The death of [32 Thief] Elad (Halfling)

in The Shimmering Sai Inn

from the perspective of [45 Spiritualist] Iol Dakhira (Drow Elf)

<worn on head>       the helm of leadership [superior] (magic)
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a butterfly earring (magic) (glowing)
<worn around neck>   the necklace of resilience [poor] (magic)
<worn around neck>   a dwarven-made sapphire necklace from The Githyanki Fortress
<worn on body>       a darksteel chainmail shirt [superior] (magic) (glowing)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       a stylish silken backpack
<worn about waist>   a belt of dragonslaying (magic)
<worn on arms>       some mantis sleeves [88%]
<worn around wrist>  a blackened bluestone bracer [poor] (glowing)
<worn on hands>      the gloves of the storm
<held>               a marbled quartz totem (magic)
<worn on legs>       some mysterious leggings

Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 186v/203V Pos: standing >
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
Sic leaves north.
You follow Koq.

The Imperial Bay
Obvious exits: -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 185v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

 
    MM..  .   
     M^  .^.  
     M^ .^.M  
     M@ ...^  
       MM...  
       ^^...  
       M^..   
A Beautiful and Majestic River
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
You quickly scan the area.
You see nothing.

< 325h/373H 184v/203V Pos: standing >
The lich of a steel melder leaves east.
The lich of a steel melder leaves east.
The lich of a steel melder leaves east.
Sic leaves east.
You follow Koq.

 
   MM..  ..   
    M^  .^.M  
    M^ .^.MM  
    MD@...^.  
      MM....  
      ^^...^  
      M^...   
A Beautiful and Majestic River
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 182v/203V Pos: standing >
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
Sic leaves north.
You follow Koq.

 
   M^M.^      
   MM..  ..M  
    M^  .^.M  
    M^@.^.MM  
    M D...^.  
      MM....  
      ^^...   
A Beautiful and Majestic River
Obvious exits: -N -E -S
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 181v/203V Pos: standing >
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
The lich of a steel melder leaves north.
Sic leaves north.
You follow Koq.

 
   M^.M*M^    
   M^M.^   ^  
   MM..  ..M  
    M^@ .^.M  
    M^D.^.MM  
    M  ...^.  
      MM...   
A Beautiful and Majestic River
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 179v/203V Pos: standing >
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
Sic leaves west.
You follow Koq.

 
    M^.M*M^   
    M^M.^     
    MM..  ..  
     M@D .^.  
     M^ .^.M  
     M  ...^  
       MM..   
The Jade Hills
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
You quickly scan the area.
A highland samurai who is not far off to your north.
A jade commoner who is almost out of sight to your north.
An Imperial Captain who is not far off to your south.
An Imperial gate guard who is not far off to your south.
An Imperial gate guard who is not far off to your south.
An Imperial gate guard who is not far off to your south.
A bushi warrior who is a brief walk away to your south.
A bushi warrior who is in the distance to your south.
A young watchman who is in the distance to your south.
A Crane warrior who is almost out of sight to your south.
A highland samurai who is close by to your west.

< 325h/373H 178v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

Outside the Gates of Mitashi, the Jade City
Obvious exits: -N -S
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 325h/373H 176v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

Inside the Gates of Mitashi
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
A Captain of the Imperial Guard supervises the watch.
An Imperial guardsman keeps an eye on the city traffic.
An Imperial guardsman keeps an eye on the city traffic.
An Imperial guardsman keeps an eye on the city traffic.
An Imperial guardsman keeps an eye on the city traffic.

< 326h/373H 175v/203V Pos: standing >
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
Sic leaves west.
You follow Koq.

Along the City Walls
Obvious exits: -E -S
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 326h/373H 174v/203V Pos: standing >
You quickly scan the area.
An Imperial Captain who is close by to your east.
An Imperial gate guard who is close by to your east.
An Imperial gate guard who is close by to your east.
An Imperial gate guard who is close by to your east.
An Imperial gate guard who is close by to your east.
A yakuza agent who is a brief walk away to your east.
A yakuza agent who is a brief walk away to your east.
A yakuza agent who is in the distance to your east.

< 326h/373H 175v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

Along the City Walls
Obvious exits: -N -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 326h/373H 174v/203V Pos: standing >

< 326h/373H 175v/203V Pos: standing >
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
Sic leaves west.
You follow Koq.

An Intersection of the City Wall Road and the Path of Silver
Obvious exits: -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 326h/373H 174v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

The Path of Silver
Obvious exits: -N -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
You quickly scan the area.
A yakuza agent who is not far off to your south.
A yakuza agent who is rather far off to your south.
An old man who is close by to your west.

< 326h/373H 173v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

The Path of Silver
Obvious exits: -N -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 326h/373H 172v/203V Pos: standing >
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
The lich of a steel melder leaves south.
Sic leaves south.
You follow Koq.

