The death of [34 Conjurer] Fwip (Gnome)

in Rugged Hills of the Hearth Valley

from the perspective of [34 Conjurer] Fwip (Gnome)


Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 33v/102V Pos: standing >
 
  .^....^^^   
 M.^...^^.^^  
 ^..^^.^^.^^  
 ...^.@^.^^.  
 .^^.^^^.M^.  
 ^^^...^M^.^  
  .^......^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 29v/102V Pos: standing >
 
  ^^^.^^^MM   
 ..^....^^^M  
 M.^...^^.^^  
 ^..^^@^^.^^  
 ...^.^^.^^.  
 .^^.^^^.M^.  
  ^^...^^M.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 26v/102V Pos: standing >
 
  ^^.^^MMMM   
 .^^^.^^^MMM  
 ..^....^^^M  
 M.^..@^^.^^  
 ^..^^.^^.^^  
 ...^.^^.^^.  
  ^^.^^^.M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 23v/102V Pos: standing >
 
  ^M^^MMMMM   
 .^^.^^MMMMM  
 .^^^.^^^MMM  
 ..^..@.^^^M  
 M.^...^^.^^  
 ^..^^.^^.^^  
  ..^.^^.^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 21v/102V Pos: standing >
 
  ^^M^^MMMM   
 ^.^^.^^MMMM  
 ^.^^^.^^^MM  
 ...^.@..^^^  
 ^M.^...^^.^  
 .^..^^.^^.^  
  ...^.^^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 18v/102V Pos: standing >
 
  MM^^^MMMM   
 ^^^M^^MMMMM  
 ^.^^.^^MMMM  
 ^.^^^@^^^MM  
 ...^....^^^  
 ^M.^...^^.^  
  ^..^^.^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 16v/102V Pos: standing >
 
  MMM^^MMMM   
 ^MM^^^MMMMM  
 ^^^M^^MMMMM  
 ^.^^.@^MMMM  
 ^.^^^.^^^MM  
 ...^....^^^  
  M.^...^^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 12h/155H 13v/102V Pos: standing >
 
  DMM^MMMMM   
 MMMM^^MMMMM  
 ^MM^^^MMMMM  
 ^^^M^@MMMMM  
 ^.^^.^^MMMM  
 ^.^^^.^^^MM  
  ..^....^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 13h/155H 10v/102V Pos: standing >
 
  GDMM^MMMM   
 MMMMM^^MMMM  
 .^MM^^^MMMM  
 ^^^^M@^MMMM  
 .^.^^.^^MMM  
 ^^.^^^.^^^M  
  ...^....^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 13h/155H 6v/102V Pos: standing >
 
  MMMM^MMMM   
 MGDMM^MMMMM  
 MMMMM^^MMMM  
 .^MM^@^MMMM  
 ^^^^M^^MMMM  
 .^.^^.^^MMM  
  ^.^^^.^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 13h/155H 2v/102V Pos: standing >
You're too exhausted.

< 13h/155H 3v/102V Pos: standing >
You're too exhausted.

< 13h/155H 3v/102V Pos: standing >
You drop to your belly.

< 13h/155H 7v/102V Pos: on your ass >
You drift off to sleep.

< 14h/155H 7v/102V Pos: on your ass >
In your dreams, or what?

< 15h/155H 37v/102V Pos: on your ass >
In your dreams, or what?

< 15h/155H 47v/102V Pos: on your ass >
In your dreams, or what?

< 16h/155H 58v/102V Pos: on your ass >
You wake up.

< 16h/155H 64v/102V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.

< 16h/155H 66v/102V Pos: on your ass >
You clamber to your feet.

< 16h/155H 67v/102V Pos: standing >
 
  ^^^^^MMMM   
 MMMMM^MMMMM  
 MGDMM^MMMMM  
 MMMMM@^MMMM  
 .^MM^^^MMMM  
 ^^^^M^^MMMM  
  ^.^^.^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 16h/155H 64v/102V Pos: standing >
 
  MMMM^MMMM   
 M^^^^^MMMMM  
 MMMMM^MMMMM  
 MGDMM@MMMMM  
 MMMMM^^MMMM  
 .^MM^^^MMMM  
  ^^^M^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 16h/155H 60v/102V Pos: standing >
 
  MMMM^M^M^   
 MMMMM^MMMM^  
 M^^^^^MMMMM  
 MMMMM@MMMMM  
 MGDMM^MMMMM  
 MMMMM^^MMMM  
  ^MM^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 16h/155H 56v/102V Pos: standing >
 
  ^M^^.^^^^   
 MMMMM^M^M^.  
 MMMMM^MMMM^  
 M^^^^@MMMMM  
 MMMMM^MMMMM  
 MGDMM^MMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A pitch-black gate stands like a pillar here.

