The death of [26 Monk] Rodoc (Human)

in A Trade Path Heading into a Ravine

from the perspective of [51 Scourge] Ques -*Clan DemonRage*- (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the enchanted mithril plumed helm of Shanat (magic) (humming)
<worn in ear>        an earring woven of mandrake fiber of power [62%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [72%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a warsuit of jade wyrmscale (glowing) [58%]
<worn about body>    an ornate red cloak (magic)
<worn as quiver>     a silken backsheath of flight (magic) [74%]
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms>       some stitched skin sleeves
<held as shield>     a crested shield of Melkivar (magic)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [80%]
<worn around wrist>  a bracelet of woven leafs [superior] (magic) [60%]
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher' of regeneration [58%]
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               the orb of elemental fire (magic) (glowing)[239h 10m 27s]
<worn on legs>       a set of shimmering green leggings of strength (magic) (humming) [66%]
<worn on feet>       boots of endurance [47%]

You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West  -Down 
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 849h/788H 235v/236V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Co.

< 849h/788H 235v/236V Pos: standing >

< 849h/788H 235v/236V Pos: standing >
A young stag starts casting a spell.
You quickly scan the area.
A lieutenant who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The smiling cleric who is rather far off below you.
The scarred mage who is rather far off below you.

< 849h/788H 235v/236V Pos: standing >
Ois starts casting a spell called 'darkness'.

< 849h/788H 235v/236V Pos: standing >
Po says 'darkness'
Po's mace of light and darkness grows pitch black!
The room goes dark!

< 849h/788H 235v/236V Pos: standing >
A young stag completes his spell...
A young stag utters the word 'darkness'

< 849h/788H 235v/236V Pos: standing >
Ois completes his spell...
Ois utters the word 'darkness'

< 849h/788H 235v/236V Pos: standing >

< 849h/788H 235v/236V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Vorador.

< 849h/788H 235v/236V Pos: standing >
A young stag sits down in a comfortable spot.

< 849h/788H 235v/236V Pos: standing >
A young stag opens a leather-bound book covered in shifting shadows and begins studying it intently.
A large gold-rimmed church door hums briefly as Po is enveloped in a magical force field. 

< 849h/788H 235v/236V Pos: standing >
A young stag closes his book and grins malevolently.

< 849h/788H 235v/236V Pos: standing >
A young stag clambers to his feet.

< 849h/788H 235v/236V Pos: standing >

< 848h/788H 235v/236V Pos: standing >

< 848h/788H 235v/236V Pos: standing >

< 848h/788H 235v/236V Pos: standing >
A young stag starts casting a spell.

< 848h/788H 235v/236V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Co.

< 848h/788H 235v/236V Pos: standing >
A young stag completes his spell...
A young stag utters the word 'iaiznughunsoqz'
Co shimmers in and out of view as a young stag's illusion starts to cover him.
Co slowly fades out of existence.
Po shimmers in and out of view as a young stag's illusion starts to cover him.
Po slowly fades out of existence.
Ryto shimmers in and out of view as a young stag's illusion starts to cover him.
Ryto slowly fades out of existence.
Morfos shimmers in and out of view as a young stag's illusion starts to cover him.
Morfos slowly fades out of existence.
Morfos shimmers in and out of view as a young stag's illusion starts to cover him.
Morfos slowly fades out of existence.
Morfos shimmers in and out of view as a young stag's illusion starts to cover him.
Morfos slowly fades out of existence.
Morfos shimmers in and out of view as a young stag's illusion starts to cover him.
Morfos slowly fades out of existence.
A young stag shimmers in and out of view as a young stag's illusion starts to cover him.
A young stag slowly fades out of existence.
You shimmer in and out of existence as a young stag's illusion starts to cover you.
You vanish.
Ois shimmers in and out of view as a young stag's illusion starts to cover him.
Ois slowly fades out of existence.
Vorador shimmers in and out of view as a young stag's illusion starts to cover him.
Vorador slowly fades out of existence.
Faz shimmers in and out of view as a young stag's illusion starts to cover him.
Faz slowly fades out of existence.
Faz shimmers in and out of view as a young stag's illusion starts to cover him.
Faz slowly fades out of existence.
Faz shimmers in and out of view as a young stag's illusion starts to cover him.
Faz slowly fades out of existence.

