The death of [20 Rogue] Comak (Goblin)

in a Well Traveled Path

from the perspective of [20 Rogue] Comak (Goblin)

<worn on head>       a humming stone skull
<worn around neck>   a misshaped reed medallion
<worn on body>       some padded leather armor
<worn about body>    a sinister glass bodycloak
<worn on finger>     a crude rubber band
<primary weapon>     an obsidian and steel dagger [poor]
<secondary weapon>   a stout dagger [poor]
<worn on feet>       some frost-rimed bone boots

A village commoner's fine punch strikes you.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your impressive pierce strikes a village commoner hard.
You miss a village commoner.
A village commoner dodges your futile attack.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] Your crude pierce wounds a village commoner.
[Damage:  4 ] Your pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You dodge a village commoner's vicious attack.
A village commoner's kick parts your hair but does little else.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 A village commoner deftly blocks your kick with his forearm.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a village commoner.
A village commoner dodges your futile attack.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You parry a village commoner's lunge at you.
A village commoner misses you.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 [Damage:  3 ] Your decent pierce strikes a village commoner.
You miss a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A muscular villager leaves east.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You dodge a village commoner's vicious attack.
You parry a village commoner's lunge at you.
You dodge a bash from a village commoner, who loses his balance and falls.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen kne EP:  nasty wounds >
 [Damage:  3 ] Your decent pierce strikes a village commoner.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen kne EP:  nasty wounds >
 A village commoner misses you.
[Damage:  3 ] Your pierce strikes a village commoner.
You miss a village commoner.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen kne EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a village commoner.
A village commoner rises to his feet.
A village commoner dodges your futile attack.

< 155h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You parry a village commoner's lunge at you.
You parry a village commoner's lunge at you.
You suddenly see a village commoner's foot in your chest.

< 146h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 [Damage:  3 ] Your decent pierce strikes a village commoner.
[Damage:  3 ] Your pierce strikes a village commoner.

< 146h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You parry a village commoner's lunge at you.

< 146h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 146h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 You parry a village commoner's lunge at you.
You suddenly see a village commoner's foot in your chest.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 [Damage:  3 ] Your pierce strikes a village commoner hard.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 A small villager enters from the north.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 A small villager leaves east.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You miss a village commoner.
A village commoner dodges your futile attack.
[Damage:  2 ] Your crude pierce strikes a village commoner.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 A village commoner's fine punch strikes you.
A village commoner misses you.

< 130h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a village commoner hard.
A village commoner dodges your futile attack.
[Damage:  2 ] Your crude pierce strikes a village commoner.

< 130h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP: pretty hurt >
 You parry a village commoner's lunge at you.
You dodge a village commoner's vicious attack.
A village commoner's kick parts your hair but does little else.

< 130h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A village commoner dodges your futile attack.
[Damage:  3 ] Your decent pierce strikes a village commoner very hard.
A village commoner dodges your futile attack.

< 130h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 A village commoner's fine punch strikes you.
You dodge a village commoner's vicious attack.

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 You miss a village commoner.
A village commoner dodges your futile attack.

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 A village commoner misses you.
Your improved dexterity grants you an additional attack!
A village commoner dodges your futile attack.
[Damage:  3 ] Your decent pierce strikes a village commoner very hard.

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You feel your skill in double attack improving.
[Damage:  3 ] Your decent pierce strikes a village commoner very hard.
A village commoner dodges your futile attack.
[Damage:  2 ] Your crude pierce strikes a village commoner very hard.
[Damage:  4 ] Your pierce enshrouds a village commoner in a mist of blood.
A village commoner is stunned!

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 A village commoner misses you.

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 A small villager enters from the east.

< 121h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: few wounds E: citizen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce enshrouds a village commoner in a mist of blood.
[Damage:  3 ] Your decent pierce enshrouds a village commoner in a mist of blood.
A village commoner is incapacitated and will slowly die, if not aided.
[Damage:  5 ] Your pierce hits a village commoner.
A village commoner is mortally wounded, and will die soon, if not aided.

< 121h/179H 110v/110V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your weak pierce hits a village commoner.
A village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A village commoner's death cry reverberates in your head as he falls to the ground.

< 121h/179H 110v/110V Pos: standing >
A muscular villager enters from the east.

< 121h/179H 110v/110V Pos: standing >
A small villager leaves north.

< 122h/179H 110v/110V Pos: standing >
A muscular villager leaves east.