< 17h/155H 53v/102V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MMGDMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 17h/155H 49v/102V Pos: standing >
 
  MM^M^^.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^^@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 17h/155H 46v/102V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^@^^^MM  
 ^MMMMMMM^MM  
 ^MMMGDMM^MM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 17h/155H 42v/102V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 17h/155H 40v/102V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 17h/155H 39v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 18h/155H 45v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 18h/155H 44v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 18h/155H 43v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 18h/155H 43v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/155H 43v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/155H 43v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 18h/155H 43v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 18h/155H 43v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 19h/155H 42v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 19h/155H 42v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/155H 42v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/155H 42v/102V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 19h/155H 42v/102V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 19h/155H 41v/102V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
Fresh blood splatters cover the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 19h/155H 40v/102V Pos: standing >
Reception Room
Obvious exits: -D
A few drops of fresh blood are scattered around the area.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 19h/155H 41v/102V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
Fresh blood covers everything in the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 20h/155H 41v/102V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 20h/155H 41v/102V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 20h/155H 40v/102V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 20h/155H 39v/102V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U

< 20h/155H 39v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 39v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 39v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 40v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 40v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 40v/102V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
Fresh blood covers everything in the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
A large dog wanders around here, looking for food.
Ratroper is here, ready to take your money.

< 20h/155H 39v/102V Pos: standing >
You can't carry any more.

< 21h/155H 43v/102V Pos: standing >
You attempt to bandage yourself.

< 22h/155H 47v/102V Pos: standing >
You continue bandaging yourself.

< 29h/155H 49v/102V Pos: standing >
You continue bandaging yourself.
Your account contains:
    43 platinum, 0 gold, 0 silver, 0 copper coins.

< 37h/155H 51v/102V Pos: standing >
You continue bandaging yourself.

< 45h/155H 52v/102V Pos: standing >
You continue bandaging yourself.

< 53h/155H 53v/102V Pos: standing >
You continue bandaging yourself.

< 61h/155H 56v/102V Pos: standing >
You continue bandaging yourself.

< 66h/155H 58v/102V Pos: standing >
You can't bandage any more with this bandage.

< 67h/155H 62v/102V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
Fresh blood covers everything in the area.

< 68h/155H 63v/102V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 68h/155H 62v/102V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
East Side of the Guild Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 68h/155H 62v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 68h/155H 61v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 68h/155H 60v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 68h/155H 60v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
Puddles of fresh blood cover the ground.

< 68h/155H 59v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 68h/155H 60v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 68h/155H 60v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
Fresh blood splatters cover the area.

< 68h/155H 59v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 68h/155H 59v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 68h/155H 58v/102V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 68h/155H 57v/102V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 68h/155H 56v/102V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 68h/155H 56v/102V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^@^^^MM  
 ^MMMMMMM^MM  
 ^MMMGDMM^MM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 69h/155H 54v/102V Pos: standing >
 
  MM^M^^.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^^@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 69h/155H 51v/102V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MMGDMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 69h/155H 47v/102V Pos: standing >
 
  ^M^^.^^^^   
 MMMMM^M^M^.  
 MMMMM^MMMM^  
 M^^^^@MMMMM  
 MMMMM^MMMMM  
 MGDMM^MMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 69h/155H 44v/102V Pos: standing >
 
  MMMM^M^M^   
 MMMMM^MMMM^  
 M^^^^^MMMMM  
 MMMMM@MMMMM  
 MGDMM^MMMMM  
 MMMMM^^MMMM  
  ^MM^M^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 69h/155H 40v/102V Pos: standing >
 
  MMMM^MMMM   
 M^^^^^MMMMM  
 MMMMM^MMMMM  
 MGDMM@MMMMM  
 MMMMM^^MMMM  
 .^MM^M^MMMM  
  ^^^^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 69h/155H 36v/102V Pos: standing >
 
  ^^^^^MMMM   
 MMMMM^MMMMM  
 MGDMM^MMMMM  
 MMMMM@^MMMM  
 .^MM^M^MMMM  
 ^^^^^^^MMMM  
  ^.^^.^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 69h/155H 33v/102V Pos: standing >
 
  MMMM^MMMM   
 MGDMM^MMMMM  
 MMMMM^^MMMM  
 .^MM^@^MMMM  
 ^^^^^^^MMMM  
 .^.^^.^^MMM  
  ^.^^^.^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A dwarven trapper has travelled out here, on the hunt for some critters.

< 69h/155H 29v/102V Pos: standing >
 
  GDMM^MMMM   
 MMMMM^^MMMM  
 .^MM^M^MMMM  
 ^^^^^@^MMMM  
 .^.^^.^^MMM  
 ^^.^^^.^^^M  
  ...^....^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 69h/155H 25v/102V Pos: standing >
You hear the sounds of movement in the distance.

< 69h/155H 26v/102V Pos: standing >
A rakshasa warrior snaps into visibility.
A rakshasa warrior dances an acrobatic maneuver in battle, tripping you.

< 70h/155H 28v/102V Pos: sitting >
< T: Fwip TP: sit TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
 Someone suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold's decent bludgeon strikes you.

< 66h/155H 28v/102V Pos: sitting >
< T: Fwip TP: sit TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior dodges your futile attack.
A rakshasa warrior snaps into visibility.
A rakshasa warrior's impressive pierce seriously wounds you.
A rakshasa warrior's impressive pierce seriously wounds you.
A rakshasa warrior's impressive pierce seriously wounds you.
A rakshasa warrior's impressive pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A rakshasa warrior's impressive pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A rakshasa warrior's impressive pierce hits you.