The death of [38 Holyman] Kurkis (Grey Elf)

in Sleeping Quarters

from the perspective of [51 Dark Knight] Kenon -*Clan DemonRage*- (Githyanki)

<floating about head>a bright purple ioun stone[239h 41m 49s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       a derroskin admiral's hat of endurance
<worn on eyes>       a wad of spawn goo of dexterity (magic) (humming)
<worn in ear>        a lightning earring [superior]
<worn in ear>        a golden scale dangling from a platinum chain [superior] (magic)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 41m 49s]
<worn around neck>   a necklace of halfling ears of dexterity [78%]
<worn around neck>   the necklace of resilience of health (magic)
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    a long, flowing cape of hellfire of damage (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight of damage (magic)
<worn about waist>   a belt of iron solidarity (magic)[239h 41m 49s]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a small silvery bracelet of health (glowing)
<worn around wrist>  a bracelet of dracolich hide of power (magic) (humming) [78%]
<worn on hands>      the gauntlets of dwarven kind of power (glowing)
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     a shiny crimson ring of damage (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 41m 49s]
<worn on legs>       greaves of cracked bluestone of precision (glowing)
<worn on feet>       the boots of a MaDMaN of endurance (glowing)


< 827h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Co sneaks in from the south.
Aktosh enters from the south.

< 827h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the west.
Aktosh enters from the west.
You get a cup of soft ice cream from a bottomless bag of the illithids.

< 827h/692H 237v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the north.
You eat the cup of soft ice cream.

< 826h/692H 237v/240V Pos: standing >
You don't have the cream.

< 826h/692H 238v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the south.

< 826h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the west.

< 826h/692H 238v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the north.

< 826h/692H 237v/240V Pos: standing >
Ryto says 'earth'

< 826h/692H 240v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South# -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A halfling merchant sells his wares here.
Aktosh enters from the west.
Ryto says 'stone'
Ryto's Avernus the life stealer hums briefly.
Ryto's skin seems to turn to stone.

< 826h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the east.

< 826h/692H 238v/240V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Co.

< 826h/692H 239v/240V Pos: standing >
A halfling merchant enters from the east.

< 826h/692H 240v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the south.
Aktosh enters from the south.

< 826h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the east.
Aktosh enters from the east.

< 826h/692H 238v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 825h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 825h/692H 238v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the east.
Aktosh enters from the east.

< 825h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the south.

< 825h/692H 238v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Co sneaks in from the south.
Aktosh enters from the south.

< 825h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Aktosh enters from the south.

< 825h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the west.

< 824h/692H 239v/240V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Co.
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 824h/692H 239v/240V Pos: standing >

< 824h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant guard patrols here.(Gold Aura)
Co sneaks in from the west.
Aktosh enters from the west.

< 824h/692H 238v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West #
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the north.

< 824h/692H 237v/240V Pos: standing >

< 824h/692H 240v/240V Pos: standing >
Teru opens the door.

< 824h/692H 240v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The Sleeping Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -East 
[3] The corpse of a cloud giant warrior is lying here.
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Aktosh enters from the east.

< 824h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Co sneaks in from the west.
Aktosh enters from the west.

< 823h/692H 238v/240V Pos: standing >
Teru closes the door.

< 823h/692H 239v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South#
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Co sneaks in from the north.
Aktosh enters from the north.

< 823h/692H 239v/240V Pos: standing >
Teru opens the door.

< 823h/692H 239v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Sergeant's Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant sergeant prepares for battle here.
Aktosh enters from the north.

< 823h/692H 238v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 239v/240V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Ryto.
Teru closes the door.

< 822h/692H 239v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South# -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the west.

< 822h/692H 238v/240V Pos: standing >
Teru opens the door.

< 822h/692H 240v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Weaponmaster's Room
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant weaponmaster forges a weapon here.
Aktosh enters from the north.

< 822h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 238v/240V Pos: standing >
Teru leaves south.
Ryto leaves south.
You follow Teru.

The Weaponmaster's Room
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
The cloud giant weaponmaster forges a weapon here.
Aktosh enters from the north.

< 822h/692H 238v/240V Pos: standing >

< 822h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 822h/692H 239v/240V Pos: standing >
Teru leaves west.
Ryto leaves west.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South#
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the east.

< 821h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the west.

< 821h/692H 239v/240V Pos: standing >
Teru leaves north.
Ryto leaves north.
You follow Teru.

The Cloud Giant Barracks
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -North -East  -South -West 
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A cloud giant warrior rests in the barracks.
Aktosh enters from the south.

< 821h/692H 238v/240V Pos: standing >
Teru leaves east.
Ryto leaves east.
You follow Teru.

