The death of [30 Psycheporter] Eddie The Empire (Grey Elf)

in Broad Street

from the perspective of [30 Psycheporter] Eddie The Empire (Grey Elf)


Aboard the Yacht NCC 1701-D
Obvious exits: -S

< 168h/168H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 115v/120V Pos: standing >
On the Bridge of the Yacht NCC 1701-D
Obvious exits: -N -S

< 168h/168H 114v/120V Pos: standing >
Name: NCC 1701-D                          
-========================================================================-
Captain: San                  Frags: 0         Status: DOCKED       ID[**]

          6/6        Speed Range: 0-100      Crew: Amateur Crew     
                          Weight:  25,000                              
           ||               Load:   0/ 12                              
          /..\        Passengers:  1/ 2                                
         /. 3.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |.. 3..|         
        |......|  40     
        \__..__/ ---     
        |..||..|/ 40     
        |....../         
        |...../|         
        |..../.|         
      8 | 4./ 4|   8     
    --- |--/\--| ---     
      8 | 4\/ 4|   8     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 2..|         
        |..--..|         
        |.. 2..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 25
          4/4  

< 168h/168H 116v/120V Pos: standing >
You disembark this ship.
The Docks of Quietus Quay
Obvious exits: -N -S -W
The Yacht NCC 1701-D floats here.
A thin drow warrior patrols the docks.(Red Aura)

< 168h/168H 118v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -S -W
A stocky duergar patrols the docks.(Red Aura)

< 168h/168H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 118v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -W

< 168h/168H 116v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -W
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 168h/168H 114v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N# -E -W
(Q)A graceful rakshasa pirate stalks the docks.(Red Aura)
A thin drow warrior patrols the docks.(Red Aura)

< 168h/168H 112v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -W

< 168h/168H 111v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S

< 168h/168H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 110v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
The WaveDancer floats here, ready to ferry passengers.
The Sloop ., floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 168h/168H 109v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E
A tall orc watches over the harbor.(Red Aura)

< 168h/168H 107v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 107v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
The WaveDancer floats here, ready to ferry passengers.
The Sloop ., floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 168h/168H 107v/120V Pos: standing >
You board the Sloop .,.
Aboard the Sloop .,
Obvious exits: -N

< 168h/168H 110v/120V Pos: standing >
On the Bridge of the Sloop .,
Obvious exits: -S

< 168h/168H 109v/120V Pos: standing >
Name: .,                                  
-========================================================================-
Captain: Nil                  Frags: 0         Status: DOCKED       ID[**]

          2/2        Speed Range: 0-100      Crew: Amateur Crew     
                          Weight:  10,000                              
           ||               Load:   0/  5                              
          /..\        Passengers:  1/ 1                                
         /. 1.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |.. 1..|         
        |......|  20     
        \__..__/ ---     
        |..||..|/ 20     
        |....../         
        |...../|         
        |..../.|         
      3 | 1./ 1|   3     
    --- |--/\--| ---     
      3 | 1\/ 1|   3     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 1..|         
        |..--..|         
        |.. 1..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 10
          1/1  

< 168h/168H 111v/120V Pos: standing >
You disembark this ship.
The Docks of Quietus Quay
Obvious exits: -N -E -S
The WaveDancer floats here, ready to ferry passengers.
The Sloop ., floats here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 168h/168H 112v/120V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S

< 168h/168H 111v/120V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S

< 168h/168H 110v/120V Pos: standing >
Broad Street
Obvious exits: -N -S

< 168h/168H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 168h/168H 109v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 168h/168H 108v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 168h/168H 106v/120V Pos: standing >
Autosaving...

< 168h/168H 107v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 168h/168H 105v/120V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An orcish pirate who is close by to your east.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
The harbor master who is in the distance to your south.
A dark human who is close by to your west.
Blierthro who is close by to your west.

< 168h/168H 106v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 168h/168H 106v/120V Pos: standing >

< 168h/168H 106v/120V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A drow receptionist who is close by to your east.

