The death of [40 Guardian] Wern (Barbarian)

in Sleeping Quarters

from the perspective of [51 Dark Knight] Kenon -*Clan DemonRage*- (Githyanki)

<floating about head>a bright purple ioun stone[239h 41m 37s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       a derroskin admiral's hat of endurance
<worn on eyes>       a wad of spawn goo of dexterity (magic) (humming)
<worn in ear>        a lightning earring [superior]
<worn in ear>        a golden scale dangling from a platinum chain [superior] (magic)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 41m 37s]
<worn around neck>   a necklace of halfling ears of dexterity [78%]
<worn around neck>   the necklace of resilience of health (magic)
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    a long, flowing cape of hellfire of damage (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight of damage (magic)
<worn about waist>   a belt of iron solidarity (magic)[239h 41m 37s]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a small silvery bracelet of health (glowing)
<worn around wrist>  a bracelet of dracolich hide of power (magic) (humming) [78%]
<worn on hands>      the gauntlets of dwarven kind of power (glowing)
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     a shiny crimson ring of damage (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 41m 37s]
<worn on legs>       greaves of cracked bluestone of precision (glowing)
<worn on feet>       the boots of a MaDMaN of endurance (glowing)

Ryto leaves north.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the south.
Aktosh enters from the south.

< 826h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the east.
Aktosh enters from the east.

< 826h/692H 238v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 825h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 825h/692H 238v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the east.
Aktosh enters from the east.

< 825h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the south.

< 825h/692H 238v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Co sneaks in from the south.
Aktosh enters from the south.

< 825h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the south.

< 825h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the west.

< 824h/692H 239v/240V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Co.
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 824h/692H 239v/240V Pos: standing >

< 824h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the west.
Aktosh enters from the west.

< 824h/692H 238v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West #
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the north.

< 824h/692H 237v/240V Pos: standing >

< 824h/692H 240v/240V Pos: standing >
Teru opens the door.

< 824h/692H 240v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The Sleeping Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -East 
[3] The corpse of a cloud giant warrior is lying here.
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 824h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Co sneaks in from the west.
Aktosh enters from the west.

< 823h/692H 238v/240V Pos: standing >
Teru closes the door.

< 823h/692H 239v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South#
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Co sneaks in from the north.
Aktosh enters from the north.

< 823h/692H 239v/240V Pos: standing >
Teru opens the door.

< 823h/692H 239v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Sergeant's Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant sergeant prepares for battle here.
Aktosh enters from the north.

< 823h/692H 238v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 239v/240V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Ryto.
Teru closes the door.

< 822h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South# -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the west.

< 822h/692H 238v/240V Pos: standing >
Teru opens the door.

< 822h/692H 240v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Weaponmaster's Room
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant weaponmaster forges a weapon here.
Aktosh enters from the north.

< 822h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 238v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Weaponmaster's Room
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant weaponmaster forges a weapon here.
Aktosh enters from the north.

< 822h/692H 238v/240V Pos: standing >

< 822h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South#
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the east.

< 821h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the west.

< 821h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 821h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

Sleeping Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -West 
Fresh blood covers everything in the area.
[2] The corpse of a cloud giant warrior is lying here.
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable) (casting) (Gold Aura)
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
A Minotaur (huge) crouches in mid-air here (Newbie), fighting a cloud giant warrior. (Non-Fraggable)(Gold Aura)
A Barbarian (large) stands in mid-air here, fighting a cloud giant warrior. (Non-Fraggable)(Gold Aura)
A cloud giant warrior stands in mid-air here, fighting a Minotaur.
Co sneaks in from the west.
Aktosh enters from the west.

< 821h/692H 239v/240V Pos: standing >
A Minotaur misses a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.
Ryto snaps into visibility.
In his haste to slam a Barbarian around, Ryto slips and falls!

< 821h/692H 239v/240V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Grey Elf into a Minotaur's body, and her wounds begin to heal!
A cloud giant warrior's fine crush wounds a Minotaur.
A cloud giant warrior's fine crush wounds a Minotaur.

< 821h/692H 239v/240V Pos: standing >
Bash who?

< 821h/692H 239v/240V Pos: standing >
Co snaps into visibility.
Co tackles a Grey Elf square in the chest knocking the wind out of him!

< 820h/692H 239v/240V Pos: standing >
You snap into visibility.
As a Grey Elf avoids your bash, you topple over and fall to the ground.

< 820h/692H 239v/240V Pos: sitting >
A Grey Elf closes his book and smiles broadly.
Aktosh starts casting an offensive spell called 'energy drain'.
Aktosh snaps into visibility.

< 820h/692H 240v/240V Pos: sitting >
Co snaps into visibility.
Co's powerful slash strikes a Grey Elf.
Co's powerful pierce strikes a Grey Elf.
Co's powerful pierce strikes a Grey Elf.
Co's powerful slash strikes a Grey Elf.
A Grey Elf blocks Co's lunge at him.

< 838h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf clambers to his feet.
A Barbarian heroically rescues a Grey Elf.
Co snaps into visibility.

< 838h/692H 240v/240V Pos: sitting >
Autosaving...

< 838h/692H 240v/240V Pos: sitting >
Teru starts casting an offensive spell.
Teru snaps into visibility.

< 838h/692H 240v/240V Pos: sitting >
Aktosh starts casting an offensive spell called 'energy drain'.

< 838h/692H 240v/240V Pos: sitting >
A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Minotaur rises to her feet.

< 838h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh's spell flows around a Grey Elf, leaving him unharmed!

< 838h/692H 240v/240V Pos: sitting >
A Minotaur misses a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.

