The death of [56 Controller] Fusion (Grey Elf)

in The Searing Sands of the Calimshan Desert

from the perspective of [56 Necrolyte] Loftwick Dakhira (Drider)

<worn as a badge>    an oval of tattered flesh of wisdom (magic) (humming) [84%]
<worn on head>       a golden crown set with diamonds (magic) [77%]
<worn on eyes>       a delicate spider-shaped eyepatch [poor] (magic) [58%]
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a flaming earring [superior]
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a necklace of swirling feathers [superior] (magic) (humming) [82%]
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn on body>       some robes of the arch-magi (magic) (glowing) [85%]
<worn about body>    a cloak of eternal fire [superior]
<worn on spider body>some robes of fine spidersilk [superior] (magic) (glowing)
<worn as quiver>     a faded dragonscale quiver [superior] (magic) [87%]
<worn about waist>   a belt of skulls (magic)
<worn on belt buckle>a ruby globe of majesty (magic)
<attached to belt>   a spell tome of putrified zombie skin (magic)
<attached to belt>   a spell tome of putrified zombie skin (magic) [89%]
<worn on arms>       some sleeves bearing the seal of Verethorn [superior]
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a bracelet of dracolich teeth (magic) (glowing)
<worn around wrist>  a bracelet of dracolich teeth [poor] (magic) (glowing)
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     a wisp of deadly mist
<worn on finger>     the ring of celestial wonders [superior] (glowing) [80%]
<primary weapon>     the twisted spine and skull of the Lich Lord (magic)[238h 10m 3s]


< 905h/896H 164v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

 
   ...+.^..^    
  ....+^^.^^M   
 .....+^.^^MMM  
 ....^+^.^MMMM  
 ...^^+@.^MMMM  
 ...^.+M.MMMMM  
 ..^^.+.MMMMM^  
  ^.^^+^MMM^^   
   .^^+MMM^^    
A Sloped and Rocky Hillside
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 162v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

 
   ....+.^..    
  .....+^^.^^   
 ......+^.^^MM  
 .....^+^.^MMM  
 ....^^@^.^MMM  
 ....^.+M.MMMM  
 ...^^.+.MMMMM  
  .^.^^+^MMM^   
   ^.^^+MMM^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 161v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ....+^^.^    
  .....+^.^^M   
 .....^+^.^MMM  
 ....^^+^.^MMM  
 ....^.@M.MMMM  
 ...^^.+.MMMMM  
 ..^.^^+^MMM^^  
  ^^.^^+MMM^^   
   ..^.+MM^*    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 160v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ....+^.^^    
  ....^+^.^MM   
 ....^^+^.^MMM  
 ....^.+M.MMMM  
 ...^^.@.MMMMM  
 ..^.^^+^MMM^^  
 M^^.^^+MMM^^^  
  ^..^.+MM^**   
   ..^^+MM^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 160v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ...^+^.^M    
  ...^^+M.^MM   
 ....^.+^.MMMM  
 ...^^.+.MMMMM  
 ..^.^^@^MMM^^  
 M^^.^^+MMM^^^  
 ^^..^.+MM^**^  
  ^..^^+MM^^^   
   .^MM^M^^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 159v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ..^^+M.^M    
  ...^.+^.MMM   
 ...^^.+.MMMMM  
 ..^.^^+^MMM^^  
 M^^.^^@MMM^^^  
 ^^..^.+MM^**^  
 ^^..^^+MM^^^.  
  ..^MM^M^^.P   
   ^^MMM^^..    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 159v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ..^.+^.MM    
  ..^^.+.MMMM   
 ..^.^^+^MMM^^  
 M^^.^^+MMM^^^  
 ^^..^.@MM^**^  
 ^^..^^+MM^^^.  
 ...^MM^M^^.P.  
  .^^MMM^^...   
   ^MMM^....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 158v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   .^^.+.MMM    
  .^.^^+^MMM^   
 M^^.^^+MMM^^^  
 ^^..^.+MM^**^  
 ^^..^^@MM^^^.  
 ...^MM^M^^.P.  
 M.^^MMM^^....  
  ^^MMM^.....   
   MMM^.....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 158v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

The Road to Desolate
   The road to Desolate continues here, though is just the begining
compared to the length of the journey.  The road increases in quality
the further one gets away from the Savannah, most likely due to the
lack of animals around that can trample a pathway.  South from here
the path back to the Savannah continues, where a group of travellers
of some sort are standing in wait for something.
Obvious exits: -North -South
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 157v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