< 123h/179H 110v/110V Pos: standing >
You get a small pile of coins from the corpse of a village commoner.
There were: 5 gold coins, 10 silver coins, 18 copper coins. 

< 124h/179H 110v/110V Pos: standing >
A young villager enters from the east.

< 126h/179H 110v/110V Pos: standing >
A small villager enters from the north.

< 126h/179H 110v/110V Pos: standing >
The snow has let up a little.

< 129h/179H 110v/110V Pos: standing >
A wandering merchant enters from the north.

< 130h/179H 110v/110V Pos: standing >
A small villager leaves east.

< 133h/179H 110v/110V Pos: standing >
A young villager leaves north.

< 135h/179H 110v/110V Pos: standing >
A traveling merchant enters from the east.

< 135h/179H 110v/110V Pos: standing >
A small villager enters from the east.

< 136h/179H 110v/110V Pos: standing >
A young villager enters from the north.

< 136h/179H 110v/110V Pos: standing >
A small villager leaves north.

< 137h/179H 110v/110V Pos: standing >
A small villager leaves north.

< 140h/179H 110v/110V Pos: standing >
A wandering merchant leaves north.

< 141h/179H 110v/110V Pos: standing >
A young villager leaves east.

< 141h/179H 110v/110V Pos: standing >
A wandering merchant enters from the north.
A young villager enters from the east.

< 143h/179H 110v/110V Pos: standing >
A village commoner enters from the east.

< 143h/179H 110v/110V Pos: standing >
A small villager enters from the north.

< 144h/179H 110v/110V Pos: standing >
A village commoner leaves east.

< 144h/179H 110v/110V Pos: standing >
A wandering merchant leaves north.

< 147h/179H 110v/110V Pos: standing >
Pardon?

< 151h/179H 110v/110V Pos: standing >

< 155h/179H 110v/110V Pos: standing >
a Well Traveled Path
Obvious exits: -North -East 
The corpse of a village commoner is lying here.
A village commoner wanders here in search of something to do.

< 155h/179H 110v/110V Pos: standing >
A small villager enters from the north.

< 156h/179H 110v/110V Pos: standing >
Autosaving...

< 156h/179H 110v/110V Pos: standing >
[Damage: 13 ] A village commoner makes a strange sound as you place an obsidian and steel dagger [poor] in his back.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  small wounds >
 A village commoner misses you.
You dodge a village commoner's vicious attack.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  small wounds >
 A traveling merchant enters from the east.
Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce wounds a village commoner.
A village commoner dodges your futile attack.
You miss a village commoner.
[Damage:  3 ] Your pierce strikes a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  small wounds >
 A village commoner deftly blocks your kick with his forearm.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  small wounds >
 A village commoner misses you.
A village commoner's kick parts your hair but does little else.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  small wounds >
 You feel your skill in double attack improving.
[Damage:  3 ] Your pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 A village commoner misses you.
You parry a village commoner's lunge at you.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 A village commoner dodges, and you miss your kick at his legs.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You miss a village commoner.
A village commoner dodges your futile attack.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You parry a village commoner's lunge at you.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 [Damage:  3 ] Your decent pierce strikes a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 [Damage:  6 ] You hit a village commoner in the thigh with a hefty sweep.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 [Damage:  3 ] Your pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.
You miss a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You feel your skill in parry improving.
A village commoner misses you.
A village commoner's kick parts your hair but does little else.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 A young villager enters from the east.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 A small villager leaves north.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A village commoner dodges your futile attack.
A village commoner dodges your futile attack.
A village commoner dodges your futile attack.
[Damage:  8 ] Your kick hits a village commoner in the side.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 You dodge a village commoner's vicious attack.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a village commoner.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A peasant commoner enters from the east.
A village commoner ducks, and your foot flies a mile high.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A village commoner misses you.
A village commoner's kick parts your hair but does little else.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your impressive pierce strikes a village commoner very hard.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A village commoner dodges your futile attack.
[Damage:  3 ] Your decent pierce strikes a village commoner.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You parry a village commoner's lunge at you.
A village commoner misses you.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A village commoner deftly blocks your kick with his forearm.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A peasant commoner leaves east.
[Damage:  4 ] Your fine pierce strikes a village commoner hard.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 A village commoner misses you.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  nasty wounds >
 You miss a village commoner.
[Damage:  3 ] Your pierce strikes a village commoner.
A village commoner dodges, and you miss your kick at his legs.

