The death of [27 Conjurer] Vazzago The Empire (Grey Elf)

in A Tukluk Hut

from the perspective of [49 Wizard] Bisil Nameless (Drow Elf)

<floating about head>a dark purple ioun stone[233h 46m 12s]
<worn as a badge>    a magical silver badge from Sarmiz'Duul
<worn on head>       the devil crown of Bar'zuul (magic)
<worn on eyes>       an eyepatch set with a bloodstone [superior] (glowing)
<worn in ear>        the earring of the gods
<worn in ear>        a tiny endurium earring of intelligence (magic)
<worn on face>       a silk veil of the enchantress [poor] (magic)
<worn around neck>   a psionicist locket of power (magic) (glowing) [84%]
<worn around neck>   a charm made of dwarf bone
<worn on body>       the armor of the elements [superior] (glowing)
<worn about body>    the cloak of Arachdrathos [poor] (magic)
<worn as quiver>     an elven quiver
<worn about waist>   a black leather belt fastened by golden buckles (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) [85%]
<attached to belt>   a spellbook bearing the insignia of Bisil (magic) (glowing)
<worn on arms>       some cockatrice feathers
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the band of emerald flames (magic)[214h 46m 13s]
<worn around wrist>  the bracelet of emeralds of constitution
<worn on hands>      some fingerless gloves of su-monster skin (magic)[214h 46m 13s]
<worn on finger>     a yellow ring of chrysoberyl (magic)
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       some forest green leggings (magic)
<worn on feet>       a pair of winded boots

Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 134v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is a brief walk away to your north.
A Tukluk man who is a brief walk away to your north.
A cheetah who is not far off to your east.
A cheetah who is close by to your south.
A giraffe who is a brief walk away to your south.
A thorn-root tree who is close by to your west.
A deer who is not far off to your west.

< 488h/488H 136v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

Edge of The Savannah of Broken Trusts
   The savannah here gives way to an incredibly dense jungle. It is as if a
powerful mage had summoned a wall of brambles; in a nearly straight line
stretching out of sight in both directions, the veldt grasses are cut off and
a jumble of tightly packed roots, vines and branches begins. Both sides of
the wall are simply teeming with wildlife.
Obvious exits: -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 135v/140V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your east.
A giraffe who is rather far off to your south.
A goshawk who is in the distance to your south.
A thorn-root tree who is not far off to your west.
A deer who is a brief walk away to your west.

< 488h/488H 136v/140V Pos: standing >
A zebra leaves west.
Rev leaves west.
Znar leaves west.
You follow Rev.

Before the Tukluk Village
   The savannah has been steadily narrowing, and it is at this point that the
dense jungle trees nearly come together. The natives have taken advantage of
this easily defensible point to create a primitive guardpost of sorts, namely
a pair of platforms in the trees, each platform manned by two spearmen. The
path into the village is not physically blocked, but it would be hard to run
past the guardpost without getting a spear in one's back.
Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 134v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is a brief walk away to your north.
A Tukluk man who is a brief walk away to your north.
A cheetah who is not far off to your east.
A cheetah who is close by to your south.
A giraffe who is a brief walk away to your south.
A thorn-root tree who is close by to your west.
A deer who is not far off to your west.

< 488h/488H 136v/140V Pos: standing >
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

The Tukluk Guardpost
   The path leading into the village narrows to perhaps ten feet here, and is
flanked closely by two platforms located maybe fifteen feet off the ground.
Travel to the east or west is made impossible by the insanely dense growth of
the jungle trees. To the south the trail opens up into the Savannah of Broken
Trusts.
Obvious exits: -North -South
[2] The corpse of a Tukluk guard is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 135v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.

< 488h/488H 136v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A cheetah who is not far off to your south.
A giraffe who is rather far off to your south.

< 488h/488H 136v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A cheetah who is not far off to your south.
A giraffe who is rather far off to your south.

< 488h/488H 137v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is not far off to your north.
A Tukluk man who is not far off to your north.
A cheetah who is not far off to your south.
A giraffe who is rather far off to your south.

< 488h/488H 138v/140V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your south.
A giraffe who is rather far off to your south.
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. To the south is a guardpost that marks the village entrance.
Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 136v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is close by to your north.
A Tukluk man who is close by to your north.
A Tukluk man who is not far off to your east.
A cheetah who is a brief walk away to your south.
A giraffe who is in the distance to your south.

< 488h/488H 137v/140V Pos: standing >
You quickly scan the area.
A Tukluk woman who is close by to your north.
A Tukluk man who is close by to your north.
A Tukluk man who is not far off to your east.
A cheetah who is a brief walk away to your south.
A giraffe who is rather far off to your south.

