The death of [18 Illusionist] Ashlanir (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [56 Thief] Rick Dakhira (Goblin)

<worn as a badge>    a elven rune of restoration of precision (glowing)
<worn on head>       a circlet of enchantment
<worn on eyes>       some destruction holo-gogs of damage (glowing) [86%]
<worn in ear>        a bone pick of precision
<worn in ear>        the eyeball of a shadow dragon
<worn on face>       mask of the flayed mind of damage (invis)
<worn around neck>   a glowing necklace of power of regeneration (glowing)
<worn around neck>   a grim blood soaked necklace
<worn on body>       the platemail of the Nessus royal guard of damage (invis) (glowing) (humming)
<worn about body>    the mantle of the Dark of precision
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   the threads of astral projection [superior] (glowing)
<worn on belt buckle>a chipped soulstone dagger of intelligence
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a potion of bubbling goo (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale of precision
<worn around wrist>  a steel wire of agility (glowing)
<worn around wrist>  the bangle of the Dreamer of health [88%]
<worn on hands>      the sacred stone claws of Aan of precision
<worn on finger>     a shiny crimson ring of precision (invis)
<worn on finger>     the glorious titanium ring of physical resistance of damage
<primary weapon>     a green bladed dagger named 'Sepsis' [poor] (humming) [69%]
<secondary weapon>   a blood dagger of Tezcatlipoca of damage
<worn on legs>       some blue-tinted chainmail leggings of health
<worn on feet>       some boots of werewolf fur of precision


Obvious exits: -N -E -S -W

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W

< 919h/919H 162v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 162v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U

< 919h/919H 162v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 919h/919H 164v/165V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.

< 919h/919H 164v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >
You quickly scan the area.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tough mercenary who is in the distance to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A street sweeper who is not far off to your west.
A militia guard who is not far off to your west.
A large rat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tough mercenary who is rather far off to your south.

< 919h/919H 163v/165V Pos: standing >

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 919h/919H 164v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 919h/919H 162v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the walls.

< 919h/919H 162v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N -S
[2] A polished steel dagger lies here.
A steel breastplate emblazoned with Tharnadia's insignia, rests here.
A padded chainmail coif, of fine admantite, has been left here.
Some leggings made of chainmail and vorhide, have been abandoned here.
A pair of blacksteel boots stand here.
A pair of vorhide armplates have been placed here.
A Tharnadian guard shield rests here.
A double-bladed battle axe lies on the ground here.
A beautiful rose has been lain at Lady Tharnadia's feet.
a fragment of a soul lies here. (humming) (illuminating)
A small pile of coins lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -S

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 164v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -E

< 919h/919H 163v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 163v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -S -W

< 919h/919H 161v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 161v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -S

< 919h/919H 159v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 159v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 919h/919H 158v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 158v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S

< 919h/919H 157v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 157v/165V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -S

< 919h/919H 156v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 156v/165V Pos: standing >
Looks like an exit.
You extend your sights southward.
Something seems to be blocking your line of sight.

< 919h/919H 158v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 158v/165V Pos: standing >
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 919h/919H 158v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 158v/165V Pos: standing >
  *++*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 159v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 159v/165V Pos: standing >
 *++*^  
 ^*@**  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 159v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 159v/165V Pos: standing >
 ++*^*  
 **@**  
 ^***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 158v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 158v/165V Pos: standing >
 +*^*.  
 **@**  
 ***^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 157v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 158v/165V Pos: standing >
 *^*.*  
 **@*.  
 **^..  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 156v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 156v/165V Pos: standing >
 ^*.**  
 **@..  
 *^..^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 155v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 155v/165V Pos: standing >
   ***....M.    
  +**^**.^.^+   
 ^M++++++++MMD  
 ++*^*.****.+.  
 ******@...^+.  
 ^***^..^MM.+.  
 M*^*..^M^..+.  
  ^**..^M...+   
   **.PM^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 154v/165V Pos: standing >
   ***....M.    
  +**^**.^.^+   
 ^M++++++++M+D  
 ++*^*.****.+.  
 ******@...^+.  
 ^***^..^MM.+.  
 M*^*..^M^..+.  
  ^**..^M...+   
   **.PM^^..    
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 155v/165V Pos: standing >
   **....M.+    
  **^**.^.^+.   
 M++++++++M+D.  
 +*^*.****.+..  
 *****.@..^+..  
 ***^..^MM.+.^  
 *^*..^M^..+.M  
  **..^M...++   
   *.PM^^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 153v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 154v/165V Pos: standing >
   **....M.+    
  **^**.^.^+.   
 M++++++++MMD.  
 +*^*.****.+..  
 *****.@..^+..  
 ***^..^MM.+.^  
 *^*..^M^..+.M  
  **..^M...++   
   *.PM^^...    
   **....M.+    
  **^**.^.^+.   
 M++++++++MMD.  
 +*^*.****.+..  
 *****.@..^+..  
 ***^..^MM.+.^  
 *^*..^M^..+.M  
  **..^M...++   
   *.PM^^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 157v/165V Pos: standing >
   **....M.+    
  **^**.^.^+.   
 M+++++++M+MD.  
 +*^*.****.+..  
 *****.@..^+..  
 ***^..^MM.+.^  
 *^*..^M^..+.M  
  **..^M...++   
   *.PM^^...    

