The death of [31 Swordsman] Kulk -*Clan DemonRage*- (Ogre)

in On a Platform of Living Branches in the Boughs of the Oak

from the perspective of [50 Controller] Wash Mutinous Legions (Grey Elf)

<worn on head>       the helmet of agony (humming)
<worn on eyes>       a gnomish monocle of spell-reading
<worn in ear>        a delicate nipple ring [poor] (glowing)
<worn in ear>        a delicate nipple ring (glowing)
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   the collar of firestones of regeneration
<worn around neck>   a mithril amulet of the magi
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    the shroud of corruption
<worn as quiver>     a sinister silver quiver
<worn about waist>   a green belt of sages
<worn on belt buckle>the head of Raxthan [poor]
<attached to belt>   an obsidian hookah
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some unearthly dragonscale vambraces
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a satanic bracelet
<worn around wrist>  a bracelet of influence
<worn on hands>      gloves spun of magical spider web (humming)
<worn on finger>     a jeweled gemstone ring [poor]
<worn on finger>     some mithril ringlets
<held>               a scale of the armaggedon wyrm [superior] (glowing)
<worn on legs>       some light dragonscale leggings
<worn on feet>       boots of brain golem skin

An enclave guard who is close by to your west.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A student who is not far off to your east.
A student who is not far off to your east.
A student who is not far off to your east.
An enclave guard who is close by to your west.

< 641h/641H 251v/252V Pos: standing >
Laz leaves east.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the west.
Kaene sneaks in from the west.
Doo enters from the west.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A student who is close by to your east.
A student who is close by to your east.
A student who is close by to your east.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
An enclave guard who is not far off to your west.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A student who is close by to your east.
A student who is close by to your east.
A student who is close by to your east.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
An enclave guard who is not far off to your west.

< 641h/641H 251v/252V Pos: standing >
Laz leaves north.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -E# -S -W
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the south.
Doo enters from the south.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 252v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 252v/252V Pos: standing >
Laz opens the door.

< 641h/641H 252v/252V Pos: standing >
You quickly scan the area.
A water elemental who is close by to your east.
A fire elemental who is close by to your east.
An air elemental who is close by to your east.
Lahoneth who is close by to your east.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 252v/252V Pos: standing >
Laz closes the door.

< 641h/641H 252v/252V Pos: standing >

< 641h/641H 252v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
A martial arts student who is rather far off to your south.
An enclave guard who is not far off to your west.

< 641h/641H 252v/252V Pos: standing >
Laz leaves south.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the north.
Kaene sneaks in from the north.
Doo enters from the north.
You quickly scan the area.
A student who is close by to your east.
A student who is close by to your east.
A student who is close by to your east.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
An enclave guard who is not far off to your west.

< 641h/641H 251v/252V Pos: standing >
Laz leaves south.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -S
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the north.
Doo enters from the north.
You quickly scan the area.
A martial arts student who is not far off to your south.
A martial arts student who is not far off to your south.
A martial arts student who is not far off to your south.
A martial arts student who is not far off to your south.

< 641h/641H 250v/252V Pos: standing >
Laz leaves north.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the south.
Doo enters from the south.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A student who is close by to your east.
A student who is close by to your east.
A student who is close by to your east.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
A martial arts student who is a brief walk away to your south.
An enclave guard who is not far off to your west.

< 641h/641H 251v/252V Pos: standing >
Laz leaves south.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -S
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the north.
Kaene sneaks in from the north.
Doo enters from the north.

< 641h/641H 250v/252V Pos: standing >
Laz leaves south.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the north.
Kaene sneaks in from the north.
Doo enters from the north.

< 641h/641H 249v/252V Pos: standing >
You quickly scan the area.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
An enclave guard who is close by to your west.

< 641h/641H 251v/252V Pos: standing >
Laz leaves west.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -E -W
Laz (Gnome)(tiny) stands in mid-air here.
A member of the enclave is here keeping order within the Oak.
Karnik enters from the east.
Kaene sneaks in from the east.
Doo enters from the east.

