The death of [49 Air Magus] Orthyn The Empire (Grey Elf)

in A Marshy Clearing with Patches of Tanglebush

from the perspective of [47 Ruiner] Aretan Nameless (Drow Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing)
<worn on head>       a drow-made flesh tiara
<worn on eyes>       a bone visor [superior] (magic)
<worn in ear>        a goblin earring (glowing)
<worn in ear>        a goblin earring (glowing) [89%]
<worn on face>       a hardened rubber mask from The Bugger Caves [80%]
<worn around neck>   a token of allegiance to Thrym [poor]
<worn around neck>   a symbol of the Unicorn (magic) (glowing) [88%]
<worn on body>       the platemail of life [superior] (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing) [82%]
<worn as quiver>     a boreal sapphire quiver
<worn about waist>   a static tin belt from The Forest City of Aravne [87%]
<worn on arms>       some diabolical stone vambraces from Morg's Place [87%]
<held as shield>     a crystalline tower shield (magic) (glowing) [89%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      some drow-made gem gauntlets from The Temple of Blibdoolpoolp [82%]
<worn on finger>     a ring of citizenship (magic)
<worn on finger>     a blue crystalline band (magic) (glowing)
<primary weapon>     a slender blood-red sword (magic) (glowing)
<worn on legs>       some burnt dragonscale leg plates from Krethik Keep
<worn on feet>       some masterly-crafted bone boots


< 529h/617H 127v/178V Pos: standing >
< T: Aretan TP: sta TC: small wounds E: orc sta EP:  awful >
 You complete your spell...
[Damage: 91 ] You direct a stream of acid into an orc city guard; he cries out as flesh that was once his is now lost to the elements.
An orc city guard is mortally wounded, and will die soon, if not aided.

< 529h/617H 127v/178V Pos: standing >
<
< 529h/617H 127v/178V Pos: standing >
<[Damage:  6 ] Your final slash sends an orc city guard's head bouncing along the ground.
An orc city guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orc city guard's last actions in this world.

< 529h/617H 127v/178V Pos: standing >
You get a few coins from the corpse of an orc city guard.
There were: 2 platinum coins, 16 gold coins. 

< 529h/617H 127v/178V Pos: standing >
Ok.
You put 2 platinum, 16 gold, 0 silver, and 0 copper coins into a chothe hide backpack [superior].

< 529h/617H 127v/178V Pos: standing >
It appears to be the corpse of an orc city guard.
a storm longsword [superior]

< 529h/617H 127v/178V Pos: standing >
Experience till level: 16277881

< 529h/617H 127v/178V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 529h/617H 128v/178V Pos: standing >
A Sheltered Campsite
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
The corpse of an orc city guard is lying here.
Some fine bronze claws lie here on the ground.
A small Goblin rests at the campsite here.(Red Aura)

< 529h/617H 129v/178V Pos: standing >
You get a storm longsword [superior] from the corpse of an orc city guard.

< 529h/617H 130v/178V Pos: standing >
You begin breaking down your a storm longsword [superior] into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and you only came up with a single piece of material.

< 529h/617H 131v/178V Pos: standing >

< 529h/617H 132v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 132v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 132v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 132v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 133v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 133v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 133v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 133v/178V Pos: standing >
You don't have anything to put in it.

< 530h/617H 134v/178V Pos: standing >
What would you like to salvage?

< 530h/617H 134v/178V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  5 of  7   (   8 seconds)
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  4 of  5   (   5 seconds)
  9th circle:  1 of  4   (  15 seconds)
 10th circle:  2 of  2

< 530h/617H 136v/178V Pos: standing >
Experience till level: 16277881

< 530h/617H 136v/178V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 530h/617H 137v/178V Pos: standing >
A Campsite on the Edge of the Reservoir
   Hidden away and in complete contrast from the city this quiet
grove of trees has become a makeshift home for the shamans of Storm
Port.  At any givin time a several shamans sit here, memorizing their
spells, learning from the high shaman, or just simply relaxing.  The
grove offers a perfect spot for these unique casters to study their
magic in solitude and concentration.
A soothing aura fills the area.
Obvious exits: -East  -South -West 
Some sinister brass cuirass lie here on the ground.
A large grizzly bear stands here.
A large grizzly bear stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)

< 531h/617H 136v/178V Pos: standing >
Suulod starts casting a spell.