< 157h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 You dodge a village commoner's vicious attack.
You suddenly see a village commoner's foot in your chest.

< 152h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a village commoner.
You miss a village commoner.

< 152h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 Battle-field tripping is too acrobatic for you to attempt.

< 152h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 [Damage:  8 ] You hit a village commoner in the thigh with a hefty sweep.

< 152h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 You feel your skill in parry improving.
You dodge a village commoner's vicious attack.
A village commoner's fine punch strikes you.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 You miss a village commoner.
A village commoner dodges your futile attack.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A village commoner dodges your futile attack.
[Damage:  3 ] Your pierce strikes a village commoner hard.
A village commoner dodges your futile attack.
[Damage:  4 ] Your fine pierce seriously wounds a village commoner.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  awful >
 You parry a village commoner's lunge at you.
You suddenly see a village commoner's foot in your chest.

< 137h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  awful >
 [Damage:  9 ] Your kick hits a village commoner in the side.

< 137h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: citizen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your pierce seriously wounds a village commoner.
A village commoner is stunned!
You score a CRITICAL HIT!!!!!
[Damage:  5 ] Your fine pierce causes a village commoner to grimace in pain.
A village commoner is mortally wounded, and will die soon, if not aided.
[Damage:  4 ] Your pierce hits a village commoner.
A village commoner is mortally wounded, and will die soon, if not aided.

< 137h/179H 110v/110V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your weak pierce hits a village commoner.
A village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a village commoner's last actions in this world.
It appears you were able to salvage a piece of equipment from your enemy.

< 137h/179H 110v/110V Pos: standing >
Kick who?

< 137h/179H 110v/110V Pos: standing >
Kick who?

< 137h/179H 110v/110V Pos: standing >
Kick who?

< 137h/179H 110v/110V Pos: standing >
A small villager enters from the north.

< 137h/179H 110v/110V Pos: standing >
A small villager enters from the north.
You get a small pile of coins from the corpse of a village commoner.
There were: 4 gold coins, 10 silver coins, 18 copper coins. 
You get a soldier's brass nose ring from the corpse of a village commoner.

< 137h/179H 110v/110V Pos: standing >
Into what?

< 137h/179H 110v/110V Pos: standing >
Ok.
You put 0 platinum, 9 gold, 20 silver, and 36 copper coins into a large leather backpack.

< 138h/179H 110v/110V Pos: standing >
A small villager leaves east.

< 139h/179H 110v/110V Pos: standing >
A traveling merchant leaves east.

< 139h/179H 110v/110V Pos: standing >
You drop a soldier's brass nose ring.

< 140h/179H 110v/110V Pos: standing >
a Well Traveled Path
Obvious exits: -North -East 
A soldier's brass nose ring lies here on the ground.
Fresh blood splatters cover the area.
[2] The corpse of a village commoner is lying here.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.

< 140h/179H 110v/110V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up   
A wandering merchant wanders here looking to buy some wares.

< 141h/179H 108v/110V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East 
A soldier's brass nose ring lies here on the ground.
Fresh blood splatters cover the area.
[2] The corpse of a village commoner is lying here.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.

< 141h/179H 106v/110V Pos: standing >
You feel your skill in backstab improving.
[Damage: 12 ] A small villager makes a strange sound as you place an obsidian and steel dagger [poor] in his back.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  few wounds >
 A small villager misses you.
A small villager's kick parts your hair but does little else.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  few wounds >
 A small villager ducks, and your foot flies a mile high.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  few wounds >
 A young villager leaves east.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your pierce seriously wounds a small villager.
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your impressive pierce causes a small villager to grimace in pain.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  awful >
 A small villager misses you.

< 142h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: boy sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your fine pierce enshrouds a small villager in a mist of blood.
A small villager is incapacitated and will slowly die, if not aided.
[Damage:  5 ] Your fine pierce critically injures a small villager.
A small villager is mortally wounded, and will die soon, if not aided.

< 142h/179H 110v/110V Pos: standing >
<You feel your skill in kick improving.
[Damage:  3 ] Your kick crashes into a small villager's chest.
A small villager is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a small villager's last actions in this world.

< 142h/179H 110v/110V Pos: standing >
Kick who?

< 142h/179H 110v/110V Pos: standing >
A young villager enters from the east.

