The death of [20 Mercenary] Zill (Drow Elf)

in Entrance to a Large Abode

from the perspective of [20 Mercenary] Zill (Drow Elf)

<worn as a badge>    a burnt rubber badge
<worn on head>       a ghastly limestone helm
<worn around neck>   a misshaped hemp collar
<worn around neck>   a pitted rubber necklace
<worn on body>       a glowing glass breastplate
<worn about body>    a magical leather bodycloak
<worn around wrist>  a human-made clay wristguard
<worn on hands>      some unique hide gloves
<worn on finger>     a dwarven-made limestone ring
<worn on finger>     a burnt clay signet
<primary weapon>     a thin steel dagger
<secondary weapon>   a thin steel dagger
<worn on legs>       some frozen copper greaves


< 14h/157H 87v/129V Pos: standing >
Overlooking Arachdrathos
Obvious exits: -U -D

< 14h/157H 86v/129V Pos: standing >
Along a Skein over Arachdrathos
Obvious exits: -U -D
Fresh blood splatters cover the area.
A young noble walks along in ghost white garb.

< 14h/157H 85v/129V Pos: standing >
Just Below a Ledge on the Cavern Wall
Obvious exits: -U -D

< 14h/157H 84v/129V Pos: standing >
On a Ledge at the Edge of Arachdrathos
Obvious exits: -E -S -W -D
Puddles of fresh blood cover the ground.
A gentle rothe chews some cud.

< 14h/157H 84v/129V Pos: standing >
Inside the East Gates of Arachdrathos
Obvious exits: -N -S
Fresh blood covers everything in the area.
A young noble walks along in violet garb.
A gentle rothe chews some cud.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 14h/157H 83v/129V Pos: standing >
Outside the East Gates
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.

< 15h/157H 82v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/157H 83v/129V Pos: standing >
Outside the East Gates of Arachdrathos
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A gentle rothe chews some cud.

< 15h/157H 82v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/157H 83v/129V Pos: standing >
Tunnel Approaching the East Gates of Arachdrathos
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A young noble walks along in green garb.

< 15h/157H 82v/129V Pos: standing >
Tunnel Before the East Gates of Arachdrathos
Obvious exits: -N -S

< 15h/157H 81v/129V Pos: standing >
Northeast Corner of the Rothe Pasture
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A spore ball hovers in the air.

< 15h/157H 79v/129V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -N -S -W

< 15h/157H 78v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/157H 78v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/157H 78v/129V Pos: standing >
Eastern End of the Rothe Pasture
Obvious exits: -N -S -W

< 15h/157H 77v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/157H 77v/129V Pos: standing >
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W

< 15h/157H 75v/129V Pos: standing >
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W

< 15h/157H 74v/129V Pos: standing >
The Llzazan Mushroom Grove on the Lakeshore
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A small eyeless worm opens its gaping maw to feed.

< 15h/157H 72v/129V Pos: standing >
Mushroom Grove at the East End of the Lake
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A gentle rothe chews some cud.

< 15h/157H 70v/129V Pos: standing >
Southeast Corner of the Great Llzazan Cavern.
Obvious exits: -N -W

< 16h/157H 69v/129V Pos: standing >
Mushroom Grove at the South End of The Lake
Obvious exits: -N -E -W

< 16h/157H 67v/129V Pos: standing >
The Great LLzazan Mushroom Grove
Obvious exits: -N -E -W

< 16h/157H 65v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 66v/129V Pos: standing >
The Llzazan Mushroom Grove
Obvious exits: -N -E

< 16h/157H 64v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 64v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 65v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 65v/129V Pos: standing >
Fallen Mushrooms
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A gentle rothe chews some cud.

< 16h/157H 63v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 63v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 64v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 64v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/157H 64v/129V Pos: standing >
The Llzazan Mushroom Groves at the Lakeshore
Obvious exits: -N -E -S -W

< 16h/157H 63v/129V Pos: standing >
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A svirfneblin slave is working here.

