The death of [56 error #2] Jublord (Avatar)

in The Ogre's Foot Lounge

from the perspective of [56 Bleak Hero] Krimtad The Empire (Avatar)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the dwarf-bone crown of the troglodytes enchanted by Haza (magic) [70%]
<worn on eyes>       a slimy aboleth eye enchanted by Haza (magic) (glowing) (humming)
<worn in ear>        an earring of congealed blood [superior] enchanted by Haza
<worn in ear>        a lightning earring enchanted by Haza [72%]
<worn on face>       mask of the flayed mind enchanted by Haza (magic)
<worn around neck>   the sapphire necklace of Insanity enchanted by Haza (magic) (glowing)
<worn around neck>   a scarf of enhanced stealth enchanted by Haza (magic) [73%]
<worn on body>       the platemail of the Nessus royal guard enchanted by Haza (magic) (glowing) (humming)
<worn on horse body> the saddle of Xalandro's nightmare
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld enchanted by Haza (magic) (glowing)
<worn on arms>       some scintillating sleeves enchanted by Haza (magic)
<worn on lower arms> some scintillating sleeves with a strange green stone (magic)
<worn around wrist>  a dracolich-bone bracelet enchanted by Haza (magic) (humming)
<worn around wrist>  a spiked dragonskin bracelet enchanted by Haza (magic)
<worn on lower wrist>a decent stone wristguard from Dragonnia
<worn on lower wrist>an adamantium bracer of Tarkorsh
<worn on hands>      a pair of gauntlets formed of dust enchanted by Haza [88%]
<worn on lower hands>a pair of pale, misty gloves
<worn on finger>     the signet of Hammerhelm enchanted by Haza (magic)
<worn on finger>     a finely crafted brass ring enchanted by Haza (magic)
<primary weapon>     'Mayhem', chaotic sword of the night (magic) (humming)[239h 50m 27s]
<secondary weapon>   a twisted longsword (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven enchanted by Haza (magic)
<worn on feet>       a pair of dusty boots enchanted by Haza (glowing) [78%]

You heal a tharnadian illusionist.
You heal an elite guard.
You heal an elite guard.
You heal an elite guard.
You heal an elite guard.
A warm feeling fills your body!
A warm feeling fills your body!

< 1589h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 You snap into visibility.
[Damage: 32 ] Flames smother an Avatar, searing and baking him.

< 1597h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 You are already standing.

< 1597h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 An elite guard suddenly attacks an Avatar!
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's punch grazes an Avatar.
An Avatar is knocked to the ground by an elite guard's mighty bash!
An elite guard suddenly attacks an Avatar!
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's punch grazes an Avatar.
An elite guard suddenly attacks an Avatar!
An elite guard's decent punch wounds an Avatar.
An elite guard is burned severely as he hits an Avatar!
A tharnadian illusionist suddenly attacks an Avatar!
The aura of displacement around an Avatar absorbs most of the assault!
A tharnadian illusionist's feeble punch grazes an Avatar.
An elite guard suddenly attacks an Avatar!
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's punch grazes an Avatar.
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's feeble punch grazes an Avatar.

< 1597h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You snap into visibility.
[Damage: 23 ] Your impressive slash wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
The aura of displacement around an Avatar absorbs most of the assault!
[Damage:  1 ] Your feeble slash grazes an Avatar.
[Damage: 22 ] Your impressive slash wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
You score a CRITICAL HIT!!!!!
The aura of displacement around an Avatar absorbs most of the assault!
[Damage:  1 ] Your feeble slash grazes an Avatar.
You snap into visibility.
A sense of WiLD HAtE surrounds an Avatar as his crude punch grazes you.
[Damage:  1 ] An Avatar suffers from contact with the aura about you.
You dodge an Avatar's vicious attack.

< 1590h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You are already standing.

< 1590h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 Kieta's Adventurer Supply Shoppe
Obvious exits: -West#
A Avatar (small) sits in mid-air here, fighting YOU!(Gold Aura)
An elite guard stands in mid-air here, fighting an Avatar.
A tharnadian illusionist stands in mid-air here, fighting an Avatar.
An elite guard stands in mid-air here, fighting an Avatar.
An elite guard stands in mid-air here, fighting an Avatar.
An elite guard stands in mid-air here, fighting an Avatar.
An elite guard stands in mid-air here, fighting an Avatar.

