The death of [11 Warrior] Laeizdouche (Human)

in The Fountain Square

from the perspective of [52 Channeler] Abu -*Clan DemonRage*- (Orc)

<worn as a badge>    a badge of the force commander's elite guard [superior]
<worn on head>       the turban of power [81%]
<worn on eyes>       a platinum-encrusted sapphire eye [superior] (invis)
<worn in ear>        an earring of pure gold [superior]
<worn in ear>        an earring of pure gold [superior]
<worn on face>       a pitch-black leather mask [poor]
<worn around neck>   a necklace of dancing shadows [poor]
<worn around neck>   a brittle collar of glowing glass [superior]
<worn on body>       a long flowing black robe [superior]
<worn about body>    a black silken cloak [superior] [87%]
<worn on back>       a large leather backpack [84%]
<worn about waist>   the sash of the maelstrom [poor]
<worn on belt buckle>a frozen chitin belt buckle
<attached to belt>   lucky alchemist sack
<attached to belt>   a wand of black obsidian
<worn on arms>       the sleeves of the swamp troll [poor]
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn on hands>      a pair of mantis-hide gloves
<worn on finger>     the ring of celestial wonders [poor] (glowing)
<worn on finger>     a transparent ring
<held>               a shriveled and rotting human head [superior]
<held>               the writhing soul of a demon lord [poor] (humming)
<worn on legs>       some superior emerald leg plates
<worn on feet>       a light pair of winged sandals [poor]


< 686h/686H 148v/148V Pos: standing >
A Lush Full Garden
Obvious exits: -E -S -W -D#
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A gardener tending to the vegtables.

< 686h/686H 148v/148V Pos: standing >
A Lush Full Garden
Obvious exits: -E -S -W -D#
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A gardener tending to the vegtables.

< 686h/686H 148v/148V Pos: standing >
A Lush Full Garden
Obvious exits: -E -S -W -D#
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A gardener tending to the vegtables.

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
You sit down and relax.

< 686h/686H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  4 - arieks shattering iceball
( 9th circle)  1 - gate
               3 - corrosive blast
               1 - spirit jump
( 8th circle)  1 - improved invisibility
               4 - greater soul disturbance
( 7th circle)  1 - haste
               3 - greater mending
               1 - airy water
( 6th circle)  2 - teleport
               3 - stone skin
               2 - molten spray
( 5th circle)  1 - identify
               3 - conjure elemental
               2 - wall of stone
               1 - pantherspeed
               1 - hawkvision
( 4th circle)  1 - lightning bolt
               1 - infravision
               4 - wall of force
               1 - purify spirit
               1 - cold ward
               1 - fire ward
( 3rd circle)  6 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - agility
( 2nd circle)  3 - burning hands
               6 - sleep
               1 - spirit armor
               1 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) greater mending

You can memorize no more spells.
You continue your study.

< 686h/686H 148v/148V Pos: sitting >

		Score information for Abu

Level: 52   Race: Orc   Class: Conjurer Shaman Sex: Male
Hit points: 686(686)  Moves: 148(148)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Sitting around, resting.
         Memorizing
Frags:   +0.00   Deaths:   31
Detecting:      Invisible
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing
Combat Pulse:   18 Spell Pulse:  1.02 
Leaderboard Points:  653 

Active Spells:
--------------
stone skin (less than a minute remaining)
haste (10 minutes)
rested bonus (138 minutes)
strength (29 minutes)
agility (29 minutes)
spirit armor (29 minutes)
hawkvision (1 minute)
cold ward (32 minutes)
detect invisibility (9 minutes)


< 686h/686H 148v/148V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 686h/686H 148v/148V Pos: sitting >
You have to write quit - no less, to quit!

< 686h/686H 148v/148V Pos: sitting >
You clamber to your feet.

< 686h/686H 148v/148V Pos: standing >
A Lush Full Garden
Obvious exits: -E -S -W -D#
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A large carrot, ready for the shredder, is in the ground here.
A gardener tending to the vegtables.

