The death of [50 Minstrel] Trix The Empire (Halfling)

in Along the Highest Wall

from the perspective of [50 Minstrel] Trix The Empire (Halfling)

<worn as a badge>    a royal badge of Arcium (illuminating) [78%]
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       some eyes of charming [poor]
<worn in ear>        a tiny diamond earring [superior] (glowing)
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a Tukluk spirit mask [superior]
<worn around neck>   a fine necklace of seashells (magic) (glowing) [71%]
<worn around neck>   the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[9h 0m 31s]
<worn on body>       a shimmering gossamer gown (magic)
<worn about body>    a vaporous cloak of crimson death (illuminating)
<worn about waist>   a glowing dragonscale belt
<worn on belt buckle>a wand of black obsidian
<attached to belt>   a thick book labled 'A Woman's Pleasure' [82%]
<attached to belt>   an enchanted tome (illuminating)
<worn on arms>       some angelic silver arm plates from Faerie Realm
<worn around wrist>  a black leather wrist guard [superior]
<worn on hands>      some dwarven-made gem gloves from The Savannah of Broken Trusts
<worn on finger>     an ugly ruby ring (magic) (humming)
<worn on finger>     a small diamond encrusted ring
<primary weapon>     a gleaming dragonscale ghurka
<held>               a golden lyre
<worn on feet>       a velvet-lined pair of lizard-skin slippers


< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 Casting: bigbys clenched fist *
You suddenly see an armed guard's foot in your chest.
An armed guard attacks you. [0 hits]

< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 127 ] Your giant fist of force causes an armed guard to stagger in agony!

< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 
< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You don't have that spell memorized.

< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'ofzahzf wunsoeuio'
A powerful barbarian shaman points at an armed guard.
An armed guard shudders as an immense rush of life flows into his body!
You start chanting...

< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 You complete your spell...
[Damage: 75 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 469h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
[Damage:  4 ] You attack an armed guard. [1 hits]

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 An armed guard attacks you. [2 hits]
You start chanting...

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 Casting: fireball *

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 70 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 A powerful barbarian shaman starts casting a spell.

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] You score a CRITICAL HIT!!!!!
[Damage: 10 ] You attack an armed guard. [2 hits]

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You start chanting...

< 461h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 67 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.
You suddenly see an armed guard's foot in your chest.
An armed guard attacks you. [1 hits]

< 454h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You start chanting...

< 454h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 Casting: fireball *

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You complete your spell...
[Damage: 65 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  awful >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'greater mending'
A powerful barbarian shaman points at an armed guard.
An armed guard shudders as an immense rush of life flows into his body!

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You start chanting...

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 The snow is coming down faster now.
An armed guard attacks you. [0 hits]

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 A powerful barbarian shaman starts casting a spell called 'greater mending'.
You complete your spell...
[Damage: 56 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 470h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You don't have that spell memorized.

< 472h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You don't have that spell memorized.

< 472h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 You attempt to flee...
Along the Highest Wall
Obvious exits: -N# -E -S# -W#
A crafting recipe lies here collecting dust.
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.
You flee westward!

< 472h/473H 96v/122V Pos: standing >
You sit down and relax.

< 472h/473H 97v/122V Pos: sitting >
You start meditating...

< 472h/473H 97v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 109v/122V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - detect invisibility
( 9th circle)  5 - feeblemind
( 7th circle)  1 - dimension door
( 6th circle)  6 - lightning bolt
               1 - dispel magic
( 5th circle)  8 - concealment
( 4th circle)  7 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) bigbys clenched fist
   11 seconds:  ( 8th) bigbys clenched fist
   17 seconds:  ( 8th) bigbys clenched fist
   23 seconds:  ( 8th) bigbys clenched fist
   28 seconds:  ( 8th) bigbys clenched fist
   34 seconds:  ( 7th) fireball
   39 seconds:  ( 7th) fireball
   45 seconds:  ( 7th) fireball
   50 seconds:  ( 7th) fireball
   56 seconds:  ( 7th) fireball

You can memorize 11 1st circle spell(s).
You continue your study.

< 473h/473H 110v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 473h/473H 120v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You have finished memorizing bigbys clenched fist.

< 473h/473H 122v/122V Pos: sitting >
Autosaving...

< 473h/473H 122v/122V Pos: sitting >
Experience till level: 21934767

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >

< 473h/473H 122v/122V Pos: sitting >

< 473h/473H 122v/122V Pos: sitting >
You are already meditating.

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >

< 473h/473H 122v/122V Pos: sitting >
Spiritualist
=========================================
The Spiritualist has mastered the art of both life and death. He is able to
heal more effectively than his other Shaman counterparts. Having seen beyond
death, the Spiritualist cannot be shaken by mortal intimidation. It is even said
that at the highest form of their art, they can even stave off death itself!