< 16h/157H 61v/129V Pos: standing >
The Llzazan Mushroom Groves
Obvious exits: -N -E -W

< 16h/157H 59v/129V Pos: standing >
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W

< 16h/157H 57v/129V Pos: standing >
South of the Great Llzazan Lake
Obvious exits: -N -E -S -W

< 16h/157H 56v/129V Pos: standing >
Hell road Between a Building and the Llzazan Lake
Obvious exits: -N -E -S

< 17h/157H 54v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 54v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 54v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 55v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 55v/129V Pos: standing >
Hell Road on the East Side of a Large Building
Obvious exits: -N -E -S

< 17h/157H 53v/129V Pos: standing >
Bend in Hell Road
Obvious exits: -N -S -W

< 17h/157H 51v/129V Pos: standing >
Hell Road along the building.
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A hideous creature crawls up to you on its ribcage.

< 17h/157H 50v/129V Pos: standing >
Hell Road Before a Large Building
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A spore ball hovers in the air.
A little humanoid thinks he can kick your ass.

< 17h/157H 48v/129V Pos: standing >
West End of the Great Llzazan Cavern
Obvious exits: -N -E -S

< 17h/157H 46v/129V Pos: standing >
Hell Road on the West Side of the Fungus Farm
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A svirfneblin slave is working here.
A little humanoid thinks he can kick your ass.

< 17h/157H 45v/129V Pos: standing >
Hell Road at the Entrance to the Mushroom Fields
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A svirfneblin slave is working here.

< 17h/157H 43v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 43v/129V Pos: standing >
Beginning of Hell Road
Obvious exits: -E -W

< 17h/157H 42v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/157H 43v/129V Pos: standing >
In Front of a Stone House in the Slave Camp
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
A svirfneblin slave is working here.

< 17h/157H 42v/129V Pos: standing >
You need a boat to go there.

< 17h/157H 42v/129V Pos: standing >
You need a boat to go there.

< 17h/157H 42v/129V Pos: standing >
You need a boat to go there.

< 17h/157H 43v/129V Pos: standing >
The steel seems to be closed.

< 17h/157H 43v/129V Pos: standing >
You need a boat to go there.

< 18h/157H 43v/129V Pos: standing >
You need a boat to go there.

< 18h/157H 43v/129V Pos: standing >
Northeast Corner of the Slave Camp
Obvious exits: -S -W

< 18h/157H 43v/129V Pos: standing >
After a period of brief concentration, You float up in the air!

< 18h/157H 44v/129V Pos: standing >
A svrifneblin slave enters from the south.

< 18h/157H 47v/129V Pos: standing >
Eastern Road Through the Slave Camp
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A huge black worm is burrowing through the cavern walls.

< 19h/157H 48v/129V Pos: standing >
Northern Entrance of the Slave Camp
Obvious exits: -N -E -S

< 19h/157H 47v/129V Pos: standing >
A thoqqua enters from the east.
Alas, you cannot go that way. . . .

< 19h/157H 47v/129V Pos: standing >
A thoqqua suddenly attacks YOU!
A thoqqua misses you.

< 19h/157H 47v/129V Pos: standing >
< T: Zill TP: sta TC: awful E: black sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 19h/157H 47v/129V Pos: standing >
< T: Zill TP: sta TC: awful E: black sta EP: excellent >
 You attempt to flee...
Road Through the Slave Camp
Obvious exits: -N -E -S -W
You flee southward!

< 19h/157H 20v/129V Pos: standing >
Bend in the Road in the Slave Camp
Obvious exits: -N -E -S -W

< 19h/157H 18v/129V Pos: standing >
Front Room of a Large Abode
Obvious exits: -N -E
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 19h/157H 17v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/157H 17v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/157H 17v/129V Pos: standing >
Bend in the Road in the Slave Camp
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 19h/157H 16v/129V Pos: standing >
Road Through the Slave Camp
Obvious exits: -N -E -S -W

< 19h/157H 14v/129V Pos: standing >
Road Through the Slave Camp
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A hideous creature crawls up to you on its ribcage.
A hideous creature crawls up to you on its ribcage.
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 19h/157H 13v/129V Pos: standing >
< T: Zill TP: sta TC: awful E: zarbon sta EP: excellent >
 A zarbon suddenly attacks YOU!
A zarbon misses you.

< 19h/157H 14v/129V Pos: standing >
< T: Zill TP: sta TC: awful E: zarbon sta EP: excellent >
 You attempt to flee...
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
You flee westward!

< 19h/157H 0v/129V Pos: standing >
You're too exhausted.

