The death of [ 1 Warrior] Sotrak (Thri-Kreen)

in Bank of Nax'Varan

from the perspective of [ 1 Warrior] Sotrak (Thri-Kreen)

<worn on head>       a bronze skull cap
<worn about waist>   a thick leather belt
<worn on arms>       a pair of studded leather sleeves
<worn on lower arms> a pair of studded leather sleeves
<held as shield>     a little round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<worn on lower hands>some thick leather gloves
<primary weapon>     a crystalline chatkcha (glowing)
<secondary weapon>   a crystalline chatkcha (glowing)
<third weapon>       a crystalline chatkcha (glowing)
<worn on legs>       a pair of studded leather leggings

[Damage:  5 ] Your fine slash enshrouds a slimy lizard in a mist of blood.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: slimy sta EP:  awful >
 A slimy lizard misses you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: slimy sta EP:  awful >
 [Damage:  4 ] Your slash enshrouds a slimy lizard in a mist of blood.
A slimy lizard is incapacitated and will slowly die, if not aided.
[Damage:  5 ] Your slash critically injures a slimy lizard.
A slimy lizard is mortally wounded, and will die soon, if not aided.
[Damage:  6 ] Your final slash sends a slimy lizard's head bouncing along the ground.
A slimy lizard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a slimy lizard's gurgling and choking signals its demise.
It appears you were able to salvage a piece of equipment from your enemy.

< 25h/25H 163v/163V Pos: standing >
A cavern spider enters from below.

< 25h/25H 163v/163V Pos: standing >
You get a superior hardwood collar from Nax from the corpse of a slimy lizard.

< 25h/25H 163v/163V Pos: standing >
[Damage:  5 ] Your fine slash seriously wounds a cavern spider.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  few wounds >
 You barely block a cavern spider's lunge at you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  few wounds >
 A cavern spider dodges your futile attack.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  few wounds >
 You parry a cavern spider's lunge at you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  few wounds >
 You feel your skill in double attack improving.
[Damage:  3 ] Your decent slash seriously wounds a cavern spider.
A cavern spider dodges your futile attack.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  nasty wounds >
 You parry a cavern spider's lunge at you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  nasty wounds >
 You barely block a cavern spider's lunge at you.
You miss a cavern spider.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  nasty wounds >
 You feel your skill in parry improving.
You barely block a cavern spider's lunge at you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  nasty wounds >
 A cavern spider dodges your futile attack.
[Damage:  4 ] Your decent slash enshrouds a cavern spider in a mist of blood.
A cavern spider is stunned!

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  awful >
 You barely block a cavern spider's lunge at you.

< 25h/25H 163v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: cavern sta EP:  awful >
 A cavern spider dodges your futile attack.
[Damage:  4 ] Your decent slash enshrouds a cavern spider in a mist of blood.
A cavern spider is incapacitated and will slowly die, if not aided.
[Damage:  4 ] Your decent slash grievously wounds a cavern spider.
A cavern spider is mortally wounded, and will die soon, if not aided.

< 25h/25H 163v/163V Pos: standing >
<
		Score information for Sotrak

Level: 1   Race: Thri-Kreen   Class: Warrior Sex: Male
Hit points: 25(25)  Moves: 163(163)
Coins carried:    1 platinum     9 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 22 minutes
Received data: 0.0720 MB this session.
Send data:     0.0030 MB this session.
Compression ratio: 79%
79%
Status:  Standing, fighting a cavern spider.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Enchantments:    Ultravision
Bartender Quests Remaining: 8
Combat Pulse:   19 Spell Pulse:  1.00 
Leaderboard Points:    9 

Active Spells:
--------------
well-rested bonus (132 minutes)


< 25h/25H 163v/163V Pos: standing >
<[Damage:  7 ] Your final slash sends a cavern spider's head bouncing along the ground.
A cavern spider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a cavern spider's gurgling and choking signals its demise.

< 25h/25H 163v/163V Pos: standing >
In a Boulder
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a cavern spider is lying here.
The corpse of a slimy lizard is lying here.
The corpse of a cavern worm is lying here.
The corpse of a cavern spider is lying here.
An ebony boulder sits here.

< 25h/25H 163v/163V Pos: standing >
Center of a Labrinth
Obvious exits: -N -E -S -W -U
A cavern spider wanders the caverns.

< 25h/25H 162v/163V Pos: standing >
Feeling very tired, you let out a big yawn.

< 25h/25H 162v/163V Pos: standing >
In a Boulder
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a cavern spider is lying here.
The corpse of a slimy lizard is lying here.
The corpse of a cavern worm is lying here.
The corpse of a cavern spider is lying here.
An ebony boulder sits here.

< 25h/25H 161v/163V Pos: standing >
Before the Ebony Boulder
Obvious exits: -W
An ebony boulder sits here.
A baby crocodile snaps its jaws.

