The death of [56 Monk] Bonkabonk (Orc)

in A Worn Path in the Forest

from the perspective of [56 Monk] Bonkabonk (Orc)



< 550h/560H 113v/113V Pos: standing >
<[Damage:  1 ] -=[Your punch hits a teen-age orc.]=-
A teen-age orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 103.
You have completed boon # 103.
You have gained 400 epic points.
The Gods of Duris have sent you to seek out the magical stone of Sevenoaks!
You feel the bloodlust in your heart as you hear the death cry of a teen-age orc.

< 550h/560H 113v/113V Pos: standing >
A village patrol guard misses you.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP: excellent >
 A village protector assists a village patrol guard heroically.
A village protector suddenly attacks YOU!
A village protector misses you.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP: excellent >
 A large warg leaves north.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP: excellent >
 You sneak in and deliver a strike to a pressure point!
[Damage:  7 ] -=[Your punch strikes a village patrol guard very hard.]=-

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  small wounds >
 A village patrol guard misses you.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  small wounds >
 A village protector misses you.
You whirl around, just avoiding a village protector's vicious attack.
A village protector's kick parts your hair but does little else.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  small wounds >
 You feel your skill in unarmed damage improving.
[Damage:  3 ] -=[Your fine punch strikes a village patrol guard.]=-
A village patrol guard clambers to his feet.
Storm Bringer - Last Edited: 2014-07-30 21:51:25 by lohrr
=========================================================
==Description==

Storm Bringers are a specialized class of Blighters who are in tune with nature and the weather.  They can cause devastating damage with storm spells and can slow their opponents by turning enemies' very life blood into stone, vastly hindering their ability to flee.

==See Also==
Blighter
Ruiner
Scourge



==Allowed races==
* Drow Elf, Orc, Githyanki, Goblin, Drider

==Innate abilities==
None.

==Skills==
30th Level: shield block

==Spells==
7th Circle: call lightning
10th Circle: squall
11th Circle: blood to stone


< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 A large warg leaves south.
You whirl around, just avoiding a village patrol guard's vicious attack.

< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 Scourge - Last Edited: 2014-07-30 21:50:07 by lohrr
===================================================
==Description==

The very presence of a Scourge in a forest can pervert nature beyond recognition, bending it to his dark and evil purposes.  They drain the local natural energies better than their evil brethren and can attain a level of self-preservation that is unattainable by other Blighter specializations. Much like the Forest Druids, they can manipulate plants to do their will, tangling enemies in vines and ordering plants to release poisonous spores to choke their victims.

*Scourges also get an improved version of Drain nature, which allows him to sap even more energy resulting in higher hitpoint heals for himself and teammates.

==See also==
Blighter
Storm bringer
Ruiner



==Allowed races==
* Drow Elf, Orc, Githyanki, Goblin, Drider

==Innate abilities==
None.

==Skills==
30th Level: shield block

==Spells==
8th Circle: entangle, spore cloud
10th Circle: obscuring mist
11th Circle: shambler


< 550h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You easily lean out of range of a village protector's vicious attack.
-=[A village protector's pierce wounds you.]=-

< 544h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 [Damage:  2 ] -=[Your punch strikes a village patrol guard.]=-

< 544h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You easily lean out of range of a village patrol guard's vicious attack.
You completely sidestep a village patrol guard's blow, shift your balance, and strike back at him!
[Damage:  2 ] -=[Your decent punch strikes a village patrol guard.]=-

< 544h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village protector's vicious attack.
-=[You suddenly see a village protector's foot in your chest.]=-

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Blighter - Last Edited: 2016-08-02 20:45:59 by lohrr
====================================================
Blighters are a class of offensive casters who corrupt and abuse the essences of nature.  This priest type is akin to druids, who worship and commune with the natural world.  Blighters, however, make a mockery of this worship, absorbing and destroying nature in order to unleash a deadly scourge on their victims. Blighters thrive on this rotted, negative energy as well, allowing them to steal life from their victims even as they are dying and use the decay of nature to regenerate energy and health.