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -South
A humming obsidian girth lies here on the ground.
A female member of the Tukluk tribe keeps hut here.(Gold Aura)
A Tukluk man is stretched out, sound asleep.(Gold Aura)

< 488h/488H 140v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk woman is lying here.
[2] The corpse of an apprentice to the Tukluk shaman is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 139v/140V Pos: standing >
You quickly scan the area.
A Tukluk man who is close by to your east.

< 488h/488H 139v/140V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 488h/488H 139v/140V Pos: standing >
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk woman is lying here.
The corpse of a Tukluk villager is lying here.
The corpse of an apprentice to the Tukluk shaman is lying here.
[2] The corpse of a Tukluk guard is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 140v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -South
The corpse of a Tukluk man is lying here.

< 488h/488H 140v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 139v/140V Pos: standing >
You see nothing special...

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.

< 488h/488H 139v/140V Pos: standing >
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -East 

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -West 

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.

< 488h/488H 140v/140V Pos: standing >
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Tukluk Chief's Hut
   This dwelling is hardly more ornate than the others in this village, but
it is nearly three times as large and makes its presence known from the out-
side. The only furnishings are a bed made of trash in the northwest corner,
and a line of scalps running across the east side of the hut, near the
ceiling. The leader of these destitute people does not live any better than
they.
Obvious exits: -East 
[2] The corpse of a Tukluk guard is lying here.
The corpse of the Tukluk Chief is lying here.

< 488h/488H 139v/140V Pos: standing >
A zebra leaves west.
Rev leaves west.
Znar leaves west.
You follow Rev.

The Tukluk Chief's Hut
   This dwelling is hardly more ornate than the others in this village, but
it is nearly three times as large and makes its presence known from the out-
side. The only furnishings are a bed made of trash in the northwest corner,
and a line of scalps running across the east side of the hut, near the
ceiling. The leader of these destitute people does not live any better than
they.
Obvious exits: -East 
[2] The corpse of a Tukluk guard is lying here.
The corpse of the Tukluk Chief is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 138v/140V Pos: standing >
You quickly scan the area.
A Tukluk villager who is a brief walk away to your east.
A Tukluk woman who is a brief walk away to your east.

< 488h/488H 138v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 137v/140V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 488h/488H 139v/140V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 488h/488H 140v/140V Pos: standing >
A zebra starts casting a spell.

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 

< 488h/488H 140v/140V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
The corpse of a Tukluk villager is lying here.
The corpse of a Tukluk guard is lying here.

< 488h/488H 140v/140V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'

< 488h/488H 140v/140V Pos: standing >
A Large Cleared Area in the Jungle
Obvious exits: -North -East  -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 140v/140V Pos: standing >
You quickly scan the area.
A Tukluk villager who is not far off to your east.
A Tukluk woman who is not far off to your east.

< 488h/488H 140v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -West 
A miserable Tukluk villager wanders about.(Gold Aura)
A female member of the Tukluk tribe keeps hut here.(Gold Aura)

< 488h/488H 139v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Abandoned Tukluk Hut
   As the Butsus have successfully prosecuted their war against the Tukluks,
the population of this village has shrunken by a terrifying amount. A good
number of the town's huts stand empty, a monument to the tribe's dwindling
population. What possessions may once have rested here have long been taken
by the remaining villagers; the interior of the hut is utterly empty.
Obvious exits: -South

< 488h/488H 139v/140V Pos: standing >
You quickly scan the area.
A Tukluk villager who is close by to your east.
A Tukluk woman who is close by to your east.
A Tukluk woman who is close by to your south.
A Tukluk man who is close by to your south.

< 488h/488H 139v/140V Pos: standing >
A zebra leaves west.
Rev leaves west.
Znar leaves west.
You follow Rev.

A Large Cleared Area in the Jungle
   This is the Tukluk village center, marked by an actual working well.
Standing water is almost impossible to find in the Savannah except during
the rainy season, and the rainy season is only two weeks long. This hidden
prize must be why the Tukluks fight so fiercely to hold this piece of land.
To the west lies a hut far larger than the others, though still squalid and
primitive-looking.
Obvious exits: -North -East  -West 
The corpse of a Tukluk villager is lying here.
[2] The corpse of a Tukluk guard is lying here.
[2] A twisted spear of baobab wood lies here at an angle.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 138v/140V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Tukluk Chief's Hut
   This dwelling is hardly more ornate than the others in this village, but
it is nearly three times as large and makes its presence known from the out-
side. The only furnishings are a bed made of trash in the northwest corner,
and a line of scalps running across the east side of the hut, near the
ceiling. The leader of these destitute people does not live any better than
they.
Obvious exits: -East 
[2] The corpse of a Tukluk guard is lying here.
The corpse of the Tukluk Chief is lying here.
A zebra leaves north.
Rev leaves north.
Znar leaves north.
You follow Rev.