The Road to Desolate
   The road to Desolate continues here, though is just the begining
compared to the length of the journey.  The road increases in quality
the further one gets away from the Savannah, most likely due to the
lack of animals around that can trample a pathway.  There is a small
group of humans standing here, watching the skies intently, as if
waiting for something to come down and pick them up.  Looking up,
nothing can be seen other than the odd flock of birds and the still
serenity of the Savannah sky.
Obvious exits: -North -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A crewman from the Sunweaver stands here waiting for a ride.(Gold Aura)
A crewman from the Sunweaver stands here waiting for a ride.(Gold Aura)
Gregory, aid to the High Magistrate, watches the skies here.(Gold Aura)

< 905h/896H 156v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

The Road to Desolate
   The terrain changes again here, becoming a much more defined
gravel road.  Though the birds above still caw noisily and float
lazily on the warm air currents, the remainder of the Savannah
wildlife has all but dissappeared.  Up ahead on the winding road
actual trees can be seen growing from the quickly becoming soft
soil, and not just the palms and cacti so common within the
Savannah.
Obvious exits: -East  -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 156v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

A Change in Terrain
   The path changes here from the hard, sun-baked Savannah soil to a
well-used gravel road.  The road runs the length from the Savannah
to the small village of Desolate and is quite popular with wagon
trains and caravans as well as just the usual band of travellers.
Though the journey is quite long, it is relatively safe, and many
adventurers perfer travelling along this route other than through
the wilderness, especially after dark, as the closer one gets to
Desolate, the number of patrols keeping an eye out for the forces
of evil greatly increase.
Obvious exits: -North -East 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 154v/254V Pos: standing >
Jisil leaves north.
You follow Jisil.

A Path Leading Away From the Savannah
   This path leads away from the Savannah through a small break in
the usually unpassable rock that surrounds the majority of the plains.
Though the terrain is still the same of that within the Savannah it
appears that not far off the path becomes a well-used road. Though
the odd animal can still be seen scurrying about, the regular
Savannah wildlife doesn't seem to wander any further than this
point.
Obvious exits: -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 154v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

A Path Leading Away From the Savannah
   This path leads away from the Savannah through a small break in
the usually unpassable rock that surrounds the majority of the plains.
Though the terrain is still the same of that within the Savannah it
appears that not far off the path becomes a well-used road. Though
the odd animal can still be seen scurrying about, the regular
Savannah wildlife doesn't seem to wander any further than this
point.
Obvious exits: -East  -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 153v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

Within the Savannah of Sorrow
   The arid landscape begins to change just of to the east here, where
a small path begins that works its way through the rocky outcroppings
that surround the Savannah.  Not far off to the south a herd of zebras
can be seen grazing and to the west the large central mountain rises
up from the desert.
Obvious exits: -East  -South -West 
A lush, tropical palm tree, grows here.
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A tall giraffe stands here, chewing on palm leaves.
A lush, tropical palm tree, grows here.

< 905h/896H 151v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

Within the Savannah of Sorrow
   The Savannah spreads out in four directions here, north leading
towards the pathway the encircles the central mountain while the other
directions continue the expanse of the plains.  The wind blows lazily
at the tall palms, just enough to create a cool breeze that is quite
refreshing compared to the intense sunlight.
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.

< 905h/896H 150v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

Within the Savannah of Sorrow
   The Savannah is host to numerous spieces of wildlife, all who wander
about in a constant search for food. Sparse palm trees, can be seen.
Dogs, who have lived all their life here, out in the desert plains,
run about, barking at the birds.  The air is hot and dry, though
quite comfortable, and all the animals have learned to adapt quite well
to the climate.  Just to the west an opening to one of the Pits of
Cerberus can been seen, just barely visible against the rising rock
wall of the central mountain.  The path around the mountain is north.
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 148v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

At a Gaia Tree
   Here, a huge tree, most positively the largest within the Savannah
spreads its branches upwards, higher than even the tallest giraffe.
The tree's roots spread out all over the Savannah, just below the
surface, most likely even weaving throughout the Pits below. It offers
the wildlife an excellent source of shade, and usually several rarer
animals spend their days lounging beneath it.
Obvious exits: -North -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
An elusive whitetiger runs through the Savannah here.
A hungry wild dog scavenges for food out on the Savannah.(Red Aura)
A nomadic merchant wanders and peddles his goods here.(Gold Aura)
A huge gaia tree stretches its branches to the Savannah sky here.
A gray lion is stretched out, sound asleep.(Gold Aura)

< 905h/896H 147v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

Within the Savannah of Sorrow
   The Savannah stretches out in all directions here, the soil beneath
the feet hard as stone from years of being baked by the sun.  Zebras,
camels, and wild dogs run through the plains, chasing after the hundreds
of birds that flock to the oasis on the western side of the mountain
for drinking water.  The vegetation here is sparse, like most of the
Savannah, and never becomes a vibrant, healthy green, though just to
the north here a huge tree can be seen rising up from the soil, acting
as a noticeable landmark in the arid terrain.
Obvious exits: -North -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A tall giraffe stands here, chewing on palm leaves.
A cactus grows in the soil here.