< 533h/617H 138v/178V Pos: standing >
On a Small Reservoir
   This reservior provides the city of Storm Port with all of its
fresh water.  Many years ago, the orcs put much effort into digging
a hole deep into the earth here, so a well would form.  Now most of
the hole has been covered up, but still the fresh water from below
ground continues to rise to the surface. The reservior is shallow
enough to walk in as long as one watches his step and does not fall
into the well. 
Obvious exits: -East  -South -West 
A large kingfish swims around the reservoir here.(Red Aura)

< 533h/617H 136v/178V Pos: standing >
On a Small Reservoir
   This reservior provides the city of Storm Port with all of its
fresh water.  Many years ago, the orcs put much effort into digging
a hole deep into the earth here, so a well would form.  Now most of
the hole has been covered up, but still the fresh water from below
ground continues to rise to the surface. The reservior is shallow
enough to walk in as long as one watches his step and does not fall
into the well. 
Obvious exits: -North -East  -South -West 
A large kingfish swims around the reservoir here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)

< 533h/617H 134v/178V Pos: standing >
South End of the Aqueduct
  The aqueduct of Storm Port serves a very important role in the well
being of the city.  Having all too much of salt water and too little
of pure water, a reservoir at the southern end of the town was created
by digging deep into the earth away from the sea.  Once the reservoir
was established and stable, the aqueduct was built to carry the water
over the eastern side of the city, with small stone branches leading
out to western end to provide fresh water to the numerous homes and
shops.  The only walkable area of the aqueduct runs north to the
Pillar of Elements and south to the reservoir. 
Obvious exits: -North -South

< 534h/617H 134v/178V Pos: standing >
Along the Aqueduct
   The aqueduct continues heading north and south, just wide enough to
allow a couple orcs to walk along it at the same time if they are willing
to get their feet wet.  Every couple paces a smaller half-pipe leads
down and to the west, ultimately to an orcish home or business, to
provide fresh water.  Understandably, Duergar foreman are the most
common sights along the top of the aqueduct proving that the orcs did
not construct this fairly modern structure without help.
Obvious exits: -North -South -Down 
A Duergar foreman checks the aqueduct for problems.(Red Aura)

< 534h/617H 133v/178V Pos: standing >
A Water Wheel On the Aqueduct
   The aqueduct stone construction here has been impedded with
a large wooden wheel that slowly keeps the water flowing from the
reservoir and into the town.  Several half-pipes break away here,
more than any other place on the aqueduct as the water wheel pumps
the fresh water throughout the city.
Obvious exits: -North -South
The aqueduct's huge water wheel keeps the water flowing here.
A black crow hops through the streets, pecking at trash.

< 534h/617H 133v/178V Pos: standing >

< 534h/617H 134v/178V Pos: standing >

< 534h/617H 134v/178V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 534h/617H 135v/178V Pos: standing >
Inside a Huge Water Wheel
   It is fairly cramped in here, but enough room to let a group hide
in case of an emergency.  The outside wheel continues to slowly spin
but here, inside, the main connection planks are securely fastened
on to the stone sides of the aqueduct.  The water wheel operator
spends most his day in here, making sure everything is running
smoothly.
Obvious exits: -South
The corpse of the wheel operator is lying here.

< 534h/617H 136v/178V Pos: standing >

< 535h/617H 138v/178V Pos: standing >

< 535h/617H 138v/178V Pos: standing >

< 535h/617H 138v/178V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  5 of  7   (  12 seconds)
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  4 of  5   (   7 seconds)
  9th circle:  3 of  4   (   8 seconds)
 10th circle:  2 of  2

< 535h/617H 140v/178V Pos: standing >
You start chanting...

