The death of [10 Monk] Aqafk (Human)

in The Road Leading From Tharnadia

from the perspective of [10 Monk] Aqafk (Human)


Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.

< 44h/87H 101v/132V Pos: standing >
An elite highwayman leaves south riding on a magnificent horse.
  *****   
  *M+**^  
   ^@+++  
  *MM*^*  
  ^****   

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 44h/87H 101v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 44h/87H 100v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 44h/87H 98v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D

< 44h/87H 97v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 44h/87H 97v/132V Pos: standing >

< 44h/87H 98v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U

< 44h/87H 97v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 44h/87H 95v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S

< 45h/87H 96v/132V Pos: standing >
You quickly scan the area.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.

< 45h/87H 96v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 45h/87H 97v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a medium living being here.

< 45h/87H 95v/132V Pos: standing >
Alarm bells sound, signalling an invasion!
A red shape leaves west.
A red shape leaves west.
A red shape leaves west.

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a medium living being here.

< 45h/87H 93v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 45h/87H 91v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Saran  Mutinous Militia (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 46h/87H 90v/132V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.

< 46h/87H 91v/132V Pos: standing >
Saran sits down.

< 46h/87H 91v/132V Pos: standing >
Saran relaxes a bit.

< 46h/87H 91v/132V Pos: standing >
Saran stares off into space, entering a meditative trance.

< 46h/87H 92v/132V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 46h/87H 93v/132V Pos: standing >
Saran snaps out of his meditative trance, smiling placidly.

< 47h/87H 95v/132V Pos: standing >
Saran clambers to his feet.

< 47h/87H 95v/132V Pos: standing >

< 49h/87H 103v/132V Pos: standing >
Alarm bells sound, signalling an invasion!

< 54h/87H 125v/132V Pos: standing >
Saran says in common 'i shoulda made a basher'

< 55h/87H 128v/132V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 55h/87H 128v/132V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Saran  Mutinous Militia (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 61h/87H 132v/132V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your east.
A red shape who is a brief walk away to your east.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.

< 61h/87H 132v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 62h/87H 130v/132V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
Saran who is close by to your west.
A tharnadian illusionist who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A street sweeper who is in the distance to your west.

< 62h/87H 130v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.

< 62h/87H 128v/132V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.
A red shape who is close by to your east.
Saran who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 62h/87H 128v/132V Pos: standing >
A red shape enters from the east.

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
You see the red shape of a small living being here.

< 62h/87H 127v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 63h/87H 128v/132V Pos: standing >
A red shape leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 63h/87H 128v/132V Pos: standing >

< 63h/87H 130v/132V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 63h/87H 130v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 64h/87H 131v/132V Pos: standing >
Alarm bells sound, signalling an invasion!
A red shape enters from the north.
A red shape enters from the north.

< 64h/87H 132v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S

< 64h/87H 130v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 64h/87H 128v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U

< 64h/87H 126v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/87H 126v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D

< 64h/87H 124v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 65h/87H 123v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 65h/87H 121v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 65h/87H 121v/132V Pos: standing >
 *M+**  
  ^@++  
 *M+*^  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 65h/87H 120v/132V Pos: standing >
 M+**^  
 ^+@++  
 M+*^*  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 65h/87H 119v/132V Pos: standing >
You quickly scan the area.
A halfling traveler who is close by to your east.

< 65h/87H 121v/132V Pos: standing >
 *M+**  
  ^@++  
 *M+*^  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 66h/87H 120v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 66h/87H 120v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/87H 119v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/87H 117v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D

< 66h/87H 115v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U

< 66h/87H 115v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 66h/87H 113v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S

< 66h/87H 112v/132V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alas, you cannot go that way. . . .

< 66h/87H 112v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 66h/87H 111v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 66h/87H 109v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 66h/87H 107v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Saran  Mutinous Militia (Grey Elf)(medium) sits resting.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 67h/87H 105v/132V Pos: standing >
Saran clambers to his feet.

< 67h/87H 105v/132V Pos: standing >
Saran snickers softly.

< 67h/87H 108v/132V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A steel long sword has been left here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Saran  Mutinous Militia (Grey Elf)(medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 67h/87H 108v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 67h/87H 106v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 67h/87H 105v/132V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 67h/87H 103v/132V Pos: standing >
Someone gives someone an order.
A red shape snaps into visibility.
You are knocked to the ground by someone's mighty bash!

< 65h/87H 104v/132V Pos: sitting >
< T: a red shape TP: sit TC: few wounds E: someone sta EP: excellent >
 OUCH!  That really did HURT!
OUCH!  That really did HURT!
Someone attacks you. [2 Hits]

< 43h/87H 105v/132V Pos: sitting >
< T: a red shape TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You attack someone. [0 Hits]

< 43h/87H 105v/132V Pos: sitting >
< T: a red shape TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A red shape starts casting an offensive spell.

< 43h/87H 105v/132V Pos: sitting >
< T: a red shape TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You attack someone. [0 Hits]

< 43h/87H 105v/132V Pos: sitting >
< T: a red shape TP: sit TC: nasty wounds E: someone sta EP: excellent >
 OUCH!  That really did HURT!
Someone attacks you. [1 Hits]

< 34h/87H 105v/132V Pos: sitting >
< T: a red shape TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A red shape completes his spell...
A red shape utters the words 'abrauztg gpahhzfuio uqzbarr'
A red shape points at you.
You reel in pain as a red shape's iceball shatters upon impacting you.