< 848h/788H 235v/236V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 848h/788H 235v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 847h/788H 236v/236V Pos: standing >

< 847h/788H 236v/236V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.

< 847h/788H 236v/236V Pos: standing >

< 847h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 846h/788H 236v/236V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by someone.

< 846h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 846h/788H 236v/236V Pos: standing >
Someone's body appears to recover from the affects of the potion.

< 846h/788H 236v/236V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 846h/788H 236v/236V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 846h/788H 236v/236V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs carried by someone.

< 846h/788H 236v/236V Pos: standing >
A faint hum can be heard from the mace of the earth carried by someone.

< 846h/788H 236v/236V Pos: standing >

< 845h/788H 236v/236V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 845h/788H 236v/236V Pos: standing >
On a Stone Stairway
Obvious exits: -Up    -Down 
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 845h/788H 236v/236V Pos: standing >

< 845h/788H 236v/236V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.

< 845h/788H 236v/236V Pos: standing >

< 844h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 844h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 844h/788H 236v/236V Pos: standing >

< 844h/788H 236v/236V Pos: standing >

< 844h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 844h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 844h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 844h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 843h/788H 236v/236V Pos: standing >

< 843h/788H 236v/236V Pos: standing >

< 843h/788H 236v/236V Pos: standing >

< 843h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 843h/788H 236v/236V Pos: standing >

< 843h/788H 236v/236V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.

< 843h/788H 236v/236V Pos: standing >

< 843h/788H 236v/236V Pos: standing >

< 842h/788H 236v/236V Pos: standing >
On a Stone Stairway
Obvious exits: -Up    -Down 
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 842h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 842h/788H 236v/236V Pos: standing >

< 842h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 842h/788H 236v/236V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by someone.

< 842h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 842h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 842h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 842h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A father duck with a bright green head watches the ducklings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 842h/788H 236v/236V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 841h/788H 236v/236V Pos: standing >

< 841h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A father duck with a bright green head watches the ducklings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 841h/788H 236v/236V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 841h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 841h/788H 236v/236V Pos: standing >

< 841h/788H 236v/236V Pos: standing >

< 840h/788H 236v/236V Pos: standing >

< 840h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A father duck with a bright green head watches the ducklings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 840h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 840h/788H 236v/236V Pos: standing >
A father duck enters from above.

< 839h/788H 236v/236V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
An unnatural darkness fills this area.
Obvious exits: -West  -Down 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 839h/788H 236v/236V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
An unnatural darkness fills this area.
Obvious exits: -Up    -Down 

< 839h/788H 236v/236V Pos: standing >
On a Stone Stairway
Obvious exits: -Up    -Down 
A father duck with a bright green head watches the ducklings.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 839h/788H 236v/236V Pos: standing >
A Human enters from above.

< 838h/788H 236v/236V Pos: standing >
A Human leaves down.

< 838h/788H 236v/236V Pos: standing >

< 838h/788H 236v/236V Pos: standing >
Autosaving...
A faint hum can be heard from the mace of the earth carried by someone.

< 838h/788H 236v/236V Pos: standing >

< 838h/788H 236v/236V Pos: standing >

< 838h/788H 236v/236V Pos: standing >

< 838h/788H 236v/236V Pos: standing >

< 838h/788H 236v/236V Pos: standing >
Faz floats down.
Faz leaves down.
Militia forces muster to bolster the town's defenses against the invaders!!!
Faz leaves down.
Vorador leaves down.
Ois leaves down.
You follow Faz.

