The death of [11 Warrior] Laeizdouche (Human)

in The Fountain Square

from the perspective of [17 Conjurer] Wroth (Kobold)

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a leather jacket
<worn about body>    a mottled brown cloak [poor] (magic)
<worn on back>       a large leather backpack
<worn about waist>   a girth of thick rawhide
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a finely woven bracelet of silver (magic)
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a dagger of carved bone [superior]
<worn on legs>       a pair of studded leather leggings
<worn on feet>       some boots of water-walking [poor] (magic)

 
  ***...^^.   
 ****...^..^  
 ***...^^^.M  
 .....@..^MM  
 ....^^..MMM  
 ^..^^.^MMMM  
  .^.^.MMMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 26v/114V Pos: standing >
 
  ****...^M   
 ****...^^.^  
 ****...^..^  
 ***..@^^^.M  
 ........^MM  
 ....^^..MMM  
  ..^^.^MMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 24v/114V Pos: standing >
 
  ***...^M^   
 ***...^^.^M  
 ***...^..^M  
 **...@^^.MM  
 .......^MMM  
 ...^^..MMMM  
  .^^.^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 23v/114V Pos: standing >
 
  **...^M^M   
 **...^^.^MM  
 **...^..^MM  
 *...^@^.MMM  
 ......^MMMM  
 ..^^..MMMMM  
  ^^.^MMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 20v/114V Pos: standing >
 
  *...^M^MM   
 *...^^.^MMM  
 *...^..^MMM  
 ...^^@.MMMM  
 .....^MMMMM  
 .^^..MMMMM   
  ^.^MMMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 17v/114V Pos: standing >
 
  *.^^.^^MM   
 **...^M^MMM  
 *...^^.^MMM  
 *...^@.^MMM  
 ...^^^.MMMM  
 .....^MMMMM  
  ^^..MMMMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 16v/114V Pos: standing >
 
  *.^..^^MM   
 **.^^.^^MMM  
 **...^M^MMM  
 *...^@.^MMM  
 *...^..^MMM  
 ...^^^.MMMM  
  ....^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 14v/114V Pos: standing >
 
  **.^..^^M   
 ***.^^.^^MM  
 ***...^M^MM  
 **...@^.^MM  
 **...^..^MM  
 *...^^^.MMM  
  .....^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 12v/114V Pos: standing >
 
  **.^.^^.M   
 ***.^..^^MM  
 ***.^^.^^MM  
 ***..@^M^MM  
 **...^^.^MM  
 **...^..^MM  
  ...^^^.MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 11v/114V Pos: standing >
 
  *..^.^.^M   
 ***.^.^^.MM  
 ***.^..^^MM  
 ***.^@.^^MM  
 ***...^M^MM  
 **...^^.^MM  
  *...^..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 9v/114V Pos: standing >
 
  ....^^^^M   
 **..^.^.^MM  
 ***.^.^^.MM  
 ***.^@.^^MM  
 ***.^^.^^MM  
 ***...^M^MM  
  *...^^.^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 8v/114V Pos: standing >
 
  ...^^^^MM   
 *..^.^.^MMM  
 **.^.^^.MMM  
 **.^.@^^MMM  
 **.^^.^^MMM  
 **...^M^MMM  
  ...^^.^MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 7v/114V Pos: standing >
 
  ..^^^^MMM   
 ..^.^.^MMMM  
 *.^.^^.MMMM  
 *.^..@^MMMM  
 *.^^.^^MMMM  
 *...^M^MMMM  
  ..^^.^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 5v/114V Pos: standing >
 
  .^^^^MMMM   
 .^.^.^MMMM   
 .^.^^.MMMM   
 .^..^@MMMM   
 .^^.^^MMMM   
 ...^M^MMMMM  
  .^^.^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 2v/114V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 86h/86H 3v/114V Pos: standing >
You sit down and relax.

< 86h/86H 4v/114V Pos: sitting >
You nod off.