==See also==
* Shaman

==Allowed races==
* Human, Barbarian, Drow Elf, Grey Elf, Halfling, Gnome, Ogre, Troll, Orc, Centaur, Minotaur, Goblin, Kobold, Firbolg

==Innate abilities==
*resurrection (obtained at level 56)
*improved healing (obtained at level 36)
'*' Designates passive ability.

==Skills==
None.

==Spells==
7th Circle: indomitability
8th Circle: tormenting spirits
9th Circle: consecrate land, lesser resurrect
10th Circle: depressed earth, restoration, spirit walk
11th Circle: guardian spirits, resurrect


< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.
Looks like an exit.
You extend your sights eastward.
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A small round shield has been dropped here.
A powerful barbarian shaman protects the castle gates. (casting) 
An armed guard protects the royal castle gates.

< 473h/473H 122v/122V Pos: sitting >
You clamber to your feet.

< 473h/473H 122v/122V Pos: standing >

< 473h/473H 122v/122V Pos: standing >
You failed.

< 473h/473H 122v/122V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A small round shield has been dropped here.
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.

< 473h/473H 121v/122V Pos: standing >
You start chanting...

< 473h/473H 121v/122V Pos: standing >
An armed guard suddenly attacks YOU!
You feel your skin soften and return to normal.

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: excellent >
 You complete your spell...
[Damage: 125 ] Your giant fist of force causes an armed guard to stagger in agony!

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  small wounds >
 
< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  small wounds >
 You start chanting...

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  small wounds >
 
< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  small wounds >
 You complete your spell...
[Damage: 129 ] Your giant fist of force causes an armed guard to stagger in agony!

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 [Damage:  4 ] You attack an armed guard. [1 hits]

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 
< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 You start chanting...

< 467h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 You suddenly see an armed guard's foot in your chest.
An armed guard attacks you. [2 hits]

< 412h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  few wounds >
 
< 412h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  few wounds >
 You complete your spell...
[Damage: 128 ] Your giant fist of force causes an armed guard to stagger in agony!

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] [Damage:  4 ] You attack an armed guard. [2 hits]

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You start chanting...

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 A powerful barbarian shaman starts casting a spell.

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 
< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 130 ] Your giant fist of force causes an armed guard to stagger in agony!

< 436h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP: pretty hurt >
 An armed guard attacks you. [1 hits]

< 414h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 
< 414h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 414h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'greater mending'
A powerful barbarian shaman points at an armed guard.
An armed guard shudders as an immense rush of life flows into his body!

< 414h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You complete your spell...
[Damage: 128 ] Your giant fist of force causes an armed guard to stagger in agony!

< 439h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You don't have that spell memorized.

< 439h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You start chanting...

< 439h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 
< 439h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily sta EP:  nasty wounds >
 You suddenly see an armed guard's foot in your chest.
An armed guard attacks you. [1 hits]

< 408h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 60 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 408h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 408h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman starts casting a spell.

< 408h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You complete your spell...
[Damage: 70 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.
Your improved dexterity grants you an additional attack!
[Damage:  5 ] You attack an armed guard. [1 hits]

< 408h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
An armed guard attacks you. [2 hits]

< 389h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 389h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'ofzahzf wunsoeuio'
A powerful barbarian shaman points at an armed guard.
An armed guard shudders as an immense rush of life flows into his body!

< 389h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 56 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 389h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 389h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 An armed guard's kick parts your hair but does little else.
An armed guard attacks you. [1 hits]

< 369h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 
< 369h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You complete your spell...
[Damage: 67 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 369h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 369h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman starts casting a spell.

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 You complete your spell...
[Damage: 54 ] You throw a fireball at an armed guard and have the satisfaction of seeing him enveloped in flames.

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 You don't have that spell memorized.

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 You don't have that spell memorized.

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 You don't have that spell memorized.

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 An armed guard attacks you. [0 hits]
This guard has devoted his life to the cause beset to him by the king, to
maintain the security and his over all well being. To this guard, the king is
everything and he is willing to risk give his life to protect him. He towers
over most people who enter the gates. He is a muscular man with and wears his
breasplate proudly. He has a strong commanding voice that is understood well.
An armed guard appears to be Human and is in awful condition.
He's medium in size.
He seems to be moving much faster than normal..
He's surrounded by a diffuse globe of light!

<primary weapon>     a one-handed steel longsword [superior]

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 The perfect match!

< 395h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  awful >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'greater mending'
A powerful barbarian shaman points at an armed guard.
An armed guard shudders as an immense rush of life flows into his body!
Your improved dexterity grants you an additional attack!
[Damage:  4 ] You attack an armed guard. [1 hits]
You attempt to flee...
Along the Highest Wall
Obvious exits: -N# -E -S# -W#
A crafting recipe lies here collecting dust.
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.
You flee westward!