< 25h/25H 163v/163V Pos: standing >
In a Boulder
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a cavern spider is lying here.
The corpse of a slimy lizard is lying here.
The corpse of a cavern worm is lying here.
The corpse of a cavern spider is lying here.
An ebony boulder sits here.

< 25h/25H 163v/163V Pos: standing >
Center of a Labrinth
Obvious exits: -N -E -S -W -U
A cavern spider wanders the caverns.
A cavern spider wanders the caverns.

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -W
A slimy lizard scurries along the cavern floor.

< 25h/25H 161v/163V Pos: standing >
Autosaving...
Obvious exits:
    North- Center of a Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 161v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E -S
A cavern spider wanders the caverns.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -E -W
A slimy lizard scurries along the cavern floor.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    East - An Aviation in the Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 161v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E -S

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E
A cavern worm burrows through a wall.

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E -S

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth

< 25h/25H 161v/163V Pos: standing >
Pardon?

< 25h/25H 162v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -S -D
A cavern spider wanders the caverns.

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    South- An Aviation in the Labrinth
    Down - A Large Pit

< 25h/25H 162v/163V Pos: standing >
A Large Pit
Obvious exits: -U
A minotaur underworld dweller charges.
A minotaur suddenly attacks YOU!
A minotaur misses you.

< 25h/25H 161v/163V Pos: standing >
< T: Sotrak TP: sta TC:excellent E: minotaur sta EP: excellent >
 You attempt to flee...
An Aviation in the Labrinth
Obvious exits: -S -D
A cavern spider wanders the caverns.
You flee upward!

< 25h/25H 132v/163V Pos: standing >
A cavern spider leaves south.

< 25h/25H 132v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E -S
A cavern spider wanders the caverns.

< 25h/25H 132v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth

< 25h/25H 132v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -E -W
A slimy lizard scurries along the cavern floor.

< 25h/25H 136v/163V Pos: standing >
Obvious exits:
    East - An Aviation in the Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 137v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -W

< 25h/25H 137v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 137v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -E -S
A slimy lizard scurries along the cavern floor.
A cavern spider wanders the caverns.

< 25h/25H 138v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth

< 25h/25H 138v/163V Pos: standing >
An Aviation in the Labrinth
Obvious exits: -N -W

< 25h/25H 138v/163V Pos: standing >
Obvious exits:
    North- Center of a Labrinth
    West - An Aviation in the Labrinth

< 25h/25H 138v/163V Pos: standing >
Center of a Labrinth
Obvious exits: -N -E -S -W -U

< 25h/25H 139v/163V Pos: standing >
Obvious exits:
    North- An Aviation in the Labrinth
    East - An Aviation in the Labrinth
    South- An Aviation in the Labrinth
    West - An Aviation in the Labrinth
    Up   - In a Boulder

< 25h/25H 139v/163V Pos: standing >
In a Boulder
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a cavern spider is lying here.
The corpse of a slimy lizard is lying here.
The corpse of a cavern worm is lying here.
The corpse of a cavern spider is lying here.
An ebony boulder sits here.

< 25h/25H 140v/163V Pos: standing >
Before the Ebony Boulder
Obvious exits: -W
An ebony boulder sits here.

< 25h/25H 143v/163V Pos: standing >
On the Mossy Pool
Obvious exits: -N -E
A baby crocodile snaps its jaws.

< 25h/25H 144v/163V Pos: standing >
Obvious exits:
    North- On the Muddy Banks of a Mossy Pool
    East - Before the Ebony Boulder

< 25h/25H 144v/163V Pos: standing >
On the Muddy Banks of a Mossy Pool
Obvious exits: -N -S
A baby crocodile snaps its jaws.

< 25h/25H 145v/163V Pos: standing >
Obvious exits:
    North- Shallow Pool of Muck
    South- On the Mossy Pool

< 25h/25H 145v/163V Pos: standing >
Shallow Pool of Muck
Obvious exits: -E -S

< 25h/25H 146v/163V Pos: standing >
Obvious exits:
    East - A Steep Grassy Mound
    South- On the Muddy Banks of a Mossy Pool

< 25h/25H 146v/163V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W

< 25h/25H 146v/163V Pos: standing >
Obvious exits:
    South- A Muddy Clearing within the Swamp
    West - Shallow Pool of Muck

< 25h/25H 146v/163V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U

< 25h/25H 147v/163V Pos: standing >
Obvious exits:
    North- A Steep Grassy Mound
    Up   - In the Heart of a Swamp

< 25h/25H 147v/163V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 25h/25H 148v/163V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S

< 25h/25H 149v/163V Pos: standing >
Obvious exits:
    North- In the Heart of a Swamp
    South- A Muddy Trail through the Swamp

< 25h/25H 149v/163V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 25h/25H 149v/163V Pos: standing >
Obvious exits:
    North- Muddy Trail in a Swamp
    East - An Old Trail
    South- In the Muck

< 25h/25H 150v/163V Pos: standing >
An Old Trail
Obvious exits: -E -W

< 25h/25H 150v/163V Pos: standing >
Obvious exits:
    East - A Long Winding Trail of Mud
    West - A Muddy Trail through the Swamp

< 25h/25H 151v/163V Pos: standing >
Brief mode off.