< 536h/617H 143v/178V Pos: standing >
Casting: faluzures vitality *

< 536h/617H 144v/178V Pos: standing >

< 536h/617H 144v/178V Pos: standing >
Casting: faluzures vitality 

< 536h/617H 145v/178V Pos: standing >
You complete your spell...
The God graces you.

< 536h/617H 146v/178V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 536h/617H 146v/178V Pos: standing >

< 537h/617H 149v/178V Pos: standing >

< 537h/617H 149v/178V Pos: standing >

< 537h/617H 150v/178V Pos: standing >

< 537h/617H 151v/178V Pos: standing >

< 537h/617H 151v/178V Pos: standing >

< 538h/617H 155v/178V Pos: standing >
You draw a 8th circle of energy from your surroundings.

< 538h/617H 157v/178V Pos: standing >

< 539h/617H 159v/178V Pos: standing >

< 539h/617H 161v/178V Pos: standing >

< 539h/617H 163v/178V Pos: standing >

< 540h/617H 164v/178V Pos: standing >
You draw a 7th circle of energy from your surroundings.

< 540h/617H 166v/178V Pos: standing >

< 541h/617H 174v/178V Pos: standing >
Autosaving...

< 542h/617H 176v/178V Pos: standing >
You draw a 5th circle of energy from your surroundings.

< 542h/617H 176v/178V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 543h/617H 178v/178V Pos: standing >

< 544h/617H 178v/178V Pos: standing >

< 544h/617H 178v/178V Pos: standing >

< 545h/617H 178v/178V Pos: standing >

< 545h/617H 178v/178V Pos: standing >

< 546h/617H 178v/178V Pos: standing >

< 546h/617H 178v/178V Pos: standing >

< 546h/617H 178v/178V Pos: standing >

< 546h/617H 178v/178V Pos: standing >
Inside a Huge Water Wheel
Obvious exits: -South
The corpse of the wheel operator is lying here.

< 548h/617H 178v/178V Pos: standing >
You failed.

< 548h/617H 178v/178V Pos: standing >

< 549h/617H 178v/178V Pos: standing >

< 549h/617H 178v/178V Pos: standing >

< 549h/617H 178v/178V Pos: standing >
You Porting >>>>> saif

< 549h/617H 178v/178V Pos: standing >
You start chanting...

< 549h/617H 178v/178V Pos: standing >
Casting: shadow gate *****

< 549h/617H 178v/178V Pos: standing >
Casting: shadow gate ****

< 550h/617H 178v/178V Pos: standing >
Casting: shadow gate ***

< 550h/617H 178v/178V Pos: standing >
Casting: shadow gate **

< 550h/617H 178v/178V Pos: standing >
Casting: shadow gate *

< 550h/617H 178v/178V Pos: standing >
Casting: shadow gate 

< 550h/617H 178v/178V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!


< 550h/617H 178v/178V Pos: standing >

< 551h/617H 178v/178V Pos: standing >
Inside a Huge Water Wheel
Obvious exits: -South
A pitch-black gate stands like a pillar here. (magic)
The corpse of the wheel operator is lying here.

< 552h/617H 178v/178V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
 
    ********    
  **.........   
 ****..^...D^^  
 M......^^D^^.  
      .@^^^^^^  
            ^M  
            MM  
           MM   
           M    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
A pitch-black gate stands like a pillar here. (magic)
*Norabi  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Norabi's head.
*Wash  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Wash's head.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Aq  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A swarm of insects flies through the air.(Red Aura)

< 552h/617H 178v/178V Pos: standing >
Wash starts casting a spell.

< 552h/617H 178v/178V Pos: standing >

< 552h/617H 178v/178V Pos: standing >

< 552h/617H 178v/178V Pos: standing >
Norabi makes a magical gesture, sending an air elemental back to the nether plane.
Norabi makes a magical gesture, sending an air elemental back to the nether plane.
Norabi makes a magical gesture, sending an air elemental back to the nether plane.