< 19h/157H 0v/129V Pos: standing >
Back Room
Obvious exits: -N
Fresh blood covers everything in the area.
A little humanoid thinks he can kick your ass.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 19h/157H 0v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/157H 0v/129V Pos: standing >
A rebellious svirfneblin leaves north.

< 19h/157H 2v/129V Pos: standing >

< 19h/157H 4v/129V Pos: standing >
Back Room
Obvious exits: -N
Fresh blood covers everything in the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 20h/157H 5v/129V Pos: standing >
You sit down and relax.

< 20h/157H 6v/129V Pos: sitting >
You stop sitting around and lay down.

< 20h/157H 7v/129V Pos: on your ass >
You drift off to sleep.

< 20h/157H 10v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 21v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 23v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 26v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 28v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 30v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 32v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 34v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 36v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 38v/129V Pos: on your ass >
In your dreams, or what?

< 21h/157H 40v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 42v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 45v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 47v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 49v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 51v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 53v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 55v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 57v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 59v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 61v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 64v/129V Pos: on your ass >
In your dreams, or what?

< 22h/157H 66v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 68v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 70v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 72v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 74v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 76v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 78v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 80v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 82v/129V Pos: on your ass >
In your dreams, or what?

< 23h/157H 85v/129V Pos: on your ass >
You wake up.

< 24h/157H 112v/129V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.

< 25h/157H 117v/129V Pos: on your ass >

< 25h/157H 122v/129V Pos: on your ass >
Back Room
Obvious exits: -N
Fresh blood covers everything in the area.
A little humanoid thinks he can kick your ass.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 26h/157H 124v/129V Pos: on your ass >
Back Room
Obvious exits: -N
Fresh blood covers everything in the area.
A little humanoid thinks he can kick your ass.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 26h/157H 128v/129V Pos: on your ass >
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 26h/157H 122v/129V Pos: on your ass >
Road Through the Slave Camp
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A hideous creature crawls up to you on its ribcage.

< 27h/157H 115v/129V Pos: on your ass >
A Small Abode.
Obvious exits: -N
Fresh blood splatters cover the area.
A huge black worm is burrowing through the cavern walls.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 27h/157H 108v/129V Pos: on your ass >
A zarbon enters from the north.
Alas, you cannot go that way. . . .
A zarbon suddenly attacks YOU!
A zarbon misses you.

< 27h/157H 109v/129V Pos: on your ass >
< T: Zill TP: ass TC:pretty hurt E: zarbon sta EP: excellent >
 A thoqqua suddenly attacks YOU!
A thoqqua misses you.
Sorry, you aren't allowed to do that in combat.

< 27h/157H 109v/129V Pos: on your ass >
< T: Zill TP: ass TC:pretty hurt E: zarbon sta EP: excellent >
 You scramble madly to your feet!

< 27h/157H 109v/129V Pos: standing >
< T: Zill TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 27h/157H 109v/129V Pos: standing >
< T: Zill TP: sta TC:pretty hurt E: zarbon sta EP: excellent >
 A zarbon dodges your futile attack.
You attempt to flee...
Road Through the Slave Camp
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
You flee northward!

< 27h/157H 84v/129V Pos: standing >
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 27h/157H 83v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 27h/157H 83v/129V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.

< 27h/157H 86v/129V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.

< 27h/157H 87v/129V Pos: standing >
You are carrying: (21/11)
a sparkling large pike fish
a large pike fish
[3] a sparkling impressive lobster
[2] a sparkling large bass
[2] a sparkling speckled perch
a speckled perch
a sparkling speckled perch
[3] a sparkling piranha
a piranha
a sparkling piranha
[2] a sparkling medium sized cod
a medium sized cod
a fishing pole [24%]
a large leather backpack

< 28h/157H 89v/129V Pos: standing >
You put 20 items into a large leather backpack.

< 29h/157H 93v/129V Pos: standing >
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 29h/157H 95v/129V Pos: standing >
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 29h/157H 97v/129V Pos: standing >
Entrance to a Large Abode
Obvious exits: -E -S
Fresh blood splatters cover the area.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.
A svifneblin slave is stretched out, sound asleep.

< 29h/157H 98v/129V Pos: standing >
You quickly scan the area.
A thoqqua who is close by to your east.
A rebellious svirfneblin who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.
A svifneblin slave who is close by to your south.

< 30h/157H 100v/129V Pos: standing >
Out of nowhere, a vampire necromancer stabs you in the back.