< 686h/686H 148v/148V Pos: standing >
Experience till level: -101226130

< 686h/686H 148v/148V Pos: standing >
Saving Abu.

< 686h/686H 148v/148V Pos: standing >
A Lush Full Garden
Obvious exits: -N -S -W
(Q)A young girl, looking for something she lost.
A yummy tomato ready to be plucked from the vine.
A yummy tomato ready to be plucked from the vine.
A yummy tomato ready to be plucked from the vine.

< 686h/686H 146v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 686h/686H 146v/148V Pos: standing >
Entrance To A Lovely Garden
Obvious exits: -N -E# -W

< 686h/686H 144v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 686h/686H 144v/148V Pos: standing >
Ok.

< 686h/686H 145v/148V Pos: standing >
A Large Kitchen
Obvious exits: -E -W
A wandering visitor looks at all the booths.
The cook stands here stirring a pot at the busy stove.

< 686h/686H 143v/148V Pos: standing >
Ok.

< 686h/686H 144v/148V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Main Entry
Obvious exits: -N -E -S# -W
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 686h/686H 145v/148V Pos: standing >
Main Entry
Obvious exits: -N -E -S# -W
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 686h/686H 145v/148V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Harrow Dining Hall
Obvious exits: -W
An art student tries to find the class.
An art student tries to find the class.

< 686h/686H 145v/148V Pos: standing >
Looks like an exit.
You extend your sights northward.
Display Room
Obvious exits: -N -S
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
An art student tries to find the class.

< 686h/686H 146v/148V Pos: standing >
Display Room
Obvious exits: -N -S
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
An art student tries to find the class.

< 686h/686H 145v/148V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.

< 686h/686H 145v/148V Pos: standing >
Before A Spiral Staircase
Obvious exits: -E -S -U
A wandering visitor looks at all the booths.

< 686h/686H 145v/148V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Art Room
Obvious exits: -S# -W
An artisan, wandering and looking at exhibits.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 686h/686H 146v/148V Pos: standing >
You see nothing special...

< 686h/686H 146v/148V Pos: standing >
Looks like an exit.
You extend your sights upward.
Alorka's Workshop
Obvious exits: -D
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.

< 686h/686H 147v/148V Pos: standing >
Display Room
Obvious exits: -N -S
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
An art student tries to find the class.

< 686h/686H 146v/148V Pos: standing >
Main Entry
Obvious exits: -N -E -S# -W
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 686h/686H 146v/148V Pos: standing >
A wandering visitor enters from the west.

< 686h/686H 147v/148V Pos: standing >
Ok.

< 686h/686H 147v/148V Pos: standing >
Before The Art Center
Obvious exits: -N -SW -SE

< 686h/686H 146v/148V Pos: standing >
Ok.

< 686h/686H 147v/148V Pos: standing >
A Stone Path
Obvious exits: -E -S -NW

< 686h/686H 147v/148V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your east.
A human artisan who is close by to your south.
Lomya the crafter who is close by to your south.
A chipmunk who is not far off to your south.
A wandering visitor who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.

< 686h/686H 147v/148V Pos: standing >
Autosaving...

< 686h/686H 147v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
Lomya the master leather crafter sells her wares.

< 686h/686H 147v/148V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your south.
Womo the seamstress who is close by to your south.
Mandar the instrument crafter who is not far off to your south.
An art student who is close by to your west.
A wandering visitor who is close by to your west.
A lonely bard who is close by to your west.
An art student who is close by to your west.
Fiona the ceramic mask seller who is close by to your west.
Klemo the toy maker who is not far off to your west.

< 686h/686H 147v/148V Pos: standing >

< 686h/686H 147v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A cute little chipmunk plays on the pathway.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 686h/686H 146v/148V Pos: standing >
You quickly scan the area.
A human artisan who is close by to your north.
Lomya the crafter who is close by to your north.
A wandering visitor who is close by to your east.
A singing bird who is close by to your east.
A chipmunk who is not far off to your east.
A singing bird who is not far off to your east.
Mandar the instrument crafter who is close by to your south.
A wandering visitor who is close by to your west.
Vetrix the jeweler who is not far off to your west.
A singing bird who is rather far off to your west.