< 1589h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 Your spell flows around an Avatar, leaving him unharmed!

< 1589h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 An elite guard's decent punch wounds an Avatar.
An elite guard is burned severely as he hits an Avatar!
An elite guard's fierce kick sends an Avatar reeling through the air in pain.
An elite guard is burned severely as he hits an Avatar!
A tharnadian illusionist's decent punch wounds an Avatar.
A tharnadian illusionist is burned severely as he hits an Avatar!
A tharnadian illusionist's punch wounds an Avatar.
A tharnadian illusionist is burned severely as he hits an Avatar!
A tharnadian illusionist starts casting an offensive spell.
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's punch grazes an Avatar.
An elite guard's fierce kick sends an Avatar reeling through the air in pain.
An elite guard is burned severely as he hits an Avatar!
An elite guard's decent punch wounds an Avatar.
An elite guard is burned severely as he hits an Avatar!
The aura of displacement around an Avatar absorbs most of the assault!
An elite guard's fierce kick sends an Avatar reeling through the air in pain.
An elite guard's decent punch wounds an Avatar.
An elite guard is burned severely as he hits an Avatar!
You snap into visibility.
[Damage: 23 ] Your impressive slash wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 22 ] Your impressive slash wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
You score a CRITICAL HIT!!!!!
[Damage: 46 ] Your slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 22 ] Your impressive slash wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 23 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
You snap into visibility.
An Avatar's feeble punch grazes you.
He THOUGHT your was going to hit you...
An Avatar's feeble punch grazes you.

< 1595h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  few wounds >
 An elite guard's decent punch wounds an Avatar.
An elite guard is burned severely as he hits an Avatar!

< 1595h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  few wounds >
 'Mayhem', chaotic sword of the night glows brightly for a moment.
A red cloud shoots forth toward an Avatar!
Aren't they already cursed enough?
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into an Avatar, bits of flesh and bone fly everywhere!

< 1595h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  nasty wounds >
 You are already standing.

< 1594h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  nasty wounds >
 The fiery conflagration burning an Avatar subsides!

< 1594h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 24 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 24 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 21 ] Your slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 21 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
You snap into visibility.
A sense of WiLD HAtE surrounds an Avatar as his crude punch grazes you.
Your spell flows around an Avatar, leaving him unharmed!
An Avatar's feeble punch grazes you.
Looking panicked, an Avatar scrambles madly to his feet!

< 1588h/1438H 355v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sta EP:  nasty wounds >
 An Avatar attempts to flee.
An Avatar leaves west.

< 1588h/1438H 355v/355V Pos: standing >
Ok.

< 1588h/1438H 355v/355V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
[4] The corpse of a militia guard is lying here.
A Avatar (small) stands in mid-air here.(Gold Aura)
An Avatar leaves west.

< 1588h/1438H 354v/355V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[3] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of an elite guard is lying here.
The corpse of the town crier is lying here.
The corpse of an Illithid is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Avatar (small) stands in mid-air here.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.

< 1588h/1438H 353v/355V Pos: standing >
An Avatar leaves south.

< 1588h/1438H 353v/355V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A small pile of coins lies here.
A rather large leather backpack lies here.
The corpse of a Human is lying here.
The corpse of an Illithid is lying here.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1587h/1438H 354v/355V Pos: standing >
Slay whom?

< 1587h/1438H 354v/355V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Avatar (small) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1587h/1438H 353v/355V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
[Damage: 20 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 19 ] Your impressive slash strikes an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!

< 1597h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: An Avatar sta EP:  nasty wounds >
 An Avatar attempts to flee.
An Avatar leaves west.

< 1597h/1438H 353v/355V Pos: standing >
An Avatar enters from the west.

< 1597h/1438H 353v/355V Pos: standing >
An Avatar leaves down.

< 1597h/1438H 353v/355V Pos: standing >
An Avatar enters from below.