While Druids gain spell strength by communing with the forests, Blighters use deforest, marking the landscape with dead rotting life as they go. This process takes place continuously unless the Blighter is fighting or casting. Blighters can take energy from any terrain, but deforestation happens quicker where there is more green life for the Blighter to absorb, as in the forest or grasslands.  Deforestation takes place much slower indoors and in cities where there is no plant life, but Blighters gain an advantage over their good-aligned cousins by being masters at using areas druids fail to thrive in, such as the wilds of the Underdark and the swamps of EC.

It is unnecessary for this class to pray or memorize spells.  The Blighter will apply absorbed energy to the slots of the highest circle first, working its way down through the lower circles until the deforestation process is complete.  In this way, higher level spells (more dangerous and more helpful to the Blighter) will become available first and allow the Blighter to continue its assault on the good things of the world.

The following epic skills are available to this class:

   summon blizzard, summon familiar, shield combat, toughness, improved endurance, fix, encrust, smelt, infuse magical device, epic strength, epic power, epic agility, epic intelligence, epic dexterity, epic wisdom, epic constitution, epic charisma, epic luck, ship damage control, and natures ruin

==See also==
Deforest
Blighter skills


==Allowed races==
* Drow Elf, Orc, Githyanki, Goblin, Drider

==Innate abilities==
 plane shift (obtained at level 41)
 shapechange (obtained at level 11)
*forest sight
'*' Designates passive ability.

==Specializations==
* Storm Bringer
* Scourge
* Ruiner


The following help topics also matched your search:
 Blighter Skills


< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 [Damage:  3 ] -=[Your fine punch strikes a village patrol guard.]=-

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A village patrol guard misses you.
You whirl around, just avoiding a village patrol guard's vicious attack.
A village patrol guard's kick parts your hair but does little else.

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Ruiner - Last Edited: 2014-07-30 21:54:47 by lohrr
==================================================
==Description==

Ruiners are more closely aligned with dark magic than any other Blighter specialization, giving them a distinct destructive edge over their counterparts.  They are masters of the element of fire and are capable of doing higher damage with these sort of spells.  They are also capable of calling upon a specialized blade, similar to Necromancers, which can cause various maladies and effects while being used during combat.

Ruiners gain improved mastery of Blight, Horrid wilting, Flame sphere and Implosion upon specialization.

==See also==
Blighter
Storm bringer
Scourge

==Allowed races==
* Drow Elf, Orc, Githyanki, Goblin, Drider

==Innate abilities==
None.

==Skills==
30th Level: shield block

==Spells==
6th Circle: doom blade
10th Circle: magma burst


< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
A village protector misses you.

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You miss a village patrol guard.

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A village patrol guard misses you.

< 539h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A village protector misses you.
A village protector misses you.
-=[A village protector's impressive pierce wounds you.]=-
A village protector's kick parts your hair but does little else.
[Damage:  2 ] -=[Your decent punch strikes a village patrol guard.]=-

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Blighter Skills - Last Edited: 2014-09-01 04:30:15 by lohrr
===========================================================
The following is a list of all the skills and spells available to the Blighter class:

==Innate abilities==
 plane shift (obtained at level 41)
 shapechange (obtained at level 11)
*forest sight
'*' Designates passive ability.

==Skills==
1st Level: 1h bludgeon, 1h piercing, 1h slashing, bandage, carve, clerical spell knowledge, climb, concentration, double attack, fishing, kick, mount, retreat, salvage, swim

==Spells==
1st Circle: cause light, detect magic, fortitude, thornskin
2nd Circle: burning hands, cause serious, chill touch, unholy wind
3rd Circle: acid blast, cause critical, darkness, faerie fire, faerie fog
4th Circle: create pond, flame sphere, poison, ray of enfeeblement, vampiric touch, wither
5th Circle: animate dead, blight, drain nature, earthquake, harm, life leech
6th Circle: firelance, flame strike, sap nature, waves of fatigue
7th Circle: dispel magic, faluzures vitality, forbiddance, toxic fog, wall of flames
8th Circle: acid stream, shadow vision
9th Circle: desecrate land, firestorm, horrid wilting
10th Circle: acid rain, shadow gate, transmute rock to mud
11th Circle: elemental aura
12th Circle: bloodstone, implosion, sandstorm


< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village patrol guard's vicious attack.
A village patrol guard's kick parts your hair but does little else.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A village patrol guard dodges your futile attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village protector's vicious attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You easily lean out of range of a village patrol guard's vicious attack.
A village patrol guard misses you.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You feel your skill in unarmed damage improving.
[Damage:  2 ] -=[Your decent punch strikes a village patrol guard.]=-

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
You whirl around, just avoiding a village protector's vicious attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 [Damage:  2 ] -=[Your decent punch strikes a village patrol guard.]=-
You whirl around, just avoiding a village patrol guard's vicious attack.
A village patrol guard's kick parts your hair but does little else.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You easily lean out of range of a village protector's vicious attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Your limbs are too encumbered.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You feel your skill in martial arts improving.
[Damage:  3 ] -=[Your fine punch strikes a village patrol guard hard.]=-
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 You whirl around, just avoiding a village patrol guard's vicious attack.
You whirl around, just avoiding a village patrol guard's vicious attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 You whirl around, just avoiding a village protector's vicious attack.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 You are already standing.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 You're still recovering from your last move.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 [Damage:  2 ] -=[Your decent punch strikes a village patrol guard.]=-

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 A village patrol guard misses you.
You whirl around, just avoiding a village patrol guard's vicious attack.
You dodge a bash from a village patrol guard, who loses his balance and falls.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You whirl around, just avoiding a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
A village protector misses you.
You dodge a bash from a village protector, who loses his balance and falls.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You're still recovering from your last move.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 A large warg enters from the north.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 [Damage:  3 ] -=[Your fine punch strikes a village patrol guard hard.]=-

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You're still recovering from your last move.

< 532h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 -=[A village patrol guard's punch wounds you.]=-
A village patrol guard misses you.
You're still recovering from your last move.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You're still recovering from your last move.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You feel your skill in chant improving.
You start to chant in a deep voice.
Your inner thoughts are in turmoil.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You feel your skill in unarmed damage improving.
[Damage:  3 ] -=[Your fine punch strikes a village patrol guard hard.]=-

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 You whirl around, just avoiding a village patrol guard's vicious attack.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 A village protector misses you.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP:  nasty wounds >
 [Damage:  5 ] -=[Your punch seriously wounds a village patrol guard.]=-

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP: pretty hurt >
 You're still recovering from your last move.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc ass EP: pretty hurt >
 A village patrol guard clambers to his feet.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 You easily lean out of range of a village patrol guard's vicious attack.
A village patrol guard's kick parts your hair but does little else.
A Worn Path in the Forest
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a teen-age orc is lying here.
The corpse of an experienced guard is lying here.
A slab of orc meat is left here.
A very large warg is wandering about here, snarling viciously at you.
A village protector is lying here, fighting YOU!
A very large warg is wandering about here, snarling viciously at you.
A village patrol guard stands here, fighting YOU!
A teen-age orc is lying here, mortally wounded.

< 525h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A village protector misses you.
A village protector clambers to his feet.
-=[You suddenly see a village protector's foot in your chest.]=-
You feel your skill in unarmed damage improving.
[Damage:  2 ] -=[Your decent punch strikes a village patrol guard hard.]=-

< 519h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A village patrol guard misses you.

< 519h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 [Damage: 20 ] -=[WHAP!  For a moment, you feel just like a dragon must as you punch a village patrol guard.]=-
A village patrol guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 103.
You have completed boon # 103.
You have gained 400 epic points.
The last gasps of a village patrol guard cause a sickening chill to run up your spine.

< 519h/560H 113v/113V Pos: standing >
You whirl around, just avoiding a village protector's vicious attack.
A village protector misses you.

