The death of [41 Dark Dreamer] Dib Blades of Resolution (Gnome)

in A Simple Dwelling

from the perspective of [41 Dark Dreamer] Dib Blades of Resolution (Gnome)

<worn on head>       a flaming obsidian skull
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a gnomish ear amplifier
<worn around neck>   a thick and bloodstained cowl
<worn about body>    a cloak of storm winds
<worn about waist>   a segmented iron belt covered with symbols
<worn on belt buckle>a tome of wizardry
<attached to belt>   a glowing quill (glowing)
<attached to belt>   a tome of wizardry
<worn on arms>       some sandy sleeves
<held as shield>     a sinister iron tower shield
<worn around wrist>  some enchanted wristguards
<worn around wrist>  a bracelet of the earth
<worn on hands>      some static bone gloves
<worn on finger>     a polished oak ring (glowing)
<worn on finger>     a sapphire ring
<primary weapon>     a lunar sickle
<worn on legs>       some sandy leggings [superior]
<worn on feet>       some boots of the northlands

(Front)   313/313   hit,  126/126  move Dib

< 313h/313H 126v/126V Pos: standing >
A Flower Shop
Obvious exits: -E
Hij  Mutinous Legions (Githzerai)(medium) stands in mid-air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A young shop assistant stands here, carefully arranging a bouquet.

< 313h/313H 126v/126V Pos: standing >
Chov is now a member of Hij's group.

< 313h/313H 126v/126V Pos: standing >
You tip your hat at no one in particular.

< 313h/313H 126v/126V Pos: standing >
A Flower Shop
Obvious exits: -E
Hij  Mutinous Legions (Githzerai)(medium) stands in mid-air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A young shop assistant stands here, carefully arranging a bouquet.

< 313h/313H 126v/126V Pos: standing >
You are already resting.

< 313h/313H 126v/126V Pos: standing >
You have memorized the following spells:
( 8th circle)  1 - fly
               2 - shadow shield
               1 - shadow merging
( 7th circle)  5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  6 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - levitate
               2 - insects
( 3rd circle)  5 - blindness
               2 - concealment
               2 - mirror image
( 2nd circle) 10 - burning hands
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  ( 9th) dream travel

You can memorize no more spells.

< 313h/313H 126v/126V Pos: standing >
You must sit down before meditating!

< 313h/313H 126v/126V Pos: standing >
Hij sits down in a comfortable spot.

< 313h/313H 126v/126V Pos: standing >
Hij opens a spellbook and begins studying it intently.

< 313h/313H 126v/126V Pos: standing >
You purge 'dream travel' from your thoughts.

< 313h/313H 126v/126V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 313h/313H 126v/126V Pos: standing >
You must sit down before meditating!

< 313h/313H 126v/126V Pos: standing >
Chov says in centaur 'fol'
You are already resting.

< 313h/313H 126v/126V Pos: standing >
You have memorized the following spells:
( 8th circle)  1 - fly
               2 - shadow shield
               1 - shadow merging
( 7th circle)  5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  6 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - levitate
               2 - insects
( 3rd circle)  5 - blindness
               2 - concealment
               2 - mirror image
( 2nd circle) 10 - burning hands
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - phantom armor

You can memorize 1 9th circle spell(s).

< 313h/313H 126v/126V Pos: standing >
You must sit down before meditating!

< 313h/313H 126v/126V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 313h/313H 126v/126V Pos: standing >
You stop following Hij.
You now follow Chov.

< 313h/313H 126v/126V Pos: standing >
You must sit down before meditating!

< 313h/313H 126v/126V Pos: standing >
Hij closes his book and smiles broadly.

< 313h/313H 126v/126V Pos: standing >
A Flower Shop
Obvious exits: -E
Hij  Mutinous Legions (Githzerai)(medium) sits resting.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A young shop assistant stands here, carefully arranging a bouquet.

< 313h/313H 126v/126V Pos: standing >
Hij clambers to his feet.
You are already standing.

< 313h/313H 126v/126V Pos: standing >
You tense up and become more alert.

< 313h/313H 126v/126V Pos: standing >
Chov trots east.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wooden sign with a black bird on it, swings in the air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.
An elite Ceothian guard stands here, keeping all in check with a stern look.
Hij enters from the west.
You are already standing.