< 919h/919H 158v/165V Pos: standing >
   ***....M.    
  +**^**.^.^+   
 ^M+++++++M+MD  
 ++*^*.****.+.  
 ******@...^+.  
 ^***^..^MM.+.  
 M*^*..^M^..+.  
  ^**..^M...+   
   **.PM^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 159v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 159v/165V Pos: standing >
   ***....M.    
  +**^**.^.^M   
 ^M++++++M+++D  
 ++*^*.****.+.  
 ******@...^+.  
 ^***^..^MM.+.  
 M*^*..^M^..+.  
  ^**..^M...+   
   **.PM^^..    
 ^*.**  
 **@..  
 *^..^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 919h/919H 159v/165V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 919h/919H 159v/165V Pos: standing >
You quickly scan the area.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.

< 919h/919H 160v/165V Pos: standing >

< 919h/919H 160v/165V Pos: standing >
 ^*.**  
 **@..  
 *^..^  

< 919h/919H 163v/165V Pos: standing >
 ^*.**  
 **@..  
 *^..^  

< 919h/919H 165v/165V Pos: standing >
You quickly scan the area.
A Gnome who is rather far off to your south.
A Gnome who is rather far off to your south.

< 919h/919H 165v/165V Pos: standing >
   +**^**.^.    
  ^M++++M++++   
 *++*^*.****.+  
 ^******....^+  
 M^***^@.^MM.+  
 MM*^*..^M^..+  
 M^^**..^M...+  
  M^**.PM^^..   
   ^**M^M.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 163v/165V Pos: standing >
   M++++M+++    
  ++*^*.****.   
 ^******....^+  
 M^***^..^MM.+  
 MM*^*.@^M^..+  
 M^^**..^M...+  
 MM^**.PM^^...  
  M^**M^M.^..   
   ^^**^M^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 161v/165V Pos: standing >
   +*^*.****    
  ******....^   
 M^***^..^MM.+  
 MM*^*..^M^..+  
 M^^**.@^M...+  
 MM^**.PM^^...  
 MM^**M^M.^...  
  M^^**^M^...   
   M^^*.M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 919h/919H 159v/165V Pos: standing >
   *****....    
  ^***^..^MM.   
 MM*^*..^M^..+  
 M^^**..^M...+  
 MM^**.@M^^...  
 MM^**M^M.^...  
 MM^^**^M^....  
  MM^^*.M.M..   
   M^**...^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a barbarian hunter is lying here.
A Gnome (small) sits resting. (Non-Fraggable)
A Gnome (small) stands in mid-air here.
A Gnome (small) stands in mid-air here.
A Gnome (small) stands in mid-air here.

< 919h/919H 157v/165V Pos: standing >
You snap into visibility.
A Gnome is disrupted from meditation.
A Gnome, looking very frustrated, packs up his book.
[Damage: 87 ] A Gnome makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.

< 919h/919H 157v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 You snap into visibility.
A Gnome attacks you. [0 Hits]

< 919h/919H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
    *****....    
  ^***^..^MM.   
 MM*^*..^M^..+  
 M^^**..^M...+  
 MM^**.@M^^...  
 MM^**M^M.^...  
 MM^^**^M^....  
  MM^^*.M.M..   
   M^**...^.    

< 919h/919H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 
< 919h/919H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 You have no idea how to even begin.

< 919h/919H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 
< 919h/919H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 Your heroic urges slowly fade away.

< 888h/888H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
    *****....    
  ^***^..^MM.   
 MM*^*..^M^..+  
 M^^**..^M...+  
 MM^**.@M^^...  
 MM^**M^M.^...  
 MM^^**^M^....  
  MM^^*.M.M..   
   M^**...^.    

< 888h/888H 158v/165V Pos: standing >
< T: Rick TP: sta TC:excellent E: A Gnome sit EP:  bleeding, close to death >
 You snap into visibility.
A Gnome attacks you. [0 Hits]
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] A Gnome's thin batwing cloak was completely destroyed by the massive blow!
A Gnome's pair of studded leather sleeves was completely destroyed by the massive blow!
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rick by 3000.