< 519h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: excellent >
 You miss a village protector.

< 519h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: excellent >
 You miss a village protector.
A village protector misses you.
A village protector misses you.
-=[You suddenly see a village protector's foot in your chest.]=-

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP: excellent >
 [Damage: 23 ] -=[WHAP!  For a moment, you feel just like a dragon must as you punch a village protector.]=-

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 A village protector dodges your futile attack.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You whirl around, just avoiding a village protector's vicious attack.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You miss a village protector.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You easily lean out of range of a village protector's vicious attack.
A village protector misses you.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You miss a village protector.

< 515h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
A village protector misses you.
-=[You suddenly see a village protector's foot in your chest.]=-

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 [Damage:  3 ] -=[Your fine punch wounds a village protector.]=-

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 You whirl around, just avoiding a village protector's vicious attack.
A village protector misses you.

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 [Damage:  3 ] -=[Your fine punch wounds a village protector.]=-

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 The sun starts to set in the south.
A small dog enters from the south.

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 Your limbs are too encumbered.

< 509h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC:few scratches E: orc sta EP:  small wounds >
 A village protector misses you.
You are knocked to the ground by a village protector's mighty bash!

< 507h/560H 113v/113V Pos: sitting >
< T: Bonkabonk TP: sit TC:few scratches E: orc sta EP:  small wounds >
 You miss a village protector.

< 507h/560H 113v/113V Pos: sitting >
< T: Bonkabonk TP: sit TC:few scratches E: orc sta EP:  small wounds >
 -=[A village protector's powerful pierce strikes you.]=-
A village protector misses you.

< 488h/560H 113v/113V Pos: sitting >
< T: Bonkabonk TP: sit TC: small wounds E: orc sta EP:  small wounds >
 You miss a village protector.

< 488h/560H 113v/113V Pos: sitting >
< T: Bonkabonk TP: sit TC: small wounds E: orc sta EP:  small wounds >
 You clamber to your feet.

< 488h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 
		Character attributes for Bonkabonk

Level: 56   Race: Orc   Class: Monk 
Age: 20 yrs / 0 mths  Height: 70 inches Weight: 180 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 110 ( 92)    Pow:  93 ( 93)
Dex:  93 ( 93)    Int:  75 ( 83)   
Agi:  87 ( 92)    Wis:  77 ( 86)
Con: 119 ( 95)    Cha:  77 ( 91)   Luk:  77 ( 86)
Equipped Items:  10     Carried weight:    2

Armor Points: -311  Reduces melee damage taken by 31.1% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 3   Damroll: 13   Barehand Damage: 1d1
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[24]
               BRE[33]  SPE[33]

Load carried: What load?

< 488h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.
-=[You suddenly see a village protector's foot in your chest.]=-

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You miss a village protector.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 The snow is coming down faster now.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You miss a village protector.
A village protector misses you.
A village protector misses you.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 Skill
awareness                     40
bandage                       40
blindfighting                 40
buddha palm                   40
calm                          40
chant                         41
chi purge                     40
climb                         40
combination attack            40
diamond soul                  40
dragon punch                  40
feign death                   40
fishing                       40
heroism                       40
kick                          40
martial arts                  41
mount                         40
quivering palm                40
regenerate                    40
retreat                       40
roundkick                     40
safe fall                     40
salvage                       40
springleap                    40
swim                          40
switch opponents              40
unarmed damage                44

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A common female orc enters from the south.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You miss a village protector.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You easily lean out of range of a village protector's vicious attack.
You whirl around, just avoiding a village protector's vicious attack.
A village protector's kick parts your hair but does little else.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A small dog leaves south.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You miss a village protector.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A village protector misses you.
You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 Autosaving...

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A large warg enters from the south.