< 905h/896H 145v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

A Path Around the Foothills
   Over many years of adventurers travelling to this region a pathway
has formed that encircles the central mountain.  Travellers have
longed hoped for a easier route up the mountain, or perhaps to
find new tunnels leading into the treasure rooms of the Pits of
Cerberus with no luck and the route up the mountain remains to be
full of dangers for the unskilled.  The Savannah spreads out to
the east and south, where a large herd of giraffes graze.
Obvious exits: -North -East  -South
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A lush, tropical palm tree, grows here.

< 905h/896H 146v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

A Herd of Giraffes
   Around this area grow a fair ammount more trees then elsewhere within
the Savannah.  Runoff from the hills to the east keep the soil fertile
and enable the accelerated growth of the vegetation which is normally
quite sparse out in the desert.  Several giraffes spend their days here
chewing on leaves of the palms, their tall necks rising high above
the landscape.
Obvious exits: -North -South -West 
A lush, tropical palm tree, grows here.
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 144v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

Within the Savannah of Sorrow
   Around this area grow a fair ammount more trees then elsewhere within
the Savannah.  Runoff from the hills to the east keep the soil fertile
and enable the accelerated growth of the vegetation which is normally
quite sparse out in the desert.  Several giraffes spend their days here
chewing on leaves of the palms, their tall necks rising high above
the landscape.
Obvious exits: -North -East  -West 
A lush, tropical palm tree, grows here.
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
An elusive whitetiger runs through the Savannah here.
A hunter from Myrabolus tracks down whitetigers here.(Gold Aura)
A cactus grows in the soil here.

< 905h/896H 143v/254V Pos: standing >

< 905h/896H 144v/254V Pos: standing >
Jisil leaves west.
You follow Jisil.

Within the Savannah of Sorrow
   The Savannah stretches out in all directions here, the soil beneath
the feet hard as stone from years of being baked by the sun.  Zebras,
camels, and wild dogs run through the plains, chasing after the hundreds
of birds that flock to the oasis in the west for drinking water.  The
vegetation here is somewhat sparse, the only greenery being from the
tall palms or short cacti that are able to grow in this very dry
atmosphere.  The entrance to the Savannah, noticeable by the sign stuck
in the ground, is close to the south.
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A lush, tropical palm tree, grows here.

< 905h/896H 143v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

Entrance to the Savannah of Sorrow
   The Savannah of Sorrow begins here, a landscape within the desert
unlike any other.  The Savannah stretches out around several
mountains, rocky cliffs and overhangs offer perches for the mystical
wildlife that inhabit the area.  From all over the world people
come to this location in search of riches and adventures and risk
life and limb at a chance to descend below the plains and into
the infamous Pits of Cerberus.  A large sign is planted in the
dirt here.
Obvious exits: -North -East  -South
A large sign is hammered into the ground here.
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A cactus grows in the soil here.

< 905h/896H 141v/254V Pos: standing >
Jisil leaves south.
You follow Jisil.

 
   ..^MM^M^^    
  .M^^MMM^^..   
 ^^^^MMM^.....  
 .^^MMM^.....M  
 ^^MMMM@....^.  
 MMMMM^.....M.  
 MMMM^^....^..  
  MMM^....^^.   
   ^^...^.^.    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 140v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   .^MM^M^^.    
  M^^MMM^^...   
 ^^^MMM^......  
 ^^MMM^.....M.  
 ^MMMM.@...^..  
 MMMM^.....M.^  
 MMM^^....^..^  
  MM^....^^.^   
   ^...^.^..    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 140v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   ^MM^M^^.P    
  ^^MMM^^....   
 ^^MMM^......^  
 ^MMM^.....M.^  
 MMMM..@..^..^  
 MMM^.....M.^^  
 MM^^....^..^^  
  M^....^^.^^   
   ...^.^..^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 138v/254V Pos: standing >
Jisil leaves north.
You follow Jisil.

 
   .^^+MM^^^    
  .^MM^M^^.P.   
 M^^MMM^^....^  
 ^^MMM^......^  
 ^MMM^.@...M.^  
 MMMM.....^..^  
 MMM^.....M.^^  
  M^^....^..^   
   ^....^^.^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 137v/254V Pos: standing >
Jisil leaves north.
You follow Jisil.