< 25h/25H 154v/163V Pos: standing >
A Muddy Trail through the Swamp
   A horrible stench fills the area, a stench resembling that of maneaur that
all cows drop. The plumbing from the town has to run somewhere, so why not
here. From the smell of it, every minotaur in the city must have dropped many
loads during his trip to the latrine. Most of the swamp is shallow, yet that
doesn't matter, progress is still very difficult. Atop of some dead trees,
the fallen ones, moss and a variety of plant life grow steadily. Only the
reptiles live within proximity of this smell, for what do they care.
Obvious exits: -North -East  -South

< 25h/25H 154v/163V Pos: standing >
Obvious exits:
    North- Muddy Trail in a Swamp
    East - An Old Trail
    South- In the Muck

< 25h/25H 154v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/25H 158v/163V Pos: standing >
Obvious exits:
    North- Muddy Trail in a Swamp
    East - An Old Trail
    South- In the Muck

< 25h/25H 158v/163V Pos: standing >
In the Muck
   Two large totems stand on either side of the path, both of them the beholder
of heads. The heads lay impaled upon the totems, a warning to all those who
would attempt to traverse this swamp. They've been there a while one would
suppose, simply because nearly all of the flesh has rotten away exposing the
skull underneath. Flies swarm the area, small ponds of water alongside many
dead tress outline the area. Below, the ground is very soggy, the muck slows
progress to nearly a standstill. A small path opens up to the west, which
leads toward civilization.
Obvious exits: -North -South -West 

< 25h/25H 158v/163V Pos: standing >
Obvious exits:
    North- A Muddy Trail through the Swamp
    South- Inside a Patch of Tall Reeds
    West - A Muddy Trail

< 25h/25H 159v/163V Pos: standing >
You quickly scan the area.
A small snake who is close by to your south.
A carnivorous plant who is close by to your south.
A small snake who is close by to your west.
An agitated minotaur who is a brief walk away to your west.

< 25h/25H 162v/163V Pos: standing >
A small snake enters from the west.

< 25h/25H 163v/163V Pos: standing >
A Muddy Trail
   Sounds of the town to the west fill the air. Everything in the swampy forest
to the east seems to stir stir ever so slightly when anyone enters their waste
land. Many types of tracks lay below in the muck, some of these tracks were
made by minotaurs, however, many were made by reptiles. Mud inhibits travelling
tand makes progress very difficult. On either side of the pathway of mud lay
the dead swamp aspect of the area. Water envelopes most of the swamp forest's
ground, with a large number of standing and fallen trees alike. Back to the
west, a cobblestone road opens up and leads toward the town.
Obvious exits: -East  -West 

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - In the Muck
    West - A Path of Dirt

< 25h/25H 162v/163V Pos: standing >
A Path of Dirt
   Some little rocks are visible along this dirt road. Mud doesn't totally
eclipse them just yet, however, the once totally enveloping trail to the east
has transformed into something that of a road of rocks, paved rocks. These
rocks seem to be made of cobblestone and provide easy access for all of those
who wish to traverse it. Weathering seems to have no hold upon these rocks,
for they have truly survived the test of time. Brushes and large patches of
weeds lay on either side of the path, guarding the algae covered water. Dead
trees lay about the area, however, all are out of reach and lay in shallow
pools of water that makes up the swamp to the east.
Obvious exits: -East  -West 

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    East - A Muddy Trail
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
A Cobblestone Road
   The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East  -West 
An agitated commoner walks the road.

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - A Path of Dirt
    West - A Cobblestone Road

< 25h/25H 162v/163V Pos: standing >
Brief mode on.

< 25h/25H 162v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- A Cobblestone Road
    East - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >

< 25h/25H 162v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- A Cobblestone Road
    South- A Cobblestone Road

< 25h/25H 162v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    South- A Cobblestone Road
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - A Cobblestone Road
    West - An Intersection of Roads

< 25h/25H 162v/163V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - A Cobblestone Road
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - Private Dwelling
    South- An Intersection of Roads
    West - Private Dwelling

< 25h/25H 162v/163V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - Private Dwelling
    South- Bloody Brick Way
    West - Private Dwelling

< 25h/25H 161v/163V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Before the Warrior Brigade
    East - Private Dwelling
    South- Bloody Brick Way
    West - Private Dwelling

< 25h/25H 161v/163V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - Private Dwelling
    South- Bloody Brick Way
    West - Private Dwelling

< 25h/25H 162v/163V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - Private Dwelling
    South- An Intersection of Roads
    West - Private Dwelling

< 25h/25H 161v/163V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 25h/25H 160v/163V Pos: standing >
Obvious exits:
    North- Bloody Brick Way
    East - A Cobblestone Road
    West - A Cobblestone Road

< 25h/25H 160v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 25h/25H 160v/163V Pos: standing >
Obvious exits:
    East - An Intersection of Roads
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
Pardon?