< 553h/617H 178v/178V Pos: standing >
Norabi starts casting a spell.

< 553h/617H 178v/178V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
I see no person by that name here!

< 553h/617H 178v/178V Pos: standing >
You attempt to give consent...

< 553h/617H 178v/178V Pos: standing >
You are now a member of a swarm of insects's group.

< 553h/617H 178v/178V Pos: standing >
Wash completes her spell...
Wash utters the words 'gpaeax oahz'
A pitch black gate rises out of the ground!


< 553h/617H 178v/178V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Norabi!'
An air elemental now follows Norabi.

< 553h/617H 178v/178V Pos: standing >
 
    ********    
  **.........   
 ****..^...D^^  
 .......^^D^^.  
      .@^^^^^^  
            ^M  
            MM  
           MM   
           M    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
[2] A pitch-black gate stands like a pillar here. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*Norabi  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Norabi's head.
*Wash  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Wash's head.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Aq  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A swarm of insects flies through the air.(Red Aura)

< 553h/617H 178v/178V Pos: standing >

< 554h/617H 178v/178V Pos: standing >
You now follow a swarm of insects.

< 554h/617H 178v/178V Pos: standing >
Norabi starts casting a spell.

< 554h/617H 178v/178V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Norabi!'
An air elemental now follows Norabi.

< 555h/617H 178v/178V Pos: standing >
You stop following a swarm of insects.
You now follow Bisil.
Bisil starts casting a spell.

< 555h/617H 178v/178V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  2 of  2

< 555h/617H 178v/178V Pos: standing >
Norabi sits down in a comfortable spot.

< 555h/617H 178v/178V Pos: standing >
Norabi opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 555h/617H 178v/178V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'wagg uizuguburuhl'
An air elemental slowly fades out of existence.
An air elemental slowly fades out of existence.
You vanish.

< 555h/617H 178v/178V Pos: standing >

< 556h/617H 178v/178V Pos: standing >
 
    ********    
  **.........   
 ****..^...D^^  
 .......^^D^^.  
      .@^^^^^^  
            ^M  
            MM  
           MM   
           M    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
[2] A pitch-black gate stands like a pillar here. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Norabi  Nameless (Drow Elf)(medium) sits resting.(Red Aura)
A globe of darkness floats near Norabi's head.
*Wash  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Wash's head.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Aq  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*A swarm of insects flies through the air.(Red Aura)

< 556h/617H 178v/178V Pos: standing >

< 556h/617H 178v/178V Pos: standing >
Bisil starts casting a spell.

< 556h/617H 178v/178V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'oculoinfra uizuguburuhl'

< 556h/617H 178v/178V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.

< 556h/617H 178v/178V Pos: standing >
Wash starts casting a spell.

< 557h/617H 178v/178V Pos: standing >
Bisil sits down.

< 557h/617H 178v/178V Pos: standing >
Bisil relaxes a bit.

< 557h/617H 178v/178V Pos: standing >
Bisil opens a spellbook bearing the insignia of Bisil and begins studying it intently.

< 557h/617H 178v/178V Pos: standing >
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
A Grey Elf sneaks in from the north.

< 557h/617H 178v/178V Pos: standing >
Norabi says in drow 'P'

< 557h/617H 178v/178V Pos: standing >
Norabi says in drow 'P'

< 557h/617H 178v/178V Pos: standing >

< 557h/617H 178v/178V Pos: standing >
Aq starts casting an offensive spell.
Aq snaps into visibility.
A swarm of insects starts casting an offensive spell called 'hammer'.
A swarm of insects snaps into visibility.

< 557h/617H 178v/178V Pos: standing >
Norabi closes his book and grins malevolently.

< 557h/617H 178v/178V Pos: standing >
Norabi clambers to his feet.

< 558h/617H 178v/178V Pos: standing >
Wash completes her spell...
Wash utters the words 'gpaeax oahz'
A pitch black gate rises out of the ground!

You start chanting...
You snap into visibility.