< 313h/313H 125v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wooden sign with a black bird on it, swings in the air here.
Hij  Mutinous Legions (Githzerai)(medium) stands in mid-air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.
An elite Ceothian guard stands here, keeping all in check with a stern look.

< 313h/313H 125v/126V Pos: standing >
Chov trots east.
You follow Chov.

The Entryway of the Black Bird Inn
Obvious exits: -E -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
Hij enters from the west.

< 313h/313H 124v/126V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your east.
A green dracolich who is close by to your east.
A mysterious woman who is close by to your east.
A common man who is close by to your east.
A common man who is close by to your east.
A common man who is close by to your east.
A withered old bard who is close by to your east.
A well dressed young boy who is close by to your west.
An elite Ceothian guard who is close by to your west.
A young shop assistant who is not far off to your west.

< 313h/313H 124v/126V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your east.
A green dracolich who is close by to your east.
A mysterious woman who is close by to your east.
A common man who is close by to your east.
A common man who is close by to your east.
A withered old bard who is close by to your east.
A well dressed young boy who is close by to your west.
An elite Ceothian guard who is close by to your west.
A young shop assistant who is not far off to your west.

< 313h/313H 125v/126V Pos: standing >
Chov trots east.
You follow Chov.

A Large Common Room Within the Black Bird Inn
Obvious exits: -S -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A mysterious woman sits here, fading into the shadows, and listening to the bard.(Red Aura)
A common man sits here, quietly enjoying a drink.
A common man sits here, quietly enjoying a drink.
A common man sits here, quietly enjoying a drink.
A withered old man stands here, telling stories of long past.
A withered old bard suddenly attacks YOU!
A withered old bard misses you.
Hij enters from the west.

< 313h/313H 124v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 Chov trots west.
Hij leaves west.
A Large Common Room Within the Black Bird Inn
Obvious exits: -S -W
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A mysterious woman sits here, fading into the shadows, and listening to the bard.(Red Aura)
A common man sits here, quietly enjoying a drink.
A common man sits here, quietly enjoying a drink.
A common man sits here, quietly enjoying a drink.
A withered old bard stands in mid-air here, fighting YOU!

< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 You miss a withered old bard.

< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 A withered old bard misses you.
A withered old bard misses you.
You dodge a withered old bard's vicious attack.
A withered old bard starts casting an offensive spell.

< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 A withered old bard sings a song to make your heart swell with pride.

< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 
< 313h/313H 125v/126V Pos: standing >
< T: Dib TP: sta TC:excellent E: bard sta EP: excellent >
 A withered old bard completes his spell...
A withered old bard utters the word 'fireball'
-=[You are enveloped in flames from a fireball sent by a withered old bard.  OUCH!]=-
YIKES!  Another hit like that, and you've had it!!
A withered old bard dodges your futile attack.
You attempt to flee...
The Entryway of the Black Bird Inn
Obvious exits: -E -W
Hij  Mutinous Legions (Githzerai)(medium) stands in mid-air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
You flee westward!

< 153h/313H 98v/126V Pos: standing >
Chov trots west.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wooden sign with a black bird on it, swings in the air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.
An elite Ceothian guard stands here, keeping all in check with a stern look.
Hij enters from the east.

< 154h/313H 97v/126V Pos: standing >
Chov trots north.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A dirty young girl stands here, trying to immitate passers-by.
Hij enters from the south.

< 154h/313H 97v/126V Pos: standing >
Chov trots east.
You follow Chov.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A dirty young girl stands here, trying to immitate passers-by.
Hij enters from the west.

< 157h/313H 97v/126V Pos: standing >

< 158h/313H 98v/126V Pos: standing >
Chov trots east.
You follow Chov.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a golden cat on it, swings in the air here.
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
Hij enters from the west.

< 159h/313H 98v/126V Pos: standing >
A Troll enters from the east.
A Githyanki enters from the east.

< 160h/313H 98v/126V Pos: standing >
Chov trots west.
You follow Chov.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A dirty young girl stands here, trying to immitate passers-by.
Hij enters from the east.

< 162h/313H 98v/126V Pos: standing >
Chov trots west.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A dirty young girl stands here, trying to immitate passers-by.
Hij enters from the east.