< 143h/179H 110v/110V Pos: standing >
You get a handful of coins from the corpse of a small villager.
There were: 3 silver coins, 3 copper coins. 

< 144h/179H 110v/110V Pos: standing >
Into what?

< 144h/179H 110v/110V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 3 silver, and 3 copper coins into a large leather backpack.

< 144h/179H 110v/110V Pos: standing >
[Damage:  4 ] Your fine pierce strikes a young villager.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: few scratches >
 You dodge a young villager's vicious attack.
A young villager's kick parts your hair but does little else.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A young villager dodges your futile attack.
[Damage:  4 ] Your fine pierce strikes a young villager.
[Damage:  3 ] Your decent pierce strikes a young villager.
[Damage:  3 ] Your decent pierce strikes a young villager.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  small wounds >
 The sun hangs low on the southern sky.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  small wounds >
 A young villager deftly blocks your kick with her forearm.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  small wounds >
 You parry a young villager's lunge at you.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A young villager dodges your futile attack.
[Damage:  4 ] Your fine pierce strikes a young villager.
[Damage:  2 ] Your crude pierce strikes a young villager.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your fine pierce strikes a young villager.
[Damage:  3 ] Your pierce strikes a young villager.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  few wounds >
 You dodge a young villager's vicious attack.
A young villager's kick parts your hair but does little else.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  few wounds >
 [Damage:  7 ] You hit a young villager in the thigh with a hefty sweep.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  nasty wounds >
 A wandering merchant enters from the east.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a young villager.
[Damage:  3 ] Your decent pierce strikes a young villager.
A young villager dodges your futile attack.
[Damage:  3 ] Your pierce strikes a young villager hard.

< 144h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  nasty wounds >
 A young villager's decent punch strikes you.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your fine pierce strikes a young villager very hard.
[Damage:  4 ] Your pierce strikes a young villager very hard.
[Damage:  3 ] Your pierce strikes a young villager very hard.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: pretty hurt >
 A young villager ducks, and your foot flies a mile high.

< 139h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: pretty hurt >
 You parry a young villager's lunge at you.
You suddenly see a young villager's foot in your chest.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: pretty hurt >
 You feel your skill in double attack improving.
You miss a young villager.
A young villager dodges your futile attack.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: pretty hurt >
 You parry a young villager's lunge at you.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP: pretty hurt >
 [Damage:  3 ] Your decent pierce strikes a young villager very hard.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  awful >
 A traveling merchant enters from the east.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  awful >
 A young villager ducks, and your foot flies a mile high.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  awful >
 A small villager enters from the east.

< 135h/179H 110v/110V Pos: standing >
< T: Comak TP: sta TC: small wounds E: wench sta EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage:  8 ] Your pierce causes a young villager to grimace in pain.
[Damage:  4 ] Your fine pierce enshrouds a young villager in a mist of blood.
A young villager is incapacitated and will slowly die, if not aided.
A young villager slumps to the ground.

< 135h/179H 110v/110V Pos: standing >
<A wandering merchant leaves north.

< 135h/179H 110v/110V Pos: standing >
<Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage:  8 ] Your impressive pierce hits a young villager.
A young villager is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a young villager.

< 135h/179H 110v/110V Pos: standing >
Kick who?

< 135h/179H 110v/110V Pos: standing >
Kick who?

< 135h/179H 110v/110V Pos: standing >
Kick who?

< 135h/179H 110v/110V Pos: standing >
Kick who?

< 135h/179H 110v/110V Pos: standing >
A traveling merchant leaves east.

< 135h/179H 110v/110V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 135h/179H 110v/110V Pos: standing >
A drow bladesman enters from the east.

< 136h/179H 110v/110V Pos: standing >
You get a few coins from the corpse of a young villager.
There were: 3 gold coins, 5 silver coins, 7 copper coins. 

< 136h/179H 110v/110V Pos: standing >
Into what?

< 136h/179H 110v/110V Pos: standing >
Ok.
You put 0 platinum, 3 gold, 5 silver, and 7 copper coins into a large leather backpack.

< 136h/179H 110v/110V Pos: standing >
A small villager leaves east.

< 136h/179H 110v/110V Pos: standing >
Out of nowhere, a drow bladesman stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a drow bladesman wrenches the weapon free, ramming it into you again.
Out of nowhere, a drow bladesman stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
Out of nowhere, a drow bladesman stabs you in the back.
Your some sinister hide arm plates was completely destroyed by the massive blow!