The death of [36 Psycheporter] Thiel The Empire (Githzerai)

in A Cleared Area in the Jungle

from the perspective of [50 Demonic Rider] Rev Nameless (Drow Elf)

<worn as a badge>    a soulstone scabbard
<worn on head>       a black turban of circling flames of damage
<worn on eyes>       a delicate spider-shaped eyepatch [poor] [78%]
<worn in ear>        a dangling whitestone earring
<worn in ear>        a dangling whitestone earring [87%]
<worn on face>       the mask of deceptions (humming)
<worn around neck>   a necklace of halfling ears [75%]
<worn around neck>   a collar of razor-sharp mithril blades (glowing)
<worn on body>       the barbed mail of the battlerager king (humming) [84%]
<worn about body>    a crimson hooded cape (glowing) [52%]
<worn as quiver>     a marble quiver
<worn about waist>   a sash of Tentro of dexterity [78%]
<worn on belt buckle>a rugged adventurers satchel [79%]
<worn on arms>       some scintillating sleeves [65%]
<worn around wrist>  a bracelet of purple mist of precision
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the gauntlets of the lifestealer (glowing) [67%]
<worn on finger>     a shiny crimson ring
<worn on finger>     a ring of destruction of health (glowing)
<wielding twohanded> Illesarus, the Sword of Sharpness (glowing)[226h 18m 13s]
<worn on legs>       a pair of spectral leggings of constitution [86%]
<worn on feet>       the boots of inertia (glowing)[229h 0m 2s]

A Tukluk woman who is close by to your north.
A Tukluk man who is close by to your north.
A Tukluk man who is not far off to your east.
A cheetah who is a brief walk away to your south.
A giraffe who is rather far off to your south.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk woman who is close by to your north.
A Tukluk man who is close by to your north.
A Tukluk man who is not far off to your east.
A cheetah who is a brief walk away to your south.
A giraffe who is rather far off to your south.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk woman who is close by to your north.
A Tukluk man who is close by to your north.
A Tukluk man who is not far off to your east.
A cheetah who is a brief walk away to your south.
A giraffe who is rather far off to your south.

< 460h/460H 120v/120V Pos: standing >
A zebra leaves east.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk woman is lying here.
[2] The corpse of an apprentice to the Tukluk shaman is lying here.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the west.
Bisil enters from the west.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
A zebra leaves north.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk woman is lying here.
The corpse of a Tukluk villager is lying here.
The corpse of an apprentice to the Tukluk shaman is lying here.
[2] The corpse of a Tukluk guard is lying here.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the south.
Bisil enters from the south.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
Bash who?

< 460h/460H 120v/120V Pos: standing >
Bash who?

< 460h/460H 120v/120V Pos: standing >
Bash who?
A zebra leaves east.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -South -West 
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the west.
Bisil enters from the west.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 119v/120V Pos: standing >
A zebra leaves north.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the south.
Bisil enters from the south.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 460h/460H 120v/120V Pos: standing >
A zebra leaves north.
You follow a zebra.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the south.
Bisil enters from the south.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
A zebra leaves west.
You follow a zebra.

The Tukluk Chief's Hut
   This dwelling is hardly more ornate than the others in this village, but
it is nearly three times as large and makes its presence known from the out-
side. The only furnishings are a bed made of trash in the northwest corner,
and a line of scalps running across the east side of the hut, near the
ceiling. The leader of these destitute people does not live any better than
they.
Obvious exits: -East 
[2] The corpse of a Tukluk guard is lying here.
The corpse of the Tukluk Chief is lying here.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the east.
Bisil enters from the east.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is a brief walk away to your east.
A Tukluk woman who is a brief walk away to your east.

< 460h/460H 118v/120V Pos: standing >
A zebra leaves east.
You follow a zebra.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the west.
Bisil enters from the west.

< 460h/460H 117v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
A zebra starts casting a spell called 'illusionary wall'.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
A Large Cleared Area in the Jungle
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Bisil  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Bisil's head.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
A zebra grazes here, utterly failing to blend in. (casting) (Red Aura)

< 460h/460H 120v/120V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
A zebra leaves east.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the west.
Bisil enters from the west.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.

< 460h/460H 119v/120V Pos: standing >
A zebra leaves west.
You follow a zebra.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the east.
Bisil enters from the east.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 118v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 460h/460H 120v/120V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.
A zebra leaves north.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
A zebra grazes here, utterly failing to blend in.(Red Aura)
Znar enters from the south.
Bisil enters from the south.

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A fire elemental who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Thri-Kreen who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
Bash who?
A zebra starts casting a spell.

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >

< 460h/460H 119v/120V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A Githzerai who is close by to your east.
A Grey Elf who is close by to your east.
A Thri-Kreen who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk man who is close by to your east.

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?

< 460h/460H 119v/120V Pos: standing >
Bash who?
A zebra leaves east.
You follow a zebra.

A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -West 
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
Fresh blood splatters cover the area.
[3] The corpse of a Tukluk woman is lying here.
A zebra grazes here, utterly failing to blend in.(Red Aura)
A Dwarf (medium) stands here, fighting a Tukluk woman.
A Githzerai (medium) Legionary of The Empire stands in mid-air here. (casting) (Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)
A Thri-Kreen (medium) Legionary of The Empire stands here, fighting a Tukluk woman.(Gold Aura)
A Tukluk woman stands here, fighting a Dwarf.(Gold Aura)
An exhausted Tukluk villager sleeps fitfully here.(Gold Aura)
Znar enters from the west.
Bisil enters from the west.