On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up    -Down 
*Ois FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Vorador DemonLord -*Clan DemonRage*- (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vorador's head.
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Faz's head.
Ryto enters from above.
Po skitters in from above.
Alarm bells sound, signalling an invasion!

< 838h/788H 235v/236V Pos: standing >
Faz leaves down.
Faz leaves down.
Militia forces muster to bolster the town's defenses against the invaders!!!
Vorador leaves down.
Alarm bells sound, signalling an invasion!
Ois leaves down.
You follow Faz.

On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up    -Down 
*Ois FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Vorador DemonLord -*Clan DemonRage*- (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vorador's head.
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Faz's head.
Ryto enters from above.
Po skitters in from above.
Co sneaks in from above.

< 838h/788H 234v/236V Pos: standing >
Faz floats down.
Faz leaves down.
Faz leaves down.
Vorador leaves down.
Ois leaves down.
You follow Faz.

On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up    -Down 
*Ois FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Vorador DemonLord -*Clan DemonRage*- (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vorador's head.
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Faz's head.
Ryto enters from above.
Po skitters in from above.
Co sneaks in from above.

< 838h/788H 233v/236V Pos: standing >
The stairway ends by a path along the base of the cliff.
You extend your sights downward.
A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West  -Up    -Down 
A large wooden sign stands here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 838h/788H 233v/236V Pos: standing >
Faz floats down.
Faz leaves down.
Alarm bells sound, signalling an invasion!
Faz leaves down.
Vorador leaves down.
Ois leaves down.
Alarm bells sound, signalling an invasion!
You follow Faz.

A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West  -Up    -Down 
A large wooden sign stands here.
*Ois FaNaTiC -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Vorador DemonLord -*Clan DemonRage*- (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vorador's head.
Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting the scarred mage.(Red Aura)
Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here, fighting the smiling cleric.(Red Aura)
*Faz DemonLord -*Clan DemonRage*- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Faz's head.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
The smiling cleric stands in mid-air here, fighting Faz.(Gold Aura)
The scarred mage stands in mid-air here, fighting Faz.(Gold Aura)
Ryto enters from above.
Po skitters in from above.
Vorador snaps into visibility.
Vorador tackles a Human square in the chest knocking the wind out of him!

< 838h/788H 234v/236V Pos: standing >

< 838h/788H 235v/236V Pos: standing >
Co snaps into visibility.
Co leaps at a Human only to realize he is down already.

< 838h/788H 236v/236V Pos: standing >
Sparkling magic surrounds a young stag as he begins his chant.
A young stag starts casting an offensive spell.
A young stag snaps into visibility.

< 838h/788H 236v/236V Pos: standing >
Faz snaps into visibility.

< 838h/788H 236v/236V Pos: standing >
A young stag completes his spell...
A young stag utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!
Po snaps into visibility.
A Human avoids being bashed by Po, who loses his balance and falls.

< 838h/788H 236v/236V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 838h/788H 236v/236V Pos: standing >
A Human gasps for air as a pair of ghostly hands tighten around his throat!
The scarred mage starts casting an offensive spell.
The scarred mage attacks Faz. [2 Hits]
The smiling cleric starts casting an offensive spell.
The smiling cleric attacks Faz. [2 Hits]

< 838h/788H 236v/236V Pos: standing >
Vorador snaps into visibility.
Vorador attacks a Human. [3 Hits]

< 838h/788H 236v/236V Pos: standing >
Vorador snaps into visibility.
A Human attacks Vorador. [1 Hits]

< 838h/788H 236v/236V Pos: standing >
Faz wills the flames of the abyss to overwhelm and consume thier foe...
A Human screams and doubles over in agony as searing heat ignites within his body.
A Human's shimmering leather bodycloak from Rift Valley Jungle shattered in bits as the tortured body spasms and quivers!
A Human's pair of magic boots [superior] shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.
You receive your share of experience.