< 162h/313H 97v/126V Pos: standing >
Chov trots north.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -S -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A wealthy young woman stands here, content to display her fineries.
Hij enters from the south.

< 164h/313H 97v/126V Pos: standing >
Chov trots west.
You follow Chov.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A poor female commoner stands here, trying to find the money for food.
Hij enters from the east.

< 164h/313H 96v/126V Pos: standing >
Chov trots north.
You follow Chov.

A Blacksmith Shop
Obvious exits: -N -S
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A poor female commoner stands here, trying to find the money for food.
A wealthy young man stands here, carefully planning his next venture.
A dirty young girl stands here, trying to immitate passers-by.
An apprentice blacksmith stands here, taking down orders to be made.
Hij enters from the south.

< 165h/313H 96v/126V Pos: standing >
Chov trots north.
You follow Chov.

A Blacksmith's Forge
Obvious exits: -S
Chov  Mutinous Legions (Centaur)(large) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.
A sweaty blacksmith stands here, pounding a piece of steel into shape.
Hij enters from the south.

< 165h/313H 95v/126V Pos: standing >
You get an obsidian hookah from a rugged adventurers satchel.

< 166h/313H 96v/126V Pos: standing >
You get some landrace Medicus from a rugged adventurers satchel.

< 167h/313H 96v/126V Pos: standing >
You pack some landrace Medicus into an obsidian hookah.
You kindle some landrace Medicus and contently puff the smoke from an obsidian hookah.
As good as the herbs are, you can't heal any faster.
You finish smoking some landrace Medicus.
You don't think your lungs could handle smoking for a bit.

< 167h/313H 96v/126V Pos: standing >
Ok.

< 168h/313H 97v/126V Pos: standing >
A black rift in space opens next to you, and a withered old bard steps out of it grinning.

< 170h/313H 98v/126V Pos: standing >
A withered old bard sings a song to make your heart swell with pride.
You start chanting...

< 172h/313H 99v/126V Pos: standing >
Chov trots south.
Hij leaves south.

< 173h/313H 100v/126V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

< 174h/313H 100v/126V Pos: standing >
A withered old bard leaves south.

< 175h/313H 101v/126V Pos: standing >
A Blacksmith Shop
Obvious exits: -N -S
A withered old man stands here, telling stories of long past.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A poor female commoner stands here, trying to find the money for food.
A dirty young girl stands here, trying to immitate passers-by.
An apprentice blacksmith stands here, taking down orders to be made.
Dib enters from the north.
A withered old bard sneers in contempt.
A withered old bard suddenly attacks YOU!
A withered old bard misses you.
Dib enters from the north.
Dib enters from the north.

< 176h/313H 100v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 A dirty young girl leaves south.

< 176h/313H 101v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 A Blacksmith Shop
Obvious exits: -N -S
Dib  Blades of Resolution (Gnome)(small) stands in mid-air here.(Illusion)
Dib  Blades of Resolution (Gnome)(small) stands in mid-air here.(Illusion)
Dib  Blades of Resolution (Gnome)(small) stands in mid-air here.(Illusion)
A withered old bard stands in mid-air here, fighting YOU!
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A poor female commoner stands here, trying to find the money for food.
An apprentice blacksmith stands here, taking down orders to be made.

< 176h/313H 101v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 A withered old bard dodges your futile attack.
You attempt to flee...
A Blacksmith's Forge
Obvious exits: -S
A well dressed young boy stands here, trying to play out of sight.
A sweaty blacksmith stands here, pounding a piece of steel into shape.
Dib enters from the south.
Dib enters from the south.
Dib enters from the south.
You flee northward!

< 176h/313H 80v/126V Pos: standing >
You quickly scan the area.
A withered old bard who is close by to your south.
A Ceothian guard who is close by to your south.
A poor female commoner who is close by to your south.
An apprentice blacksmith who is close by to your south.
A dirty young girl who is not far off to your south.
A wealthy man who is not far off to your south.
A poor female commoner who is not far off to your south.
A poor male commoner who is a brief walk away to your south.

< 178h/313H 81v/126V Pos: standing >
A withered old bard enters from the south.

