The death of [31 Blademaster] Solj (Centaur)

in The Room of Mercenaries

from the perspective of [56 Demonic Rider] Kiria -*Clan DemonRage*- (Githyanki)

<floating about head>a bright purple ioun stone[236h 39m 38s]
<worn as a badge>    a elven rune of restoration of health (magic) (glowing)
<worn on head>       the eladrin-bone crown of the obyriths [superior] (magic) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[236h 39m 38s]
<worn in ear>        a golden scale dangling from a platinum chain of power (magic)
<worn in ear>        a flaming earring [superior]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[236h 39m 38s]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [84%]
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn on back>       a big big bag for a little person [49%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of endurance (magic) (glowing) [87%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some barbed sleeves oozing slime [superior] (magic) [80%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [89%]
<worn around wrist>  a bracelet of dracolich hide of precision (magic) (humming) [51%]
<worn on hands>      the sacred stone claws of Aan of greater dexterity (magic)
<worn on finger>     Zorobabi's circular stone ring of damage [89%]
<worn on finger>     Zorobabi's circular stone ring of damage
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[236h 39m 38s]
<worn on legs>       greaves of cracked bluestone of endurance (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of damage (magic) (glowing)

A drunken sailor whistles vulgarly at the passing women.

< 869h/845H 232v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your south.
A waiter who is close by to your west.
A drunken sailor who is close by to your west.
A drunken sailor who is close by to your west.

< 869h/845H 232v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your south.
A waiter who is close by to your west.
A drunken sailor who is close by to your west.
A drunken sailor who is close by to your west.

< 869h/845H 232v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your south.
A waiter who is close by to your west.
A drunken sailor who is close by to your west.
A drunken sailor who is close by to your west.

< 869h/845H 232v/233V Pos: standing >
A mountain goat leaves south.
You follow a mountain goat.

Shaiennar Road
Obvious exits: -N -E -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A young member of the city guard strolls by here.

< 869h/845H 231v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
The mount who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
A young guard who is in the distance to your east.
An elite guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elven woman who is in the distance to your west.
A young guard who is in the distance to your west.
A retired sailor who is in the distance to your west.
A young girl who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 869h/845H 231v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
The mount who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
A young guard who is in the distance to your east.
An elite guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elven woman who is in the distance to your west.
A young guard who is in the distance to your west.
A retired sailor who is in the distance to your west.
A young girl who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 869h/845H 233v/233V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
The mount who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
A young guard who is in the distance to your east.
An elite guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elven woman who is in the distance to your west.
A young guard who is in the distance to your west.
A retired sailor who is in the distance to your west.
A young girl who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 869h/845H 233v/233V Pos: standing >
A mountain goat leaves east.
Lae sneaks east.
You follow a mountain goat.

Shaiennar Road
Obvious exits: -E -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A young girl runs around here carelessly.

< 869h/845H 232v/233V Pos: standing >
A mountain goat leaves east.
Lae sneaks east.
You follow a mountain goat.

The Market
Obvious exits: -N -E -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 869h/845H 231v/233V Pos: standing >
A mountain goat leaves east.
Lae sneaks east.
You follow a mountain goat.

The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 869h/845H 230v/233V Pos: standing >
A mountain goat leaves north.
You follow a mountain goat.

The Market
Obvious exits: -N -E -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A young member of the city guard strolls by here.

< 869h/845H 232v/233V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.
A mountain goat leaves east.
You follow a mountain goat.

The Market
Obvious exits: -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A halfling stands here, smiling and showing you his fine fruit.(Gold Aura)

< 869h/845H 231v/233V Pos: standing >
A mountain goat leaves south.
You follow a mountain goat.

The Market
Obvious exits: -N -E -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 869h/845H 232v/233V Pos: standing >
A mountain goat leaves east.
Lae sneaks east.
You follow a mountain goat.

Shaiennar Road
Obvious exits: -E -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 869h/845H 231v/233V Pos: standing >
A mountain goat leaves east.
You follow a mountain goat.

Shaiennar Road
Obvious exits: -N# -E -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A young member of the city guard strolls by here.

< 869h/845H 231v/233V Pos: standing >
A mountain goat opens the doors.

< 869h/845H 233v/233V Pos: standing >
A mountain goat leaves north.
Lae sneaks north.
You follow a mountain goat.

The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 869h/845H 232v/233V Pos: standing >
A mountain goat closes the doors.

< 868h/845H 232v/233V Pos: standing >
A mountain goat leaves north.
Lae sneaks north.
You follow a mountain goat.

A Short Hallway
Obvious exits: -N -E -S -W
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)

< 868h/845H 231v/233V Pos: standing >

< 868h/845H 233v/233V Pos: standing >

< 868h/845H 233v/233V Pos: standing >

< 868h/845H 233v/233V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Thri-Kreen who is close by to your east.
Xilarin who is close by to your east.
Derm who is close by to your west.

