The death of [47 Thief] Rex Suicide Squad (Goblin)

in On the Prison Floor L4

from the perspective of [47 Thief] Rex Suicide Squad (Goblin)

<worn on head>       the diamond crown of Winduin of endurance (glowing)
<worn on face>       a mask called 'Frost' [poor]
<worn around neck>   a thin golden chain with a bluestone pendant
<worn around neck>   a necklace of vampiric power [poor]
<worn on body>       a spike-shouldered leather jacket [superior]
<worn about body>    a blood stained cloak [superior]
<worn as quiver>     a legendary dragonscale quiver
<worn about waist>   a red sash [superior]
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       some barbed arm plates
<worn around wrist>  a pitted dragonscale bracer
<worn on hands>      some unique dragonscale mitts from Father Tel's Holy Cloister
<worn on finger>     a glowing black ring
<worn on finger>     ring of the dragons
<primary weapon>     a shortsword named 'Narggle's Star' [poor]
<secondary weapon>   the dark rod named 'Punisher' (glowing)
<worn on feet>       a pair of mailed yeti hide boots

lionrage (18 minutes)
hawkvision (17 minutes)
elephantstrength (38 minutes)
accelerated healing (35 minutes)
dexterity (26 minutes)
strength (26 minutes)
detect invisibility (10 minutes)
rested bonus (64 minutes)


< 137h/489H 63v/160V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: menacing sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
   This is the fourth level of the prison.  Its criminal element is
starting to look very tough.  The shadows hold more sinister element
than most wish to encounter.  A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure.  Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick.  The windows here are all boarded up, and very little
light manages to reach these poor lost souls.
Obvious exits: -North -East  -West 
You flee westward!

< 137h/489H 52v/160V Pos: standing >

< 137h/489H 52v/160V Pos: standing >

< 137h/489H 52v/160V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
   This is the fourth level of the prison.  Its criminal element is
starting to look very tough.  The shadows hold more sinister element
than most wish to encounter.  A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure.  Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick.  The windows here are all boarded up, and very little
light manages to reach these poor lost souls.  To the west is an
iron door.
Obvious exits: -North -East  -West #
A menacing prisoner is standing here.

< 137h/489H 51v/160V Pos: standing >
A menacing prisoner leaves north.

< 137h/489H 51v/160V Pos: standing >

< 146h/489H 58v/160V Pos: standing >

< 164h/489H 73v/160V Pos: standing >
Saving Rex.

< 166h/489H 74v/160V Pos: standing >
You are using:
<worn on head>       the diamond crown of Winduin of endurance (glowing)
<worn on face>       a mask called 'Frost' [poor]
<worn around neck>   a thin golden chain with a bluestone pendant
<worn around neck>   a necklace of vampiric power [poor]
<worn on body>       a spike-shouldered leather jacket [superior]
<worn about body>    a blood stained cloak [superior]
<worn as quiver>     a legendary dragonscale quiver
<worn about waist>   a red sash [superior]
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       some barbed arm plates
<worn around wrist>  a pitted dragonscale bracer
<worn on hands>      some unique dragonscale mitts from Father Tel's Holy Cloister
<worn on finger>     a glowing black ring
<worn on finger>     ring of the dragons
<primary weapon>     a shortsword named 'Narggle's Star' [poor]
<secondary weapon>   the dark rod named 'Punisher' (glowing)
<worn on legs>       some barbed leg plates
<worn on feet>       a pair of mailed yeti hide boots

< 169h/489H 77v/160V Pos: standing >
Saving Rex.

< 170h/489H 78v/160V Pos: standing >
You are carrying: (7/12)
a magical dragonscale belt
a sinister mithril pendant from Du'Maathe Castle
some drow-made ruby vambraces
a magical essence of Intelligence
a strangely-twisted piece of wood
the staff of the dead
a potion of ripping

< 171h/489H 78v/160V Pos: standing >

< 177h/489H 83v/160V Pos: standing >
You do not see or have the satchel.

< 179h/489H 85v/160V Pos: standing >
You stop using a rugged adventurers satchel.

< 176h/484H 86v/160V Pos: standing >
You get a large medicated bandage from a rugged adventurers satchel.

< 176h/484H 87v/160V Pos: standing >

< 177h/484H 87v/160V Pos: standing >
You attempt to bandage yourself.

< 178h/484H 88v/160V Pos: standing >
You continue bandaging yourself.

< 220h/484H 88v/160V Pos: standing >
You continue bandaging yourself.