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You feel your skill in unarmed damage improving.
[Damage:  2 ] -=[Your decent punch wounds a village protector.]=-

< 484h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  small wounds >
 You whirl around, just avoiding a village protector's vicious attack.
You whirl around, just avoiding a village protector's vicious attack.
A village protector misses you.
-=[You suddenly see a village protector's foot in your chest.]=-
[Damage: 25 ] -=[WHAP!  For a moment, you feel just like a dragon must as you punch a village protector.]=-

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A large warg leaves north.
A village protector dodges your futile attack.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You easily lean out of range of a village protector's vicious attack.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You miss a village protector.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You whirl around, just avoiding a village protector's vicious attack.
A village protector's kick parts your hair but does little else.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You miss a village protector.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You have ranked up to Commoner.
You have ranked up to Knight.
You whirl around, just avoiding a village protector's vicious attack.
A village protector misses you.
You whirl around, just avoiding a village protector's vicious attack.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A village protector dodges your futile attack.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A large dog enters from the south.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A village protector misses you.
You easily lean out of range of a village protector's vicious attack.
You whirl around, just avoiding a village protector's vicious attack.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You sneak in and deliver a strike to a pressure point!
[Damage:  4 ] -=[Your punch strikes a village protector.]=-

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A large warg leaves south.

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You are using:
<worn on head>       a whisper-thin helm
<worn on body>       a set of loose fitting robes
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a set of loose fitting sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<held>               a bag made from sewn skunk skin
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

< 480h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 [Damage:  3 ] -=[Your fine punch wounds a village protector.]=-
You whirl around, just avoiding a village protector's vicious attack.
-=[You suddenly see a village protector's foot in your chest.]=-

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A large warg leaves north.

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 [Damage:  3 ] -=[Your fine punch strikes a village protector.]=-
You stop using a bag made from sewn skunk skin.

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A village protector misses you.

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 A Worn Path in the Forest
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a village patrol guard is lying here.
The corpse of a teen-age orc is lying here.
The corpse of an experienced guard is lying here.
A slab of orc meat is left here.
A large dog walks slowly down the road.
A common female orc walks around here.
A village protector stands here, fighting YOU!
A teen-age orc is lying here, mortally wounded.

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You miss a village protector.

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You begin moving into position for a combination...

< 474h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You easily lean out of range of a village protector's vicious attack.
-=[You suddenly see a village protector's foot in your chest.]=-

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  few wounds >
 [Damage: 28 ] -=[WHAP!  For a moment, you feel just like a dragon must as you punch a village protector.]=-

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  nasty wounds >
 A village protector dodges your futile attack.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage:  6 ] -=[You spin around on your foot and swing at a village protector with your leg...]=-
[Damage:  9 ] -=[...Then spin around and roundkick a village protector in the solar plexus...]=-
[Damage: 12 ] -=[...Then smash a village protector's head between your fists...]=-
[Damage: 20 ] -=[...Then drop to the ground and make a sweeping kick to a village protector's thigh...]=-

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A village protector misses you.
A village protector misses you.
You easily lean out of range of a village protector's vicious attack.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A large warg enters from the north.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 [Damage:  3 ] -=[Your fine punch strikes a village protector very hard.]=-

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A village protector misses you.
You whirl around, just avoiding a village protector's vicious attack.
A village protector's kick parts your hair but does little else.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You miss a village protector.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You easily lean out of range of a village protector's vicious attack.
You easily lean out of range of a village protector's vicious attack.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 
		Character attributes for Bonkabonk

Level: 56   Race: Orc   Class: Monk 
Age: 20 yrs / 0 mths  Height: 70 inches Weight: 180 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 110 ( 92)    Pow:  93 ( 93)
Dex:  93 ( 93)    Int:  75 ( 83)   
Agi:  87 ( 92)    Wis:  77 ( 86)
Con: 119 ( 95)    Cha:  77 ( 91)   Luk:  77 ( 86)
Equipped Items:   9     Carried weight:    3

Armor Points: -316  Reduces melee damage taken by 31.6% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 3   Damroll: 13   Barehand Damage: 1d1
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[24]
               BRE[33]  SPE[33]

Load carried: What load?