< 25h/25H 163v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - A Cobblestone Road
    South- (closed door) 
    West - A Cobblestone Road

< 25h/25H 162v/163V Pos: standing >
Ok.

< 25h/25H 162v/163V Pos: standing >
A Large House
Obvious exits: -N -U

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- (open door) A Cobblestone Road
    Up   - Kina's Workshop

< 25h/25H 161v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    East - A Cobblestone Road
    South- (open door) A Large House
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
A Large House
Obvious exits: -N -U

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- (open door) A Cobblestone Road
    Up   - Kina's Workshop

< 25h/25H 161v/163V Pos: standing >
Kina's Workshop
Obvious exits: -D
Kina, the tinkerer, scribbles something upon a pad.

< 25h/25H 161v/163V Pos: standing >
You do not see that here.

< 25h/25H 163v/163V Pos: standing >
This intelligent minotaur works deligently upon some master scheme for the
chief minotaur himself, Brakx. He studies his charts and scribbles something in
illegible handwriting.
Kina appears to be Minotaur and is in excellent condition.
He's huge in size.

<worn on arms>       some iron-clad sleeves

< 25h/25H 163v/163V Pos: standing >
This thing will kill you so fast, it's not EVEN funny!

< 25h/25H 163v/163V Pos: standing >
A Large House
Obvious exits: -N -U

< 25h/25H 162v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    East - A Cobblestone Road
    South- (open door) A Large House
    West - A Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
Ok.

< 25h/25H 162v/163V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - A Cobblestone Road
    West - A Turning

< 25h/25H 162v/163V Pos: standing >
A Turning
Obvious exits: -N -E -W#
An commoner walks the road, intent on his destination.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- A Cobblestone Intersection
    East - A Cobblestone Road
    West - (closed door) 

< 25h/25H 161v/163V Pos: standing >
Ok.

< 25h/25H 163v/163V Pos: standing >
Obvious exits:
    North- A Cobblestone Intersection
    East - A Cobblestone Road
    West - (open door) An Unholy Church

< 25h/25H 163v/163V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    North- Small Cobblestone Road
    East - A Small Forest Park
    South- A Turning
    West - Grumbling Glee Lane

< 25h/25H 162v/163V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Small Cobblestone Road
    South- A Cobblestone Intersection

< 25h/25H 161v/163V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- A Town Center
    South- Small Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Small Cobblestone Road
    East - Street of the Lost Warrior
    South- Small Cobblestone Road
    West - A Large Charcoal Mass

< 25h/25H 161v/163V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 25h/25H 162v/163V Pos: standing >
Obvious exits:
    East - A Town Center
    West - Before a Large Iron Gate

< 25h/25H 162v/163V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    North- Small Cobblestone Road
    East - Street of the Lost Warrior
    South- Small Cobblestone Road
    West - A Large Charcoal Mass

< 25h/25H 161v/163V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 25h/25H 160v/163V Pos: standing >
Obvious exits:
    North- Small Cobblestone Road
    South- A Town Center
    West - Bank of Nax'Varan

< 25h/25H 160v/163V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A Kobold (small)  Nameless sits resting.
Gonx, the banker, settles his eyes upon his new patrons.

< 25h/25H 161v/163V Pos: standing >
Obvious exits:
    East - Small Cobblestone Road

< 25h/25H 161v/163V Pos: standing >
A Kobold clambers to his feet.

< 25h/25H 161v/163V Pos: standing >
A Kobold looks at you.

< 25h/25H 163v/163V Pos: standing >
A Kobold sizes you up with a quick glance.

< 25h/25H 163v/163V Pos: standing >
A Kobold starts casting an offensive spell.

< 25h/25H 163v/163V Pos: standing >
You fall down laughing.

< 25h/25H 163v/163V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'mosailla paieg'
You cry out in pain as a Kobold burns you.
YIKES!  Another hit like that, and you've had it!!

< 7h/25H 163v/163V Pos: standing >
You chitter in thrikreen 'hi'
A Kobold starts casting an offensive spell.

< 7h/25H 163v/163V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'mosailla paieg'
You have been burned to death by a Kobold.
Your thin batwing cloak melted from the intense heat!