The Path of Silver
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
An agent of the yakuza hurries about, trying to avoid the authorities.

< 326h/373H 172v/203V Pos: standing >
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
The lich of a steel melder leaves west.
Sic leaves west.
You follow Koq.

An Abandoned Warehouse
Obvious exits: -E -D
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 326h/373H 171v/203V Pos: standing >
The lich of a steel melder floats down.
The lich of a steel melder floats down.
The lich of a steel melder floats down.
Sic floats down.
You follow Koq.

An Abandoned Warehouse
Obvious exits: -U
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
*(Q)A ghostly apparition shambles around the basement area.(Red Aura)

< 326h/373H 171v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 326h/373H 171v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 327h/373H 172v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 327h/373H 174v/203V Pos: standing >
Koq gives a katana called 'The Lotus Blossom' to the mad spirit Kunji Pishida.

< 327h/373H 175v/203V Pos: standing >
Koq gives a katana called 'Shadows Breath' [poor] to the mad spirit Kunji Pishida.

< 327h/373H 175v/203V Pos: standing >
Koq gives a katana called 'Torrential Rain' [poor] to the mad spirit Kunji Pishida.

< 327h/373H 175v/203V Pos: standing >
Koq gives a katana called 'The North Wind' [poor] to the mad spirit Kunji Pishida.
You quickly scan the area.
You see nothing.

< 327h/373H 176v/203V Pos: standing >
Koq gives a katana called 'Celestial Dragon' [superior] to the mad spirit Kunji Pishida.

< 327h/373H 176v/203V Pos: standing >
Koq gives a katana called 'Divine Fury' [poor] to the mad spirit Kunji Pishida.
The mad spirit Kunji Pishida gives a katana called 'Retribution' to Koq.

< 327h/373H 176v/203V Pos: standing >
Koq's cloak of deva's feathers [superior] sends forth a whirlwind of feathers!

< 327h/373H 176v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 328h/373H 177v/203V Pos: standing >
Koq puts some stuff into a messenger bag embroidered with mystical sigils.

< 328h/373H 178v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 328h/373H 179v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 328h/373H 180v/203V Pos: standing >

< 328h/373H 181v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 328h/373H 182v/203V Pos: standing >

< 329h/373H 183v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 329h/373H 184v/203V Pos: standing >
The lich of a steel melder floats up.
The lich of a steel melder floats up.
The lich of a steel melder floats up.
Sic floats up.
You follow Koq.

An Abandoned Warehouse
Obvious exits: -E -D
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.

< 329h/373H 183v/203V Pos: standing >
The lich of a steel melder leaves east.
The lich of a steel melder leaves east.
The lich of a steel melder leaves east.
Sic leaves east.
You follow Koq.

The Path of Silver
Obvious exits: -N -E -S -W
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
An agent of the yakuza hurries about, trying to avoid the authorities.
You quickly scan the area.
A sleeping woman who is close by to your east.
An old man who is close by to your east.
A yakuza agent who is not far off to your south.

< 329h/373H 183v/203V Pos: standing >

< 329h/373H 183v/203V Pos: standing >

< 329h/373H 184v/203V Pos: standing >
You quickly scan the area.
A sleeping woman who is close by to your east.
An old man who is close by to your east.
A yakuza agent who is not far off to your south.

< 329h/373H 185v/203V Pos: standing >
You quickly scan the area.
A sleeping woman who is close by to your east.
An old man who is close by to your east.
A yakuza agent who is not far off to your south.

< 330h/373H 187v/203V Pos: standing >

< 330h/373H 187v/203V Pos: standing >
Koq gives an order to his followers.
The lich of a steel melder starts casting a spell.
The lich of a steel melder starts casting a spell.
The lich of a steel melder starts casting a spell.

< 330h/373H 188v/203V Pos: standing >
You quickly scan the area.
A sleeping woman who is close by to your east.
An old man who is close by to your east.
A yakuza agent who is not far off to your south.

< 330h/373H 188v/203V Pos: standing >
Experience till level: 7527987

< 330h/373H 189v/203V Pos: standing >
The lich of a steel melder completes its spell...
The lich of a steel melder utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to the lich of a steel melder, who steps into it and vanishes along with the door.
The lich of a steel melder completes its spell...
The lich of a steel melder utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to the lich of a steel melder, who steps into it and vanishes along with the door.
The lich of a steel melder completes its spell...
The lich of a steel melder utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to the lich of a steel melder, who steps into it and vanishes along with the door.

< 330h/373H 190v/203V Pos: standing >
You quickly scan the area.
A sleeping woman who is close by to your east.
An old man who is close by to your east.
A yakuza agent who is not far off to your south.

< 330h/373H 191v/203V Pos: standing >
Koq starts casting a spell.

