The death of [43 Spiritualist] Eikel Mutinous Legions (Halfling)

in A Massive Warehouse

from the perspective of [43 Spiritualist] Eikel Mutinous Legions (Halfling)

<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a pitch-black raven's feather (illuminating) [89%]
<worn in ear>        a pulsating gemstone earring [84%]
<worn on face>       a face of half-rotted bark [78%]
<worn around neck>   the cloak of the ageless spirit of the wind (glowing) [70%]
<worn around neck>   a necklace of Drow testicles [superior] [68%]
<worn on body>       the platemail of life [superior]
<worn about body>    a tangle of magical vine (humming) [88%]
<worn on back>       a quiver smeared with blood
<worn as quiver>     a faded dragonscale quiver [62%]
<worn about waist>   a dwarven-made hemp belt from Enclave of the Opal Phoenix [73%]
<worn on belt buckle>a silvery sack
<attached to belt>   a rugged adventurers satchel
<attached to belt>   a petrified fanged snake [73%]
<worn on arms>       the sleeves of sorcery (glowing)
<held as shield>     the shield of Hope
<worn around wrist>  a shriveled band of human flesh [superior] [71%]
<worn around wrist>  a glistening bracelet
<worn on finger>     a red earthstone ring
<held>               the totem of the Tri-Lord
<worn on legs>       greaves of avoidance [superior]

The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
                      
                      
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Contact listing                                               H:285 S:46 
=========================================================================|
[AV] Wayfarer                       X:66  Y:47  R:15.9  B:100 H:285 S:37 |RF

< 435h/435H 172v/172V Pos: standing >
 
                      
                      
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
                      
                      
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Current crew: Tharnadian Riggers
              Deck Cadet
              Gunner Cadet
Deck skill:   385   (+2)
Guns skill:   328   (+1)
Repair skill: 295  
Stamina:      600/600

< 435h/435H 172v/172V Pos: standing >
Hint: Type 'toggle' to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 435h/435H 172v/172V Pos: standing >
 
                      
                      
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   M                  
  M                   
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Tactical Map                                                H: 285 S:  46
     39    41    43    45    47    49    51    53    55    57    59    61 
     __ 40 __ 42 __ 44 __ 46 __ 48 __ 50 __ 52 __ 54 __ 56 __ 58 __ 60 __
57  /~~\__/~~\__/MM\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
56  /~~\__/~~\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/MM\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
55  /~~\__/~~\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
54  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/MM\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
53  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
52  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
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51  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
50  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/**\__/~~\__/~~\__/~~\__/~~\__/~~\__/
49  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
48  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
47  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
46  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
45  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
44  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
43  /~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\
    \__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/~~\__/
       \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/  \__/

< 435h/435H 172v/172V Pos: standing >
 
   MM                 
   M                  
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
    MM                
    M                 
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Heading set to 315.

< 435h/435H 172v/172V Pos: standing >
 
     MMM              
     MM               
     M                
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
       MMM            
  M   MMM             
 MM   MM              
 M    M               
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   M    MMM           
  ^M    MMM           
 .^M   MMM            
 .MM   MM             
 ^M    M              
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Heading set to 270.

< 435h/435H 172v/172V Pos: standing >
 
   .M    MMM          
  .^M    MMM          
 ..^M   MMM           
 ..MM   MM            
 .^M    M             
 ^        <           
 M                    
 ^                    
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   ..M    MMM         
  ..^M    MMM         
 ...^M   MMM          
 ...MM   MM           
 ..^M    M            
 .^       <           
 .M                   
 ^^                   
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   ...M    MMM        
  ...^M    MMM        
 ....^M   MMM         
 ....MM   MM          
 ...^M    M           
 ..^      <           
 ..M                  
 ^^^                  
 ^                    
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   M...M    MMM       
  M...^M    MMM       
 .....^M   MMM        
 .....MM   MM         
 ....^M    M          
 ...^     <           
 ...M                 
 .^^^                 
 .^                   
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   MM...M    MMM      
  MM...^M    MMM      
 M.....^M   MMM       
 ......MM   MM        
 .....^M    M         
 ....^    <           
 ....M                
 ..^^^                
 ..^                  
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   MMM...M    MMM     
  MMM...^M    MMM     
 MM.....^M   MMM      
 .......MM   MM       
 ......^M    M        
 .....^   <           
 .....M               
 ...^^^               
 ...^                 
  ^                   
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   MMMM...M    MMM    
  MMMM...^M    MMM    
 MMM.....^M   MMM     
 ........MM   MM      
 .......^M    M       
 ......^  <           
 ......M              
 ....^^^              
 ....^                
  ^^                  
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
 
   ^MMMM...M    MM    
  MMMMM...^M    MMM   
 ^MMM.....^M   MMM    
 ^........MM   MM     
 ^.......^M    M      
 .......^ <           
 .......M             
 .....^^^             
 .....^               
  ^^^                 
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.
Speed set to 20.

< 435h/435H 172v/172V Pos: standing >
 
   ^^MMMM...M    M    
  MMMMMM...^M    MM   
 ^^MMM.....^M   MMM   
 M^........MM   MM    
 M^.......^M    M     
 ........^<           
 ........M            
 ......^^^            
 ......^              
  ^^^^                
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Your ship manuevers to the west.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East  -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Heading set to 90.

< 435h/435H 172v/172V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -West 
The Carrack The Ship floats here.