< 1597h/1438H 353v/355V Pos: standing >
You are knocked to the ground by an elite guard's mighty bash!
An Avatar leaves west.

< 1595h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP: excellent >
 A tharnadian illusionist enters from below.

< 1595h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP: excellent >
 A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist's punch grazes you.

< 1594h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP: excellent >
 [Damage: 32 ] Your slash strikes an elite guard hard.
You score a CRITICAL HIT!!!!!
[Damage: 58 ] Your slash seriously wounds an elite guard.
[Damage: 32 ] Your slash strikes an elite guard very hard.
An elite guard dodges your futile attack.
[Damage: 31 ] Your slash strikes an elite guard very hard.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 An Avatar enters from the west.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 An Avatar leaves west.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 An elite guard's feeble punch grazes you.

< 1594h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 'Mayhem', chaotic sword of the night glows brightly for a moment.
A red cloud shoots forth toward an elite guard!
An elite guard briefly reveals a red aura!

< 1594h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 A tharnadian illusionist's weak punch grazes you.
A tharnadian illusionist's feeble punch grazes you.

< 1588h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  few wounds >
 [Damage: 30 ] Your powerful slash seriously wounds an elite guard.
[Damage: 29 ] Your powerful slash seriously wounds an elite guard.
[Damage: 32 ] Your slash enshrouds an elite guard in a mist of blood.
[Damage: 30 ] Your powerful slash enshrouds an elite guard in a mist of blood.
An elite guard dodges your futile attack.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 Maybe you should get on your feet first?

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1597h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 You feel your skin soften and return to normal.
You snap into visibility.
An elite guard's feeble punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 1585h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1585h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 Maybe you should get on your feet first?

< 1584h/1438H 353v/355V Pos: sitting >
< T: Krimtad TP: sit TC:excellent E: elite sta EP:  awful >
 You clamber to your feet.

< 1584h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: elite sta EP:  awful >
 The Ogre's Foot Inn
Obvious exits: -West -Down
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands in mid-air here, fighting YOU!
An elite guard stands in mid-air here, fighting YOU!

< 1584h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: elite sta EP:  awful >
 You snap into visibility.
[Damage: 30 ] Your slash grievously wounds an elite guard.
[Damage: 31 ] Your final slash sends an elite guard's head bouncing along the ground.
An elite guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an elite guard.

< 1597h/1438H 353v/355V Pos: standing >
A tharnadian illusionist's decent punch grazes you.
You dodge a tharnadian illusionist's vicious attack.
An Avatar enters from the west.

< 1586h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP: few scratches >
 An Avatar settles to his knees.

< 1586h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP: few scratches >
 You feel your skin harden to stone.
'Mayhem', chaotic sword of the night glows brightly for a moment.
Your 'Mayhem', chaotic sword of the night glows as it bites deeply into a tharnadian illusionist

< 1636h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP:  awful >
 
< 1636h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP:  awful >
 Autosaving...

< 1636h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP:  awful >
 The Ogre's Foot Inn
Obvious exits: -West -Down
Fresh blood covers everything in the area.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Avatar (small) crouches in mid-air here.(Gold Aura)
A tharnadian illusionist stands in mid-air here, fighting YOU!

< 1636h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP:  awful >
 You appears to be Avatar and is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with malevolent power!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the dwarf-bone crown of the troglodytes enchanted by Haza (magic) [70%]
<worn on eyes>       a slimy aboleth eye enchanted by Haza (magic) (glowing) (humming)
<worn in ear>        an earring of congealed blood [superior] enchanted by Haza
<worn in ear>        a lightning earring enchanted by Haza [72%]
<worn on face>       mask of the flayed mind enchanted by Haza (magic)
<worn around neck>   the sapphire necklace of Insanity enchanted by Haza (magic) (glowing)
<worn around neck>   a scarf of enhanced stealth enchanted by Haza (magic) [73%]
<worn on body>       the platemail of the Nessus royal guard enchanted by Haza (magic) (glowing) (humming)
<worn on horse body> the saddle of Xalandro's nightmare
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld enchanted by Haza (magic) (glowing)
<worn on arms>       some scintillating sleeves enchanted by Haza (magic)
<worn on lower arms> some scintillating sleeves with a strange green stone (magic)
<worn around wrist>  a dracolich-bone bracelet enchanted by Haza (magic) (humming)
<worn around wrist>  a spiked dragonskin bracelet enchanted by Haza (magic)
<worn on lower wrist>a decent stone wristguard from Dragonnia
<worn on lower wrist>an adamantium bracer of Tarkorsh
<worn on hands>      a pair of gauntlets formed of dust enchanted by Haza [88%]
<worn on finger>     the signet of Hammerhelm enchanted by Haza (magic)
<worn on finger>     a finely crafted brass ring enchanted by Haza (magic)
<primary weapon>     'Mayhem', chaotic sword of the night (magic) (humming)
<secondary weapon>   a twisted longsword (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven enchanted by Haza (magic)
<worn on feet>       a pair of dusty boots enchanted by Haza (glowing) [78%]