< 262h/484H 89v/160V Pos: standing >
You continue bandaging yourself.

< 304h/484H 90v/160V Pos: standing >
You continue bandaging yourself.

< 346h/484H 90v/160V Pos: standing >
You feel like a potion could do you good once again.

< 347h/484H 91v/160V Pos: standing >
A menacing prisoner enters from the north.
You continue bandaging yourself.

< 387h/484H 90v/160V Pos: standing >
You continue bandaging yourself.

< 423h/484H 90v/160V Pos: standing >
You continue bandaging yourself.
Your bandage won't do any more good now.
You are no longer being bandaged.

< 427h/484H 93v/160V Pos: standing >

< 437h/484H 102v/160V Pos: standing >
Saving Rex.

< 438h/484H 103v/160V Pos: standing >

< 445h/484H 108v/160V Pos: standing >

< 448h/484H 111v/160V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East  -West #
A menacing prisoner is standing here.

< 450h/484H 112v/160V Pos: standing >
Saving Rex.

< 451h/484H 112v/160V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
   This is the fourth level of the prison.  Its criminal element is
starting to look very tough.  The shadows hold more sinister element
than most wish to encounter.  A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure.  Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick.  The windows here are all boarded up, and very little
light manages to reach these poor lost souls.
Obvious exits: -North -East  -West 
A menacing prisoner is standing here.

< 453h/484H 113v/160V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
   This is the fourth level of the prison.  Its criminal element is
starting to look very tough.  The shadows hold more sinister element
than most wish to encounter.  A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure.  Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick.  The windows here are all boarded up, and very little
light manages to reach these poor lost souls.
Obvious exits: -North -East # -West 
The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.

< 453h/484H 112v/160V Pos: standing >

< 453h/484H 112v/160V Pos: standing >

		Character attributes for Rex

Level: 47   Race: Goblin   Class: Rogue / Thief 
Age: 32 yrs / 5 mths  Height: 42 inches Weight: 54 lbs  Size: small

  Actual (Base)     Actual (Base)
Str: 108 (108)    Pow:  78 ( 92)
Dex: 139 (103)    Int:  99 ( 90)   
Agi: 115 (100)    Wis:  94 ( 90)
Con: 119 (119)    Cha:  77 ( 86)   Luk: 103 ( 94)
Equipped Items:  17     Carried weight:  201

Armor Points: -86  Reduces melee damage taken by 8.6% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 20   Damroll: 41
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[33]  FEA[33]
               BRE[39]  SPE[29]

Load carried: Moderate

< 454h/484H 113v/160V Pos: standing >
You dodge a bash from a menacing prisoner, who loses his balance and falls.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
[Damage:  9 ] Your impressive pierce wounds a menacing prisoner.
You miss a menacing prisoner.
You miss a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 This prisoner looks to be the fiercest of the lot.  He most certainly
runs the lower levels of the prison.
A menacing prisoner appears to be Human and has quite a few wounds.
He's medium in size.


You attempt to peek at the inventory:
You can't see anything.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
You miss a menacing prisoner.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your slash strikes a menacing prisoner.
[Damage: 10 ] Your impressive slash wounds a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 A menacing prisoner enters from the west.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your slash strikes a menacing prisoner.
You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your powerful pierce strikes a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing kne EP:  few wounds >
 A menacing prisoner rises to his feet.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sta EP:  few wounds >
 You do a fancy maneuver, tripping a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sit EP:  few wounds >
 You parry a menacing prisoner's lunge at you.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sit EP:  few wounds >
 [Damage: 12 ] Your impressive slash wounds a menacing prisoner.
You miss a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
[Damage: 12 ] Your impressive pierce wounds a menacing prisoner.
You miss a menacing prisoner.
[Damage: 12 ] Your impressive slash wounds a menacing prisoner.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sit EP:  few wounds >
 You parry a menacing prisoner's lunge at you.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sit EP:  few wounds >
 A menacing prisoner clambers to his feet.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A menacing prisoner dodges your futile attack.
You miss a menacing prisoner.
You miss a menacing prisoner.
A menacing prisoner dodges your futile attack.

< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sta EP:  few wounds >
 
< 455h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC:few scratches E: menacing sta EP:  few wounds >
 You dodge a menacing prisoner's vicious attack.
A menacing prisoner's punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  6 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  few wounds >
 You miss a menacing prisoner.
A menacing prisoner dodges your futile attack.

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  few wounds >
 You do a fancy maneuver, tripping a menacing prisoner.