< 86h/86H 5v/114V Pos: sitting >

< 86h/86H 7v/114V Pos: sitting >

< 86h/86H 11v/114V Pos: sitting >

< 86h/86H 12v/114V Pos: sitting >

< 86h/86H 14v/114V Pos: sitting >

< 86h/86H 16v/114V Pos: sitting >

< 86h/86H 17v/114V Pos: sitting >

< 86h/86H 19v/114V Pos: sitting >

< 86h/86H 21v/114V Pos: sitting >

< 86h/86H 23v/114V Pos: sitting >

< 86h/86H 24v/114V Pos: sitting >

< 86h/86H 26v/114V Pos: sitting >

< 86h/86H 28v/114V Pos: sitting >

< 86h/86H 29v/114V Pos: sitting >

< 86h/86H 31v/114V Pos: sitting >

< 86h/86H 33v/114V Pos: sitting >

< 86h/86H 35v/114V Pos: sitting >

< 86h/86H 36v/114V Pos: sitting >

< 86h/86H 38v/114V Pos: sitting >

< 86h/86H 40v/114V Pos: sitting >

< 86h/86H 42v/114V Pos: sitting >

< 86h/86H 43v/114V Pos: sitting >

< 86h/86H 45v/114V Pos: sitting >

< 86h/86H 47v/114V Pos: sitting >

< 86h/86H 48v/114V Pos: sitting >

< 86h/86H 50v/114V Pos: sitting >

< 86h/86H 52v/114V Pos: sitting >

< 86h/86H 54v/114V Pos: sitting >

< 86h/86H 55v/114V Pos: sitting >

< 86h/86H 57v/114V Pos: sitting >

< 86h/86H 59v/114V Pos: sitting >

< 86h/86H 61v/114V Pos: sitting >

< 86h/86H 62v/114V Pos: sitting >

< 86h/86H 64v/114V Pos: sitting >

< 86h/86H 66v/114V Pos: sitting >

< 86h/86H 67v/114V Pos: sitting >

< 86h/86H 69v/114V Pos: sitting >

< 86h/86H 71v/114V Pos: sitting >

< 86h/86H 73v/114V Pos: sitting >

< 86h/86H 74v/114V Pos: sitting >

< 86h/86H 76v/114V Pos: sitting >

< 86h/86H 78v/114V Pos: sitting >

< 86h/86H 79v/114V Pos: sitting >

< 86h/86H 81v/114V Pos: sitting >

< 86h/86H 83v/114V Pos: sitting >

< 86h/86H 85v/114V Pos: sitting >

< 86h/86H 86v/114V Pos: sitting >

< 86h/86H 88v/114V Pos: sitting >

< 86h/86H 90v/114V Pos: sitting >

< 86h/86H 92v/114V Pos: sitting >

< 86h/86H 97v/114V Pos: sitting >

< 86h/86H 100v/114V Pos: sitting >

< 86h/86H 102v/114V Pos: sitting >
You wake up.

< 86h/86H 114v/114V Pos: sitting >
You sit up straight and start to pay attention.

< 86h/86H 114v/114V Pos: sitting >
You clamber to your feet.

< 86h/86H 114v/114V Pos: standing >
 
  .^^^^MMMM   
 .^.^.^MMMM   
 .^.^^.MMMM   
 .^..^@MMMM   
 .^^.^^MMMMM  
 ...^M^MMMM   
  .^^.^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 114v/114V Pos: standing >
 
  ^^^^MMMMM   
 ..^^^^MMMM   
 .^.^.^MMMM   
 .^.^^@MMMM   
 .^..^^MMMM   
 .^^.^^MMMMM  
  ..^M^MMMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 112v/114V Pos: standing >
 
  .^.^MMMMM   
 .^^^^MMMMMM  
 ..^^^^MMMM   
 .^.^.@MMMM   
 .^.^^.MMMM   
 .^..^^MMMM   
  ^^.^^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 110v/114V Pos: standing >
 
  ^.^.^MMMM   
 ^.^^^^MMMMM  
 ...^^^^MMMM  
 ..^.^@^MMMM  
 *.^.^^.MMMM  
 *.^..^^MMMM  
  .^^.^^MMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 108v/114V Pos: standing >
 
  ^.^^MMMMM   
 .^.^.^MMMMM  
 ^.^^^^MMMMM  
 ...^^@^MMMM  
 ..^.^.^MMMM  
 *.^.^^.MMMM  
  .^..^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 107v/114V Pos: standing >
 
  ^.^^MMMMM   
 ^^.^^MMMMMM  
 .^.^.^MMMMM  
 ^.^^^@MMMMM  
 ...^^^^MMMM  
 ..^.^.^MMMM  
  .^.^^.MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 104v/114V Pos: standing >
 
  ^.^MMMMMM   
 .^.^^MMMMMM  
 ^^.^^MMMMMM  
 .^.^.@MMMMM  
 ^.^^^^MMMMM  
 ...^^^^MMMM  
  .^.^.^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 101v/114V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 86h/86H 102v/114V Pos: standing >
 
  .^.^MMMMM   
 ^.^.^^MMMMM  
 .^^.^^MMMMM  
 ^.^.^@^MMMM  
 ^^.^^^^MMMM  
 ....^^^^MMM  
  ..^.^.^MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 100v/114V Pos: standing >
 
  .^^MMMMMM   
 M.^.^MMMMMM  
 ^.^.^^MMMMM  
 .^^.^@MMMMM  
 ^.^.^.^MMMM  
 ^^.^^^^MMMM  
  ...^^^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 99v/114V Pos: standing >
 