< 686h/686H 146v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -W
A merchandise stall is set up here.
Mandar stands here selling and crafting instruments.
Mandar the instrument crafter suddenly attacks YOU!

< 686h/686H 145v/148V Pos: standing >
< T: Abu TP: sta TC:excellent E: mandar sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 686h/686H 145v/148V Pos: standing >
< T: Abu TP: sta TC:excellent E: mandar sta EP: excellent >
 You attempt to flee...
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.
You flee westward!

< 686h/686H 120v/148V Pos: standing >
A Human says in common 'fudk you lee end aby, douqle of doychibahs'

< 686h/686H 120v/148V Pos: standing >
You start chanting...

< 686h/686H 120v/148V Pos: standing >
Casting: improved invisibility 

< 686h/686H 121v/148V Pos: standing >
You complete your spell...
You vanish.

< 686h/686H 122v/148V Pos: standing >

< 686h/686H 122v/148V Pos: standing >
That's impossible, I'm afraid.

< 686h/686H 123v/148V Pos: standing >
It's cold!

< 686h/686H 124v/148V Pos: standing >
Open what?

< 686h/686H 126v/148V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 686h/686H 125v/148V Pos: standing >
You are carrying: (5/11)
a small leather bag
a blank piece of paper
[3] a myrabolan spellbook

< 686h/686H 127v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 127v/148V Pos: standing >
You feel your skin soften and return to normal.
The taste of blood slowly fades from your body.

< 686h/686H 128v/148V Pos: standing >
A Human seems to have his hands full.

< 686h/686H 128v/148V Pos: standing >
You see nothing special about him.
This Human is in excellent condition.
He's medium in size.


< 686h/686H 134v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 135v/148V Pos: standing >
Henna the flower seller starts casting a spell.

< 686h/686H 136v/148V Pos: standing >

< 686h/686H 137v/148V Pos: standing >
Henna the flower seller completes her spell...
Henna the flower seller utters the word 'babratgtui'
Henna the flower seller's skin gains the texture and toughness of bark.

< 686h/686H 138v/148V Pos: standing >
A Human says 'fudk you lee end aby, douqle of doychibahs'

< 686h/686H 138v/148V Pos: standing >

< 686h/686H 141v/148V Pos: standing >
Henna the flower seller starts casting a spell.

< 686h/686H 143v/148V Pos: standing >
Henna the flower seller completes her spell...
Henna the flower seller utters the word 'unsoejgruiqz'

< 686h/686H 145v/148V Pos: standing >
A Human says in common 'fudk you lee end aby, douqle of doychibahs'

< 686h/686H 145v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
A wandering visitor leaves south.

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
A wandering visitor enters from the south.

< 686h/686H 148v/148V Pos: standing >
A Human says 'fudk you lee end aby, douqle of doychibahs'

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
A wandering visitor leaves east.

< 686h/686H 148v/148V Pos: standing >
A lonely bard enters from the east.

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
You feel less like a hawk and more like your normal self.

< 686h/686H 148v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A lonely bard, playing a sad melody.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 148v/148V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.

< 686h/686H 147v/148V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
Henna the flower seller who is close by to your north.
A wandering visitor who is a brief walk away to your north.
A human artisan who is a brief walk away to your north.

< 686h/686H 147v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A lonely bard, playing a sad melody.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 145v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
A lonely bard leaves east.

< 686h/686H 148v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 148v/148V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[3] A steel long sword has been left here.
A merchandise stall is set up here.
A Human (medium) stands here. (Non-Fraggable)
Henna stands here selling flowers and handblown glass vases.

< 686h/686H 148v/148V Pos: standing >

< 686h/686H 148v/148V Pos: standing >
A lonely bard enters from the east.

< 686h/686H 148v/148V Pos: standing >
You start chanting...
You snap into visibility.

< 686h/686H 148v/148V Pos: standing >
Casting: arieks shattering iceball 

< 686h/686H 148v/148V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 134 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is dead! R.I.P.
You receive your share of experience.