< 641h/641H 250v/252V Pos: standing >
Laz leaves west.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S# -W -NE
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the east.
Doo enters from the east.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
An enclave guard who is a brief walk away to your north.
An enclave guard who is close by to your east.

< 641h/641H 251v/252V Pos: standing >
Laz leaves north.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -S
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from elsewhere.
Doo enters from elsewhere.

< 641h/641H 250v/252V Pos: standing >
Laz leaves north.
You follow Laz.

A Hallway of Living Branches
Obvious exits: -N -E -S -W -SE
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the south.
Kaene sneaks in from the south.
Doo enters from the south.
You quickly scan the area.
An enclave guard who is close by to your north.
A student who is a brief walk away to your east.
A student who is a brief walk away to your east.
A student who is a brief walk away to your east.
An enclave guard who is close by to your west.
A druidic acolyte who is close by to your west.
A druidic acolyte who is close by to your west.
A druidic acolyte who is close by to your west.
A druidic acolyte who is close by to your west.

< 641h/641H 250v/252V Pos: standing >
Laz leaves southeast.
You follow Laz.

On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the northwest.
Kaene sneaks in from the northwest.
Doo enters from the northwest.
You quickly scan the area.
You see nothing.

< 641h/641H 251v/252V Pos: standing >
Laz floats down.
You follow Laz.

On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from above.
Doo enters from above.

< 641h/641H 250v/252V Pos: standing >
Laz floats down.
You follow Laz.

In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from above.
Kaene sneaks in from above.
Doo enters from above.

< 641h/641H 249v/252V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your north.
An enclave guard who is close by to your east.

< 641h/641H 250v/252V Pos: standing >
Laz floats up.
You follow Laz.

On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from below.
Doo enters from below.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is not far off to your north.
A stoic guard who is not far off to your east.

< 641h/641H 252v/252V Pos: standing >
Laz leaves east.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -E -S -W
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the west.
Doo enters from the west.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your east.

< 641h/641H 251v/252V Pos: standing >
Laz leaves east.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -S -W -NW
Laz (Gnome)(tiny) stands in mid-air here.
A member of the enclave calmly watches the forest for signs of danger.
Karnik enters from the west.
Doo enters from the west.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your south.
A stoic guard who is close by to your south.
A stoic guard who is close by to your northwest.
A stoic guard who is not far off to your northwest.
A stoic guard who is not far off to your northwest.

< 641h/641H 250v/252V Pos: standing >
Laz leaves south.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -W -SW
Laz (Gnome)(tiny) stands in mid-air here.
A member of the enclave calmly watches the forest for signs of danger.
A member of the enclave calmly watches the forest for signs of danger.
Karnik enters from the north.
Doo enters from the north.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your north.
A stoic guard who is close by to your southwest.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your north.
A stoic guard who is close by to your southwest.

< 641h/641H 251v/252V Pos: standing >
Laz leaves southwest.
You follow Laz.

Suspended on a Rope Bridge Through the Southern Boughs of the Oak
Obvious exits: -SW -NE
Laz (Gnome)(tiny) stands in mid-air here.
A member of the enclave calmly watches the forest for signs of danger.
Karnik enters from the northeast.
Kaene sneaks in from the northeast.
Doo enters from the northeast.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your northeast.
A stoic guard who is close by to your northeast.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is close by to your northeast.
A stoic guard who is close by to your northeast.

< 641h/641H 252v/252V Pos: standing >
Laz leaves southwest.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -W -NE
The corpse of a stoic guard is lying here.
The corpse of a ravenous Thanksgiving Turkey is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the northeast.
Kaene sneaks in from the northeast.
Doo enters from the northeast.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is rather far off to your north.
A stoic guard who is close by to your northeast.
A stoic guard who is not far off to your northeast.
A stoic guard who is not far off to your northeast.