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  few wounds >
 
< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  few wounds >
 You parry a menacing prisoner's lunge at you.

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  few wounds >
 [Damage: 12 ] Your impressive slash wounds a menacing prisoner.
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your slash strikes a menacing prisoner.

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your impressive slash wounds a menacing prisoner.
[Damage: 11 ] Your slash wounds a menacing prisoner.
[Damage: 11 ] Your impressive slash wounds a menacing prisoner.

< 431h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  nasty wounds >
 With superb grace and ease, you intercept a menacing prisoner's attack with a shortsword named 'Narggle's Star' [poor] and counter-attack!
You miss a menacing prisoner.
A shortsword named 'Narggle's Star' [poor] slices through the air with incredible ease!
You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your slash strikes a menacing prisoner.
A menacing prisoner clambers to his feet.
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  6 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 A menacing prisoner leaves north.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 A menacing prisoner dodges your futile attack.
[Damage:  8 ] Your impressive pierce wounds a menacing prisoner.
You miss a menacing prisoner.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 You parry a menacing prisoner's lunge at you.
You dodge a menacing prisoner's vicious attack.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 You do an amazing maneuver, tripping a menacing prisoner.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
[Damage: 13 ] Your impressive pierce strikes a menacing prisoner.
You miss a menacing prisoner.
[Damage: 14 ] Your powerful slash strikes a menacing prisoner.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing ass EP:  nasty wounds >
 
< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing ass EP:  nasty wounds >
 You parry a menacing prisoner's lunge at you.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing ass EP:  nasty wounds >
 [Damage: 14 ] Your powerful slash strikes a menacing prisoner.
[Damage: 11 ] Your pierce strikes a menacing prisoner.
[Damage: 14 ] Your powerful slash strikes a menacing prisoner.

< 422h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing ass EP:  nasty wounds >
 A menacing prisoner's fine punch strikes you.
[Damage:  8 ] A menacing prisoner shivers from the unnatural cold as he hits you!
A menacing prisoner clambers to his feet.
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  6 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  8 ] Your slash wounds a menacing prisoner.
A menacing prisoner dodges your futile attack.
A menacing prisoner dodges your futile attack.

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP:  nasty wounds >
 You do a fancy maneuver, tripping a menacing prisoner.

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
[Damage: 12 ] Your impressive slash strikes a menacing prisoner.
[Damage: 12 ] Your impressive slash strikes a menacing prisoner.

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP: pretty hurt >
 You parry a menacing prisoner's lunge at you.

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
You miss a menacing prisoner.
[Damage: 10 ] Your impressive slash strikes a menacing prisoner.
A menacing prisoner clambers to his feet.
A menacing prisoner dodges your futile attack.

< 399h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP: pretty hurt >
 With superb grace and ease, you intercept a menacing prisoner's attack with a shortsword named 'Narggle's Star' [poor] and counter-attack!
[Damage:  9 ] Your impressive slash strikes a menacing prisoner.
You miss a menacing prisoner.
A menacing prisoner's fine punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  4 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 378h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A menacing prisoner dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your powerful slash strikes a menacing prisoner.
A menacing prisoner dodges your futile attack.

< 378h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: small wounds E: menacing sta EP: pretty hurt >
 A menacing prisoner's punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!
A menacing prisoner's punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!
Your group has been disbanded.

< 349h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your impressive slash strikes a menacing prisoner.
[Damage:  8 ] Your pierce strikes a menacing prisoner.
A menacing prisoner dodges your futile attack.
A menacing prisoner dodges your futile attack.

< 349h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 But you are a member of no group?!

< 349h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 A menacing prisoner dodges your futile attack.
[Damage:  9 ] Your impressive pierce strikes a menacing prisoner.

< 349h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 You parry a menacing prisoner's lunge at you.
You dodge a menacing prisoner's vicious attack.
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  5 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 341h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You miss a menacing prisoner.
[Damage:  8 ] Your impressive pierce strikes a menacing prisoner.
A menacing prisoner dodges your futile attack.

< 341h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 You dodge a menacing prisoner's vicious attack.
A menacing prisoner's punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 326h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: pretty hurt >
 You manage, with complete incompetence, to throw yourself head-first into the ground!

< 322h/484H 114v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: pretty hurt >
 A menacing prisoner dodges your futile attack.
[Damage:  7 ] Your impressive pierce strikes a menacing prisoner.