< 179h/313H 82v/126V Pos: standing >
A withered old bard suddenly attacks Dib!
A withered old bard's fine punch strikes Dib very hard.

< 180h/313H 82v/126V Pos: standing >
A Blacksmith Shop
Obvious exits: -N -S
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A poor female commoner stands here, trying to find the money for food.
An apprentice blacksmith stands here, taking down orders to be made.
Dib enters from the north.
Dib enters from the north.

< 182h/313H 82v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A dirty young girl stands here, trying to immitate passers-by.
A wealthy young man stands here, carefully planning his next venture.
A poor female commoner stands here, trying to find the money for food.
Dib enters from the north.
Dib enters from the north.

< 182h/313H 82v/126V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A poor female commoner who is close by to your north.
An apprentice blacksmith who is close by to your north.
A withered old bard who is not far off to your north.
(Illusion) Dib who is not far off to your north.
A well dressed young boy who is not far off to your north.
A sweaty blacksmith who is not far off to your north.
A poor male commoner who is close by to your south.
A dirty young boy who is close by to your west.
A poor male commoner who is close by to your west.
A wealthy woman who is close by to your west.

< 184h/313H 83v/126V Pos: standing >
A dirty young girl leaves north.

< 186h/313H 84v/126V Pos: standing >
You start chanting...

< 189h/313H 85v/126V Pos: standing >
Casting: shadow travel *

< 191h/313H 87v/126V Pos: standing >
Casting: shadow travel 

< 193h/313H 88v/126V Pos: standing >
A wealthy man leaves east.
You complete your spell...
You failed.

< 193h/313H 88v/126V Pos: standing >
Dib stops following you.

< 195h/313H 89v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
Dib  Blades of Resolution (Gnome)(small) stands in mid-air here.(Illusion)
Dib  Blades of Resolution (Gnome)(small) stands in mid-air here.(Illusion)
A poor female commoner stands here, trying to find the money for food.

< 197h/313H 90v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S
A wealthy young woman stands here, content to display her fineries.
Dib enters from the east.
Dib enters from the east.

< 198h/313H 90v/126V Pos: standing >
You quickly scan the area.
A poor male commoner who is close by to your north.
A Ceothian guard who is close by to your north.
A wealthy man who is close by to your north.
A poor female commoner who is close by to your east.
A wealthy man who is not far off to your east.
A dirty young boy who is close by to your south.

< 199h/313H 90v/126V Pos: standing >
Alas, you cannot go that way. . . .

< 204h/313H 93v/126V Pos: standing >
A withered old bard enters from the east.
Alas, you cannot go that way. . . .
A withered old bard suddenly attacks YOU!
A withered old bard misses you.

< 204h/313H 94v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 205h/313H 94v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 205h/313H 94v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 You attempt to flee...
A Bluestone Street Called Cyraes Way
Obvious exits: -N -S -W
A poor commoner stands here, trying to earn a living.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A wealthy young man stands here, carefully planning his next venture.
Dib enters from the south.
Dib enters from the south.
You flee northward!

< 205h/313H 67v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A dirty young girl stands here, trying to immitate passers-by.
A well dressed young boy stands here, trying to play out of sight.
Dib enters from the east.
Dib enters from the east.

< 205h/313H 67v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wealthy young woman stands here, content to display her fineries.
A well dressed young boy stands here, trying to play out of sight.
Dib enters from the east.
Dib enters from the east.

< 205h/313H 66v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
Dib enters from the east.
Dib enters from the east.

< 206h/313H 66v/126V Pos: standing >
A wealthy woman enters from the north.
A Simple Dwelling
Obvious exits: -E
A poor commoner stands here, trying to earn a living.
Dib enters from the east.
Dib enters from the east.

< 207h/313H 66v/126V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your east.
A wealthy woman who is not far off to your east.
A well dressed young boy who is not far off to your east.
A dirty young girl who is a brief walk away to your east.
A well dressed young boy who is a brief walk away to your east.
A poor male commoner who is rather far off to your east.
A Ceothian guard who is rather far off to your east.
A wealthy man who is rather far off to your east.

< 208h/313H 66v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wealthy young woman stands here, content to display her fineries.
Dib enters from the west.
Dib enters from the west.