< 641h/641H 251v/252V Pos: standing >
Laz leaves west.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -E -NW
The corpse of a stoic guard is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the east.
Kaene sneaks in from the east.
Doo enters from the east.

< 641h/641H 250v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is rather far off to your north.
A Goblin who is not far off to your northwest.
An Ogre who is not far off to your northwest.
A stoic guard who is not far off to your northwest.

< 641h/641H 252v/252V Pos: standing >
Laz leaves east.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -W -NE
The corpse of a stoic guard is lying here.
The corpse of a ravenous Thanksgiving Turkey is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the west.
Doo enters from the west.

< 641h/641H 251v/252V Pos: standing >
You quickly scan the area.
A stoic guard who is rather far off to your north.
A stoic guard who is close by to your northeast.
A stoic guard who is not far off to your northeast.
A stoic guard who is not far off to your northeast.

< 641h/641H 251v/252V Pos: standing >
Laz says in gnome 'wall n e'

< 641h/641H 251v/252V Pos: standing >
Laz leaves west.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -E -NW
The corpse of a stoic guard is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the east.
Doo enters from the east.

< 641h/641H 250v/252V Pos: standing >
You start chanting...

< 641h/641H 250v/252V Pos: standing >
Casting: wall of ice **

< 641h/641H 252v/252V Pos: standing >
Casting: wall of ice *

< 641h/641H 252v/252V Pos: standing >
Casting: wall of ice 

< 641h/641H 252v/252V Pos: standing >
You complete your spell...

< 641h/641H 252v/252V Pos: standing >
You start chanting...

< 641h/641H 252v/252V Pos: standing >

< 641h/641H 252v/252V Pos: standing >
Casting: wall of ice **

< 641h/641H 252v/252V Pos: standing >
Casting: wall of ice *

< 641h/641H 252v/252V Pos: standing >
Casting: wall of ice 

< 641h/641H 252v/252V Pos: standing >
You complete your spell...

< 641h/641H 252v/252V Pos: standing >
You nod.

< 641h/641H 252v/252V Pos: standing >
Laz leaves northwest.
You follow Laz.

Suspended on a Rope Bridge Through the Western Boughs of the Oak
Obvious exits: -NW -SE
Fresh blood splatters cover the area.
The corpse of a stoic guard is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
Karnik enters from the southeast.
Doo enters from the southeast.

< 641h/641H 251v/252V Pos: standing >
Laz leaves northwest.
You follow Laz.

On a Platform of Living Branches in the Boughs of the Oak
Obvious exits: -N -E -SE
Fresh blood covers everything in the area.
The corpse of a stoic guard is lying here.
Laz (Gnome)(tiny) stands in mid-air here.
A Goblin (small) Initiate -*Clan DemonRage*- stands here (Newbie). (Non-Fraggable)
An Ogre (huge) Initiate -*Clan DemonRage*- stands here. (Non-Fraggable)
Karnik enters from the southeast.
Kaene sneaks in from the southeast.
Doo enters from the southeast.
An Ogre suddenly looks a bit dumb, and madly slams at Doo!

< 641h/641H 250v/252V Pos: standing >
Kaene suddenly attacks a Goblin!
Kaene snaps into visibility.
Laz starts casting an offensive spell called 'bigbys crushing hand'.

< 641h/641H 250v/252V Pos: standing >
Karnik starts casting an offensive spell.
Karnik snaps into visibility.
A Goblin starts casting an offensive spell.

< 641h/641H 251v/252V Pos: standing >
You start chanting...
You snap into visibility.

< 641h/641H 251v/252V Pos: standing >
Laz completes her spell...
Laz utters the words 'buoblg qfjgpuio paie'
A Goblin is encircled by a huge fist sent by Laz, which begins to crush his body.