 
   .^.+MM^**    
  ..^^+MM^^^.   
 ..^MM^M^^.P.^  
 M^^MMM^^....^  
 ^^MMM^@.....^  
 ^MMM^.....M.^  
 MMMM.....^..^  
  MM^.....M.^   
   ^^....^..    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 135v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   ^.+MM^**^    
  .^^+MM^^^.^   
 .^MM^M^^.P.^^  
 ^^MMM^^....^^  
 ^MMM^.@....^^  
 MMM^.....M.^^  
 MMM.....^..^   
  M^.....M.^^   
   ^....^..^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 134v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   .+MM^**^^    
  ^^+MM^^^.^^   
 ^MM^M^^.P.^^   
 ^MMM^^....^^   
 MMM^..@...^^   
 MM^.....M.^^   
 MM.....^..^    
  ^.....M.^^    
   ....^..^^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 132v/254V Pos: standing >
Jisil leaves north.
You follow Jisil.

 
   ^+MMM^^^^    
  ^.+MM^**^^    
 .^^+MM^^^.^^   
 ^MM^M^^.P.^^   
 ^MMM^^@...^^   
 MMM^......^^   
 MM^.....M.^^   
  M.....^..^    
   .....M.^^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 131v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   +MMM^^^^     
  .+MM^**^^     
 ^^+MM^^^.^^    
 MM^M^^.P.^^    
 MMM^^.@..^^    
 MM^......^^    
 M^.....M.^^    
  .....^..^     
   ....M.^^     
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 129v/254V Pos: standing >
Jisil leaves north.
You follow Jisil.

 
   +^MMM^^^     
  ^+MMM^^^^     
 ^.+MM^**^^     
 ^^+MM^^^.^^    
 MM^M^^@P.^^    
 MMM^^....^^    
 MM^......^^    
  ^.....M.^^    
   ....^..^     
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.

< 905h/896H 128v/254V Pos: standing >
Jisil leaves east.
You follow Jisil.

 
   ^MMM^^^      
  +MMM^^^^      
 .+MM^**^^      
 ^+MM^^^.^^     
 M^M^^.@.^^     
 MM^^....^^     
 M^......^^     
  .....M.^^     
   ...^..^      
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East  -South -West 
*Jisil (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Jisil's head.
A Grey Elf (medium) stands here.
You quickly scan the area.
A robin who is close by to your north.
A squirrel who is not far off to your north.
A rabbit who is not far off to your north.
A willow tree who is a brief walk away to your north.
A wemic scout who is a brief walk away to your south.
A sand spider who is almost out of sight to your south.
Jaer, the skull who is almost out of sight to your west.

< 905h/896H 127v/254V Pos: standing >
Jisil snaps into visibility.
Jisil fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
Jisil knocks a Grey Elf down with a mighty blow!

< 905h/896H 130v/254V Pos: standing >
[Damage:  9 ] Your fine bludgeon strikes a Grey Elf.

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP:  few wounds >
 A Grey Elf suddenly appears a bit confused!
A Grey Elf misses Jisil.

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP:  few wounds >
 Jisil's crush strikes a Grey Elf hard.
Jisil's crush strikes a Grey Elf hard.
Jisil's impressive crush strikes a Grey Elf hard.
Jisil's impressive crush strikes a Grey Elf hard.
Jisil misses a Grey Elf.

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP:  nasty wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You start chanting...

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Jisil fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
Jisil knocks a Grey Elf down with a mighty blow!

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP: pretty hurt >
 Jisil dodges a Grey Elf's attack.

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP: pretty hurt >
 You start chanting...

< 908h/896H 132v/254V Pos: standing >
< T: Jisil TP: sta TC:excellent E: A Grey Elf kne EP: pretty hurt >
 Jisil's crush seriously wounds a Grey Elf.
Jisil's fine bludgeon seriously wounds a Grey Elf.
Jisil's demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of a Grey Elf!
Jisil's spell flows around a Grey Elf, leaving him unharmed!
Jisil's impressive crush enshrouds a Grey Elf in a mist of blood.
Jisil's crush enshrouds a Grey Elf in a mist of blood.
The runes running down Jisil's gleaming hammer begin to glow a frosty blue.
And with a mighty crush of their hammer, they explode with freezing cold.
Turning a Grey Elf an icy hue.
Jisil's spell flows around a Grey Elf, leaving him unharmed!
A sense of WiLD HAtE surrounds Jisil as his powerful crush hits a Grey Elf.
A Grey Elf's tarnished and aged silver stud was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Loftwick by 13333333.
The smell of fresh blood enters your body, infusing you with power!