< 209h/313H 66v/126V Pos: standing >
A Simple Dwelling
Obvious exits: -N
A well dressed young boy stands here, trying to play out of sight.
Dib enters from the north.
Dib enters from the north.

< 210h/313H 65v/126V Pos: standing >
You quickly scan the area.
A wealthy woman who is close by to your north.
A poor female commoner who is not far off to your north.
A wealthy woman who is not far off to your north.
A wealthy man who is a brief walk away to your north.
A dirty young girl who is a brief walk away to your north.

< 211h/313H 66v/126V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wealthy young woman stands here, content to display her fineries.
Dib enters from the south.
Dib enters from the south.

< 215h/313H 67v/126V Pos: standing >
A Simple Dwelling
Obvious exits: -E
A poor commoner stands here, trying to earn a living.
Dib enters from the east.
Dib enters from the east.

< 215h/313H 67v/126V Pos: standing >
You don't have that spell in your memory!

< 219h/313H 69v/126V Pos: standing >
You sit down and relax.

< 220h/313H 69v/126V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - fly
               2 - shadow shield
               1 - shadow merging
( 7th circle)  5 - hammer
( 6th circle)  5 - reflection
( 5th circle)  6 - boulder
( 4th circle)  5 - sleep
               1 - levitate
               2 - insects
( 3rd circle)  5 - blindness
               2 - concealment
               2 - mirror image
( 2nd circle) 10 - burning hands
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    6 seconds:  ( 6th) reflection
   11 seconds:  ( 5th) shadow travel

You can memorize 1 9th circle spell(s).
You continue your study.

< 220h/313H 69v/126V Pos: sitting >
You start meditating...

< 221h/313H 70v/126V Pos: sitting >
You have finished memorizing reflection.

< 226h/313H 79v/126V Pos: sitting >
You are memorizing dream travel, which will take about 7 seconds.

< 229h/313H 83v/126V Pos: sitting >
A withered old bard enters from the east.

< 230h/313H 85v/126V Pos: sitting >
A withered old bard suddenly attacks YOU!
You abandon your studies.
-=[A withered old bard's fine punch strikes you hard.]=-

< 205h/313H 85v/126V Pos: sitting >
< T: Dib TP: sit TC: few wounds E: bard sta EP: excellent >
 You have memorized the following spells:
( 8th circle)  1 - fly
               2 - shadow shield
               1 - shadow merging
( 7th circle)  5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  6 - boulder
( 4th circle)  5 - sleep
               1 - levitate
               2 - insects
( 3rd circle)  5 - blindness
               2 - concealment
               2 - mirror image
( 2nd circle) 10 - burning hands
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  ( 5th) shadow travel
   13 seconds:  ( 9th) dream travel

You can memorize no more spells.

< 205h/313H 85v/126V Pos: sitting >
< T: Dib TP: sit TC: few wounds E: bard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 205h/313H 85v/126V Pos: sitting >
< T: Dib TP: sit TC: few wounds E: bard sta EP: excellent >
 You clamber to your feet.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 A Troll enters from the east.
A Githyanki enters from the east.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 You start chanting...

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 Casting: hammer *
You dodge a withered old bard's vicious attack.
You dodge a withered old bard's vicious attack.
A withered old bard misses you.
A withered old bard starts casting an offensive spell called 'bigbys clenched fist'.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 A withered old bard sings a song to make your heart swell with pride.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 As a Githyanki raises his hands sending a prayer to Lathander the Morninglord, a soft glow descends from above.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 Casting: hammer 

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: excellent >
 You complete your spell...
[Damage: 64 ] -=[Your massive hammer causes a withered old bard to double over in pain!]=-
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: few scratches >
 You miss a withered old bard.

< 205h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: few wounds E: bard sta EP: few scratches >
 A withered old bard completes his spell...
A withered old bard utters the words 'bigbys clenched fist'
-=[A withered old bard's mighty magic fist slams into you!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 5h/313H 85v/126V Pos: standing >
< T: Dib TP: sta TC: awful E: bard sta EP: few scratches >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
-=[You feel less energetic as a Drow Elf drains you.]=-
Your daisy necklace was disintegrated by the negative energy!
Your four leaf clover was disintegrated by the negative energy!