  M^MMMMMMM   
 ^.^^MMMMMMM  
 M.^.^MMMMMM  
 ^.^.^@MMMMM  
 .^^.^^MMMMM  
 ^.^.^.^MMMM  
  ^.^^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 96v/114V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 86h/86H 96v/114V Pos: standing >
 
  ^M^MMMMMM   
 .^.^^MMMMMM  
 ^M.^.^MMMMM  
 .^.^.@^MMMM  
 ..^^.^^MMMM  
 .^.^.^.^MMM  
  ^^.^^^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 94v/114V Pos: standing >
 
  .^M^MMMMM   
 ..^.^^MMMMM  
 ^^M.^.^MMMM  
 ^.^.^@^^MMM  
 ^..^^.^^MMM  
 ..^.^.^.^MM  
  .^^.^^^^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 92v/114V Pos: standing >
 
  .^^MMMMMM   
 ..^M^MMMMMM  
 ..^.^^MMMMM  
 ^^M.^@^MMMM  
 ^.^.^.^^MMM  
 ^..^^.^^MMM  
  .^.^.^.^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 90v/114V Pos: standing >
 
  ^MMMMMMMM   
 ^.^^MMMMMMM  
 ..^M^MMMMMM  
 ..^.^@MMMMM  
 ^^M.^.^MMMM  
 ^.^.^.^^MMM  
  ..^^.^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 89v/114V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 86h/86H 89v/114V Pos: standing >
 
  ^^MMMMMMM   
 ^^.^^MMMMMM  
 ^..^M^MMMMM  
 ^..^.@^MMMM  
 .^^M.^.^MMM  
 ^^.^.^.^^MM  
  ^..^^.^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 86h/86H 87v/114V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W

< 86h/86H 84v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 86h/86H 84v/114V Pos: standing >
Ok.

< 86h/86H 86v/114V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your north.
A gnomish grenadier who is close by to your west.

< 86h/86H 87v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
An art student tries to find the class.
An art student tries to find his way around.

< 86h/86H 84v/114V Pos: standing >
Ok.

< 86h/86H 85v/114V Pos: standing >
You quickly scan the area.
A human artisan who is not far off to your north.
A wandering visitor who is a brief walk away to your north.

< 86h/86H 86v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A Human (medium) stands here.
Henna stands here selling flowers and handblown glass vases.

< 86h/86H 88v/114V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
An art student tries to find the class.
An art student tries to find his way around.

< 86h/86H 88v/114V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
Henna the flower seller who is close by to your north.
A human artisan who is not far off to your north.
A wandering visitor who is a brief walk away to your north.

< 86h/86H 90v/114V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
A Human (medium) stands here.
Henna stands here selling flowers and handblown glass vases.

< 86h/86H 94v/114V Pos: standing >
You are knocked to the ground by a Human's mighty bash!

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 You feel your skill in 1h piercing improving.
You miss a Human.
A Human misses you.
A Human misses you.

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 A human artisan leaves north.

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 You miss a Human.

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human misses you.

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human dodges your futile attack.

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 You can't do this sitting!
A Human says 'ari yuu javong fup, aet?'

< 83h/86H 94v/114V Pos: sitting >
< T: Wroth TP: sit TC:few scratches E: A Human sta EP: excellent >
 You clamber to your feet.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
 You could do it with a needle!

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
 You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
 You dodge a Human's vicious attack.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
 A Human says 'ari yuu javong fup, aet?'

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP: excellent >
 You complete your spell...
[Damage: 39 ] The lightning bolt hits a Human with full impact.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You miss a Human.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You are already standing.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP:  few wounds >
 The sun rises over the northern horizon.
You dodge a bash from a Human, who loses his balance and falls.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 You complete your spell...
[Damage: 17 ] You burned a Human.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 You miss a Human.
You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 A wandering visitor enters from the south.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  few wounds >
 You complete your spell...
[Damage: 17 ] You burned a Human.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  nasty wounds >
 You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  nasty wounds >
 Casting: burning hands 

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  nasty wounds >
 You complete your spell...
[Damage: 24 ] You burned a Human.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
 You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
 A Human says 'ari yuu javong fup, aet?'

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP: pretty hurt >
 You complete your spell...
[Damage: 19 ] You burned a Human.
A Human rises to his feet.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human sta EP:  awful >
 You dodge a bash from a Human, who loses his balance and falls.

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  awful >
 You miss a Human.
You start chanting...

< 83h/86H 94v/114V Pos: standing >
< T: Wroth TP: sta TC:few scratches E: A Human kne EP:  awful >
 You complete your spell...
[Damage: 15 ] You burned a Human.
A Human is mortally wounded, and will die soon, if not aided.

< 83h/86H 94v/114V Pos: standing >
<You start chanting...

< 83h/86H 94v/114V Pos: standing >
<You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a Human.
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!