
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (extremely evil)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
  *Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (pure evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 657h/657H 0v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..M.....  
 ...M.+..^..  
  .^.^+..^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 0v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..M.....  
 ...M.+..^..  
  .^.^+..^.   

< 657h/657H 0v/171V Pos: standing >
You're too exhausted.

< 657h/657H 0v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.M..^..  
  .^.^+..^.   

< 657h/657H 1v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.M..^..  
  .M.^+..^.   

< 657h/657H 1v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.M..^..  
  .M.^+..^.   

< 657h/657H 2v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.M..^..  
  .M.^+..^.   

< 657h/657H 3v/171V Pos: standing >
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^M..^.   

< 657h/657H 3v/171V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your south.

< 657h/657H 4v/171V Pos: standing >
  ...*M....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^M..^.   

< 657h/657H 4v/171V Pos: standing >
  ...*M....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^M..^.   

< 657h/657H 5v/171V Pos: standing >
  ...*M....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   
  ...*M....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 657h/657H 6v/171V Pos: standing >
  ...*+....   
 .....M...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 657h/657H 7v/171V Pos: standing >
  ...*+....   
 .....M...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 657h/657H 7v/171V Pos: standing >
A Kobold snaps into visibility.
  ...*+....   
 .....M...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Kobold (small) Initiate -*Clan DemonRage*- stands in mid-air here. (Casting) 

< 657h/657H 8v/171V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
The freezing cold causes you intense pain!
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
  ...*+....   
 .....M...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 468h/657H 9v/171V Pos: standing >
<  ...*+....   
 .....+...    
 M....M... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   
A Kobold snaps into visibility.

< 468h/657H 9v/171V Pos: standing >
<  ...*+....   
 .....+...    
 M....M... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 468h/657H 9v/171V Pos: standing >
<A Kobold snaps into visibility.

< 468h/657H 9v/171V Pos: standing >
<  ...*+....   
 .....+...    
 M....M... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 468h/657H 9v/171V Pos: standing >
<A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
The freezing cold causes you intense pain!
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Your black eyepiece of Menzellon is weakened from the intense cold!

< 287h/657H 9v/171V Pos: standing >
<An elite highwayman enters from the north.
  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 287h/657H 9v/171V Pos: standing >
<  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 287h/657H 9v/171V Pos: standing >
<A Kobold snaps into visibility.

< 287h/657H 9v/171V Pos: standing >
<A Kobold snaps into visibility.
[Damage:  1 ] [Damage:  9 ] [Damage:  7 ] Your attack glances off of a Kobold's stone hide!
[Damage:  1 ] You score a CRITICAL HIT!!!!!
[Damage: 15 ] [Damage:  7 ] You score a CRITICAL HIT!!!!!
[Damage: 15 ] You attack a Kobold. [7 Hits]

< 287h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
   ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 287h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: nasty wounds E: someone sta EP: few scratches >
 A Kobold snaps into visibility.
Your victim must have legs to swipe at!!!

< 287h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 An elite highwayman suddenly attacks a Kobold!
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
The freezing cold causes you intense pain!
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP: few scratches >
   ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: someone sta EP: few scratches >
 A Kobold snaps into visibility.
A Kobold attacks you. [0 Hits]

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP: few scratches >
 A Kobold snaps into visibility.

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP: few scratches >
   ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP: few scratches >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
An arctic gale begins to blow unleashing the cold fury on YOU!

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: someone sta EP: few scratches >
   ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: someone sta EP: few scratches >
 A Kobold snaps into visibility.
[Damage:  8 ] [Damage:  7 ] [Damage:  8 ] You score a CRITICAL HIT!!!!!
[Damage: 14 ] [Damage:  7 ] [Damage:  7 ] [Damage:  8 ] You attack a Kobold. [7 Hits]

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP:  small wounds >
 A Kobold snaps into visibility.
A Kobold attacks you. [0 Hits]

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP:  small wounds >
 An elite highwayman's attack glances off of someone's stone hide!
A Kobold snaps into visibility.
An elite highwayman attacks a Kobold. [1 Hits]

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP:  small wounds >
 An elite highwayman yells 'To arms brothers! Help me destroy this threat to our lands!
An elite guard charges into the fray, assisting his comrade...

  ...*+....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 ...M.+..^..  
  .M.^+..^.   

< 92h/657H 9v/171V Pos: standing >
< T: Verado TP: sta TC: awful E: A Kobold sta EP:  small wounds >
 You attempt to flee...
  ..*+.....   
 ....+...     
 ....+... M   
 ^...P@..     
 M^..+......  
 ..M.+..^...  
  M.^+..^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
You flee eastward!

< 92h/657H 0v/171V Pos: standing >
The freezing cold causes you intense pain!
You shudder violently as the ice cold winds slice through you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your bracelet made from leaves of nightshade is weakened from the intense cold!
  ..*+.....   
 ....+...     
 ....+... M   
 ^...M@..     
 M^..P......  
 ..M.+..^...  
  M.^+..^..   

< 13h/657H 1v/171V Pos: standing >
  ..*+.....   
 ....+...     
 ....+... M   
 ^...M@..     
 M^..P......  
 ..M.+..^...  
  M.^+..^..   
You're too exhausted.

< 13h/657H 1v/171V Pos: standing >
  ..*+.....   
 ....+...     
 ....+... M   
 ^...M@..     
 M^..P......  
 ..M.+..^...  
  ^M^+..^..   

< 13h/657H 2v/171V Pos: standing >
  ..*+.....   
 ....+...     
 ....+... M   
 ^...M@..     
 M^..MP.....  
 ..M.+..^...  
  ^M^+..^..   

< 13h/657H 4v/171V Pos: standing >
  ..*+.....   
 ....+...     
 ....+... M   
 ^...M@..     
 M^..+P.....  
 ..M.M..^...  
  ^M^+..^..   

< 13h/657H 4v/171V Pos: standing >
  ...+...     
 ....+... M   
 ^...M...     
 M^..+@P....  
 ..M.M..^...  
 .^M^+..^...  
  ++++G....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 13h/657H 3v/171V Pos: standing >
  ...+...     
 ....+... M   
 ^...M...     
 M^..+@P....  
 ..M.M..^...  
 .^M^+..^...  
  ++++G....   

< 13h/657H 3v/171V Pos: standing >
The freezing cold causes you intense pain!
You shudder violently as the ice cold winds slice through you.
Your serrated dagger of venom freezes and shatters into million pieces from the intense cold!
Your silk cloak of Alatorin royalty of power freezes and shatters into million pieces from the intense cold!
Your set of bone sleeves freezes and shatters into million pieces from the intense cold!
Your pair of spiked fire leggings freezes and shatters into million pieces from the intense cold!
Your Agatha's mask freezes and shatters into million pieces from the intense cold!
Your heavy crossbow quiver freezes and shatters into million pieces from the intense cold!