< 868h/845H 233v/233V Pos: standing >

< 868h/845H 233v/233V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Mercenaries
Obvious exits: -W
Puddles of fresh blood cover the ground.
A Human (medium) sits resting. (Non-Fraggable)(holy)(Gold Aura)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
A Thri-Kreen (medium)  Mutinous Militia stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
Xilarin stands here, fighting a Thri-Kreen.

< 868h/845H 233v/233V Pos: standing >
A mountain goat leaves east.
Lae sneaks east.
You follow a mountain goat.

The Room of Mercenaries
Obvious exits: -W
Puddles of fresh blood cover the ground.
*Lae DemonLord -*Clan DemonRage*- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
A mountain goat wanders the hills here.(Illusion)(Red Aura)
A Human (medium) sits resting. (Non-Fraggable)(holy)(Gold Aura)
A Centaur (large) stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
A Dwarf (medium) stands here, fighting Xilarin. (Non-Fraggable)
A Thri-Kreen (medium)  Mutinous Militia stands in mid-air here, fighting Xilarin. (Non-Fraggable)(Gold Aura)
Xilarin stands here, fighting a Thri-Kreen.

< 868h/845H 232v/233V Pos: standing >
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's slash grazes Xilarin.
A Thri-Kreen's slash wounds Xilarin.
A Thri-Kreen's impressive slash grazes Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash grazes Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's katana called 'Retribution' was damaged from the massive blow!
A Thri-Kreen's powerful slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.

< 868h/845H 232v/233V Pos: standing >
A Centaur slows down exhausted.
A Centaur misses Xilarin.
A Centaur misses Xilarin.
A Centaur misses Xilarin.

< 868h/845H 232v/233V Pos: standing >

< 868h/845H 232v/233V Pos: standing >
Lae gets a compact pile of bones from his net of endless currents.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Thri-Kreen to the ground!

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 Lae starts casting a spell called 'wall of bones'.

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 Xilarin's crude punch wounds a Thri-Kreen.
Xilarin's punch wounds a Thri-Kreen.
Xilarin whacks a Thri-Kreen in the side with a sound kick.
A Centaur shifts his weight and viciously slams his rear hooves into Xilarin's chest with a stunning force.

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 A mountain goat starts casting an offensive spell.

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 Xilarin dodges a Dwarf's attack.

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 The essense of Bahamut streams of of your mask and attacks your victim!
You feel vitalized.

< 869h/845H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP: few scratches >
 A mountain goat completes his spell...
A mountain goat utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  7 ] -=[Your fine slash wounds a Thri-Kreen.]=-
[Damage:  4 ] -=[Your crude slash grazes a Thri-Kreen.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 23 ] -=[Your slash strikes a Thri-Kreen.]=-
[Damage: 24 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Thri-Kreen.]=-

< 1104h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP:  few wounds >
 A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!

< 1115h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP:  few wounds >
 A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!

< 1122h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: few wounds E: A Thri-Kreen sit EP:  nasty wounds >
 Lae completes his spell...
Lae utters the words 'xarr ay baizg'
A Centaur's impressive slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Human clambers to her feet.
A Human, looking very frustrated, packs up her holy symbol.

< 1122h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP:  nasty wounds >
 A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's impressive slash wounds Xilarin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Thri-Kreen points at Xilarin.
Xilarin screams out in anguish as his spirit is viciously violated by a Thri-Kreen.
A Thri-Kreen's impressive slash wounds Xilarin.
A Thri-Kreen's powerful slash wounds Xilarin.
Xilarin dodges a Thri-Kreen's attack.
A Thri-Kreen's slash wounds Xilarin.

< 1122h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP:  few wounds >
 A mountain goat starts casting an offensive spell.

< 1122h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP:  few wounds >
 A mountain goat completes his spell...
A mountain goat utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
Xilarin dodges a Dwarf's attack.
Xilarin's punch strikes a Thri-Kreen very hard.
Xilarin's fine punch strikes a Thri-Kreen very hard.
As Xilarin strikes a Thri-Kreen, the power of Xilarin's ancestors fill him with RAGE!

< 1133h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP:  nasty wounds >
 A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!

< 1143h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP: pretty hurt >
 A Thri-Kreen gasps for air as a pair of ghostly hands tighten around his throat!
Sparkling magic surrounds Lae as he begins his chant.
Lae starts casting an offensive spell.
Lae snaps into visibility.