A Cleared Area in the Jungle
   The stamping of many feet over many years has created a broad pathway
within the Tukluk village. Small huts of mud and grass have been constructed
here and there, though no real order can be made out of any of it. Tukluk
tribespeople wander from place to place, some with urgent business, most
without. One can leave the village to the southwest, should one tire of
these folk.
Obvious exits: -North -East  -South -West 
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >
A zebra starts casting a spell.

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >
A zebra completes his spell...
A zebra utters the words 'urrjguaiabral xarr'

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >

< 488h/488H 139v/140V Pos: standing >
A zebra leaves east.
Rev leaves east.
Znar leaves east.
You follow Rev.

A Tukluk Hut
   This miniscule dwelling is little more than a pile of mud, supported in
strategic places by pieces of the dry wood to be found in the jungle outside.
It is very dim, having no windows and only one narrow doorway. There are
absolutely no furnishings, the Tukluks appearing to sleep directly on the
hard ground.
Obvious exits: -West 
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
Fresh blood splatters cover the area.
[3] The corpse of a Tukluk woman is lying here.
*Znar  Nameless (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Znar's head.
*Rev  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rev's head.
A zebra grazes here, utterly failing to blend in.(Red Aura)
A Dwarf (medium) stands here, fighting a Tukluk woman.
A Githzerai (medium) Legionary of The Empire stands in mid-air here. (casting) (Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)
A Thri-Kreen (medium) Legionary of The Empire stands here, fighting a Tukluk woman.(Gold Aura)
A Tukluk woman stands here, fighting a Dwarf.(Gold Aura)
An exhausted Tukluk villager sleeps fitfully here.(Gold Aura)

< 488h/488H 138v/140V Pos: standing >
Rev snaps into visibility.
A dark shroud encases Rev as he charges into battle.
A Thri-Kreen is knocked to the ground by Rev's mighty bash!

< 488h/488H 138v/140V Pos: standing >
Rev's fine slash strikes a Thri-Kreen.
Rev's fine slash strikes a Thri-Kreen.
Rev's fine slash strikes a Thri-Kreen.

< 488h/488H 138v/140V Pos: standing >
A Thri-Kreen's impressive crush causes a Tukluk woman to grimace in pain.
A Thri-Kreen ruthlessly bludgeons a Tukluk woman to death.
A Tukluk woman is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a Tukluk woman dies in agony.
A Githzerai's face flushes white for a moment.
You start chanting...
You snap into visibility.
A zebra starts casting an offensive spell.

< 488h/488H 138v/140V Pos: standing >
Casting: bigbys crushing hand 

< 488h/488H 140v/140V Pos: standing >
You complete your spell...
[Damage: 271 ] A Thri-Kreen is grabbed by your giant fist, which begins crushing him.
A Thri-Kreen is incapacitated and will slowly die, if not aided.

< 488h/488H 140v/140V Pos: standing >
A zebra completes his spell...
A zebra utters the word 'agsplnuahz'
Ghostly hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
A Thri-Kreen gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Thri-Kreen's shield of the titan prince was completely destroyed by the massive blow!
A Thri-Kreen's pair of spiked blood sleeves was completely destroyed by the massive blow!
A Thri-Kreen's moss mask was completely destroyed by the massive blow!
A Thri-Kreen's black leather belt with a crimson coral buckle was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Thri-Kreen dies in agony.
A Grey Elf stops following a Thri-Kreen.

< 488h/488H 140v/140V Pos: standing >
You failed.

< 488h/488H 140v/140V Pos: standing >
You start chanting...
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.

< 488h/488H 140v/140V Pos: standing >
A Dwarf leaves west.
Znar sits down.

< 488h/488H 140v/140V Pos: standing >
Casting: bigbys crushing hand 
A Githzerai leaves west.
Znar snaps into visibility.
Znar, in a show of awesome skill, tackles the ground with his head.

< 488h/488H 140v/140V Pos: standing >
A zebra starts casting an offensive spell.

< 488h/488H 140v/140V Pos: standing >
You complete your spell...
[Damage: 265 ] Your fist crushes a Grey Elf, leaving nothing but a smear of blood on the ground.
A Grey Elf's pale white staff etched with a cresent moon was completely destroyed by the massive blow!
A Grey Elf's wicked looking collar was completely destroyed by the massive blow!
A Grey Elf's long beast-shaped earring was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.