< 395h/473H 99v/122V Pos: standing >
You sit down and relax.

< 395h/473H 100v/122V Pos: sitting >
You start meditating...

< 395h/473H 100v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 421h/473H 102v/122V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - detect invisibility
( 9th circle)  5 - feeblemind
( 7th circle)  1 - dimension door
( 6th circle)  6 - lightning bolt
               1 - dispel magic
( 5th circle)  8 - concealment
( 4th circle)  7 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) bigbys clenched fist
   11 seconds:  ( 8th) bigbys clenched fist
   17 seconds:  ( 8th) bigbys clenched fist
   23 seconds:  ( 8th) bigbys clenched fist
   28 seconds:  ( 8th) bigbys clenched fist
   34 seconds:  ( 7th) fireball
   39 seconds:  ( 7th) fireball
   45 seconds:  ( 7th) fireball
   50 seconds:  ( 7th) fireball
   56 seconds:  ( 7th) fireball

You can memorize 11 1st circle spell(s).
You continue your study.

< 422h/473H 113v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 448h/473H 121v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 448h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 449h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 449h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 470h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 471h/473H 122v/122V Pos: sitting >

< 472h/473H 122v/122V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 472h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 472h/473H 122v/122V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - detect invisibility
( 9th circle)  5 - feeblemind
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  1 - dimension door
( 6th circle)  6 - lightning bolt
               1 - dispel magic
( 5th circle)  8 - concealment
( 4th circle)  7 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    0 seconds:  ( 7th) fireball
    6 seconds:  ( 7th) fireball
   11 seconds:  ( 7th) fireball
   17 seconds:  ( 7th) fireball
   22 seconds:  ( 7th) fireball

You can memorize 11 1st circle spell(s).

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - detect invisibility
( 9th circle)  5 - feeblemind
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  1 - fireball
               1 - dimension door
( 6th circle)  6 - lightning bolt
               1 - dispel magic
( 5th circle)  8 - concealment
( 4th circle)  7 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) fireball
    7 seconds:  ( 7th) fireball
   12 seconds:  ( 7th) fireball
   18 seconds:  ( 7th) fireball

You can memorize 11 1st circle spell(s).

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - detect invisibility
( 9th circle)  5 - feeblemind
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  2 - fireball
               1 - dimension door
( 6th circle)  6 - lightning bolt
               1 - dispel magic
( 5th circle)  8 - concealment
( 4th circle)  7 - burning hands
               2 - minor creation
( 3rd circle)  9 - magic missile
( 2nd circle) 10 - mirror image

And you are currently memorizing the following spells:
    3 seconds:  ( 7th) fireball
    9 seconds:  ( 7th) fireball
   14 seconds:  ( 7th) fireball

You can memorize 11 1st circle spell(s).

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.

< 473h/473H 122v/122V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 473h/473H 122v/122V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 473h/473H 122v/122V Pos: sitting >
You clamber to your feet.

< 473h/473H 122v/122V Pos: standing >
You try to sing a quick verse, but cannot seem to recall the lines.
You cough loudly.

< 473h/473H 122v/122V Pos: standing >
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
A small round shield has been dropped here.
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.

< 473h/473H 121v/122V Pos: standing >
You dodge a bash from an armed guard, who loses his balance and falls.

< 473h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:excellent E: heavily kne EP: few scratches >
 A powerful barbarian shaman assists an armed guard heroically.
A powerful barbarian shaman suddenly attacks YOU!
You start chanting...

< 453h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP: few scratches >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP: few scratches >
 Casting: bigbys clenched fist *

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP: few scratches >
 You complete your spell...
[Damage: 126 ] Your giant fist of force causes an armed guard to stagger in agony!

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] You score a CRITICAL HIT!!!!!
[Damage: 10 ] [Damage:  5 ] You attack an armed guard. [3 hits]

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  small wounds >
 You start chanting...

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  small wounds >
 A powerful barbarian shaman starts casting an offensive spell.
A powerful barbarian shaman attacks you. [0 hits]

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  small wounds >
 You complete your spell...
[Damage: 130 ] Your giant fist of force causes an armed guard to stagger in agony!

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  few wounds >
 [Damage:  5 ] [Damage:  6 ] You attack an armed guard. [2 hits]
You start chanting...

< 471h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC:few scratches E: heavily kne EP:  few wounds >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'arieks shattering iceball'
A powerful barbarian shaman points at you.
You reel in pain as a powerful barbarian shaman's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 366h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily kne EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 390h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily kne EP:  few wounds >
 Casting: bigbys clenched fist *

< 390h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily kne EP:  few wounds >
 You complete your spell...
[Damage: 125 ] Your giant fist of force causes an armed guard to stagger in agony!
A powerful barbarian shaman starts casting an offensive spell.
A powerful barbarian shaman attacks you. [1 hits]

< 370h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily kne EP:  nasty wounds >
 An armed guard rises to his feet.