< 168h/168H 107v/120V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A young drow woman is renting out rooms.(Gold Aura)

< 168h/168H 106v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 168h/168H 106v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 168h/168H 105v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 168h/168H 103v/120V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 168h/168H 102v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 168h/168H 103v/120V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 168h/168H 102v/120V Pos: standing >
You quickly scan the area.
A sturdy guard who is close by to your south.
A sturdy guard who is close by to your south.
A duergar banker who is close by to your south.

< 168h/168H 102v/120V Pos: standing >

< 168h/168H 103v/120V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 168h/168H 101v/120V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your south.

< 168h/168H 103v/120V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your south.

< 168h/168H 105v/120V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your south.

< 168h/168H 105v/120V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W

< 168h/168H 105v/120V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 168h/168H 103v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 168h/168H 102v/120V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is not far off to your south.
A dark human who is not far off to your south.

< 168h/168H 103v/120V Pos: standing >
An Orc enters from the north.

< 168h/168H 104v/120V Pos: standing >
You begin to focus your will...

< 168h/168H 106v/120V Pos: standing >
An Orc suddenly attacks YOU!
An Orc misses you.

< 168h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC:excellent E: An Orc sta EP: excellent >
 Casting: inflict pain 

< 168h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC:excellent E: An Orc sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 68 ] An Orc screams out in pain!

< 168h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You begin to focus your will...

< 168h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Casting: inflict pain 

< 168h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 An Orc's punch strikes you.
An Orc's fine punch strikes you.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 40 ] An Orc screams out in pain!

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 You miss an Orc.
You miss an Orc.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 An Orc settles to her knees.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc kne EP:  few wounds >
 An Orc, in a show of awesome skill, tackles the ground with her head.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 You begin to focus your will...

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 
< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Casting: inflict pain 

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 65 ] An Orc screams out in pain!
You dodge an Orc's vicious attack.
An Orc misses you.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 
< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 You miss an Orc.
You miss an Orc.
You begin to focus your will...

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 Casting: inflict pain 

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 43 ] An Orc screams out in pain!

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
You begin to focus your will...

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sit EP:  nasty wounds >
 Casting: inflict pain 
An Orc clambers to her feet.

< 151h/168H 107v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  nasty wounds >
 An Orc attempts to flee.
An Orc leaves north.

< 151h/168H 107v/120V Pos: standing >
You abort your mental image before it has become reality!
The auras in your vision disappear.
The auras in your vision disappear.
The auras in your vision disappear.
The auras in your vision disappear.

< 151h/168H 107v/120V Pos: standing >
You begin to focus your will...

< 151h/168H 109v/120V Pos: standing >
Casting: aura sight 

< 151h/168H 110v/120V Pos: standing >
Your mental manipulations become a reality...
Your vision sharpens considerably.

< 151h/168H 111v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 152h/168H 112v/120V Pos: standing >
An Orc enters from the north.
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your south.

< 152h/168H 113v/120V Pos: standing >
An Orc leaves east.

< 152h/168H 113v/120V Pos: standing >
An Orc enters from the east.
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 152h/168H 113v/120V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 153h/168H 115v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 153h/168H 114v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your south.

< 153h/168H 116v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 156h/168H 120v/120V Pos: standing >
You sit down and relax.

< 156h/168H 120v/120V Pos: sitting >
You aren't trained in magic.

< 156h/168H 120v/120V Pos: sitting >
You start meditating...

< 156h/168H 120v/120V Pos: sitting >

< 157h/168H 120v/120V Pos: sitting >
Your mana reserves are now full.

< 159h/168H 120v/120V Pos: sitting >
You clamber to your feet.

< 159h/168H 120v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
A dark human who is close by to your south.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
An orcish pirate who is a brief walk away to your east.
An orcish pirate who is a brief walk away to your south.

< 160h/168H 120v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
The corpse of a large swamp rat is lying here.

< 160h/168H 118v/120V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 161h/168H 116v/120V Pos: standing >
You quickly scan the area.
An orcish pirate who is in the distance to your south.

