The death of [ 5 Warrior] Gizafk (Human)

in Talerenn and Chipane Intersection

from the perspective of [56 Spiritualist] Lz Dakhira (Drow Elf)

<worn as a badge>    the all-empowering emblem
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the eyes of the High Forest (glowing) [78%]
<worn in ear>        a sapphire earring
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [89%]
<worn on face>       the death-mask of Nakral (magic) [67%]
<worn around neck>   the amulet named "Flow" of greater wisdom (humming)
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming) [45%]
<worn on body>       an embroidered tunic of the Knights of the Raven [poor] (magic) [67%]
<worn about body>    the robes of the maelstrom [56%]
<worn as quiver>     the quiver of holding (magic) [56%]
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [76%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [32%]
<worn on arms>       some vambraces of holy might [superior] (magic)
<held as shield>     the shield of the earthwyrm [poor] (magic) [67%]
<worn around wrist>  a delicate chrome bracelet [poor] (magic) [89%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands>      the gloves of placation of endurance [74%]
<worn on finger>     a bluestone ring (magic)
<worn on finger>     ring of the past of constitution (magic) (glowing)
<held>               the totem of Mox (magic) (humming)[192h 1m 33s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       the boots of the dreamer (magic)


< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
It's a bit nippy here.
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
Autosaving...

< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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      **....^   
       ..^D^    

< 789h/789H 243v/243V Pos: standing >

< 789h/789H 243v/243V Pos: standing >

		Score information for Lz

Level: 56   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 789(789)  Moves: 243(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +3.21   Deaths:   135
Detecting:      Illusions Invisible Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Living All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Aware Haste Invisibility Levitation Waterbreathing Sneaking GlobeOfDarkness
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points: 1535 

Active Spells:
--------------
stone skin (less than a minute remaining)
vitality (2 minutes)
globe of darkness (2 minutes)
well-rested bonus (99 minutes)
pantherspeed (22 minutes)


< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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< 789h/789H 243v/243V Pos: standing >
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 .^    @*+*...  
 ^^   ^**+.^.^  
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      **....^   
       ..^D^    

< 789h/789H 243v/243V Pos: standing >
You feel your skin soften and return to normal.

< 789h/789H 243v/243V Pos: standing >
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 ... M.**+****  
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< 789h/789H 243v/243V Pos: standing >
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 ^^   ^**+.^.^  
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      **....^   
       ..^D^    

< 789h/789H 243v/243V Pos: standing >
You feel your skin harden to stone.

< 789h/789H 243v/243V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.

< 789h/789H 243v/243V Pos: standing >
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      **....^   
       ..^D^    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 789h/789H 243v/243V Pos: standing >
   . ****+**    
  .M M***+***   
 ... ..**+****  
 ..   D**+*.*.  
 .^    @*+*...  
 ^^   ^**+.^.^  
 ^    ++++....  
      **....^   
       ..^D^    

< 789h/789H 243v/243V Pos: standing >
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 ^^   ^@*+.^.^  
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      **....^^  
       ..^D^^   
        ..^^    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 789h/789H 241v/243V Pos: standing >
     D**+*.   
 ^    **+*..  
 ^   ^**+.^.  
     +@++...  
     **....^  
      ..^D^^  
       ..^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 789h/789H 239v/243V Pos: standing >
  .   D**+*   
 .^    **+*.  
 ^^   ^**+.^  
 ^    @+++..  
      **....  
       ..^D^  
        ..^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 789h/789H 238v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Smooth Pathway
</map>

<map>
Zone: City of Torrhan.
Room: A Smooth Pathway
</map>
A Smooth Pathway
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 789h/789H 242v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Massive Gates Before The City of Torrhan
</map>

<map>
Zone: City of Torrhan.
Room: The Massive Gates Before The City of Torrhan
</map>
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 789h/789H 241v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 789h/789H 240v/243V Pos: standing >
A retired sailor enters from the south.

< 789h/789H 242v/243V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your north.
A barbarian mercenary who is in the distance to your north.
A Human who is in the distance to your north.
A young girl who is close by to your east.
A gloomy looking human who is close by to your east.
A retired sailor who is not far off to your south.

< 789h/789H 243v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 789h/789H 242v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 789h/789H 241v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
A young member of the city guard strolls by here.

< 789h/789H 242v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 789h/789H 241v/243V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
The corpse of a Human is lying here.
A Human (medium) stands here. (Non-Fraggable)

< 789h/789H 242v/243V Pos: standing >
Your Terminal mode is now: GEN .

< 789h/789H 242v/243V Pos: standing >
Your Terminal mode is now: ANSI.

< 789h/789H 242v/243V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
The corpse of a Human is lying here.
A Human (medium) stands here. (Non-Fraggable)

< 789h/789H 242v/243V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elite guard who is a brief walk away to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is close by to your east.
A young guard who is a brief walk away to your east.
A young guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
A barbarian mercenary who is close by to your west.
A retired sailor who is not far off to your west.

< 789h/789H 242v/243V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elite guard who is a brief walk away to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is close by to your east.
A young guard who is a brief walk away to your east.
A young guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
A barbarian mercenary who is close by to your west.
A retired sailor who is not far off to your west.

< 789h/789H 242v/243V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
The corpse of a Human is lying here.
A Human (medium) stands here. (Non-Fraggable)

< 789h/789H 242v/243V Pos: standing >
This Human is in excellent condition.
He's medium in size.


< 789h/789H 242v/243V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Gizafk is made of flesh and appears to be of average quality.
The corpse of Gizafk has an item value of 1.
It appears to be the corpse of Gizafk.
a small leather-bound book
a small leather bag
[2] a thick spiked leather bracer
a thin leather belt
a hard leather cloak
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a bronze skull cap
a suit of spiked leather armor
a great flail
a large two-handed sword
a large two-handed sword
a steel warhammer
a black leather whip
a footman's flail
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club

< 789h/789H 242v/243V Pos: standing >
A barbarian mercenary enters from the west.

< 789h/789H 242v/243V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
You snap into visibility.

< 789h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:excellent E: barbarian sta EP: excellent >
 You point your the totem of Mox at a barbarian mercenary.
You point at a barbarian mercenary.
A barbarian mercenary begins to move much more sluggishly.

< 789h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:excellent E: barbarian sta EP: excellent >
 An elven woman enters from the north.

< 789h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:excellent E: barbarian sta EP: excellent >
 -=[You attack a barbarian mercenary.]=- [0 Hits]

< 789h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:excellent E: barbarian sta EP: excellent >
 You snap into visibility.
-=[A barbarian mercenary attacks you.]=- [1 Hits]

< 788h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:few scratches E: barbarian sta EP: excellent >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 788h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:few scratches E: barbarian sta EP: excellent >
 A young guard enters from the east.

< 788h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:few scratches E: barbarian sta EP: excellent >
 You snap into visibility.
Casting: arieks shattering iceball 

< 788h/789H 242v/243V Pos: standing >
< T: Lz TP: sta TC:few scratches E: barbarian sta EP: excellent >
 You complete your spell...
You point at a Human.
[Damage: 77 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lz by 0.