< 1151h/1009H 232v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Thri-Kreen sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 21 ] -=[Your impressive slash seriously wounds a Thri-Kreen.]=-
[Damage: 21 ] -=[Your impressive slash seriously wounds a Thri-Kreen.]=-
[Damage: 22 ] -=[Your impressive slash enshrouds a Thri-Kreen in a mist of blood.]=-
[Damage: 20 ] -=[Your impressive slash causes a Thri-Kreen to grimace in pain.]=-
[Damage: 23 ] -=[Your slash hits a Thri-Kreen.]=-
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
[Damage:  3 ] -=[Your slash hits a Thri-Kreen.]=-
A Thri-Kreen's katana called 'Retribution' was completely destroyed by the massive blow!
A Thri-Kreen's static ivory girth from Pine Hollow was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kiria by 2520000.
You feel the bloodlust in your heart as you hear the death cry of a Thri-Kreen.
A Dwarf stops following a Thri-Kreen.
A Centaur stops following a Thri-Kreen.
Lae stops invoking abruptly!

< 1228h/1009H 232v/233V Pos: standing >
Xilarin suddenly attacks a Centaur!
Xilarin suddenly appears a bit confused!
Xilarin misses a Centaur.

< 1227h/1009H 232v/233V Pos: standing >
A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur misses Xilarin.

< 1227h/1009H 233v/233V Pos: standing >

< 1227h/1009H 233v/233V Pos: standing >
the corpse of Phi does not contain the essence.

< 1227h/1009H 233v/233V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Lae.
the corpse of Phi does not contain the coins.

< 1227h/1009H 233v/233V Pos: standing >
It appears to be the corpse of Phi.
some soft demonhide sleeves (magic)
a potion of bloodrage (magic)
a ball of crackling energy [poor] (magic) (glowing) [83%]
the masters quiver of regeneration (magic) (glowing)
the mask of armageddon [poor]
an eyepatch of Dagon [poor] (magic)
[3] a katana called 'Retribution' (magic)
a wristbow [superior] [79%]
the combat brace of the maelstrom of regeneration
the combat brace of the maelstrom of endurance
the shadow wings of evernight [superior] (magic)
a pair of chainmail leggings [superior] (magic) (illuminating)
the helm of armageddon
a drusus named 'Fade to Black' [poor] (magic)
some boreal rubber gauntlets from Pine Hollow
some spiked copper arm plates from Pine Hollow
some flaming iron gauntlets from Pine Hollow
a jeweled ivory pendant from Pine Hollow
a spiked leather charm from Pine Hollow
some superior reptile scale pants
a spiked diamond ring
some glowing platinum arm plates
a lily-white potion (magic)
a rugged adventurers satchel (magic) (illuminating)
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
You don't have anything to put in it.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
Lae starts casting an offensive spell.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
Xilarin dodges a Dwarf's attack.
A Dwarf misses Xilarin.
You snap into visibility.
You feel unholy power coursing through your limbs!
Sparks...  flashing lights...  you cannot concentrate!
[Damage:  3 ] -=[Your weak slash grazes a Centaur.]=-

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP: few scratches >
 Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP: few scratches >
 Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Centaur - what a waste of energy!
Oof! a Human bumps into a wall of bones...
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Xilarin's weak punch wounds a Centaur.
Xilarin's weak punch wounds a Centaur.
Xilarin's decent punch wounds a Centaur.
AThe power of Xilarin's ancestors drives  Xilarin deeper intoRAGE!
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur misses Xilarin.
A Centaur's fine slash wounds Xilarin.
A Centaur's impressive slash strikes Xilarin.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A mountain goat sits down in a comfortable spot.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'energy drain'
Lae drains a Centaur - what a waste of energy!
A mountain goat opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1228h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1227h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Centaur parries your futile lunge at him.
A Centaur parries your futile lunge at him.
A Centaur dodges your futile attack.
You snap into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a Centaur.]=-
[Damage:  3 ] -=[Your slash grazes a Centaur.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Centaur.]=-
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: standing >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Centaur - what a waste of energy!
A Dwarf misses Xilarin.
You snap into visibility.
As a mountain goat avoids your bash, you topple over and fall to the ground.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A mountain goat closes his book and grins malevolently.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Xilarin's punch seriously wounds a Centaur.
A Centaur dodges Xilarin's attack.
Xilarin's punch strikes a Centaur very hard.
Xilarin whacks a Centaur in the side with a sound kick.
A Centaur's fine slash wounds Xilarin.
A Centaur's fine slash wounds Xilarin.
Xilarin dodges a Centaur's attack.
A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a wall of bones...
A Centaur tries to flee, but can't make it out of here!

< 1243h/1009H 233v/233V Pos: sitting >
< T: mercenary TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Centaur - what a waste of energy!
A Centaur's blade of the Golden Flame was disintegrated by the negative energy!
A Centaur's set of bloodied horseshoes [superior] was disintegrated by the negative energy!
A Centaur's mithril stud carved like a fist [superior] was disintegrated by the negative energy!
A Centaur's flaming earring [poor] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kiria by 60000.