< 460h/460H 118v/120V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  2 ] Your bash knocks a Thri-Kreen to the ground!

< 462h/460H 118v/120V Pos: standing >
< T: woman TP: sta TC: awful E: A Thri-Kreen sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your fine slash strikes a Thri-Kreen.
[Damage: 11 ] Your fine slash strikes a Thri-Kreen.
[Damage: 11 ] Your fine slash strikes a Thri-Kreen.

< 492h/460H 118v/120V Pos: standing >
< T: woman TP: sta TC: awful E: A Thri-Kreen sit EP:  small wounds >
 A Thri-Kreen's impressive crush causes a Tukluk woman to grimace in pain.
A Thri-Kreen ruthlessly bludgeons a Tukluk woman to death.
A Tukluk woman is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a Tukluk woman dies in agony.
A Githzerai's face flushes white for a moment.
Bisil starts casting an offensive spell called 'bigbys crushing hand'.
Bisil snaps into visibility.
A zebra starts casting an offensive spell called 'asphyxiate'.

< 492h/460H 118v/120V Pos: standing >
<Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Thri-Kreen is encircled by a huge fist sent by Bisil, which begins to crush his body.
A Thri-Kreen is incapacitated and will slowly die, if not aided.

< 506h/460H 118v/120V Pos: standing >
<A zebra completes his spell...
A zebra utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Thri-Kreen's shield of the titan prince was completely destroyed by the massive blow!
A Thri-Kreen's pair of spiked blood sleeves was completely destroyed by the massive blow!
A Thri-Kreen's moss mask was completely destroyed by the massive blow!
A Thri-Kreen's black leather belt with a crimson coral buckle was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Thri-Kreen dies in agony.
A Grey Elf stops following a Thri-Kreen.

< 506h/460H 118v/120V Pos: standing >
Bisil starts casting an offensive spell.
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.

< 506h/460H 120v/120V Pos: standing >
A Dwarf leaves west.
Znar sits down.

< 506h/460H 120v/120V Pos: standing >
A Githzerai leaves west.
Znar snaps into visibility.
Znar, in a show of awesome skill, tackles the ground with his head.

< 506h/460H 120v/120V Pos: standing >
A zebra starts casting an offensive spell.

< 506h/460H 120v/120V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'bigbys crushing hand'
A Grey Elf's head explodes from the pressure of a huge fist sent by Bisil, and bits of him ooze between its fingers.
A Grey Elf's pale white staff etched with a cresent moon was completely destroyed by the massive blow!
A Grey Elf's wicked looking collar was completely destroyed by the massive blow!
A Grey Elf's long beast-shaped earring was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Grey Elf's last actions in this world.
A zebra stops invoking abruptly!

< 506h/460H 120v/120V Pos: standing >
Pardon?

< 506h/460H 120v/120V Pos: standing >
Bash who?

< 506h/460H 120v/120V Pos: standing >
Bash who?

< 506h/460H 120v/120V Pos: standing >
Bash who?
A Githzerai enters from the west.

< 506h/460H 120v/120V Pos: standing >
A zebra leaves west.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -West 
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the east.

< 506h/460H 119v/120V Pos: standing >
A zebra leaves west.
You follow a zebra.

A Recently Abandoned Tukluk Hut
   As the Butsus have successfully prosecuted their war against the Tukluks,
the population of this village has shrunken by a terrifying amount. A good
number of the town's huts stand empty, a monument to the tribe's dwindling
population. What possessions may once have rested here have long been taken
by the remaining villagers; the interior of the hut is utterly empty.
Obvious exits: -East 
A zebra grazes here, utterly failing to blend in.(Red Aura)
Bisil enters from the east.

< 506h/460H 118v/120V Pos: standing >
Bash who?
A zebra leaves east.
You follow a zebra.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -West 
A zebra grazes here, utterly failing to blend in.(Red Aura)
A Githzerai (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
Bisil enters from the west.

< 506h/460H 117v/120V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage:  2 ] Your bash knocks a Githzerai to the ground!
A zebra starts casting an offensive spell.

< 506h/460H 117v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Bisil starts casting an offensive spell.

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 You parry a Githzerai's lunge at you.

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your slash strikes a Githzerai.
[Damage: 13 ] Your slash strikes a Githzerai.

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A zebra completes his spell...
A zebra utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around his neck and begin to squeeze!
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 Bisil completes his spell...
Bisil utters the words 'buoblg qfjgpuio paie'
A Githzerai is encircled by a huge fist sent by Bisil, which begins to crush his body.
A zebra's spell flows around a Githzerai, leaving him unharmed!

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
 A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Znar enters from the east.

< 506h/460H 118v/120V Pos: standing >
< T: Rev TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Znar suddenly attacks a Githzerai!
Znar snaps into visibility.
Snapping ribs can be heard as Znar caves in a Githzerai's chest with a fearsome blow.
A Githzerai's legendary gold collar from The Savannah of Broken Trusts was completely destroyed by the massive blow!
A Githzerai's some boots of forest running was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.