< 558h/617H 178v/178V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'hammer'
A Grey Elf snaps into visibility.
A swarm of insects creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
Norabi gives an order to his followers.
An air elemental snaps into visibility.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
An air elemental snaps into visibility.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
You abort your prayer before it's done!
Aq stops invoking abruptly!

< 558h/617H 178v/178V Pos: standing >
Bisil closes his book and grins malevolently.

< 558h/617H 178v/178V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 558h/617H 178v/178V Pos: standing >
Bisil clambers to his feet.

< 558h/617H 178v/178V Pos: standing >
Bisil snaps into visibility.
Bisil completes his spell...
Bisil utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Bisil.

< 558h/617H 178v/178V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!

< 558h/617H 178v/178V Pos: standing >
A Grey Elf sends out a wave of psionic death!
A Grey Elf's body shivers and falls lifeless as a wave of death reaches him.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
A Grey Elf's body shivers and falls lifeless as a wave of death reaches him.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
An air elemental snaps into visibility.
An air elemental snaps into visibility.
Bisil raises hands performing an arcane gesture and some of a Grey Elf's spell energy is dispersed.
A Grey Elf's spell flows around Bisil, leaving him unharmed!
An air elemental misses a Grey Elf.
A Grey Elf dodges an air elemental's attack.
An air elemental misses a Grey Elf.
An air elemental's crush grazes a Grey Elf.
Aq starts casting an offensive spell.

< 558h/617H 178v/178V Pos: standing >
A swarm of insects starts casting an offensive spell called 'hammer'.

< 558h/617H 178v/178V Pos: standing >
You failed.
Bisil starts casting an offensive spell.

< 558h/617H 178v/178V Pos: standing >
Bisil's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf's weak slash grazes Bisil.
Bisil dodges a Grey Elf's attack.
Zukus steps out of a pitch-black gate.

< 558h/617H 178v/178V Pos: standing >
A Grey Elf sneaks north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Electrical charges begin to arc and spark on the ground randomly..

< 559h/617H 178v/178V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'hammer'
A swarm of insects creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
Aq completes his spell...
Aq utters the words 'buoblg qrunsoqpze yugh'
Aq's spell flows around a Grey Elf, leaving him unharmed!

< 559h/617H 178v/178V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Bisil.
A Grey Elf parries Bisil's lunge at him.
Wash starts casting an offensive spell.
Wash snaps into visibility.

< 559h/617H 178v/178V Pos: standing >
You start chanting...

< 559h/617H 178v/178V Pos: standing >
A swarm of insects starts casting an offensive spell.
Norabi gives an order to his followers.

< 559h/617H 178v/178V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.

< 559h/617H 178v/178V Pos: standing >
Aq starts casting an offensive spell.
A Grey Elf sneaks in from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 559h/617H 178v/178V Pos: standing >
Wash completes her spell...
Wash utters the words 'paffue xurhuio'
A Grey Elf dries up completely and crumbles.
A Grey Elf's gleaming glassteel chainmail melted corroded by the acid.
A Grey Elf's small black ring melted corroded by the acid.
A Grey Elf's light marble quiver melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.14 frags!
A Grey Elf's death cry reverberates in your head as he falls to the ground.
A Grey Elf's face flushes white for a moment.
A Grey Elf stops following a Grey Elf.
Aq stops invoking abruptly!
A swarm of insects stops invoking abruptly!
You abort your prayer before it's done!

< 559h/617H 178v/178V Pos: standing >
A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into Zukus, knocking him to the ground!
An air elemental snaps into visibility.
Zukus avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
Zukus avoids being bashed by an air elemental, who loses its balance and falls.

< 559h/617H 178v/178V Pos: standing >
An air elemental snaps into visibility.
An air elemental's fine crush grazes Zukus.
An air elemental's crush grazes Zukus.
An air elemental's decent crush grazes Zukus.
An air elemental's decent crush grazes Zukus.
An air elemental's fine crush grazes Zukus.

< 559h/617H 178v/178V Pos: standing >
A pitch-black gate dissolves in a swirl of colors and is gone.
A swarm of insects starts casting an offensive spell.