< 331h/373H 193v/203V Pos: standing >

< 331h/373H 193v/203V Pos: standing >
Koq completes his spell...
Koq utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to Koq, who steps into it and vanishes along with the door.

< 331h/373H 194v/203V Pos: standing >

< 331h/373H 195v/203V Pos: standing >
You stop using a squat obsidian totem.

< 331h/373H 195v/203V Pos: standing >
You hold a marbled quartz totem.

< 331h/373H 196v/203V Pos: standing >
You start chanting...

< 331h/373H 196v/203V Pos: standing >

< 332h/373H 197v/203V Pos: standing >
Casting: spirit jump *

< 332h/373H 197v/203V Pos: standing >
Casting: spirit jump 

< 332h/373H 198v/203V Pos: standing >
Sic starts casting a spell.

< 332h/373H 199v/203V Pos: standing >

< 332h/373H 199v/203V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
The Shimmering Sai Inn
Obvious exits: -D
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
*The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Yoko the receptionist, offers to show you to your room.

< 332h/373H 199v/203V Pos: standing >
A black rift in space opens next to you, and Sic steps out of it grinning.

< 332h/373H 200v/203V Pos: standing >

< 332h/373H 200v/203V Pos: standing >

< 333h/373H 202v/203V Pos: standing >
Experience till level: 7527987

< 333h/373H 202v/203V Pos: standing >
You sit down and relax.

< 333h/373H 203v/203V Pos: sitting >
You have memorized the following spells:
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  6 - greater mending
( 5th circle)  7 - molten spray
( 4th circle)  2 - pantherspeed
               6 - mending
( 3rd circle)  6 - scalding blast
               1 - snailspeed
               2 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  6 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) spirit jump

You can memorize 1 1st circle spell(s).
You continue your study.

< 333h/373H 203v/203V Pos: sitting >
The Shimmering Sai Inn
Obvious exits: -D
*Sic  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sic's head.
Koq  Dakhira (Drider)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Koq's head.
*The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
The lich of a steel melder stands here. (minion) (Red Aura)
Yoko the receptionist, offers to show you to your room.

< 333h/373H 203v/203V Pos: sitting >
You start meditating...

< 333h/373H 203v/203V Pos: sitting >

< 333h/373H 203v/203V Pos: sitting >
Koq gives an order to his followers.
The lich of a steel melder starts casting a spell.
The lich of a steel melder starts casting a spell.
The lich of a steel melder starts casting a spell.

< 333h/373H 203v/203V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 333h/373H 203v/203V Pos: sitting >

< 333h/373H 203v/203V Pos: sitting >
The lich of a steel melder completes its spell...
Sic slowly fades out of existence.
You vanish.
Koq slowly fades out of existence.
The lich of a steel melder slowly fades out of existence.
The lich of a steel melder slowly fades out of existence.
Yoko slowly fades out of existence.
The lich of a steel melder completes its spell...

< 334h/373H 203v/203V Pos: sitting >
Pardon?

< 334h/373H 203v/203V Pos: sitting >
Experience till level: 7527987

< 334h/373H 203v/203V Pos: sitting >
You clamber to your feet.

< 334h/373H 203v/203V Pos: standing >
The lich of a steel melder completes its spell...
The lich of a steel melder utters the words 'wagg uizuguburuhl'
Koq sits down in a comfortable spot.

< 334h/373H 203v/203V Pos: standing >
Koq opens a mystical tome covered in demon-skin and begins studying it intently.
You quickly scan the area.
You see nothing.

< 334h/373H 203v/203V Pos: standing >
Your group consists of ( 6/20):
( Head)   601/601   hit,  335/335  move Koq
(Front)   485/485   hit,  272/272  move Sic
(Front)   334/373   hit,  203/203  move Iol
(Front)   605/592   hit,  177/177  move the lich of a steel melder
(Front)   704/689   hit,  177/177  move the lich of a steel melder
(Front)   449/582   hit,  171/171  move the lich of a steel melder

< 334h/373H 203v/203V Pos: standing >
Koq closes his book and grins malevolently.
You quickly scan the area.
You see nothing.

< 335h/373H 203v/203V Pos: standing >
A Halfling has entered the game.

< 335h/373H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 335h/373H 203v/203V Pos: standing >
Koq clambers to his feet.
You quickly scan the area.
You see nothing.

< 335h/373H 203v/203V Pos: standing >
Sic snaps into visibility.
Sic completes her spell...
Sic utters the words 'aihu-waouq grul'
Sic points at a Halfling, and a powerful ray of anti-magic lances forth from her fingertip!
A Halfling's carved jade ring was completely destroyed by the massive blow!
A Halfling's some sandy leggings was completely destroyed by the massive blow!
A Halfling's translucent crystal hemisphere [superior] was completely destroyed by the massive blow!
A Halfling's pantherhide quiver [poor] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.