< 322h/484H 114v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: pretty hurt >
 A menacing prisoner's fine punch strikes you.
[Damage: 12 ] A menacing prisoner shivers from the unnatural cold as he hits you!
A menacing prisoner's fine punch strikes you.
[Damage: 11 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 286h/484H 114v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 16 ] Your powerful slash strikes a menacing prisoner very hard.
You miss a menacing prisoner.

< 286h/484H 114v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP:  awful >
 A menacing prisoner's fine punch strikes you.
[Damage: 13 ] A menacing prisoner shivers from the unnatural cold as he hits you!
A menacing prisoner's punch strikes you.
[Damage: 12 ] A menacing prisoner shivers from the unnatural cold as he hits you!
You suddenly see a menacing prisoner's foot in your chest.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 233h/484H 114v/160V Pos: sitting >
< T: Rex TP: sit TC: nasty wounds E: menacing sta EP:  awful >
 Your improved dexterity grants you an additional attack!
A menacing prisoner dodges your futile attack.
You miss a menacing prisoner.
You clamber to your feet.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sta EP:  awful >
 You do a fancy maneuver, tripping a menacing prisoner.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sit EP:  awful >
 
< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sit EP:  awful >
 [Damage: 11 ] Your impressive slash strikes a menacing prisoner very hard.
[Damage: 11 ] Your impressive pierce strikes a menacing prisoner very hard.
[Damage: 12 ] Your impressive slash seriously wounds a menacing prisoner.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sit EP:  awful >
 You parry a menacing prisoner's lunge at you.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sit EP:  awful >
 [Damage: 12 ] Your impressive slash seriously wounds a menacing prisoner.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sit EP:  awful >
 You parry a menacing prisoner's lunge at you.
A menacing prisoner clambers to his feet.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing sta EP:  awful >
 You do an amazing maneuver, tripping a menacing prisoner.

< 233h/484H 114v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing ass EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your powerful slash enshrouds a menacing prisoner in a mist of blood.
[Damage: 13 ] Your impressive pierce causes a menacing prisoner to grimace in pain.
[Damage: 13 ] Your impressive slash hits a menacing prisoner.
A menacing prisoner is mortally wounded, and will die soon, if not aided.

< 233h/484H 114v/160V Pos: standing >
<
< 233h/484H 114v/160V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage:  2 ] Your slash hits a menacing prisoner.
A menacing prisoner is dead! R.I.P.
You receive your share of experience.
You have killed 438 of 3000 Human(s) for boon # 2451.
You have killed 1 of 1 Human(s) for boon # 2465.
You have completed boon # 2465.
Your guild gained prestige!
You have gained 12 epic points.
You have killed 1 of 1 Human(s) for boon # 2466.
The smell of fresh blood enters your body, infusing you with power!
A menacing prisoner's death cry reverberates in your head as he falls to the ground.

< 233h/484H 114v/160V Pos: standing >
Autosaving...

< 233h/484H 114v/160V Pos: standing >

< 236h/484H 117v/160V Pos: standing >
You get a few coins from the corpse of a menacing prisoner.
There were: 6 platinum coins, 22 gold coins. 

< 237h/484H 117v/160V Pos: standing >
Experience till level: 7911609

< 238h/484H 118v/160V Pos: standing >
You are currently receiving 0% bonus experience on kills.
You have 5:12 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 20%
You have 5:12 left.

< 238h/484H 118v/160V Pos: standing >

< 241h/484H 120v/160V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East # -West 
Fresh blood covers everything in the area.
[2] The corpse of a menacing prisoner is lying here.

< 243h/484H 122v/160V Pos: standing >

< 244h/484H 123v/160V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East # -West 
Fresh blood covers everything in the area.
[2] The corpse of a menacing prisoner is lying here.

< 248h/484H 126v/160V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
   This is the fourth level of the prison.  Its criminal element is
starting to look very tough.  The shadows hold more sinister element
than most wish to encounter.  A faint sound of moaning can be heard, not
one of agony, but a moan of some perverted pleasure.  Outlines of
inmates enjoying each other is enough to make even the most seasoned
adventurer sick.  The windows here are all boarded up, and very little
light manages to reach these poor lost souls.
Obvious exits: -North -East  -West 
A menacing prisoner is standing here.
Oops, trying to juggle too many loose coins, you drop a few.

< 250h/484H 126v/160V Pos: standing >
A menacing prisoner gets a few coins.

< 250h/484H 127v/160V Pos: standing >

< 252h/484H 128v/160V Pos: standing >
You are not using it.