< 641h/641H 252v/252V Pos: standing >
Doo attacks an Ogre. [0 Hits]

< 641h/641H 252v/252V Pos: standing >
Casting: prismatic ray 

< 641h/641H 252v/252V Pos: standing >
Karnik completes his spell...
Karnik utters the words 'buoblg qrunsoqpze yugh'
Karnik's fist beats the life out of a Goblin, blood pours from his body!

< 641h/641H 252v/252V Pos: standing >
A Goblin completes his spell...
A Goblin utters the word 'yufzraiqz'
You complete your spell...
[Damage: 24 ] You send a shimmering shaft of light streaking towards a Goblin!
A Goblin's light bronze hood was completely destroyed by the massive blow!
A Goblin's pitted leather charm was completely destroyed by the massive blow!
A Goblin's some boots of forest running [poor] was completely destroyed by the massive blow!
A Goblin's harpy feather mask [superior] was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wash by 106132.
A Goblin's death cry reverberates in your head as he falls to the ground.
An Ogre stops following a Goblin.

< 641h/641H 252v/252V Pos: standing >
You failed.

< 641h/641H 252v/252V Pos: standing >
Laz starts casting an offensive spell called 'bigbys clenched fist'.

< 641h/641H 252v/252V Pos: standing >
An Ogre attacks Doo. [2 Hits]

< 641h/641H 252v/252V Pos: standing >
Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of an Ogre, blood pours from his body!

< 641h/641H 252v/252V Pos: standing >
You start chanting...

< 641h/641H 252v/252V Pos: standing >
Laz starts casting an offensive spell.

< 641h/641H 252v/252V Pos: standing >
Kaene snaps into visibility.
Kaene tackles an Ogre square in the chest knocking the wind out of him!

< 641h/641H 252v/252V Pos: standing >
Casting: prismatic ray 

< 641h/641H 252v/252V Pos: standing >
Doo attacks an Ogre. [0 Hits]
Karnik starts casting an offensive spell.

< 641h/641H 252v/252V Pos: standing >
You complete your spell...
[Damage: 69 ] You send a shimmering shaft of light streaking towards an Ogre!
You send a violet shaft of light streaking towards an Ogre!
You try to dispel an Ogre's magic.
and you have some success!
You send a indigo shaft of light streaking towards an Ogre!
An Ogre looks _really_ dumb.

< 641h/641H 252v/252V Pos: standing >
Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of an Ogre, blood pours from his body!

< 641h/641H 252v/252V Pos: standing >
Laz starts casting an offensive spell.

< 641h/641H 252v/252V Pos: standing >
Karnik completes his spell...
Karnik utters the words 'buoblg qrunsoqpze yugh'
Karnik's fist beats the life out of an Ogre, blood pours from his body!
You don't have that spell memorized.

< 641h/641H 252v/252V Pos: standing >
You don't have that spell memorized.

< 641h/641H 252v/252V Pos: standing >
You start chanting...

< 641h/641H 252v/252V Pos: standing >
Kaene snaps into visibility.
Kaene attacks an Ogre. [6 Hits]

< 641h/641H 252v/252V Pos: standing >
Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of an Ogre, blood pours from his body!

< 641h/641H 252v/252V Pos: standing >
You complete your spell...
[Damage: 156 ] You throw a fireball at an Ogre and have the satisfaction of seeing him enveloped in flames.
Karnik starts casting an offensive spell called 'bigbys clenched fist'.

< 641h/641H 252v/252V Pos: standing >
Laz starts casting an offensive spell called 'bigbys clenched fist'.

< 641h/641H 252v/252V Pos: standing >
An Ogre attacks Doo. [0 Hits]

< 641h/641H 252v/252V Pos: standing >
Doo clambers to his feet.
You don't have that spell memorized.

< 641h/641H 252v/252V Pos: standing >
Laz completes her spell...
Laz utters the words 'buoblg qrunsoqpze yugh'
Laz's fist beats the life out of an Ogre, blood pours from his body!
An Ogre's pitted tin quiver was completely destroyed by the massive blow!
An Ogre is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wash by 106132.