< 435h/435H 172v/172V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 435h/435H 172v/172V Pos: standing >

< 435h/435H 172v/172V Pos: standing >
Your ship manuevers to the west.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Carrack The Ship floats here.
The Clipper =Wave=Cutter= floats here.
The Ketch The Dark Sun floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Your ship begins docking procedures.
Your ship has completed docking procedures.
The port authorities board the ship in search of contraband...
...But don't find anything suspicious.

< 435h/435H 172v/172V Pos: standing >
Aboard the Carrack The Ship
Obvious exits: -North -East  -South -West 

< 435h/435H 171v/172V Pos: standing >
You disembark this ship.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Carrack The Ship floats here.
The Clipper =Wave=Cutter= floats here.
The Ketch The Dark Sun floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 435h/435H 171v/172V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Githyanki enters from the west.
A Drider skitters in from the west.
A Githyanki enters from the west.

< 435h/435H 171v/172V Pos: standing >
A Drow Elf boards the Clipper =Wave=Cutter=.

< 435h/435H 171v/172V Pos: standing >
A Drider boards the Clipper =Wave=Cutter=.

< 435h/435H 171v/172V Pos: standing >
A Githyanki boards the Clipper =Wave=Cutter=.

< 435h/435H 171v/172V Pos: standing >
You sell 20 crates of Cured Meats for 1694 platinum, 1 gold, 9 silver, and 6 copper, making a 223% profit.
Your diplomat status costs you a 10 percent cut on your profits.
You receive 1694 platinum, 1 gold, 9 silver, and 6 copper.
Thanks for your business!

< 435h/435H 171v/172V Pos: standing >
A Githyanki boards the Carrack The Ship.
A Drow Elf boards the Clipper =Wave=Cutter=.

< 435h/435H 171v/172V Pos: standing >
You board the Carrack The Ship.
Aboard the Carrack The Ship
Obvious exits: -North
*A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A globe of darkness floats near a Githyanki's head.
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 171v/172V Pos: standing >
A Githyanki leaves north.

< 435h/435H 171v/172V Pos: standing >
A Githyanki enters from the north.

< 435h/435H 172v/172V Pos: standing >
You disembark this ship.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Carrack The Ship floats here.
The Clipper =Wave=Cutter= floats here.
The Ketch The Dark Sun floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 172v/172V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 171v/172V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East 
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 171v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 171v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 172v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 172v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 172v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 172v/172V Pos: standing >

< 435h/435H 172v/172V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West #
A drunk sailor stands here.
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 171v/172V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East  -South
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 170v/172V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 169v/172V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -East  -South -West #
A small post has some words scribbled on it.
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 169v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 435h/435H 169v/172V Pos: standing >

< 435h/435H 171v/172V Pos: standing >

< 435h/435H 171v/172V Pos: standing >
Ok.

< 435h/435H 172v/172V Pos: standing >
A Massive Warehouse
   Wooden boards were used to construct this warehouse. Large cylinder beams
uphold the ceiling and provide for the otherwise stability of this place. The
beems dig deep into the ground, for the ground is mostly sand underneath the
stone slabs that make up the floor of this warehouse. The shady sections of
the warehouse, large barrels of this and that lay undisturbed. Boxes and
crates are however visibly within the immediate area. It isn't obvious what
could be inside of them however, for their labels are barely visible and have
faded throughout the years. The air within this place is rather dusty and
damp. A large boarded up window would allow air to circulate, but it is
however, boarded shut. Spots of blood cover a plank a corner.
Obvious exits: -East  -Down #
A shady rogue stands in the shadows.
Oops, trying to juggle too many loose coins, you drop a few.

< 435h/435H 171v/172V Pos: standing >
-=[A shady rogue's pierce strikes you.]=-
[Damage: 14 ] -=[A shady rogue shivers from the unnatural cold as he hits you!]=-
-=[A shady rogue's pierce strikes you.]=-
[Damage: 14 ] -=[A shady rogue shivers from the unnatural cold as he hits you!]=-
-=[A shady rogue's powerful pierce strikes you.]=-
[Damage: 15 ] -=[A shady rogue shivers from the unnatural cold as he hits you!]=-

< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 A shady rogue parries your futile lunge at him.

< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 
< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 
< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 A shady rogue gets a few coins.

< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 You start chanting...

< 365h/435H 171v/172V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: shady sta EP: few scratches >
 You dodge a shady rogue's vicious attack.
You dodge a shady rogue's vicious attack.
A shady rogue attempts to flee.
A shady rogue leaves east.

< 365h/435H 171v/172V Pos: standing >
You abort your spell before it's done!

< 365h/435H 171v/172V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 365h/435H 172v/172V Pos: standing >
A Githyanki enters from the east.

< 365h/435H 172v/172V Pos: standing >
Ok.

< 365h/435H 172v/172V Pos: standing >
A Githyanki snaps into visibility.
-=[Tiny explosions wrack your body with pain!]=-
OUCH!  That really did HURT!

< 201h/435H 172v/172V Pos: standing >
-=[Tiny explosions wrack your body with pain!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 46h/435H 172v/172V Pos: standing >
You start chanting...

< 46h/435H 172v/172V Pos: standing >
-=[Tiny explosions wrack your body with pain!]=-
Your gloves of the storm shattered in bits as the tortured body spasms and quivers!
Your golden band set with a fire opal shattered in bits as the tortured body spasms and quivers!
Your glowing insignia of Auril the frostmaiden shattered in bits as the tortured body spasms and quivers!