< 838h/692H 240v/240V Pos: sitting >
Teru completes his spell...
Teru utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Teru, which begins to crush his body.
A cloud giant warrior's fine crush wounds a Minotaur.
A cloud giant warrior's impressive crush strikes a Minotaur.
A cloud giant warrior almost sweeps a Minotaur off of her feet with a well placed leg sweep.

< 871h/692H 240v/240V Pos: sitting >
A Grey Elf blinks in disbelief.

< 871h/692H 240v/240V Pos: sitting >
Aktosh starts casting an offensive spell.

< 871h/692H 240v/240V Pos: sitting >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!

< 871h/692H 240v/240V Pos: sitting >
A Minotaur attempts to flee.
A Minotaur leaves west.

< 870h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh drains a Grey Elf - what a waste of energy!
Teru starts casting an offensive spell called 'bigbys crushing hand'.

< 870h/692H 240v/240V Pos: sitting >
Co snaps into visibility.
Co's impressive slash wounds a Barbarian.
Co's impressive pierce grazes a Barbarian.
A Barbarian blocks Co's lunge at him.
A Barbarian dodges Co's attack.
Co's slash grazes a Barbarian.
Aktosh starts casting an offensive spell.

< 876h/692H 240v/240V Pos: sitting >
Teru completes his spell...
Teru utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Teru, which begins to crush his body.
A Grey Elf's some twisted dragonscale boots was completely destroyed by the massive blow!
A Grey Elf's a royal badge of Arcium [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kenon by 990000.
A look of horror and a silent scream are a Grey Elf's last actions in this world.
A Grey Elf stops following a Barbarian.
Aktosh stops invoking abruptly!

< 888h/692H 240v/240V Pos: sitting >
A Grey Elf leaves west.

< 888h/692H 240v/240V Pos: sitting >
A Minotaur enters from the west.

< 888h/692H 240v/240V Pos: sitting >
Co snaps into visibility.
A Barbarian's face turns pale as Co slams his head into his face.

< 903h/692H 240v/240V Pos: sitting >
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's bludgeon wounds a cloud giant warrior.
You clamber to your feet.

< 903h/692H 240v/240V Pos: standing >
Bash who?

< 903h/692H 240v/240V Pos: standing >
A Minotaur leaves west.

< 903h/692H 240v/240V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
Bash who?

< 902h/692H 240v/240V Pos: standing >
Aktosh starts casting an offensive spell.

< 902h/692H 240v/240V Pos: standing >

< 902h/692H 240v/240V Pos: standing >
Co snaps into visibility.
Co's impressive slash wounds a Barbarian.
Co's impressive pierce wounds a Barbarian.
Co's powerful pierce wounds a Barbarian.
A Barbarian blocks Co's lunge at him.
Co misses a Barbarian.

< 911h/692H 240v/240V Pos: standing >
Teru starts casting an offensive spell.

< 911h/692H 240v/240V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Barbarian, shattering his soul!
A cloud giant warrior's fine crush wounds a Barbarian.
A cloud giant warrior's fine crush wounds a Barbarian.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 11 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Your the holy flamberge of the efreeti releases a torrent of pure foul evil!
The room is carpeted in darkness!
[Damage: 42 ] -=[The power of your god causes a Barbarian's body to suffer from your harm spell!]=-
A Barbarian's mithril and gold earring [superior] is burned by the light!

< 955h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sta EP:  few wounds >
 A faint hum can be heard from the mighty warhammer of the ogre chiefs carried by Ryto.

< 954h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sta EP:  few wounds >
 A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
Aktosh starts casting an offensive spell called 'negative concussion blast'.

< 954h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sta EP:  few wounds >
 Teru completes his spell...
Teru utters the words 'bigbys crushing hand'
A Barbarian is encircled by a huge fist sent by Teru, which begins to crush his body.

< 1014h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sta EP:  nasty wounds >
 Ryto's body appears to recover from the affects of the potion.
Co snaps into visibility.
Co tackles a Barbarian square in the chest knocking the wind out of him!

< 1014h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  nasty wounds >
 Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Barbarian, shattering his soul!

< 1041h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  nasty wounds >
 Teru starts casting an offensive spell.

< 1040h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  nasty wounds >
 Aktosh starts casting an offensive spell called 'negative concussion blast'.

< 1040h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 14 ] -=[Your slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 13 ] -=[Your slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 13 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!

< 1088h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  nasty wounds >
 Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Barbarian, shattering his soul!
Co snaps into visibility.
Co's impressive slash strikes a Barbarian.
A Barbarian blocks Co's lunge at him.
A Barbarian dodges Co's attack.
Co's impressive slash strikes a Barbarian.
Co's powerful slash strikes a Barbarian hard.

< 1126h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP: pretty hurt >
 Teru completes his spell...
Teru utters the words 'buoblg qfjgpuio paie'
A Barbarian is encircled by a huge fist sent by Teru, which begins to crush his body.

< 1160h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  awful >
 A cloud giant warrior's fine crush seriously wounds a Barbarian.
A cloud giant warrior's fine crush seriously wounds a Barbarian.
A cloud giant warrior whacks a Barbarian in the side with a sound kick.

< 1159h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  awful >
 Aktosh starts casting an offensive spell.

< 1159h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  awful >
 A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.

< 1159h/692H 240v/240V Pos: standing >
< T: giant TP: sta TC: nasty wounds E: A Barbarian sit EP:  awful >
 Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Barbarian, shattering his soul!
A Barbarian's a ring of despair [superior] was disintegrated by the negative energy!
A Barbarian's some bone-reinforced boots of diorite was disintegrated by the negative energy!
A Barbarian's an assassins mask was disintegrated by the negative energy!
A Barbarian's tarnished dematite quiver [superior] was disintegrated by the negative energy!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kenon by 990000.