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 Shadows stretch across the land as the sun limps towards the horizon.
A village protector dodges your futile attack.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You easily lean out of range of a village protector's vicious attack.
A village protector misses you.
A village protector's kick parts your hair but does little else.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 [Damage:  2 ] -=[Your punch strikes a village protector very hard.]=-

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You stop using a set of loose fitting robes.
You stop using a whisper-thin helm.
You stop using a set of loose fitting leggings.
You stop using some thin leather sandals.
You stop using a pair of brown leather gloves.
You stop using a set of loose fitting sleeves.
You stop using a small round wooden shield.
You stop using a hard leather cloak.
You stop using a thin leather belt.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You drop a thin leather belt.
You drop a hard leather cloak.
You drop a small round wooden shield.
You drop a set of loose fitting sleeves.
You drop a pair of brown leather gloves.
You drop some thin leather sandals.
You drop a set of loose fitting leggings.
You drop a whisper-thin helm.
You drop a set of loose fitting robes.
You drop a bag made from sewn skunk skin.
You drop a rugged adventurers satchel.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A thin leather belt crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A small round wooden shield crumbles to dust and blows away.
A set of loose fitting sleeves crumbles to dust and blows away.
A pair of brown leather gloves crumbles to dust and blows away.
Some thin leather sandals crumbles to dust and blows away.
A set of loose fitting leggings crumbles to dust and blows away.
A whisper-thin helm crumbles to dust and blows away.
A set of loose fitting robes crumbles to dust and blows away.
A bag made from sewn skunk skin crumbles to dust and blows away.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A slender fishing pole crumbles to dust and blows away.

		Character attributes for Bonkabonk

Level: 56   Race: Orc   Class: Monk 
Age: 20 yrs / 0 mths  Height: 70 inches Weight: 180 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 110 ( 92)    Pow:  93 ( 93)
Dex:  93 ( 93)    Int:  75 ( 83)   
Agi:  87 ( 92)    Wis:  77 ( 86)
Con: 119 ( 95)    Cha:  77 ( 91)   Luk:  77 ( 86)
Equipped Items:   0     Carried weight:    0

Armor Points: -287  Reduces melee damage taken by 28.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 3   Damroll: 13   Barehand Damage: 8d8
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[24]
               BRE[33]  SPE[33]

Load carried: What load?

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You easily lean out of range of a village protector's vicious attack.
A village protector misses you.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You miss a village protector.
You feel your skill in unarmed damage improving.
You miss a village protector.
Saving Bonkabonk.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 You aren't wearing anything!

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 A large warg enters from the south.

< 470h/560H 113v/113V Pos: standing >
< T: Bonkabonk TP: sta TC: small wounds E: orc sta EP:  awful >
 [Damage: 15 ] -=[Your fine punch hits a village protector.]=-
A village protector is mortally wounded, and will die soon, if not aided.
You feel your skill in unarmed damage improving.
[Damage:  1 ] -=[Your feeble punch hits a village protector.]=-
A village protector is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 103.
You have completed boon # 103.
You have gained 400 epic points.
A village protector's death cry reverberates in your head as he falls to the ground.

< 470h/560H 113v/113V Pos: standing >
A small dog enters from the south.

< 470h/560H 113v/113V Pos: standing >
A large warg leaves north.

< 470h/560H 113v/113V Pos: standing >
A large warg enters from the north.

< 471h/560H 113v/113V Pos: standing >
A small dog enters from the south.

< 472h/560H 113v/113V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 472h/560H 113v/113V Pos: standing >
A common female orc leaves north.

< 474h/560H 113v/113V Pos: standing >

< 475h/560H 113v/113V Pos: standing >
Saving Bonkabonk.

< 475h/560H 113v/113V Pos: standing >

< 476h/560H 113v/113V Pos: standing >
A large warg leaves north.

< 477h/560H 113v/113V Pos: standing >
A small dog leaves south.

< 478h/560H 113v/113V Pos: standing >
A large dog leaves south.

< 479h/560H 113v/113V Pos: standing >