The death of [ 5 Warrior] Gizafk (Human)

in The Ogre's Foot Lounge

from the perspective of [ 5 Warrior] Gizafk (Human)


The Road Leading From Tharnadia
Obvious exits: -E -S

< 66h/66H 77v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 77v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 77v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 78v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 78v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 78v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -N -W

< 66h/66H 76v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 75v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 66h/66H 73v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 66h/66H 71v/112V Pos: standing >
Autosaving...

< 66h/66H 72v/112V Pos: standing >
The sun hangs low on the southern sky.

< 66h/66H 112v/112V Pos: standing >

< 66h/66H 112v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 66h/66H 112v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 66h/66H 110v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 108v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -N -W

< 66h/66H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 106v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S

< 66h/66H 105v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -W -U

< 66h/66H 101v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 102v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -D

< 66h/66H 100v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
[2] The corpse of a tharnadian illusionist is lying here.

< 66h/66H 98v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 96v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 66h/66H 96v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *++*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.

< 66h/66H 95v/112V Pos: standing >
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^+@++++++  
    *++*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 66h/66H 95v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *++*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.

< 66h/66H 95v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 66h/66H 94v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 93v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
[2] The corpse of a tharnadian illusionist is lying here.

< 66h/66H 92v/112V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 66h/66H 93v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -D

< 66h/66H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 94v/112V Pos: standing >
It rains a bit harder.

< 66h/66H 94v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -W -U

< 66h/66H 94v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 92v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S

< 66h/66H 90v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 90v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 91v/112V Pos: standing >

< 66h/66H 91v/112V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 66h/66H 94v/112V Pos: standing >

< 66h/66H 94v/112V Pos: standing >

< 66h/66H 101v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -N -W

< 66h/66H 104v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.

< 66h/66H 101v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 66h/66H 99v/112V Pos: standing >
The gates seems to be closed.

< 66h/66H 100v/112V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 66h/66H 101v/112V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 66h/66H 103v/112V Pos: standing >
Ok.

< 66h/66H 104v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 66h/66H 104v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Grand Tharnadian Way
Obvious exits: -E -W

< 66h/66H 104v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.

< 66h/66H 102v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S

< 66h/66H 101v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 66h/66H 102v/112V Pos: standing >

< 66h/66H 103v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.
A street sweeper is cleaning here, singing songs of labor.

< 66h/66H 102v/112V Pos: standing >
A human merchant says in common 'Hmmm, Where can a man go to have a good time?'

< 66h/66H 106v/112V Pos: standing >
A human merchant leaves north.

< 66h/66H 110v/112V Pos: standing >

< 66h/66H 112v/112V Pos: standing >
A street sweeper leaves north.

< 66h/66H 112v/112V Pos: standing >

< 66h/66H 112v/112V Pos: standing >
You sigh loudly.

< 66h/66H 112v/112V Pos: standing >
You say in common 'are you having fun, yet?'

< 66h/66H 112v/112V Pos: standing >

		Score information for Gizafk

Level: 5   Race: Human   Class: Warrior Sex: Male
Hit points: 66(66)  Moves: 112(112)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   48 


< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
You don't know that spell!

< 66h/66H 112v/112V Pos: standing >
Pardon?

< 66h/66H 112v/112V Pos: standing >

		Score information for Gizafk

Level: 5   Race: Human   Class: Warrior Sex: Male
Hit points: 66(66)  Moves: 112(112)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:   48 


< 66h/66H 112v/112V Pos: standing >

< 66h/66H 112v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 66h/66H 112v/112V Pos: standing >

< 66h/66H 112v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 66h/66H 112v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 66h/66H 112v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
An old hound dog is sitting here by the counter.

< 66h/66H 111v/112V Pos: standing >
The door seems to be closed.

< 66h/66H 111v/112V Pos: standing >
Ok.

< 66h/66H 111v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A small leather bag lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A water elemental is here, flowing like a living current. (minion) 
An ice elemental is here chilling the room. (minion) 

< 66h/66H 110v/112V Pos: standing >
Someone gives an order to his followers.
A Kobold snaps into visibility.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from an ice elemental, who loses its balance and falls.

< 63h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental's crush seriously wounds you.
OUCH!  That really did HURT!

< 51h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: small wounds E: water sta EP: excellent >
 A Kobold gives an order to his followers.

< 51h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: small wounds E: water sta EP: excellent >
 You miss a water elemental.

< 51h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: small wounds E: water sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 51h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: small wounds E: water sta EP: excellent >
 A water elemental's decent crush seriously wounds you.
OUCH!  That really did HURT!

< 40h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: few wounds E: water sta EP: excellent >
 A Kobold's skin seems to turn to stone.

< 40h/66H 111v/112V Pos: sitting >
< T: Gizafk TP: sit TC: few wounds E: water sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.