< 253h/484H 129v/160V Pos: standing >
Into what?

< 255h/484H 131v/160V Pos: standing >
You are not using it.

< 258h/484H 133v/160V Pos: standing >
A menacing prisoner leaves west.

< 258h/484H 133v/160V Pos: standing >
Ok.
You put 36 platinum, 171 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 260h/484H 135v/160V Pos: standing >
You get a yellow potion from a rugged adventurers satchel.

< 264h/484H 138v/160V Pos: standing >
A menacing prisoner enters from the west.
As you quaff a yellow potion, the vial disappears in a bright flash of light!
You briefly glow.
You suddenly feel blessed!
Bands of magic armor wrap around you!

< 266h/484H 139v/160V Pos: standing >
You attach a rugged adventurers satchel to your belt.

< 270h/484H 143v/160V Pos: standing >

< 278h/489H 145v/160V Pos: standing >
You stop using a rugged adventurers satchel.

< 274h/484H 146v/160V Pos: standing >
You get a large medicated bandage from a rugged adventurers satchel.

< 277h/484H 149v/160V Pos: standing >
You attach a rugged adventurers satchel to your belt.

< 279h/484H 150v/160V Pos: standing >
On the Prison Floor L4
Obvious exits: -North -East  -West 
A menacing prisoner is standing here.

< 285h/489H 151v/160V Pos: standing >
Saving Rex.

< 286h/489H 152v/160V Pos: standing >

< 289h/489H 154v/160V Pos: standing >
You stealthily position yourself behind a menacing prisoner, circling him.

< 290h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: excellent >
 You dodge a menacing prisoner's vicious attack.
You parry a menacing prisoner's lunge at you.
[Damage:  1 ] A menacing prisoner shivers from the unnatural cold as he hits you!
You are knocked to the ground by a menacing prisoner's mighty bash!

< 289h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your powerful slash wounds a menacing prisoner.
You miss a menacing prisoner.

< 289h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: few scratches >
 A menacing prisoner's punch strikes you.
[Damage: 12 ] A menacing prisoner shivers from the unnatural cold as he hits you!
A menacing prisoner's fine punch strikes you.
[Damage: 12 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 252h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A menacing prisoner dodges your futile attack.

< 252h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: few wounds E: menacing sta EP: few scratches >
 You clamber to your feet.

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: few scratches >
 On the Prison Floor L4
Obvious exits: -North -East  -West 
A menacing prisoner stands here, fighting YOU!

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing sta EP: few scratches >
 You parry a menacing prisoner's lunge at you.
You dodge a menacing prisoner's vicious attack.
You do an amazing maneuver, tripping a menacing prisoner.

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your slash wounds a menacing prisoner.
You miss a menacing prisoner.
You miss a menacing prisoner.
[Damage: 13 ] Your impressive slash wounds a menacing prisoner.

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing ass EP: few scratches >
 A Human enters from the east.

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing ass EP: few scratches >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 252h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: few wounds E: menacing ass EP: few scratches >
 A menacing prisoner's fine punch strikes you.
[Damage:  9 ] A menacing prisoner shivers from the unnatural cold as he hits you!

< 238h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: nasty wounds E: menacing ass EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'ofzahzf gsufuh aiojugp'
A Gnome points at you.
A Gnome's spiritual assault devastates you, causing you to SCREAM in utter anguish!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your powerful slash wounds a menacing prisoner.
[Damage: 11 ] Your pierce wounds a menacing prisoner.
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your mighty slash strikes a menacing prisoner.
[Damage: 14 ] Your powerful slash wounds a menacing prisoner.

< 34h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: awful E: menacing ass EP:  small wounds >
 A Human settles to his knees.

< 34h/489H 155v/160V Pos: standing >
< T: Rex TP: sta TC: awful E: menacing ass EP:  small wounds >
 A Human snaps into visibility.
A Human's leap knocks into you, sending you slightly off balance...

< 34h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: awful E: menacing ass EP:  small wounds >
 A Gnome says 'fluw'

< 34h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: awful E: menacing ass EP:  small wounds >
 A Gnome says 'fluw'

< 34h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: awful E: menacing ass EP:  small wounds >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 34h/489H 155v/160V Pos: sitting >
< T: Rex TP: sit TC: awful E: menacing ass EP:  small wounds >
 A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'ofzahzf gajr eughjfbaiqz'
A Gnome points at you.
Your soul is engulfed by unbearable pain as a Gnome finishes incanting her spell.
Your some barbed leg plates was destroyed by the blast!