< 370h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  nasty wounds >
 You start chanting...

< 370h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP:  nasty wounds >
 You complete your spell...
[Damage: 125 ] Your giant fist of force causes an armed guard to stagger in agony!

< 370h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: small wounds E: heavily sta EP: pretty hurt >
 A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'qaffaguzz bragh'
A powerful barbarian shaman points at you.
You scream in utter agony as a powerful barbarian shaman's corrosive blast slams into your body!
OUCH!  That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!

< 280h/473H 121v/122V Pos: standing >
< T: Trix TP: sta TC: few wounds E: heavily sta EP: pretty hurt >
 An armed guard attacks you. [2 hits]
You attempt to flee...
Over a Drawbridge
Obvious exits: -N -S
A wandering bard walks toward the castle.
You flee southward!

< 210h/473H 97v/122V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 235h/473H 98v/122V Pos: standing >
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
Shattered bits of ice are scattered about the area.
A small round shield has been dropped here.
A powerful barbarian shaman protects the castle gates.
An armed guard protects the royal castle gates.

< 235h/473H 97v/122V Pos: standing >
An armed guard suddenly attacks YOU!

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP: pretty hurt >
 You start chanting...

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP: pretty hurt >
 A wandering bard enters from the south.
You complete your spell...
[Damage: 128 ] Your giant fist of force causes an armed guard to stagger in agony!

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 A powerful barbarian shaman starts casting a spell.

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 You don't have that spell memorized.

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 You start chanting...

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 Casting: fireball *
A powerful barbarian shaman completes its spell...
A powerful barbarian shaman utters the words 'fire ward'
A powerful barbarian shaman points at a wandering bard.

< 215h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 An armed guard attacks you. [1 hits]

< 192h/473H 98v/122V Pos: standing >
< T: Trix TP: sta TC: nasty wounds E: heavily sta EP:  awful >
 You complete your spell...
[Damage: 72 ] Your fireball hits an armed guard with full force, causing an immediate death.
An armed guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an armed guard cause a sickening chill to run up your spine.

< 192h/473H 98v/122V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 216h/473H 98v/122V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 216h/473H 98v/122V Pos: standing >
Saving Trix.

< 216h/473H 99v/122V Pos: standing >
It appears to be the corpse of an armed guard.
a one-handed steel longsword [superior]
a few coins

< 216h/473H 99v/122V Pos: standing >
You get a one-handed steel longsword [superior] from the corpse of an armed guard.
You get a few coins from the corpse of an armed guard.
There were: 3 platinum coins, 17 gold coins. 

< 216h/473H 100v/122V Pos: standing >
Along the Highest Wall
Obvious exits: -N# -E -S# -W#
A crafting recipe lies here collecting dust.
A merchant caravan is setup here.
A highlord looks briefly at some merchandise.
A tall merchant smiles broadly.

< 216h/473H 100v/122V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 243h/473H 103v/122V Pos: standing >
You begin breaking down your a one-handed steel longsword [superior] into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and at least you salvaged a decent amount.
You gently break the first material free, preserving its natural form.

< 243h/473H 104v/122V Pos: standing >
You are carrying: (9/12)
[2] a rare piece of coldsteel (magic)
a rose colored glass horn (illuminating)
a large leather backpack
the epic drums of chaos and heroism (magic)
a small wooden mandolin
the epic harp of peace and calming (magic)
the flute of the saytrs (magic)
a rugged adventurers satchel (magic) (illuminating)

< 243h/473H 105v/122V Pos: standing >
Ok.

< 243h/473H 106v/122V Pos: standing >
Ok.

< 243h/473H 106v/122V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Outside the Massive Castle Gates
Obvious exits: -N# -S -W
Fresh blood splatters cover the area.
The corpse of an armed guard is lying here.
Shattered bits of ice are scattered about the area.
A small round shield has been dropped here.
A wandering bard walks toward the castle.
A powerful barbarian shaman protects the castle gates.

< 244h/473H 107v/122V Pos: standing >
A Drow Elf enters from the east.

< 244h/473H 108v/122V Pos: standing >
You sit down and relax.

< 244h/473H 109v/122V Pos: sitting >
A Drow Elf snaps into visibility.
You're hit in solar plexus, wow, this is breathtaking!!
A Drow Elf's kick momentarily knocks the wind out of you!

< 212h/473H 109v/122V Pos: sitting >
< T: Trix TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf attacks you. [7 hits]

< 73h/473H 110v/122V Pos: sitting >
< T: Trix TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 99h/473H 110v/122V Pos: sitting >
< T: Trix TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You attack a Drow Elf. [0 hits]

< 99h/473H 110v/122V Pos: sitting >
< T: Trix TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.