Sleeping Quarters
  The barracks of the cloud giants is a giant
area where the giants can come and sleep, spar,
fix armor, and rest after battles.  The barracks
contains a number of weapon racks, sleeping quarters,
and a large fire pit in the center of the room.
Several cloud giant warriors can be seen moving
about the barracks at any time of the day.
Obvious exits: -West 
Fresh blood covers everything in the area.
[2] The corpse of a cloud giant warrior is lying here.
*Ryto (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ryto's head.
*Teru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable) (casting) (Gold Aura)
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
A Minotaur (huge) crouches in mid-air here (Newbie), fighting a cloud giant warrior. (Non-Fraggable)(Gold Aura)
A Barbarian (large) stands in mid-air here, fighting a cloud giant warrior. (Non-Fraggable)(Gold Aura)
A cloud giant warrior stands in mid-air here, fighting a Minotaur.
Co sneaks in from the west.
Aktosh enters from the west.

< 821h/692H 239v/240V Pos: standing >
A Minotaur misses a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.
Ryto snaps into visibility.
In his haste to slam a Barbarian around, Ryto slips and falls!

< 821h/692H 239v/240V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Grey Elf into a Minotaur's body, and her wounds begin to heal!
A cloud giant warrior's fine crush wounds a Minotaur.
A cloud giant warrior's fine crush wounds a Minotaur.

< 821h/692H 239v/240V Pos: standing >
Bash who?

< 821h/692H 239v/240V Pos: standing >
Co snaps into visibility.
Co tackles a Grey Elf square in the chest knocking the wind out of him!

< 820h/692H 239v/240V Pos: standing >
You snap into visibility.
As a Grey Elf avoids your bash, you topple over and fall to the ground.

< 820h/692H 239v/240V Pos: sitting >
A Grey Elf closes his book and smiles broadly.
Aktosh starts casting an offensive spell called 'energy drain'.
Aktosh snaps into visibility.

< 820h/692H 240v/240V Pos: sitting >
Co snaps into visibility.
Co's powerful slash strikes a Grey Elf.
Co's powerful pierce strikes a Grey Elf.
Co's powerful pierce strikes a Grey Elf.
Co's powerful slash strikes a Grey Elf.
A Grey Elf blocks Co's lunge at him.

< 838h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf clambers to his feet.
A Barbarian heroically rescues a Grey Elf.
Co snaps into visibility.

< 838h/692H 240v/240V Pos: sitting >
Autosaving...

< 838h/692H 240v/240V Pos: sitting >
Teru starts casting an offensive spell.
Teru snaps into visibility.

< 838h/692H 240v/240V Pos: sitting >
Aktosh starts casting an offensive spell called 'energy drain'.

< 838h/692H 240v/240V Pos: sitting >
A Barbarian's bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Barbarian's impressive bludgeon wounds a cloud giant warrior.
A Minotaur rises to her feet.

< 838h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh's spell flows around a Grey Elf, leaving him unharmed!

< 838h/692H 240v/240V Pos: sitting >
A Minotaur misses a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.
A Minotaur's impressive slash grazes a cloud giant warrior.

< 838h/692H 240v/240V Pos: sitting >
Teru completes his spell...
Teru utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Teru, which begins to crush his body.
A cloud giant warrior's fine crush wounds a Minotaur.
A cloud giant warrior's impressive crush strikes a Minotaur.
A cloud giant warrior almost sweeps a Minotaur off of her feet with a well placed leg sweep.

< 871h/692H 240v/240V Pos: sitting >
A Grey Elf blinks in disbelief.

< 871h/692H 240v/240V Pos: sitting >
Aktosh starts casting an offensive spell.

< 871h/692H 240v/240V Pos: sitting >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!

< 871h/692H 240v/240V Pos: sitting >
A Minotaur attempts to flee.
A Minotaur leaves west.

< 870h/692H 240v/240V Pos: sitting >
Aktosh completes his spell...
Aktosh utters the words 'unsozfol efaui'
Aktosh drains a Grey Elf - what a waste of energy!
Teru starts casting an offensive spell called 'bigbys crushing hand'.

< 870h/692H 240v/240V Pos: sitting >
Co snaps into visibility.
Co's impressive slash wounds a Barbarian.
Co's impressive pierce grazes a Barbarian.
A Barbarian blocks Co's lunge at him.
A Barbarian dodges Co's attack.
Co's slash grazes a Barbarian.
Aktosh starts casting an offensive spell.

< 876h/692H 240v/240V Pos: sitting >
Teru completes his spell...
Teru utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Teru, which begins to crush his body.
A Grey Elf's some twisted dragonscale boots was completely destroyed by the massive blow!
A Grey Elf's a royal badge of Arcium [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kenon by 990000.