< 161h/168H 116v/120V Pos: standing >
 
    **********    
   ******M*.**.   
 **..........M^^  
 ***..^...^M^...  
 ......^@D^M.^^M  
     ..^^^^^^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 161h/168H 116v/120V Pos: standing >

< 161h/168H 116v/120V Pos: standing >
You quickly scan the area.
Snudk, the goblin shock reaver who is a brief walk away to your east.
A thin troll who is close by to your south.
An orcish pirate who is almost out of sight to your south.

< 161h/168H 117v/120V Pos: standing >

< 161h/168H 118v/120V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 161h/168H 116v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
The corpse of a large swamp rat is lying here.

< 161h/168H 116v/120V Pos: standing >

< 162h/168H 118v/120V Pos: standing >

< 162h/168H 120v/120V Pos: standing >

< 164h/168H 120v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
The corpse of a large swamp rat is lying here.

< 164h/168H 120v/120V Pos: standing >

< 165h/168H 120v/120V Pos: standing >
Pardon?

< 166h/168H 120v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
The corpse of a large swamp rat is lying here.

< 166h/168H 120v/120V Pos: standing >

< 166h/168H 120v/120V Pos: standing >
You quickly scan the area.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
An Orc who is rather far off to your south.
An orcish pirate who is rather far off to your south.

< 166h/168H 120v/120V Pos: standing >
An Orc enters from the south.
Broad Street
Obvious exits: -N -S
The corpse of a large swamp rat is lying here.
An Orc (medium) stands, floating here (Newbie).(Red Aura)

< 167h/168H 120v/120V Pos: standing >
An Orc suddenly attacks YOU!
An Orc's fine punch strikes you.

< 157h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You begin to focus your will...

< 157h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC:few scratches E: An Orc sta EP: excellent >
 Casting: inflict pain 

< 157h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC:few scratches E: An Orc sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 42 ] An Orc screams out in pain!

< 157h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 An Orc's punch strikes you.
An Orc's fine punch strikes you.
You dodge an Orc's vicious attack.
You begin to focus your will...

< 134h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 An Orc begins moving into position for a combination...

< 134h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Casting: inflict pain 

< 134h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 An Orc's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
OUCH!  That really did HURT!

< 94h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: few wounds E: An Orc sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 64 ] An Orc screams out in pain!
An Orc's troll-skin eyepatch [superior] cracks as the tortured body writhes!

< 94h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 You begin to focus your will...

< 94h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: few wounds E: An Orc sta EP:  few wounds >
 An Orc's fine punch strikes you very hard.
An Orc's fine punch strikes you hard.
An Orc's punch strikes you very hard.

< 61h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: nasty wounds E: An Orc sta EP:  few wounds >
 Casting: inflict pain 

< 61h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: nasty wounds E: An Orc sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 42 ] An Orc screams out in pain!
An Orc completely sidesteps your blow, shifts her balance, and strikes back at YOU!
An Orc misses you.
You miss an Orc.

< 61h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: nasty wounds E: An Orc sta EP:  few wounds >
 You begin to focus your will...

< 61h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: nasty wounds E: An Orc sta EP:  few wounds >
 Casting: inflict pain 

< 61h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC: nasty wounds E: An Orc sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 41 ] An Orc screams out in pain!
An Orc's fine punch strikes you very hard.
An Orc misses you.
An Orc's punch seriously wounds you.
An Orc's punch seriously wounds you.

< 30h/168H 120v/120V Pos: standing >
< T: Eddie TP: sta TC:pretty hurt E: An Orc sta EP:  nasty wounds >
 An Orc's limbs begin to blur...
An Orc spins around on her foot and swings at you with her leg...
...then swings her elbow around, smashing your face...
You wish that your wounds would stop BLEEDING so much!
...then smashes your head between her fists...
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
...then feigns low and in a blur of speed leaps into the air landing a swift roundkick to your head.
Your visions blurs as you topple to the ground, your neck broken.