< 1636h/1438H 353v/355V Pos: standing >
< T: Krimtad TP: sta TC:excellent E: illusionist sta EP:  awful >
 You snap into visibility.
[Damage:  9 ] Your slash critically injures a tharnadian illusionist.
A tharnadian illusionist is mortally wounded, and will die soon, if not aided.
[Damage: 12 ] Your final slash sends a tharnadian illusionist's head bouncing along the ground.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
A tharnadian illusionist's death cry reverberates in your head as he falls to the ground.

< 1635h/1438H 353v/355V Pos: standing >
A Corridor
  The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
[5] A small bandage rests upon the ground here.
A few coins lie scattered here.

< 1635h/1438H 353v/355V Pos: standing >

< 1634h/1438H 355v/355V Pos: standing >
Autosaving...

< 1634h/1438H 355v/355V Pos: standing >

< 1633h/1438H 355v/355V Pos: standing >
You are carrying: (4/11)
the scimitar of speed (magic) (glowing)
a pair of pale, misty gloves
the enchanted gloves of oblivion (humming)
a bottomless bag of the illithids (magic)
Autosaving...

< 1443h/1248H 355v/355V Pos: standing >
You can't use a pair of pale, misty gloves.

< 1443h/1248H 355v/355V Pos: standing >

< 1441h/1248H 355v/355V Pos: standing >
You are carrying: (4/11)
the scimitar of speed (magic) (glowing)
a pair of pale, misty gloves
the enchanted gloves of oblivion (humming)
a bottomless bag of the illithids (magic)
Autosaving...

< 1520h/1327H 355v/355V Pos: standing >
You already wear a pair of gauntlets formed of dust enchanted by Haza on your hands.

< 1520h/1327H 355v/355V Pos: standing >
You are carrying: (4/11)
the scimitar of speed (magic) (glowing)
a pair of pale, misty gloves
the enchanted gloves of oblivion (humming)
a bottomless bag of the illithids (magic)

< 1520h/1327H 355v/355V Pos: standing >

< 1519h/1327H 355v/355V Pos: standing >
Autosaving...
Autosaving...

< 1101h/910H 165v/165V Pos: standing >
You pull a pair of pale, misty gloves onto your hands.

< 1101h/910H 165v/165V Pos: standing >
You are carrying: (3/13)
the scimitar of speed (magic) (glowing)
the enchanted gloves of oblivion (humming)
a bottomless bag of the illithids (magic)

< 1101h/910H 165v/165V Pos: standing >

< 1100h/910H 165v/165V Pos: standing >
Autosaving...
Autosaving...

< 1517h/1327H 355v/355V Pos: standing >

< 1516h/1327H 355v/355V Pos: standing >
Autosaving...

< 1532h/1343H 355v/355V Pos: standing >
'Mayhem', chaotic sword of the night glows brightly for a moment.
You invigorate yourself with renewed energy.
Fresh energy pours through your body. You are invigorated!

< 1532h/1343H 355v/355V Pos: standing >
An Avatar enters from the east.

< 1531h/1343H 355v/355V Pos: standing >

< 1531h/1343H 355v/355V Pos: standing >
Autosaving...

< 1626h/1438H 355v/355V Pos: standing >
An Avatar leaves east.