< 559h/617H 178v/178V Pos: standing >
Wash starts casting an offensive spell.

< 559h/617H 178v/178V Pos: standing >
Norabi snaps into visibility.
A MASSIVE lightning bolt strikes Zukus from the sky!
An air elemental fades from your mortal viewing...

< 559h/617H 178v/178V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'hammer'
A swarm of insects creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!

< 559h/617H 178v/178V Pos: standing >
Wash completes her spell...
Wash utters the words 'paffue xurhuio'
A Grey Elf begins to dry and wilt.
the corpse of Absu does not contain the coins.

< 560h/617H 178v/178V Pos: standing >
You don't have anything to put in it.

< 560h/617H 178v/178V Pos: standing >
It appears to be the corpse of Absu.
a large leather backpack
a steel hoop earring [poor]
a greater soul scythe (magic)
a marble and ivory bracer [poor] (magic)
a thick belt of trollhide (magic)
a cloak of vitality (magic)
a shield of silver dragon scales (magic)
leggings smeared with blood
a derroskin admiral's hat
an enchanted necktie
a token of the faeries (magic)
a glowing black ring
the opaque white potion of regeneration
the legs of Aq
a thin steel dagger
a glowing gold badge
an unique flesh earring [83%]
a superior emerald veil from The Valoisian Castle
a glowing gold bracer from The Valoisian Castle
some spiked marble moccasins from The Valoisian Castle
a ghastly silver mantle
Bisil starts casting an offensive spell.

< 560h/617H 178v/178V Pos: standing >
An air elemental fades from your mortal viewing...
Experience till level: 9611215
Aq starts casting an offensive spell.

< 560h/617H 178v/178V Pos: standing >
You start chanting...
A swarm of insects gets a large leather backpack from the corpse of Absu.
A swarm of insects gets a steel hoop earring [poor] from the corpse of Absu.
A swarm of insects gets a greater soul scythe from the corpse of Absu.
A swarm of insects gets a marble and ivory bracer [poor] from the corpse of Absu.
A swarm of insects gets a thick belt of trollhide from the corpse of Absu.
A swarm of insects gets a cloak of vitality from the corpse of Absu.
A swarm of insects gets a bunch of stuff from the corpse of Absu.

< 560h/617H 178v/178V Pos: standing >
A MASSIVE lightning bolt strikes Zukus from the sky!
Wash starts casting an offensive spell.

< 560h/617H 178v/178V Pos: standing >
Norabi gives an order to his followers.
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 560h/617H 178v/178V Pos: standing >
A Grey Elf looks at Zukus.

< 560h/617H 178v/178V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Bisil.
An air elemental dodges Zukus's attack.
An air elemental's crush grazes Zukus.
An air elemental misses Zukus.
An air elemental's fine crush grazes Zukus.
An air elemental misses Zukus.
An air elemental misses Zukus.
An air elemental misses Zukus.

< 560h/617H 178v/178V Pos: standing >
Casting: horrid wilting 
Aq completes his spell...
Aq utters the words 'buoblg qrunsoqpze yugh'
Aq's fist beats the life out of a Grey Elf, blood pours from his body!

< 560h/617H 178v/178V Pos: standing >
Wash completes her spell...
Wash utters the words 'paffue xurhuio'
Wash's spell flows around a Grey Elf, leaving him unharmed!

< 560h/617H 178v/178V Pos: standing >
A Grey Elf dodges an air elemental's attack.
An air elemental misses a Grey Elf.

< 560h/617H 178v/178V Pos: standing >
You complete your spell...
[Damage: 106 ] You suck all the water from a Grey Elf.
A Grey Elf's pleasant necklace of flowers melted corroded by the acid.
A Grey Elf's earring of Sound Advice melted corroded by the acid.
A Grey Elf's exquisite silk sash [superior] melted corroded by the acid.
An air elemental stops following a Grey Elf.
An air elemental stops following a Grey Elf.
An air elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!