< 1626h/1438H 355v/355V Pos: standing >
A Corridor
  The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West

< 1626h/1438H 354v/355V Pos: standing >

< 1625h/1438H 354v/355V Pos: standing >
Lohrr has raised your skills!

< 1625h/1438H 354v/355V Pos: standing >
A Corridor
  The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
[5] A small bandage rests upon the ground here.
A few coins lie scattered here.

< 1625h/1438H 353v/355V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Puddles of fresh blood cover the ground.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Avatar (small) stands in mid-air here, fighting an elite guard.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
An elite guard crouches here, fighting an Avatar.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1625h/1438H 352v/355V Pos: standing >
You snap into visibility.
The aura of displacement around an Avatar absorbs most of the assault!
[Damage:  1 ] Your bash knocks an Avatar to the ground!

< 1625h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  nasty wounds >
 You dodge a bash from an elite guard, who loses his balance and falls.

< 1625h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  nasty wounds >
 The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'hfjz gzzuio'

< 1624h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  nasty wounds >
 A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
You snap into visibility.
A tharnadian illusionist's feeble punch grazes you.

< 1623h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  nasty wounds >
 [Damage: 35 ] Your powerful slash strikes an Avatar hard.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 36 ] Your powerful slash strikes an Avatar very hard.
The globe around your body flares as it bears the brunt of an Avatar's assault!
The aura of displacement around an Avatar absorbs most of the assault!
[Damage:  1 ] Your feeble slash grazes an Avatar.
[Damage: 33 ] Your powerful slash strikes an Avatar very hard.
The globe around your body flares as it bears the brunt of an Avatar's assault!

< 1623h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP: pretty hurt >
 An Avatar misses an elite guard.

< 1623h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP: pretty hurt >
 'Mayhem', chaotic sword of the night glows brightly for a moment.
A dark cloud shoots forth toward an Avatar!
Your spell flows around an Avatar, leaving him unharmed!

< 1623h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP: pretty hurt >
 You parry a tharnadian illusionist's lunge at you.
He THOUGHT your was going to hit you...
You snap into visibility.
A tharnadian illusionist's feeble punch grazes you.

< 1620h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP: pretty hurt >
 The aura of displacement around an Avatar absorbs most of the assault!
You snap into visibility.
[Damage:  1 ] Your slash grazes an Avatar.
[Damage: 36 ] Your powerful slash strikes an Avatar very hard.
The globe around your body flares as it bears the brunt of an Avatar's assault!
You score a CRITICAL HIT!!!!!
[Damage: 75 ] Your mighty slash enshrouds an Avatar in a mist of blood.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 36 ] Your powerful slash enshrouds an Avatar in a mist of blood.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 37 ] Your slash causes an Avatar to grimace in pain.
The globe around your body flares as it bears the brunt of an Avatar's assault!

< 1620h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1620h/1438H 352v/355V Pos: standing >
< T: elite TP: kne TC: small wounds E: An Avatar sit EP:  awful >
 An Avatar's crude punch strikes an elite guard hard.
An elite guard rises to his feet.
Sorry, you aren't allowed to do that in combat.
Looking panicked, an Avatar scrambles madly to his feet!

< 1620h/1438H 352v/355V Pos: standing >
< T: elite TP: sta TC: few wounds E: An Avatar sta EP:  awful >
 C'mon, you are doing it all the time!
An Avatar attempts to flee.
An Avatar leaves down.

< 1620h/1438H 352v/355V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
A small pile of coins lies here.
A rather large leather backpack lies here.
The corpse of a Human is lying here.
The corpse of an Illithid is lying here.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Avatar (small) stands in mid-air here.(Gold Aura)

< 1620h/1438H 351v/355V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
You slip beneath an Avatar's guard dealing a vicious attack!
The aura of displacement around an Avatar absorbs most of the assault!
[Damage:  1 ] Your feeble slash wounds an Avatar.
[Damage: 31 ] Your powerful slash grievously wounds an Avatar.
The globe around your body flares as it bears the brunt of an Avatar's assault!
[Damage: 29 ] You beautifully slash an Avatar into two parts - both dead.
An Avatar is dead! R.I.P.
You receive your share of experience.